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66ea9f5cc1
Instead of needing different switch cases for converting countries to regions in multiple places, we now only need a single country-to-region switch case (in DiscIO/Enums.cpp), and we get a nice Region type.
98 lines
3.2 KiB
C++
98 lines
3.2 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "DiscIO/Volume.h"
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// --- this volume type is used for GC disc images ---
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namespace DiscIO
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{
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enum class BlobType;
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enum class Country;
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enum class Language;
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enum class Region;
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enum class Platform;
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class CVolumeGC : public IVolume
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{
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public:
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CVolumeGC(std::unique_ptr<IBlobReader> reader);
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~CVolumeGC();
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bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt = false) const override;
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std::string GetGameID() const override;
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std::string GetMakerID() const override;
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u16 GetRevision() const override;
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std::string GetInternalName() const override;
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std::map<Language, std::string> GetShortNames() const override;
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std::map<Language, std::string> GetLongNames() const override;
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std::map<Language, std::string> GetShortMakers() const override;
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std::map<Language, std::string> GetLongMakers() const override;
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std::map<Language, std::string> GetDescriptions() const override;
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std::vector<u32> GetBanner(int* width, int* height) const override;
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u64 GetFSTSize() const override;
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std::string GetApploaderDate() const override;
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u8 GetDiscNumber() const override;
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Platform GetVolumeType() const override;
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Region GetRegion() const override;
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Country GetCountry() const override;
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BlobType GetBlobType() const override;
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u64 GetSize() const override;
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u64 GetRawSize() const override;
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private:
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static const int GC_BANNER_WIDTH = 96;
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static const int GC_BANNER_HEIGHT = 32;
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struct GCBannerInformation
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{
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char short_name[32]; // Short game title shown in IPL menu
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char short_maker[32]; // Short developer, publisher names shown in IPL menu
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char long_name[64]; // Long game title shown in IPL game start screen
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char long_maker[64]; // Long developer, publisher names shown in IPL game
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// start screen
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char description[128]; // Game description shown in IPL game start screen in
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// two lines.
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};
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struct GCBanner
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{
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u32 id; // "BNR1" for NTSC, "BNR2" for PAL
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u32 padding[7];
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u16 image[GC_BANNER_WIDTH * GC_BANNER_HEIGHT]; // RGB5A3 96x32 image
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GCBannerInformation information[6]; // information comes in six languages
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// (only one for BNR1 type)
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};
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void LoadBannerFile() const;
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void ExtractBannerInformation(const GCBanner& banner_file, bool is_bnr1) const;
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static const size_t BNR1_SIZE = sizeof(GCBanner) - sizeof(GCBannerInformation) * 5;
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static const size_t BNR2_SIZE = sizeof(GCBanner);
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mutable std::map<Language, std::string> m_short_names;
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mutable std::map<Language, std::string> m_long_names;
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mutable std::map<Language, std::string> m_short_makers;
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mutable std::map<Language, std::string> m_long_makers;
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mutable std::map<Language, std::string> m_descriptions;
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mutable bool m_banner_loaded = false;
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mutable std::vector<u32> m_image_buffer;
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mutable int m_image_height = 0;
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mutable int m_image_width = 0;
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std::unique_ptr<IBlobReader> m_pReader;
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};
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} // namespace
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