dolphin/Languages/po/pl.po
2018-06-01 09:39:48 +02:00

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# Dragoon Aethis <inactive+DragoonAethis@transifex.com>, 2015
# Dragoon Aethis <inactive+DragoonAethis@transifex.com>, 2015
# Dragoon Aethis <inactive+DragoonAethis@transifex.com>, 2015
# Filip Grabowski <filipianosol@outlook.com>, 2016-2018
# Kacper “goSciu” Mrówka <gosciu.mail@gmail.com>, 2017
# Krzysztof Baszczok <baszta2@gmail.com>, 2011,2013
# Marcin Kołodziej <dev@izoslav.pl>, 2017
# Michał Trzebiatowski <michtrz@gmail.com>, 2014,2016-2017
# Robert Romanowski <Robert@10g.pl>, 2013,2016
# Robert Romanowski <Robert@10g.pl>, 2013,2016
# sirdanielk <sir.daniel.k@gmail.com>, 2017
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-06-01 09:38+0200\n"
"PO-Revision-Date: 2018-06-01 07:39+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Polish (http://www.transifex.com/delroth/dolphin-emu/language/"
"pl/)\n"
"Language: pl\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=4; plural=(n==1 ? 0 : (n%10>=2 && n%10<=4) && (n"
"%100<12 || n%100>14) ? 1 : n!=1 && (n%10>=0 && n%10<=1) || (n%10>=5 && n"
"%10<=9) || (n%100>=12 && n%100<=14) ? 2 : 3);\n"
#: Source/Core/DolphinQt2/MenuBar.cpp:1021
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1365
#, c-format
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%s\n"
"Launching these titles may also fix the issues."
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:36
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin jest darmowym i otwartoźródłowym emulatorem GameCube'a oraz Wii.\n"
"\n"
"To oprogramowanie nie powinno być używane do grania w gry, których legalnie "
"nie posiadasz.\n"
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:89
msgid " (Disc %1)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:765
msgid " (internal IP)"
msgstr "(wewnętrzne IP)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:315
msgid " (too many to display)"
msgstr "(za dużo do wyświetlenia)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:646
msgid " Game : "
msgstr "Gra :"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:57
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770
msgid "! NOT"
msgstr "! NOT"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
msgstr ""
"\"%s\" nie istnieje.\n"
"Stworzyć nową kartę pamięci 16MB?"
#: Source/Core/DiscIO/CompressedBlob.cpp:188
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" nie uległ oczyszczeniu. Możliwe, że obraz jest uszkodzony."
#: Source/Core/DiscIO/CompressedBlob.cpp:163
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" jest już skompresowane! Nie można bardziej tego skompresować."
#: Source/Core/Core/Boot/Boot.cpp:108
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" jest niewłaściwym plikiem GCM/ISO, lub nie jest ISO GC/Wii."
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:323
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:144
msgid "%1 % (%2 MHz)"
msgstr "%1 % (%2 MHz)"
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:98
msgid "%1 (Copy)"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:59
msgid "%1 (Disc %2, Revision %3)"
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:63
msgid "%1 (Revision %3)"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:279
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:239
msgid "%1 Free Blocks; %2 Free Dir Entries"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:114
msgid "%1 Graphics Configuration"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:482
msgid "%1 Match(es)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:185
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:348
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:122
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:125
msgid "%1 doesn't support this feature."
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:259
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:202
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:257
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinWX/MemcardManager.cpp:172
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopiuj%1$s"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:140
msgid "%1% (Normal Speed)"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:111
msgid "%1[%2]: %3"
msgstr "%1[%2]: %3"
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:99
msgid "%1[%2]: %3 %"
msgstr "%1[%2]: %3 %"
#: Source/Core/DiscIO/CompressedBlob.cpp:240
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i z %i bloków. Współczynnik kompresji %i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (Normalna szybkość)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:51
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"nie został załadowany, gdyż posiada taką samą wewnętrzną nazwę jak "
"poprzednio wczytany zapis\n"
"%s"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:73
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
msgstr ""
"%s\n"
"nie został załadowany, ponieważ jest to niewłaściwy GCI.\n"
"Rozmiar pliku (0x%<PRIx64>) nie odpowiada rozmiarowi wykrytemu w nagłówku (0x"
"%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:64
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
msgstr ""
"%s\n"
"nie został załadowany, ponieważ jest to niewłaściwy GCI.\n"
"Liczba bloków szacowana była na %u"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:104
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
msgstr ""
"%s\n"
"nie został załadowany, ponieważ nie ma wystarczającej ilości wolnych bloków "
"na wirtualnej karcie pamięci"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:93
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"nie został załadowany, ponieważ istnieje mniej niż 10%% wolnych bloków "
"dostępnych na karcie pamięci\n"
"Ilość bloków: %d; Wolne bloki: %d"
#: Source/Core/DolphinWX/GameListCtrl.cpp:537
#, c-format
msgid "%s (Disc %i)"
msgstr "%s (Dysk %i)"
#: Source/Core/Core/Boot/Boot.cpp:258
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL znaleziony w %s folderze. Dysk może nie być rozpoznany"
#: Source/Core/Core/HW/WiiSave.cpp:152
#, c-format
msgid ""
"%s already exists. Consider making a backup of the current save files before "
"overwriting.\n"
"Overwrite now?"
msgstr ""
"%s już istnieje. Rozważ utworzenie kopii zapasowej obecnych zapisów przed "
"nadpisywaniem.\n"
"Nadpisać teraz?"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
msgstr ""
"%s zawiódł przy załadowaniu jako karta pamięci.\n"
"Rozmiar pliku karty jest niewłaściwy (0x%x bajtów)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
msgstr ""
"%s zawiódł przy załadowaniu jako karta pamięci.\n"
"Rozmiar karty jest niewłaściwy (0x%x bajtów)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s zawiódł przy załadowaniu jako karta pamięci.\n"
"Plik nie jest wystarczająco duży by być prawidłowym plikiem karty pamięci (0x"
"%x bajtów)"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
"%s nie jest folderem, nie udało się przenieść do *.original.\n"
"Sprawdź swoje uprawnienia zapisu lub przenieś plik z miejsca, w którym "
"znajduje się Dolphin"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s nie był folderem, przeniesiono do *.original"
#: Source/Core/DolphinWX/MemcardManager.cpp:178
#, c-format
msgid "%sDelete%s"
msgstr "%sUsuń%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:176
#, c-format
msgid "%sExport GCI%s"
msgstr "%sEksportuj GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:174
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportuj GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:780
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u wolnych bloków; %u wolnych wejść katalogowych"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946
#, c-format
msgid "%u frames"
msgstr "%u klatek"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900
#, c-format
msgid "%u objects"
msgstr "%u obiektów"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915
#, c-format
msgid "%zu FIFO bytes"
msgstr "%zu bajtów FIFO"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935
#, c-format
msgid "%zu memory bytes"
msgstr "%zu bajtów pamięci"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:55
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769
msgid "&& AND"
msgstr "&& AND"
#: Source/Core/DolphinQt2/MenuBar.cpp:538
#: Source/Core/DolphinWX/MainMenuBar.cpp:525
msgid "&About"
msgstr "&O programie"
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:242
msgid "&Add Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:48
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:70
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr "&Dodaj nowy kod..."
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:240
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:430
msgid "&Add function"
msgstr "&Dodaj funkcję"
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:43
msgid "&Add..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:451
msgid "&Address"
msgstr "&Adres"
#: Source/Core/DolphinQt2/MenuBar.cpp:470
#: Source/Core/DolphinWX/MainMenuBar.cpp:179
msgid "&Audio Settings"
msgstr "Ustawienia &audio"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:157
msgid "&Auto Update:"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:484
#: Source/Core/DolphinWX/MainMenuBar.cpp:195
msgid "&Automatic Start"
msgstr "&Automatyczny Start"
#: Source/Core/DolphinQt2/MenuBar.cpp:167
#: Source/Core/DolphinWX/MainMenuBar.cpp:87
msgid "&Boot from DVD Backup"
msgstr "&Uruchom z kopii zapasowej DVD"
#: Source/Core/DolphinQt2/MenuBar.cpp:427
#: Source/Core/DolphinWX/MainMenuBar.cpp:339
msgid "&Breakpoints"
msgstr "&Punkty przerwania"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:79
msgid "&Browse..."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:101
msgid "&Cancel"
msgstr "&Anuluj"
#: Source/Core/DolphinWX/MainMenuBar.cpp:235
msgid "&Cheat Manager"
msgstr "Menedżer &cheatów"
#: Source/Core/DolphinQt2/MenuBar.cpp:205
msgid "&Cheats Manager"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:534
msgid "&Check for Updates..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:385
msgid "&Clear JIT Cache"
msgstr "Wyczyść &bufor JIT"
#: Source/Core/DolphinQt2/MenuBar.cpp:856
#: Source/Core/DolphinWX/MainMenuBar.cpp:448
msgid "&Clear Symbols"
msgstr "Wy&czyść Symbole"
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:183
msgid "&Clone..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:402
msgid "&Code"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:471
#: Source/Core/DolphinWX/MainMenuBar.cpp:180
msgid "&Controller Settings"
msgstr "Ustawienia &kontrolerów"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:222
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:419
msgid "&Copy address"
msgstr "&Kopiuj adres"
#: Source/Core/DolphinQt2/MenuBar.cpp:875
#: Source/Core/DolphinWX/MainMenuBar.cpp:488
msgid "&Create Signature File..."
msgstr "&Uwórz plik sygnatury..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:57
msgid "&Debug"
msgstr "&Debuguj"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:67
msgid "&Delete"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:873
msgid "&Delete File..."
msgstr "&Usuń plik..."
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:241
msgid "&Delete Watch"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:917
msgid "&Delete selected ISOs..."
msgstr "&Usuń wybrane ISO..."
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:265
msgid "&Delete watch"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:381
msgid "&Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:49
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:101
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:71
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr "&Edytuj kod..."
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:183
msgid "&Edit..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:187
msgid "&Eject Disc"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:283
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
msgid "&Emulation"
msgstr "&Emulacja"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:68
msgid "&Export..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:180
#: Source/Core/DolphinWX/MainMenuBar.cpp:47
msgid "&File"
msgstr "&Plik"
#: Source/Core/DolphinQt2/MenuBar.cpp:491
#: Source/Core/DolphinWX/MainMenuBar.cpp:203
msgid "&Font..."
msgstr "&Czcionka..."
#: Source/Core/DolphinQt2/MenuBar.cpp:289
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
msgid "&Frame Advance"
msgstr "Wyprzedzanie &klatek"
#: Source/Core/DolphinQt2/MenuBar.cpp:858
#: Source/Core/DolphinWX/MainMenuBar.cpp:459
msgid "&Generate Symbols From"
msgstr "&Generuj Symbole Z"
#: Source/Core/DolphinQt2/MenuBar.cpp:526
#: Source/Core/DolphinWX/MainMenuBar.cpp:523
msgid "&GitHub Repository"
msgstr "&Repozytorium GitHub"
#: Source/Core/DolphinQt2/MenuBar.cpp:469
#: Source/Core/DolphinWX/MainMenuBar.cpp:178
msgid "&Graphics Settings"
msgstr "Ustawienia &graficzne"
#: Source/Core/DolphinQt2/MenuBar.cpp:517
#: Source/Core/DolphinWX/MainMenuBar.cpp:62
msgid "&Help"
msgstr "Po&moc"
#: Source/Core/DolphinQt2/MenuBar.cpp:472
#: Source/Core/DolphinWX/MainMenuBar.cpp:181
msgid "&Hotkey Settings"
msgstr "Ustawienia &skrótów klawiszowych"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:70
msgid "&Import..."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:242
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:432
msgid "&Insert blr"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:370
msgid "&Interpreter Core"
msgstr "Rdzeń &interpretera"
#: Source/Core/DolphinQt2/MenuBar.cpp:444
#: Source/Core/DolphinWX/MainMenuBar.cpp:56
#: Source/Core/DolphinWX/MainMenuBar.cpp:341
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:377
msgid "&JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:401
msgid "&JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:402
msgid "&JIT Integer Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:399
msgid "&JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:395
msgid "&JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:400
msgid "&JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:397
msgid "&JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:396
msgid "&JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:398
msgid "&JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:392
msgid "&JIT Off (JIT Core)"
msgstr "&JIT wyłączony (rdzeń JIT)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:403
msgid "&JIT Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:404
msgid "&JIT SystemRegisters Off"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:105
msgid "&Language:"
msgstr "&Język:"
#: Source/Core/DolphinQt2/MenuBar.cpp:303
#: Source/Core/DolphinWX/MainMenuBar.cpp:134
msgid "&Load State"
msgstr "&Wczytaj stan"
#: Source/Core/DolphinQt2/MenuBar.cpp:864
#: Source/Core/DolphinWX/MainMenuBar.cpp:461
msgid "&Load Symbol Map"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:394
msgid "&Lock Widgets In Place"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:387
msgid "&Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:436
#: Source/Core/DolphinWX/MainMenuBar.cpp:340
msgid "&Memory"
msgstr "Pa&mięć"
#: Source/Core/DolphinQt2/MenuBar.cpp:201
#: Source/Core/DolphinWX/MainMenuBar.cpp:221
msgid "&Memory Card Manager (GC)"
msgstr "Menedżer &kart pamięci (GC)"
#: Source/Core/DolphinQt2/MenuBar.cpp:653
#: Source/Core/DolphinWX/MainMenuBar.cpp:49
msgid "&Movie"
msgstr "&Film"
#: Source/Core/DolphinQt2/MenuBar.cpp:181
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
msgid "&Open..."
msgstr "&Otwórz..."
#: Source/Core/DolphinQt2/MenuBar.cpp:466
#: Source/Core/DolphinWX/MainMenuBar.cpp:50
msgid "&Options"
msgstr "&Opcje"
#: Source/Core/DolphinQt2/MenuBar.cpp:878
#: Source/Core/DolphinWX/MainMenuBar.cpp:501
msgid "&Patch HLE Functions"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:285
#: Source/Core/DolphinWX/MainMenuBar.cpp:554
msgid "&Pause"
msgstr "W&strzymaj"
#: Source/Core/DolphinQt2/MenuBar.cpp:284
#: Source/Core/DolphinWX/MainMenuBar.cpp:556
msgid "&Play"
msgstr "&Graj"
#. i18n: "Profile" is used as a verb, not a noun.
#: Source/Core/DolphinWX/MainMenuBar.cpp:511
msgid "&Profile Blocks"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:59
msgid "&Profiler"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:173
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
msgid "&Properties"
msgstr "&Właściwości"
#: Source/Core/DolphinWX/MainMenuBar.cpp:457
msgid "&RSO Modules"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:668
#: Source/Core/DolphinWX/MainMenuBar.cpp:150
msgid "&Read-Only Mode"
msgstr "&Tryb tylko do odczytu"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
msgid "&Refresh"
msgstr "&Odśwież"
#: Source/Core/DolphinWX/MainMenuBar.cpp:89
msgid "&Refresh Game List"
msgstr "Odśwież &listę gier"
#: Source/Core/DolphinQt2/MenuBar.cpp:410
#: Source/Core/DolphinWX/MainMenuBar.cpp:335
msgid "&Registers"
msgstr "&Rejestry"
#: Source/Core/DolphinQt2/Config/PatchesWidget.cpp:45
msgid "&Remove"
msgstr ""
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:50
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:72
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr "&Usuń kod"
#: Source/Core/DolphinWX/MainMenuBar.cpp:502
msgid "&Rename Symbols from File..."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:231
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:425
msgid "&Rename symbol"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:287
#: Source/Core/DolphinWX/MainMenuBar.cpp:127
msgid "&Reset"
msgstr "Z&resetuj"
#: Source/Core/DolphinQt2/MenuBar.cpp:865
#: Source/Core/DolphinWX/MainMenuBar.cpp:464
msgid "&Save Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:388
msgid "&Search for an Instruction"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:454
msgid "&Signature Database"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:342
msgid "&Sound"
msgstr "&Dźwięk"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:145
msgid "&Speed Limit:"
msgstr "Limit &szybkości:"
#: Source/Core/DolphinQt2/MenuBar.cpp:286
#: Source/Core/DolphinWX/MainMenuBar.cpp:126
msgid "&Stop"
msgstr "&Zatrzymaj"
#: Source/Core/DolphinWX/MainMenuBar.cpp:58
msgid "&Symbols"
msgstr "&Symbole"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:109
msgid "&Theme:"
msgstr "&Motyw:"
#: Source/Core/DolphinQt2/MenuBar.cpp:199
#: Source/Core/DolphinWX/MainMenuBar.cpp:51
msgid "&Tools"
msgstr "&Narzędzia"
#: Source/Core/DolphinWX/MainMenuBar.cpp:343
msgid "&Video"
msgstr "&Wideo"
#: Source/Core/DolphinQt2/MenuBar.cpp:368
#: Source/Core/DolphinWX/MainMenuBar.cpp:52
msgid "&View"
msgstr "&Widok"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/MenuBar.cpp:419
#: Source/Core/DolphinWX/MainMenuBar.cpp:338
msgid "&Watch"
msgstr "&Obejrz"
#: Source/Core/DolphinQt2/MenuBar.cpp:519
#: Source/Core/DolphinWX/MainMenuBar.cpp:521
msgid "&Website"
msgstr "&Strona internetowa"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:174
#: Source/Core/DolphinWX/GameListCtrl.cpp:843
msgid "&Wiki"
msgstr "Wi&ki"
#: Source/Core/DolphinWX/MainMenuBar.cpp:513
msgid "&Write to profile.txt, Show"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1120
msgid "'%1' not found, no symbol names generated"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1164
msgid "'%1' not found, scanning for common functions instead"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:130
msgid "(None)"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(c) 2003-2015+ Dolphin Team. „GameCube” oraz „Wii” są zastrzeżonymi znakami "
"towarowymi Nintendo. Dolphin nie jest powiązany z Nintendo w jakikolwiek "
"sposób."
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:129
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:161
msgid "(off)"
msgstr "(wyłączone)"
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:128
msgid "(ppc)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:56
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771
msgid "+ ADD"
msgstr "+ ADD"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:150
msgid "--> %1"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:420
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:84
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:85
msgid "..."
msgstr "..."
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:96
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "16-bit"
msgstr "16-bitowy"
#: Source/Core/DolphinQt2/CheatsManager.cpp:291
msgid "16-bit Integer"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:106
msgid "16:9"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "16x"
msgstr "16x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "1x"
msgstr "1x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "2x"
msgstr "2x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:52
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:531
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Natywna (1280x1056) dla 720p"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:97
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "32-bit"
msgstr "32-bitowy"
#: Source/Core/DolphinQt2/CheatsManager.cpp:291
msgid "32-bit Integer"
msgstr ""
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:256
#: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:22
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:319
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123
msgid "3D"
msgstr "3D"
#: Source/Core/Core/HotkeyManager.cpp:257
#: Source/Core/DolphinQt2/Config/Mapping/Hotkey3D.cpp:24
msgid "3D Depth"
msgstr "Głębia 3D"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:53
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:531
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Natywna (1920x1584) dla 1080p"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:105
msgid "4:3"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "4x"
msgstr "4x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:54
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Natywna (2560x2112) dla 1440p"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:55
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
msgid "5x Native (3200x2640)"
msgstr "5x Natywna (3200x2640)"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:55
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:533
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Natywna (3840x3168) dla 4K"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:533
msgid "7x Native (4480x3696)"
msgstr "7x Natywna (4480x3696)"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:95
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
msgid "8-bit"
msgstr "8-bitowy"
#: Source/Core/DolphinQt2/CheatsManager.cpp:291
msgid "8-bit Integer"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "8x"
msgstr "8x"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:534
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Natywna (5120x4224) dla 5K"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<Podaj nazwę>"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:90
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "<Nothing>"
msgstr "<Nic>"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:64
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:55
msgid "<System Language>"
msgstr "<Język systemu>"
#: Source/Core/DolphinQt2/Updater.cpp:50
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1014
#: Source/Core/DolphinQt2/MainWindow.cpp:1072
msgid "A NetPlay Session is already in progress!"
msgstr "Sesja NetPlay jest już rozpoczęta!"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
msgid "A NetPlay window is already open!"
msgstr "Okno NetPlay jest już otwarte!"
#: Source/Core/Core/WiiUtils.cpp:131
#, c-format
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: %u\n"
"WAD version: %u\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:487
msgid "A disc is already about to be inserted."
msgstr "Dysk już jest gotowy do włożenia."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:185
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:216
msgid "A game is not currently running."
msgstr "Gra nie jest aktualnie uruchomiona."
#: Source/Core/DolphinQt2/MainWindow.cpp:642
#: Source/Core/DolphinWX/FrameTools.cpp:867
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"Wyłączanie już się odbywa. Niezapisane dane mogą zostać utracone, jeśli "
"zatrzymasz aktualną emulację, zanim się ukończy. Wymusić zatrzymanie?"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:357
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
msgstr ""
"Nie udało się odnaleźć obsługiwanego urządzenia Bluetooth, więc musisz "
"połączyć Wiiloty ręcznie."
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:353
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:546
msgid "A sync can only be triggered when a Wii game is running."
msgstr "Synchronizacja może być uruchomiona, tylko gdy działa gra Wii."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:91
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
msgstr ""
"OSTRZEŻENIE:\n"
"\n"
"Wszyscy gracze muszą używać tej samej wersji programu Dolphin.\n"
"Wszystkie karty pamięci, karty SD i cheaty muszą być identyczne pomiędzy "
"graczami lub wyłączone.\n"
"Jeśli jest używany DSP LLE, ROM-y DSP muszą być identyczne pomiędzy "
"graczami.\n"
"Jeśli łączy się bezpośrednio, host musi mieć otworzony/przekierowany wybrany "
"port UDP!\n"
"\n"
"Wsparcie Wiilota w NetPlayu jest eksperymentalne i nie powinno być "
"oczekiwane, że zadziała.\n"
#: Source/Core/DolphinQt2/CheatsManager.cpp:86
msgid "AR Code"
msgstr ""
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:49
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:252
msgid "AR Codes"
msgstr "Kody AR"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:101
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:117
msgid "ASCII"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:320
msgid "Abort"
msgstr "Przerwij"
#: Source/Core/DolphinQt2/AboutDialog.cpp:16
#: Source/Core/DolphinWX/AboutDolphin.h:13
msgid "About Dolphin"
msgstr "O programie Dolphin"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:69
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:736
msgid "Accuracy:"
msgstr "Dokładność:"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:89
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:81
msgid "Action"
msgstr "Akcja"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Błąd deszyfrowania kodu Action Replay:\n"
"Błąd sprawdzania parzystości\n"
"\n"
"Kod:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:491
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Błąd Action Replay: Niewłaściwy rozmiar (%08x : address = %08x) w Add Code "
"(%s)"
#: Source/Core/Core/ActionReplay.cpp:581
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Błąd Action Replay: Niewłaściwy rozmiar (%08x : address = %08x) w Fill and "
"Slide (%s)"
#: Source/Core/Core/ActionReplay.cpp:369
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Błąd Action Replay: Niewłaściwy rozmiar (%08x : address = %08x) w Ram Write "
"And Fill (%s)"
#: Source/Core/Core/ActionReplay.cpp:429
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Błąd Action Replay: Niewłaściwy rozmiar (%08x : address = %08x) w Write To "
"Pointer (%s)"
#: Source/Core/Core/ActionReplay.cpp:635
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Błąd Action Replay: Niewłaściwa wartość (%08x) w Memory Copy (%s)"
#: Source/Core/Core/ActionReplay.cpp:506
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Błąd Action Replay: Master Code i Write To CCXXXXXX nie jest "
"zaimplementowane (%s)\n"
"Master kody nie są wymagane. Nie używaj master kodów."
#: Source/Core/Core/ActionReplay.cpp:215
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Błąd Action Replay: niewłaściwa linia kodu AR: %s"
#: Source/Core/Core/ActionReplay.cpp:746
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Conditional Code: Niewłaściwy rozmiar %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:714
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Niewłaściwy typ Normal Code %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:770
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Code %i: Niewłaściwy podtyp %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:672
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Code 0: Niewłaściwy podtyp %08x (%s)"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
msgid "Active"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:33
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
msgid "Adapter Detected"
msgstr "Adapter wykryty"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:70
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:387
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:55
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:50
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:132
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
msgid "Add"
msgstr "Dodaj"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
msgid "Add ActionReplay Code"
msgstr "Dodaj kod ActionReplay"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20
msgid "Add Breakpoint"
msgstr "Dodaj punkt przerwania"
#: Source/Core/DolphinWX/MainMenuBar.cpp:429
msgid "Add New Pane To"
msgstr ""
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:46
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23
msgid "Add New USB Device"
msgstr "Dodaj nowe urządzenie USB"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:785
msgid "Add Patch"
msgstr "Dodaj łatkę"
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Add a Breakpoint"
msgstr "Dodaj punkt przerwania"
#: Source/Core/Core/HotkeyManager.cpp:63
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
msgid "Add a Memory Breakpoint"
msgstr "Dodaj punkt przerwania pamięci"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:141
msgid "Add address"
msgstr "Dodaj adres"
#: Source/Core/DolphinWX/MainMenuBar.cpp:491
msgid ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
msgstr ""
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:271
msgid "Add memory &breakpoint"
msgstr "Dodaj &punkt przerwania pamięci"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:133
msgid "Add the specified address manually."
msgstr "Dodaj określony adres ręcznie."
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:119
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:508
msgid "Add to &watch"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:159
msgid "Add to Watch"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:125
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:145
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:79
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:385
msgid "Add..."
msgstr "Dodaj..."
#: Source/Core/DolphinQt2/CheatsManager.cpp:473
#: Source/Core/DolphinQt2/CheatsManager.cpp:474
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:78
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:49
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:163
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125
#: Source/Core/DolphinQt2/MenuBar.cpp:859
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:82
msgid "Address"
msgstr "Adres"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:546
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:450
msgid "Address Out of Range"
msgstr "Adres spoza zakresu"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:246
#, c-format
msgid ""
"Address too large (greater than RAM size).\n"
"Did you mean to strip the cheat opcode (0x%08X)?"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:43
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135
msgid "Address:"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1073
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Reguluje siłę nacisku wymaganego do aktywacji przycisków."
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:57
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:50
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
"Dostraja szybkość taktowania emulowanego CPU.\n"
"\n"
"Ustawienie wyższych wartości pozwoli na płynniejszą rozgrywkę, gdyż gry będą "
"działać z większą ilością klatek na sekundę niż na konsoli. Ceną jest gorsza "
"wydajność emulatora. Mniejsze wartości mogą czasem zaktywować pomijanie "
"klatek w samym silniku gry, potencjalnie zwiększając wydajność emulacji.\n"
"\n"
"OSTRZEŻENIE: Zmiana ustawienia z domyślnego (100%) grozi utratą "
"kompatybilności i spowoduje błędy emulacji. Więc robisz to na swoje ryzyko. "
"Proszę nie zgłaszać błędów wynikłych z ustawienia niestandardowego zegara "
"procesora konsoli."
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:96
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
msgid "Advance Game Port"
msgstr "Advance Game Port"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:202
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:88
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:128
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:51
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:823
msgid "Advanced"
msgstr "Zaawansowane"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:181
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:122
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:239
msgid "Advanced Settings"
msgstr "Ustawienia zaawansowane"
#: Source/Core/DolphinQt2/MainWindow.cpp:521
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:48
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;"
"All Files (*)"
msgstr ""
"Wszystkie Pliki GC/Wii (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *."
"wad);;Wszytskie Pliki (*)"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr "Wszystkie pliki GC/Wii (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/FrameTools.cpp:352
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
msgstr ""
"Wszystkie pliki GC/Wii (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1220
msgid "All GameCube GCM files (gcm)"
msgstr "Wszystkie pliki GCM GameCube'a (gcm)"
#: Source/Core/DolphinQt2/MainWindow.cpp:917
#: Source/Core/DolphinQt2/MainWindow.cpp:924
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr "Wszystkie stany zapisu (*.sav *.s##);; wszystkie pliki (*)"
#: Source/Core/DolphinWX/FrameTools.cpp:1552
#: Source/Core/DolphinWX/FrameTools.cpp:1564
msgid "All Save States (sav, s##)"
msgstr "Wszystkie stany zapisu (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1218
msgid "All Wii ISO files (iso)"
msgstr "Wszystkie obrazy Wii (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1233
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Spakowane obrazy GC/Wii (gcz)"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:259
msgid "All devices"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235
msgid ""
"Allows manual editing of the user configuration INI file for this game. "
"Settings in the user config INI override default config INI settings."
msgstr ""
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:100
msgid "Always Connected"
msgstr "Zawsze połączony"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:164
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:440
msgid "Always Hide Mouse Cursor"
msgstr "Zawsze ukrywaj kursor myszy"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:129
msgid ""
"An address to add manually. The 0x prefix is optional - all addresses are "
"always in hexadecimal."
msgstr ""
#: Source/Core/Common/Assert.h:60
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"Wystąpił błąd.\n"
"\n"
"Linia: %d\n"
"Plik: %s\n"
"\n"
"Ignoruj i kontynuuj?"
#: Source/Core/Core/HW/DVD/DVDThread.cpp:162
msgid "An inserted disc was expected but not found."
msgstr "Oczekiwano włożonego dysku ale go nie wykryto."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:640
msgid "Anaglyph"
msgstr "Anaglifowy"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:155
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274
msgid "Analyze"
msgstr "Analizuj"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "Angle"
msgstr "Kąt"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:89
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:566
msgid "Anisotropic Filtering:"
msgstr "Filtrowanie anizotropowe:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:87
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:552
msgid "Anti-Aliasing:"
msgstr "Antyaliasing:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Append signature to"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:490
msgid "Append to &Existing Signature File..."
msgstr ""
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:90
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:234
msgid "Apploader Date:"
msgstr "Data Apploadera:"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:62
msgid "Apply"
msgstr "Zastosuj"
#: Source/Core/DolphinWX/MainMenuBar.cpp:497
msgid "Apply Signat&ure File..."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:294
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Zastosuj efekt przetwarzania końcowego po zakończeniu klatki.\n"
"\n"
"W razie wątpliwości, wybierz (wyłączone)."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:262
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401
msgid "Apply signature file"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:166
msgid "Are you sure that you want to delete '%1'?"
msgstr "Czy jesteś pewien, że chcesz usunąć '%1'?"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Czy jesteś pewien, że chcesz usunąć \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1020
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr ""
"Czy jesteś pewien, że chcesz usunąć te pliki? Zostaną one utracone na zawsze!"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:408
msgid "Are you sure you want to delete this file?"
msgstr "Czy jesteś pewien, że chcesz usunąć ten plik?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1019
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Czy jesteś pewien, że chcesz usunąć ten plik? Zostanie on utracony na zawsze!"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:303
msgid "Are you sure you want to quit NetPlay?"
msgstr "Czy jesteś pewien, że chcesz zamknąć NetPlay?"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:295
msgid "Are you sure?"
msgstr "Czy jesteś pewien?"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:421
msgid "Are you trying to use the same file in both slots?"
msgstr "Czy próbujesz użyć ten sam plik w obu slotach?"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:73
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:103
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:102
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:401
msgid "Aspect Ratio:"
msgstr "Proporcje obrazu:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:172
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233
msgid "Assign Controller Ports"
msgstr "Przypisz porty kontrolerów"
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:18
msgid "Assign Controllers"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:463
msgid "Asynchronous (Skip Drawing)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:462
msgid "Asynchronous (Ubershaders)"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:82
msgid "At least one pane must remain open."
msgstr "Przynajmniej jeden panel musi pozostać otwarty."
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:40
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:74
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:81
msgid "Audio Backend:"
msgstr "Silnik audio:"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:104
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:121
msgid "Audio Stretching Settings"
msgstr "Ustawienia rozciągania dźwięku"
#: Source/Core/DiscIO/Enums.cpp:33
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100
msgid "Australia"
msgstr "Australia"
#: Source/Core/DolphinQt2/AboutDialog.cpp:52
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
msgid "Authors"
msgstr "Autorzy"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:398
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:530
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (wielokrotność 640x528)"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:150
msgid "Auto Update Settings"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:87
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Auto-Adjust Window Size"
msgstr "Automatycznie dopasuj rozmiar okna"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:252
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Automatycznie dopasowuje rozmiar okna do rozdzielczości wewnętrznej.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinWX/MainMenuBar.cpp:196
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:121
msgid ""
"Automatically progress one button after another during configuration. Useful "
"for first-time setup."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:382
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:421
msgid "B"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:505
msgid "BAT incorrect. Dolphin will now exit"
msgstr "Nieprawidłowy BAT. Dolphin teraz zakończy działanie"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:475
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773
msgid "BP register "
msgstr "Rejestr BP"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:71
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:96
msgid "Backend Settings"
msgstr "Ustawienia silnika"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:67
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:46
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:357
msgid "Backend:"
msgstr "Silnik:"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:204
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
msgid "Background Input"
msgstr "Wejście w tle"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
msgid "Backward"
msgstr "W tył"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:377
msgid "Bad address provided."
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:401
msgid "Bad value provided."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:502
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:134
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:156
#: Source/Core/DolphinQt2/MenuBar.cpp:565
#: Source/Core/DolphinWX/GameListCtrl.cpp:423
#: Source/Core/DolphinWX/MainMenuBar.cpp:308
#: Source/Core/DolphinWX/MemcardManager.cpp:626
msgid "Banner"
msgstr "Baner"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:100
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:308
msgid "Banner Details"
msgstr "Szczegóły banera"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:125
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:284
msgid "Banner:"
msgstr "Baner:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:92
msgid "Bar"
msgstr "Wajcha"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:481
msgid "Basic"
msgstr "Podstawowe"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:117
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:103
msgid "Basic Settings"
msgstr "Ustawienia podstawowe"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38
msgid "Bass"
msgstr "Bas"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:322
msgid "Battery"
msgstr "Bateria"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:160
msgid "Beta (once a month)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159
msgid "Block Allocation Table checksum failed"
msgstr "Suma kontrolna Block Allocation Table nie powiodła się"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:156
#: Source/Core/DolphinWX/MemcardManager.cpp:630
msgid "Blocks"
msgstr "Bloki"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50
msgid "Blue"
msgstr "Niebieski"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
msgid "Blue Left"
msgstr "Niebieski lewo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Blue Right"
msgstr "Niebieski prawo"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:142
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:477
#: Source/Core/DolphinWX/MainMenuBar.cpp:190
msgid "Boot to Pause"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1303
msgid "BootMii NAND backup file (*.bin)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1204
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1316
msgid "BootMii keys file (*.bin)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1232
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:100
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:917
msgid "Borderless Fullscreen"
msgstr "Pełny ekran bez ramek"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:165
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
#: Source/Core/DolphinWX/MainMenuBar.cpp:415
msgid "Bottom"
msgstr "Dół"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343
#, c-format
msgid "Bound Controls: %lu"
msgstr "Przypisane przyciski: %lu"
#: Source/Core/DolphinQt2/AboutDialog.cpp:28
msgid "Branch: "
msgstr "Gałąź:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
#, c-format
msgid "Branch: %s"
msgstr "Gałąź: %s"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:67
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:52
msgid "Break"
msgstr "Przerwij"
#: Source/Core/Core/HotkeyManager.cpp:251
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:28
msgid "Breakpoint"
msgstr "Punkt przerwania"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:462
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:412
msgid "Breakpoint encountered! Step out aborted."
msgstr "Napotkano punkt przerwania! Wyjście anulowane."
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:27
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:19
msgid "Breakpoints"
msgstr "Punkty przerwania"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:104
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
msgid "Broadband Adapter"
msgstr "Szerokopasmowy adapter"
#: Source/Core/DolphinWX/GameListCtrl.cpp:360
msgid "Browse for a directory to add"
msgstr "Szukaj folder do dodania"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1120
msgid "Browse for output directory"
msgstr "Szukaj folderu wyjściowego"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:109
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56
msgid "Buffer Size:"
msgstr "Rozmiar bufora:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:544
msgid "Buffer size changed to %1"
msgstr "Rozmiar bufora zmieniono na %1"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:88
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252
msgid "Buffer:"
msgstr "Bufor:"
#: Source/Core/Core/HW/GCPadEmu.cpp:85
msgid "Button"
msgstr "Przycisk"
#: Source/Core/Core/HW/GCPadEmu.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:97
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:61
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:28
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:35
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:58
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:96
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:111
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:138
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:35
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:79
#: Source/Core/DolphinWX/TASInputDlg.cpp:241
#: Source/Core/DolphinWX/TASInputDlg.cpp:326
#: Source/Core/DolphinWX/TASInputDlg.cpp:438
msgid "Buttons"
msgstr "Przyciski"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Pomija oczyszczanie bufora danych przez instrukcję DCBZ. Zazwyczaj pozostaw "
"tę opcję wyłączoną."
#: Source/Core/Core/HW/GCPadEmu.cpp:66
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:32
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:26
#: Source/Core/DolphinWX/TASInputDlg.cpp:397
msgid "C Stick"
msgstr "C Gałka"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:488
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785
msgid "CP register "
msgstr "Rejestr CP"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:187
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70
msgid "CPU Emulation Engine"
msgstr "Tryb emulacji CPU"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:37
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:80
msgid "CPU Options"
msgstr "Opcje CPU"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:161
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Przechowuj własne tekstury w pamięci RAM przy włączaniu.\n"
"To może wymagać wykładniczo więcej RAM, lecz naprawia możliwe zacinanie.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:42
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Cached Interpreter (slower)"
msgstr "Buforowany Interpreter (wolniejszy)"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:95
msgid "Calculate MD5 hash"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:303
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Oblicza oświetlenie obiektów 3D na piksel, zamiast na wierzchołek, "
"wygładzając wygląd oświetlonych wielokątów oraz sprawia, że poszczególne "
"trójkąty są mniej widoczne.\n"
"Rzadko powoduje spowolnienia lub usterki graficzne.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:96
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:99
msgid "Callstack"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1759
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1007
#: Source/Core/DolphinQt2/MainWindow.cpp:1065
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr ""
"Nie można uruchomić Sesji NetPlay, podczas gdy gra wciąż jest uruchomiona!"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:226
msgid "Cancel"
msgstr "Anuluj"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:103
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:33
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:411
msgid "Cannot find the GC IPL."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231
msgid "Cannot set uninitialized memory."
msgstr "Nie można ustawić niezainicjalizowanej pamięci."
#: Source/Core/Core/Boot/Boot.cpp:409
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:186
msgid ""
"Cannot use that file as a memory card.\n"
"%1\n"
"is not a valid GameCube memory card file"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:368
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
"Nie da się użyć tego pliku jako karty pamięci.\n"
"%s\n"
"nie jest prawidłowym plikiem karty pamięci GameCube"
#: Source/Core/DolphinWX/MainMenuBar.cpp:418
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
msgid "Center"
msgstr "Środek"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:187
#: Source/Core/DolphinWX/GameListCtrl.cpp:882
msgid "Change &Disc"
msgstr "Zmień &dysk"
#: Source/Core/DolphinQt2/MenuBar.cpp:186
#: Source/Core/DolphinWX/MainMenuBar.cpp:85
msgid "Change &Disc..."
msgstr "Zmień &dysk..."
#: Source/Core/Core/HotkeyManager.cpp:25
msgid "Change Disc"
msgstr "Zmień dysk"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:456
msgid "Change instruction"
msgstr ""
#: Source/Core/Core/Movie.cpp:1192
#, c-format
msgid "Change the disc to %s"
msgstr "Zmień dysk na %s"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Zmień język interfejsu użytkownika.\n"
"Wymaga ponownego uruchomienia."
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:67
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
"Zmienianie cheatów uzyska efekt dopiero wtedy, gdy gra zostanie ponownie "
"uruchomiona."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:145
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
msgid "Chat"
msgstr "Rozmówki"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
msgid "Cheat Code"
msgstr "Kod cheatowania"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:23
msgid "Cheat Code Editor"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174
msgid "Cheat Manager"
msgstr "Menedżer cheatów"
#: Source/Core/DolphinQt2/CheatsManager.cpp:100
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130
msgid "Cheat Search"
msgstr "Szukaj cheatów"
#: Source/Core/DolphinQt2/CheatsManager.cpp:46
msgid "Cheats Manager"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:240
#: Source/Core/DolphinWX/MainMenuBar.cpp:242
msgid "Check NAND..."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:225
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:210
msgid "Check Partition Integrity"
msgstr "Sprawdź integralność partycji"
#: Source/Core/DolphinQt2/AboutDialog.cpp:33
#: Source/Core/DolphinWX/AboutDolphin.cpp:34
msgid "Check for updates: "
msgstr "Sprawdź aktualizacje:"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:430
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318
msgid "Checking integrity..."
msgstr "Sprawdzanie integralności..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
msgid "Choose a NAND root directory:"
msgstr "Wybierz folder źródłowy NAND:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
msgid "Choose a default ISO:"
msgstr "Wybierz domyślne ISO:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:152
msgid "Choose a directory to add"
msgstr "Wybierz folder do dodania"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:52
msgid "Choose a dump directory:"
msgstr "Wybierz folder docelowy zrzutu:"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:171
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357
msgid "Choose a file to open"
msgstr "Wybierz plik do otwarcia"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Choose a memory card:"
msgstr "Wybierz kartę pamięci:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:55
msgid "Choose an SD Card file:"
msgstr "Wybierz plik karty SD:"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417
msgid "Choose priority input file"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424
msgid "Choose secondary input file"
msgstr "Wybierz drugorzędny plik wejściowy"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:141
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:235
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:243
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:270
msgid "Choose the folder to extract to"
msgstr "Wybierz folder do wypakowania"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
msgid "Circle Stick"
msgstr "Okrągła gałka"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:94
msgid "Classic"
msgstr "Classic"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:231
msgid "Classic Buttons"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:32
msgid "Classic Controller"
msgstr "Kontroler Klasyczny"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93
msgid "Classic Controller Configuration"
msgstr "Konfiguracja Klasycznego kontrolera"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:120
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:61
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:102
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:107
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:43
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1215
#: Source/Core/DolphinWX/LogWindow.cpp:104
msgid "Clear"
msgstr "Wyczyść"
#: Source/Core/DolphinQt2/MenuBar.cpp:752
msgid "Clear Cache"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116
msgid "Clear Pixel Shaders"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
msgid "Clear Screen"
msgstr "Wyczyść ekran"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
msgid "Clear Textures"
msgstr "Wyczyść tekstury"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
msgid "Clear Vertex Shaders"
msgstr ""
#: Source/Core/DolphinQt2/Config/ARCodeWidget.cpp:101
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr "Sklonuj i &edytuj kod..."
#: Source/Core/DolphinQt2/SearchBar.cpp:24
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:433
#: Source/Core/DolphinWX/MemcardManager.cpp:233
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:147
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:939
msgid "Close"
msgstr "Zamknij"
#: Source/Core/DolphinQt2/MenuBar.cpp:467
#: Source/Core/DolphinWX/MainMenuBar.cpp:176
msgid "Co&nfiguration"
msgstr "Ko&nfiguracja"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:30
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr "Kod"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
msgid "Code Info"
msgstr "Informacje o kodzie"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:101
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
msgid "Code:"
msgstr "Kod:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
msgid "Code: "
msgstr "Kod:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:493
msgid "Combine Two Signature Files..."
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:156
#: Source/Core/DolphinWX/MemcardManager.cpp:628
msgid "Comment"
msgstr "Komentarz"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:120
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Compile Shaders Before Starting"
msgstr ""
#: Source/Core/VideoCommon/ShaderCache.cpp:154
msgid "Compiling shaders..."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:185
#: Source/Core/DolphinWX/GameListCtrl.cpp:880
msgid "Compress ISO..."
msgstr "Kompresuj ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:919
msgid "Compress selected ISOs..."
msgstr "Kompresuj wybrane ISO..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:314
msgid "Compressed GC/Wii images (*.gcz)"
msgstr "Skompresowane obrazy gier GC/Wii (*.gcz)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
#: Source/Core/DolphinWX/GameListCtrl.cpp:1248
msgid "Compressing ISO"
msgstr "Kompresowanie ISO"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:297
#: Source/Core/DolphinWX/GameListCtrl.cpp:1329
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Kompresja obrazu dysku Wii nieodwracalnie zmieni skompresowaną kopię poprzez "
"usunięcie danych dopełniających. Twój obraz dysku nadal będzie działać. "
"Kontynuuj?"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:319
msgid "Compressing..."
msgstr "Kompresowanie..."
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:205
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255
msgid "Compute"
msgstr "Oblicz"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:226
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:227
msgid "Computing MD5 Checksum"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335
msgid "Computing MD5 checksum"
msgstr "Obliczanie sumy kontrolnej MD5"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr ""
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:80
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
msgid "Condition"
msgstr ""
#: Source/Core/DolphinQt2/ToolBar.cpp:110
#: Source/Core/DolphinWX/MainToolBar.cpp:176
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:579
msgid "Config"
msgstr "Konfiguracja"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:87
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:181
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:72
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:166
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235
msgid "Configure"
msgstr "Konfiguruj"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197
msgid "Configure Control"
msgstr "Konfiguracja sterowania"
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:44
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110
msgid "Configure Dolphin"
msgstr "Konfiguruj Dolphin"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:40
msgid "Configure Input"
msgstr "Skonfiguruj wejście"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:40
msgid "Configure Output"
msgstr "Skonfiguruj wyjście"
#: Source/Core/DolphinWX/MainToolBar.cpp:176
msgid "Configure..."
msgstr "Konfiguruj..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:407
#: Source/Core/DolphinQt2/MainWindow.cpp:640
#: Source/Core/DolphinQt2/MainWindow.cpp:1172
#: Source/Core/DolphinQt2/WiiUpdate.cpp:137
msgid "Confirm"
msgstr "Potwierdź"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1153
#: Source/Core/DolphinWX/GameListCtrl.cpp:1178
#: Source/Core/DolphinWX/GameListCtrl.cpp:1243
msgid "Confirm File Overwrite"
msgstr "Potwierdź zastąpienie pliku"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:188
msgid "Confirm backend change"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:159
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87
msgid "Confirm on Stop"
msgstr "Potwierdź przy zatrzymaniu"
#: Source/Core/DolphinQt2/MenuBar.cpp:1087
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:302
msgid "Confirmation"
msgstr "Potwierdzenie"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:81
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:144
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:145
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:163
msgid "Connect"
msgstr "Połącz"
#: Source/Core/Core/HotkeyManager.cpp:70 Source/Core/DolphinQt2/MenuBar.cpp:277
#: Source/Core/DolphinWX/MainMenuBar.cpp:218
msgid "Connect Balance Board"
msgstr "Podłącz Balance Board"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:102
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:76
msgid "Connect USB Keyboard"
msgstr "Podłącz klawiaturę USB"
#: Source/Core/DolphinQt2/MenuBar.cpp:269
msgid "Connect Wii Remote %1"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:215
#, c-format
msgid "Connect Wii Remote %i"
msgstr "Połącz Wiilot %i"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Connect Wii Remote 1"
msgstr "Połącz Wiilot 1"
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Connect Wii Remote 2"
msgstr "Połącz Wiilot 2"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Connect Wii Remote 3"
msgstr "Połącz Wiilot 3"
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Connect Wii Remote 4"
msgstr "Połącz Wiilot 4"
#: Source/Core/DolphinQt2/MenuBar.cpp:262
#: Source/Core/DolphinWX/MainMenuBar.cpp:255
msgid "Connect Wii Remotes"
msgstr "Połącz Wiiloty"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:138
#: Source/Core/DolphinWX/FrameTools.cpp:1489
msgid "Connect to the Internet and perform an online system update?"
msgstr "Połączyć z Internetem i przeprowadzić aktualizację systemu?"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:135
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91
msgid "Connection Type:"
msgstr "Typ połączenia:"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
msgid "Continue"
msgstr "Kontynuuj"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:154
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
msgid "Continuous Scanning"
msgstr "Skanowanie ciągłe"
#: Source/Core/Core/HW/GCPadEmu.cpp:65
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:30
msgid "Control Stick"
msgstr "Gałka sterująca"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18
msgid "Controller Ports"
msgstr "Porty kontrolerów"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:65
msgid "Controller Settings"
msgstr "Ustawienia kontrolera"
#: Source/Core/DolphinWX/MainToolBar.cpp:180
msgid "Controller settings"
msgstr "Ustawienia kontrolerów"
#: Source/Core/DolphinQt2/ToolBar.cpp:112
#: Source/Core/DolphinWX/MainToolBar.cpp:179
msgid "Controllers"
msgstr "Kontrolery"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:325
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:277
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Kontroluje dystans wymiaru konwergencji. Jest to dystans w którym wirtualne "
"obiekty będą zdawać się być przed ekranem.\n"
"Wyższa wartość stwarza silniejsze efekty pozaekranowe, podczas gdy niższa "
"wartość jest bardziej komfortowa."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:322
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:274
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Kontroluje dystans rozdzielenia pomiędzy wirtualnymi kamerami.\n"
"Wyższa wartość stwarza silniejsze poczucie głębi, podczas gdy niższa wartość "
"jest bardziej komfortowa."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:117
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:120
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:666
msgid "Convergence:"
msgstr "Konwergencja:"
#: Source/Core/DolphinWX/MemcardManager.cpp:165
msgid "Convert to GCI"
msgstr "Konwertuj do GCI"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:169
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:429
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:446
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:785
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:812
msgid "Copy"
msgstr "Kopiuj"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313
msgid "Copy &address"
msgstr "Kopiuj &adres"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:224
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:420
msgid "Copy &function"
msgstr "Kopiuj &funkcję"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:227
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:422
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:314
msgid "Copy &hex"
msgstr "Kopiuj &hex"
#: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:338
msgid "Copy Address"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:340
msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:226
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:421
msgid "Copy code &line"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1014
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:354
msgid "Copy failed"
msgstr "Kopiowanie nie powiodło się"
#: Source/Core/DolphinWX/MemcardManager.cpp:806
#, c-format
msgid "Copy to Memory Card %c"
msgstr "Kopiuj do karty pamięci %c"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:59
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:337
msgid "Core"
msgstr "Rdzeń"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:87
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:185
msgid "Cost"
msgstr "Koszt"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:49
#: Source/Core/DolphinWX/FrameTools.cpp:1430
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
"Nie można było pobrać plików aktualizacji od Nintendo. Proszę sprawdź "
"połączenie Internetowe i spróbuj ponownie."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:1425
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
"Nie można było pobrać informacji o aktualizacji od Nintendo. Proszę sprawdź "
"połączenie Internetowe i spróbuj ponownie."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:54
#: Source/Core/DolphinWX/FrameTools.cpp:1435
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:265
#, c-format
msgid ""
"Could not launch IOS %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:285
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:290
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Nie udało się uruchomić tytułu %016<PRIx64>, ponieważ brakuje go w NAND.\n"
"Emulowane oprogramowanie raczej przestanie teraz reagować."
#: Source/Core/Core/Boot/Boot.cpp:100
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
msgstr ""
"Nie można wczytać \"%s\". Nie ma dysku w napędzie albo włożony dysk nie jest "
"kopią GameCube/Wii. Zauważ, że Dolphin nie wczytuje gier bezpośrednio z "
"oryginalnych dysków GameCube ani Wii."
#: Source/Core/Core/Boot/Boot.cpp:119
#, c-format
msgid "Could not recognize file %s"
msgstr "Nie można było rozpoznać pliku %s"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:465
#, c-format
msgid "Could not save %s."
msgstr "Nie udało się zapisać %s."
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Nie można było zapisać pliku karty pamięci %s.\n"
"\n"
"Uruchamiasz program Dolphin z CD/DVD, lub plik zapisu jest może "
"zabezpieczony przed zapisem?\n"
"\n"
"Czy otrzymujesz to po przeniesieniu folderu emulatora?\n"
"Jeśli tak, to możesz potrzebować ponownie określić swoją lokalizację karty "
"pamięci w opcjach."
#: Source/Core/Core/NetPlayClient.cpp:93
msgid "Couldn't Create Client"
msgstr "Nie można było stworzyć klienta"
#: Source/Core/Core/NetPlayClient.cpp:104
msgid "Couldn't create peer."
msgstr "Nie można było stworzyć peera."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:634
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Nie odnaleziono polecenia otwarcia dla rozszerzenia 'ini'!"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:67
#, c-format
msgid "Couldn't initialise libusb for Bluetooth passthrough: %s"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:567
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:468
msgid "Couldn't look up central server"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
msgid "Count"
msgstr "Ilość"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
msgid "Count:"
msgstr "Ilość:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:312
#, c-format
msgid "Count: %lu"
msgstr "Ilość: %lu"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:86
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:231
msgid "Country:"
msgstr "Kraj:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
msgid "Create AR Code"
msgstr "Utwórz kod AR"
#: Source/Core/DolphinWX/MainMenuBar.cpp:426
msgid "Create New Perspective"
msgstr "Utwórz nową perspektywę"
#: Source/Core/DolphinWX/MainMenuBar.cpp:489
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:170
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:245
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Twórz zrzuty klatek i zdjęcia w rozdzielczości wewnętrznej silnika "
"renderującego, zamiast w rozmiarze okna, w którym jest wyświetlony. Jeśli "
"proporcją obrazu jest szeroki ekran, to obraz wyjściowy będzie skalowany "
"poziomo, aby zachować rozdzielczość pionową.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinWX/FrameAui.cpp:538
msgid "Create new perspective"
msgstr "Utwórz nową perspektywę"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:90
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:89
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator:"
msgstr "Twórca:"
#: Source/Core/Common/MsgHandler.cpp:68
msgid "Critical"
msgstr "Krytyczny"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:92
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:900
msgid "Crop"
msgstr "Przycinanie obrazu"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:188
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:259
msgid ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Przytnij obraz z oryginalnych proporcji do 4:3 lub 16:9.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:81
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:152
msgid "Crossfade"
msgstr "Suwak"
#: Source/Core/DolphinQt2/MenuBar.cpp:250
#: Source/Core/DolphinWX/MainMenuBar.cpp:245
msgid "Current Region"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:364
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Aktualny folder zmieniono z %s na %s po wxFileSelector!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "Current game"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:61
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:534
msgid "Custom"
msgstr "Własne"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:67
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:95
msgid "Custom RTC Options"
msgstr "Opcje własnego RTC"
#: Source/Core/Core/HW/GCPadEmu.cpp:88
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:120
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:33
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:44
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:37
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "DK Bongos"
msgstr "Bongosy DK"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:42
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:40
msgid "DSP Emulation Engine"
msgstr "Tryb emulacji DSP"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:68
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:46
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291
msgid "DSP HLE Emulation (fast)"
msgstr "Emulacja DSP HLE - wysokiego poziomu (szybko)"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
msgid "DSP LLE Debugger"
msgstr "Debugger DSP LLE"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:48
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "DSP LLE Interpreter (slow)"
msgstr "Interpreter DSP LLE - niskiego poziomu (wolno)"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:47
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP LLE Recompiler"
msgstr "Rekompiler DSP LLE - niskiego poziomu"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Dance Mat"
msgstr "Mata do tańczenia"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
msgid "Data Size"
msgstr "Rozmiar danych"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:110
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91
msgid "Data Type"
msgstr "Typ danych"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:286
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:320
#: Source/Core/DolphinWX/MemcardManager.cpp:525
#: Source/Core/DolphinWX/MemcardManager.cpp:560
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Pliki Datel MaxDrive/Pro(*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21
msgid "Dead Zone"
msgstr "Dead Zone"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Debug"
msgstr "Debuguj"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:68
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Debug Only"
msgstr "Tylko debugowanie"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:43
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:310
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:315
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:843
msgid "Debugging"
msgstr "Debugowanie"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt2/CheatsManager.cpp:307
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:87
msgid "Decimal"
msgstr "Dziesiętnie"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:183
#: Source/Core/DolphinWX/GameListCtrl.cpp:878
msgid "Decompress ISO..."
msgstr "Wypakuj ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:920
msgid "Decompress selected ISOs..."
msgstr "Wypakuj wybrane ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
#: Source/Core/DolphinWX/GameListCtrl.cpp:1248
msgid "Decompressing ISO"
msgstr "Wypakowywanie ISO"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:319
msgid "Decompressing..."
msgstr "Wypakowywanie..."
#: Source/Core/Core/HotkeyManager.cpp:103
msgid "Decrease Convergence"
msgstr "Zmniejsz konwergencję"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Decrease Depth"
msgstr "Zmniejsz głębię"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Decrease Emulation Speed"
msgstr "Zmniejsz szybkość emulacji"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Decrease IR"
msgstr "Zmniejsz rozdzielczość wewnętrzną"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:103
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1213
msgid "Default"
msgstr "Domyślne"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:290
msgid "Default Device"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:122
#: Source/Core/DolphinWX/LogWindow.cpp:67
msgid "Default Font"
msgstr "Domyślna czcionka"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:163
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74
msgid "Default ISO:"
msgstr "Domyślne ISO:"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:82
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:106
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:40
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1238
msgid "Delete"
msgstr "Usuń"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:237
msgid "Delete File..."
msgstr "Usuń plik..."
#: Source/Core/DolphinWX/MemcardManager.cpp:807
msgid "Delete Save"
msgstr "Usuń zapis"
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/AVIDump.cpp:111
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Usunąć istniejący plik '%s'?"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:115
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:118
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:655
msgid "Depth:"
msgstr "Głębia:"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:44
#: Source/Core/DolphinQt2/GameList/GameList.cpp:504
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:136
#: Source/Core/DolphinQt2/MenuBar.cpp:567
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1192
msgid "Description"
msgstr "Opis"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:90
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:116
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:281
msgid "Description:"
msgstr "Opis:"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:53
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
msgid "Detect"
msgstr "Wykryj"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:90
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:296
msgid "Deterministic dual core:"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:160
msgid "Dev (multiple times a day)"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:64
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1187
msgid "Device"
msgstr "Urządzenie"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:98
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63
msgid "Device PID (e.g., 0305)"
msgstr "PID urządzenia (np. 0305)"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:76
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:120
msgid "Device Settings"
msgstr "Ustawienia urządzenia"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:96
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61
msgid "Device VID (e.g., 057e)"
msgstr "VID urządzenia (np. 057e)"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:352
msgid "Device not found"
msgstr "Nie znaleziono urządzenia"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:96
msgid "Device:"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:78
msgid "Dial"
msgstr "Pokrętło"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:122
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:89
msgid "Dims the screen after five minutes of inactivity."
msgstr "Ekran wygasa po 5 minutach braku aktywności."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:132
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95
msgid "Direct Connection"
msgstr "Bezpośrednie połączenie"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140
msgid "Directory checksum and directory backup checksum failed"
msgstr ""
"Suma kontrolna folderu oraz suma kontrolna folderu zapasowego są niezgodne"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:97
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:797
msgid "Disable Bounding Box"
msgstr "Wyłącz prostokąt ograniczający"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:615
msgid "Disable Copy Filter"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:431
msgid "Disable Docking"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:72
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:876
msgid "Disable EFB VRAM Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Disable Emulation Speed Limit"
msgstr "Wyłącz limit szybkości emulacji"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:79
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:611
msgid "Disable Fog"
msgstr "Wyłącz mgłę"
#: Source/Core/DolphinQt2/MenuBar.cpp:744
msgid "Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:432
msgid "Disable docking of perspective panes to main window"
msgstr "Wyłącz przyłączanie paneli perspektywy do głównego okna"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:234
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:161
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Wyłącz emulację prostokąta ograniczającęgo.\n"
"Może to znacznie zwiększyć wydajność GPU, chociaż niektóre gry zepsują się.\n"
"\n"
"W razie wątpliwości, pozostaw zaznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:167
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:242
msgid ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:340
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\". Disabling the filter has "
"no effect on performance, but may result in a sharper image, and causes few "
"graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
msgid "Disassembly"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:80
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:140
msgid "Disc"
msgstr "Dysk"
#: Source/Core/DiscIO/DriveBlob.cpp:146
msgid "Disc Read Error"
msgstr "Błąd odczytu dysku"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:486
msgid "Display"
msgstr "Ekran"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Wyświetlaj informacje nad obszarem emulowanego obrazu.\n"
"Komunikaty dotyczą zapisów na kartach pamięci, informacji o silniku "
"graficznym i CPU, oraz czyszczeniu pamięci podręcznej JIT."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:218
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:196
msgid ""
"Displays the XFB copies as soon as they are created, without waiting for "
"scanout. Can cause graphical defects in some games if the game doesn't "
"expect all XFB copies to be displayed. However, turning this setting on "
"reduces latency.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:241
msgid ""
"Displays the default configuration INI file(s) for this game. These defaults "
"are recommended settings from the developers to avoid known issues. Changes "
"should be made to the user config INI files only, not to default config INI "
"files."
msgstr ""
#: Source/Core/DolphinQt2/Main.cpp:191
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr ""
"Czy zezwalasz programowi Dolphin na wysyłanie informacji do jego producentów?"
#: Source/Core/DolphinQt2/MainWindow.cpp:1173
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1088
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183
msgid "Do you want to clear the list of symbol names?"
msgstr "Czy chcesz wyczyścić listę nazw symboli?"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:377
msgid "Do you want to delete the %1 selected save files?"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:376
msgid "Do you want to delete the selected save file?"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:645
#: Source/Core/DolphinWX/FrameTools.cpp:866
msgid "Do you want to stop the current emulation?"
msgstr "Zatrzymać aktualną emulację?"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:76
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:42
msgid "Dolby Pro Logic II Decoder"
msgstr "Dekoder Dolby Pro Logic II"
#: Source/Core/DolphinQt2/AboutDialog.cpp:24
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:695
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:331
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Konfiguracja graficzna %s programu Dolphin"
#: Source/Core/DolphinWX/Config/ConfigMain.h:22
msgid "Dolphin Configuration"
msgstr "Konfiguracja programu Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Dolphin Controller Configuration"
msgstr "Konfiguracja kontrolerów programu Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr "Konfiguracja emulowanego Wiilota Dolphin Port %i"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:186
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:197
msgid "Dolphin FIFO Log (*.dff)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1063
msgid "Dolphin Hotkeys"
msgstr "Skróty klawiszowe programu Dolphin"
#: Source/Core/DolphinQt2/MenuBar.cpp:1191
#: Source/Core/DolphinQt2/MenuBar.cpp:1207
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298
msgid "Dolphin Map File (*.map)"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:54
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:72
msgid "Dolphin NetPlay"
msgstr "NetPlay programu Dolphin"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:27
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40
msgid "Dolphin NetPlay Setup"
msgstr "Kreator NetPlay programu Dolphin"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169
msgid "Dolphin Signature CSV File (*.csv)"
msgstr "Plik CSV sygnatury programu Dolphin (*.csv)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168
msgid "Dolphin Signature File (*.dsy)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1253
#: Source/Core/DolphinQt2/MainWindow.cpp:1324
#: Source/Core/DolphinWX/FrameTools.cpp:503
#: Source/Core/DolphinWX/FrameTools.cpp:998
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Filmy TAS (*.dtm)"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:135
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:482
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
msgstr ""
"Dolphin nie mógł znaleźć żadnych ISO lub WAD-ów GameCube'a/Wii. Kliknij "
"dwukrotnie tutaj, aby ustawić folder gier..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:345
msgid "Dolphin failed to complete the requested action."
msgstr "Nie udało się wykonać wymaganego zadania."
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt2/AboutDialog.cpp:40
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:478
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
"Dolphin jest aktualnie ustawiony, żeby ukrywać wszystkie gry. Kliknij "
"dwukrotnie tutaj, aby pokazać wszystkie gry..."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:572
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:471
msgid "Dolphin is too old for traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1190
#: Source/Core/DolphinWX/GameListCtrl.cpp:1263
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin nie był w stanie ukończyć żądanej akcji."
#: Source/Core/DolphinQt2/Config/CheatWarningWidget.cpp:74
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153
msgid "Dolphin's cheat system is currently disabled."
msgstr "System cheatów programu Dolphin jest aktualnie wyłączony."
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:159
msgid "Don't Update"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:332
msgid "Done compressing disc image."
msgstr "Zakończono kompresję obrazu płyty."
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt2/CheatsManager.cpp:292
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:135
msgid "Double"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78
#: Source/Core/DolphinWX/TASInputDlg.cpp:122
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Down"
msgstr "Dół"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:73
msgid "Download Codes"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60
msgid "Download Codes (WiiRD Database)"
msgstr "Pobierz kody (baza danych WiiRD)"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:75
msgid "Download Codes from the WiiRD Database"
msgstr ""
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:286
msgid "Download complete"
msgstr "Pobieranie zakończone"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:287
msgid "Downloaded %1 codes. (added %2)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Pobrano %lu kodów. (dodano %lu)"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:83
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:130
msgid "Drawn Object Range"
msgstr "Skala wyświetlonego obiektu"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
msgid "Driver Not Detected"
msgstr "Sterownik nie został wykryty"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:46
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:55
msgid "Drums"
msgstr "Perkusja"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106
msgid "Drums Configuration"
msgstr "Konfiguracja bębenków"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:91
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
msgid "Dummy"
msgstr "Atrapa"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96
msgid "Dump"
msgstr "Zrzuć"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:91
msgid "Dump &ExRAM"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:92
msgid "Dump &FakeVMEM"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:90
msgid "Dump &MRAM"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:715
#: Source/Core/DolphinWX/MainMenuBar.cpp:167
msgid "Dump Audio"
msgstr "Zrzucaj audio"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:70
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:870
msgid "Dump EFB Target"
msgstr "Zrzucaj docelowy EFB"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136
msgid "Dump EXRAM"
msgstr "Zrzuć EXRAM"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145
msgid "Dump FakeVMEM"
msgstr "Zrzuć FakeVMEM"
#: Source/Core/DolphinQt2/MenuBar.cpp:709
#: Source/Core/DolphinWX/MainMenuBar.cpp:165
msgid "Dump Frames"
msgstr "Zrzucaj klatki"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133
msgid "Dump MRAM"
msgstr "Zrzuć MRAM"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:62
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109
msgid "Dump Objects"
msgstr "Zrzucaj obiekty"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:180
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80
msgid "Dump Path:"
msgstr "Ścieżka zrzutu:"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:70
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121
msgid "Dump TEV Stages"
msgstr "Zrzucaj etapy TEV"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:72
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
msgid "Dump Texture Fetches"
msgstr "Zrzucaj pobrania tekstur"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:61
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:855
msgid "Dump Textures"
msgstr "Zrzucaj tekstury"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:873
msgid "Dump XFB Target"
msgstr "Zrzucaj docelowy XFB"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:155
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:161
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:230
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zrzucaj zdekodowane tekstury gier do Użytkownik/Dump/Textures/<id_gry>/.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:164
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zrzucaj zawartość kopii EFB do Użytkownik/Dump/Textures/.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:240
msgid ""
"Dump the contents of XFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zrzucaj zawartość kopii EFB do Użytkownik/Dump/Textures/.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:95
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:115
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:74
msgid "Dutch"
msgstr "Holenderski"
#: Source/Core/DolphinQt2/MenuBar.cpp:193
#: Source/Core/DolphinWX/MainMenuBar.cpp:91
msgid "E&xit"
msgstr "&Wyjście"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
msgid "EFB Cmd"
msgstr ""
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"BŁĄD: Ta wersja programu Dolphin wymaga sterownika TAP-Win32 w wersji "
"przynajmniej %d. %d -- Jeśli ostatnio aktualizowałeś dystrybucję programu "
"Dolphin, ponowne uruchomienie systemu może być wymagane do tego, aby Windows "
"wykrył nowy sterownik."
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:113
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
msgid "Early Memory Updates"
msgstr "Wczesne aktualizacje pamięci"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
msgid "Edit ActionReplay Code"
msgstr "Edytuj kod ActionReplay"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
msgid "Edit Patch"
msgstr "Edytuj patch"
#: Source/Core/DolphinWX/MainMenuBar.cpp:423
#: Source/Core/DolphinWX/MainMenuBar.cpp:440
msgid "Edit Perspectives"
msgstr "Edytuj perspektywy"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:55
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233
msgid "Edit User Config"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:384
msgid "Edit..."
msgstr "Edytuj..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:76
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:142
msgid "Effect"
msgstr "Efekt"
#: Source/Core/UICommon/UICommon.cpp:422
msgid "EiB"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:26
#: Source/Core/DolphinWX/MainMenuBar.cpp:86
msgid "Eject Disc"
msgstr "Wysuń dysk"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:39
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:695
msgid "Embedded Frame Buffer (EFB)"
msgstr "Wbudowany bufor klatki (Embedded Frame Buffer - EFB)"
#: Source/Core/Core/State.cpp:446
msgid "Empty"
msgstr "Pusty"
#: Source/Core/Core/Core.cpp:199
msgid "Emu Thread already running"
msgstr "Wątek emulacji jest już uruchomiony"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
msgid "Emulate the Wii's Bluetooth Adapter"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:153
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "Emuluj adapter Bluetooth Wii"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:183
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
msgid "Emulated Wii Remote"
msgstr "Emulowany Wiilot"
#: Source/Core/Core/HotkeyManager.cpp:246
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:28
msgid "Emulation Speed"
msgstr "Szybkość emulacji"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:52
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:838
msgid "Enable API Validation Layers"
msgstr "Włącz weryfikację warstw API"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102
msgid "Enable AR Logging"
msgstr "Włącz rejestrowanie AR"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:106
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55
msgid "Enable Audio Stretching"
msgstr "Włącz rozciąganie dźwięku"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:125
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid "Enable Cheats"
msgstr "Włącz cheaty"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:71
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:38
msgid "Enable Custom RTC"
msgstr "Włącz własny RTC"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:63
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266
msgid "Enable Dual Core"
msgstr "Włącz 2 rdzenie"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:122
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
msgid "Enable Dual Core (speedup)"
msgstr "Włącz 2 rdzenie (przyspieszenie)"
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:42
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:33
msgid "Enable Emulated CPU Clock Override"
msgstr "Zmień częstotliwość taktowania emulowanego CPU"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:65
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276
msgid "Enable FPRF"
msgstr "Włącz FPRF"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:64
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268
msgid "Enable MMU"
msgstr "Włącz MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:450
msgid "Enable Multi-threading"
msgstr "Włącz wielowątkowość"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:93
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:905
msgid "Enable Progressive Scan"
msgstr "Włącz skanowanie progresywne"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:34
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
msgid "Enable Rumble"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:100
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
msgid "Enable Screen Saver"
msgstr "Włącz wygaszacz ekranu"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:156
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368
msgid "Enable Speaker Data"
msgstr "Włącz dane głosu"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:172
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
msgid "Enable Usage Statistics Reporting"
msgstr "Włącz raportowanie statystyk użytkowania"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308
msgid "Enable WideScreen"
msgstr "Włącz szeroki ekran"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:830
msgid "Enable Wireframe"
msgstr "Włącz przedstawienie szkieletowe"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:290
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Włącz filtrowanie anizotropowe.\n"
"Poprawia jakość wizualną tekstur, które są pod skośnym kątem widzenia.\n"
"Może spowodować problemy w niewielkiej ilości gier.\n"
"\n"
"W razie wątpliwości, wybierz 1x."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:81
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"Włącz szybki dostęp do dysku. To może spowodować zawieszenia i inne problemy "
"w niektórych grach. (włączone = szybkie, wyłączone = kompatybilne)"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Enable pages"
msgstr "Włącz strony"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:249
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Włącz to, jeśli chcesz, aby cały ekran był używany do renderowania.\n"
"Jeśli to jest wyłączone, zostanie zamiast tego utworzone okno renderowania.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:256
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Włącz to, jeśli chcesz używać okna głównego programu Dolphin do "
"renderowania, zamiast osobnego okna renderowania.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:89
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr ""
"Włącza emulację Dolby Pro Logic II używając przestrzennego 5.1. Tylko "
"niektóre silniki."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:77
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Włącza obliczanie flagi wyniku liczby zmiennoprzecinkowej, wymagane dla "
"niektórych gier. (włączone = kompatybilne, wyłączone = szybkie)"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:93
msgid "Enables Wii Remote vibration."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:287
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Włącza wielowątkowość w silniku graficznym, co może przynieść wzrost "
"wydajności w niektórych okolicznościach.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:191
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Włącza skanowanie progresywne, jeśli jest ono obsługiwane przez emulowane "
"oprogramowanie.\n"
"Dla większości gier nie ma to znaczenia.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:115
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69
msgid "Enables stretching of the audio to match emulation speed."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:225
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:303
msgid ""
"Enables texture decoding using the GPU instead of the CPU. This may result "
"in performance gains in some scenarios, or on systems where the CPU is the "
"bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:75
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Włącza jednostkę zarządzania pamięcią (Memory Management Unit - MMU), "
"wymagana dla niektórych gier. (włączone = kompatybilne, wyłączone = szybkie)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
"Włącza zbieranie i dzielenie się danymi statystyk użytkowania z zespołem "
"deweloperskim programu Dolphin. Te dane są używane do udoskonalania "
"emulatora i pomagają nam zrozumieć jak nasi użytkownicy współdziałają z "
"systemem. Żadne dane osobiste nigdy nie są zbierane."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Włącza użycie cheatów Action Replay i Gecko."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:152
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Włącza weryfikację wywołań API wykonanych przez silnik graficzny, co może "
"pomóc w debugowaniu usterek graficznych.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:177
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:251
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kompresuj zrzuty klatek używając kodeka FFV1.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:139
msgid "End"
msgstr "Koniec"
#: Source/Core/Core/NetPlayServer.cpp:76
msgid "Enet Didn't Initialize"
msgstr "Enet nie zainicjował się"
#: Source/Core/DiscIO/Enums.cpp:80
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:110
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:59
msgid "English"
msgstr "Angielski"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:47
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:86
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:126
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:519
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:622
msgid "Enhancements"
msgstr "Ulepszenia"
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:57
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39
msgid "Enter USB device ID"
msgstr "Wprowadź ID urządzenia USB"
#: Source/Core/DolphinWX/FrameAui.cpp:537
msgid "Enter a name for the new perspective:"
msgstr "Wprowadź nazwę nowej perspektywy:"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:290
msgid "Enter instruction code:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:383
#, c-format
msgid "Enter symbol (%s) end address:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:360
#, c-format
msgid "Enter symbol (%s) size:"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1128
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213
msgid "Enter the RSO module address:"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:210
#, c-format
msgid "Entry %d/%d"
msgstr "Wejście %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:99
#, c-format
msgid "Entry 1/%d"
msgstr "Wejście 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
msgid "Equal"
msgstr "Równy"
#: Source/Core/DolphinQt2/CheatsManager.cpp:297
msgid "Equals to"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:213
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:277
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:185
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:306
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:332
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:260
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:266
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:194
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:210
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:377
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:383
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:401
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:434
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:441
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141
#: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:303
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:207
#: Source/Core/DolphinQt2/Main.cpp:165
#: Source/Core/DolphinQt2/MainWindow.cpp:748
#: Source/Core/DolphinQt2/MainWindow.cpp:1006
#: Source/Core/DolphinQt2/MainWindow.cpp:1013
#: Source/Core/DolphinQt2/MainWindow.cpp:1047
#: Source/Core/DolphinQt2/MainWindow.cpp:1064
#: Source/Core/DolphinQt2/MainWindow.cpp:1071
#: Source/Core/DolphinQt2/MainWindow.cpp:1157
#: Source/Core/DolphinQt2/MenuBar.cpp:1052
#: Source/Core/DolphinQt2/MenuBar.cpp:1119
#: Source/Core/DolphinQt2/MenuBar.cpp:1134
#: Source/Core/DolphinQt2/MenuBar.cpp:1146
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:434
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:238
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:185
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:205
#: Source/Core/DolphinQt2/Translation.cpp:300
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/Main.cpp:335 Source/Core/DolphinWX/Main.cpp:343
#: Source/Core/DolphinWX/MemcardManager.cpp:554
#: Source/Core/DolphinWX/PatchAddEdit.cpp:245
#: Source/Core/DolphinWX/WxUtils.cpp:72
msgid "Error"
msgstr "Błąd"
#: Source/Core/DolphinQt2/Translation.cpp:301
#: Source/Core/DolphinWX/Main.cpp:334
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Błąd wczytywania wybranego języka. Zmienianie spowrotem na domyślny systemu."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390
msgid "Error saving file."
msgstr "Błąd zapisu pliku."
#: Source/Core/Common/ChunkFile.h:247
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Błąd: Po \"%s\", znaleziono %d (0x%X) zamiast znacznika zapisu %d (0x%X). "
"Anulowanie wczytywania stanu zapisu..."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"Błąd: Próba uzyskania dostępu do czcionek Shift JIS, choć nie są one "
"wczytane. Gry mogą nie pokazywać czcionek poprawnie lub zawieszać się."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
"Błąd: Próba uzyskania dostępu do czcionek Windows-1252, choć nie są one "
"wczytane. Gry mogą nie pokazywać czcionek poprawnie lub zawieszać się."
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:62
msgid "Euphoria"
msgstr "Euforia"
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt2/MenuBar.cpp:253
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102
#: Source/Core/DolphinWX/MainMenuBar.cpp:247
msgid "Europe"
msgstr "Europa"
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Exit"
msgstr "Wyjdź"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:69
msgid "Export &All..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:214
#: Source/Core/DolphinWX/MainMenuBar.cpp:223
msgid "Export All Wii Saves"
msgstr "Eksportuj wszystkie zapisy Wii"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Export Recording"
msgstr "Eksportuj nagranie"
#: Source/Core/DolphinQt2/MenuBar.cpp:661
#: Source/Core/DolphinWX/MainMenuBar.cpp:149
msgid "Export Recording..."
msgstr "Eksportuj nagranie..."
#: Source/Core/DolphinWX/MemcardManager.cpp:809
msgid "Export Save"
msgstr "Eksportuj zapis"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:281
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:318
msgid "Export Save File"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:232
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Export Wii save (Experimental)"
msgstr "Eksportuj zapis Wii (eksperymentalne)"
#: Source/Core/DolphinWX/MemcardManager.cpp:810
msgid "Export all saves"
msgstr "Eksportuj wszystkie zapisy"
#: Source/Core/DolphinWX/MemcardManager.cpp:451
msgid "Export failed"
msgstr "Eksportowanie nieudane"
#: Source/Core/DolphinWX/MemcardManager.cpp:558
msgid "Export save as..."
msgstr "Eksportuj zapis jako..."
#: Source/Core/DolphinQt2/MenuBar.cpp:977
#, c-format
msgid "Exported %n save(s)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:297
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:42
msgid "Extension"
msgstr "Rozszerzenie"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:78
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:773
msgid "External Frame Buffer (XFB)"
msgstr "Zewnętrzny bufor klatki (External Frame Buffer - XFB)"
#: Source/Core/DolphinQt2/MenuBar.cpp:241
#: Source/Core/DolphinWX/MainMenuBar.cpp:243
msgid "Extract Certificates from NAND"
msgstr "Wypakuj certyfikaty z NAND"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:192
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:203
msgid "Extract Entire Disc..."
msgstr "Wypakuj cały dysk..."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:217
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:205
msgid "Extract Entire Partition..."
msgstr "Wypakuj całą partycję"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:223
msgid "Extract File"
msgstr "Wypakuj plik"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:230
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:193
msgid "Extract File..."
msgstr "Wypakuj plik..."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:166
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:195
msgid "Extract Files..."
msgstr "Wypakuj pliki..."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:176
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:200
msgid "Extract System Data..."
msgstr "Wypakuj dane systemowe..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#, c-format
msgid "Extracting %s"
msgstr "Wypakowywanie %s"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370
msgid "Extracting All Files"
msgstr "Wypakowywanie wszystkich plików"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282
msgid "Extracting All Files..."
msgstr "Wypakowywanie wszystkich plików..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370
msgid "Extracting Directory"
msgstr "Wypakowywanie folderu"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:282
msgid "Extracting Directory..."
msgstr "Wypakowywanie folderu..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:371
msgid "Extracting..."
msgstr "Wypakowywanie..."
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:33
#: Source/Core/DolphinQt2/MenuBar.cpp:231
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48
#: Source/Core/DolphinWX/MainMenuBar.cpp:237
msgid "FIFO Player"
msgstr "Odtwarzacz FIFO"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324
msgid "FP value"
msgstr "Wartość FP"
#: Source/Core/Core/NetPlayClient.cpp:174
msgid "Failed To Connect!"
msgstr "Nie udało się połączyć!"
#: Source/Core/Core/NetPlayClient.cpp:119
msgid "Failed to Connect!"
msgstr "Nie udało się połączyć!"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:582
msgid "Failed to claim interface for BT passthrough"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1048
msgid "Failed to connect to server"
msgstr "Nie udało się połączyć z serwerem"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:354
msgid "Failed to copy file"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:429
msgid "Failed to delete the selected file."
msgstr "Nie udało się usunąć wybranego pliku."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:576
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr ""
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:260
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166
msgid "Failed to download codes."
msgstr "Nie udało się pobrać kodów!"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:435
msgid "Failed to dump %1: Can't open file"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:442
msgid "Failed to dump %1: Failed to write to file"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:274
msgid "Failed to export save files."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1052
msgid "Failed to extract certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:306
msgid "Failed to extract file."
msgstr "Nie udało się wypakować pliku."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:185
msgid "Failed to extract system data."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:264
#, c-format
msgid "Failed to extract to %s!"
msgstr "Nie udało się wypakować do %s!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:556
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
"Nie udało się znaleźć nowej nazwy pliku.\n"
"%s\n"
" zostanie zastąpiony"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:329
msgid "Failed to import \"%1\"."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:964
msgid "Failed to import save files."
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:748
msgid "Failed to init core"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:357
#: Source/Core/DolphinQt2/MenuBar.cpp:946
msgid "Failed to install this title to the NAND."
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1097
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
"Nasłuch na porcie %1 zakończony niepowodzeniem. Czy jest uruchomiony jakiś "
"inny serwer NetPlay?"
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:33
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
"Nasłuch zakończony niepowodzeniem. Czy jest uruchomiony jakiś inny serwer "
"NetPlay?"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:116
#, c-format
msgid ""
"Failed to load %s. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1146
msgid "Failed to load RSO module at %1"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:352
msgid "Failed to load the executable to memory."
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1157
msgid "Failed to open '%1'"
msgstr "Nie udało się otworzyć '%1'"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:566
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1095
msgid "Failed to open server"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:354
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr "Nie udało się otworzyć pliku wejściowego \"%s\"."
#: Source/Core/DiscIO/CompressedBlob.cpp:176
#: Source/Core/DiscIO/CompressedBlob.cpp:361
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Nie udało się otworzyć pliku wyjściowego \"%s\".\n"
"Sprawdź, czy masz pozwolenie na zapis docelowego folderu oraz czy nośnik "
"jest zapisywalny."
#: Source/Core/Core/Movie.cpp:934
#, c-format
msgid "Failed to read %s"
msgstr "Nie udało się odczytać %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196
#, c-format
msgid ""
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
"File position: 0x%<PRIx64>"
msgstr ""
"Nie udało się odczytać bloku %u danych zapisu\n"
"Karta pamięci może być obcięta\n"
"Pozycja pliku: 0x%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Nie udało się poprawnie odczytać kopii zapasowej block allocation table\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Nie udało się poprawnie odczytać block allocation table\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:654
#, c-format
msgid "Failed to read data from GCI file %s"
msgstr "Nie udało się odczytać danych z pliku GCI %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Nie udało się poprawnie odczytać kopii zapasowej folderu\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Nie udało się poprawnie odczytać folderu\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Nie udało się poprawnie odczytać nagłówka\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:68
msgid "Failed to read unique ID from disc image"
msgstr "Nie udało się odczytać unikalnego ID z obrazu dysku"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:390
msgid "Failed to remove file"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:379
#: Source/Core/DolphinWX/FrameTools.cpp:1285
msgid "Failed to remove this title from the NAND."
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:207
msgid "Failed to save FIFO log."
msgstr "Nie udało się zapisać log FIFO."
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:84
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Nie udało się zapisać BT.DINF do SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:298
#: Source/Core/DiscIO/CompressedBlob.cpp:392
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Nie udało się zapisać pliku wyjściowego \"%s\".\n"
"Sprawdź, czy masz wystarczającą ilość miejsca dostępnego na docelowym dysku."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:74
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:742
msgid "Fast"
msgstr "Szybki"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:95
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:794
msgid "Fast Depth Calculation"
msgstr "Szybkie obliczanie głębi"
#: Source/Core/Core/Movie.cpp:1224
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Błąd krytyczny desynchronizacji. Przerwanie odtwarzania. (Błąd w "
"PlayWiimote: %u != %u, bajt %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:427
msgid "File"
msgstr "Plik"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:71
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103
msgid "File Info"
msgstr "Informacje o pliku"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:506
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:140
#: Source/Core/DolphinQt2/MenuBar.cpp:569
#: Source/Core/DolphinWX/MainMenuBar.cpp:314
msgid "File Name"
msgstr "Nazwa pliku"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:509
#: Source/Core/DolphinQt2/MenuBar.cpp:572
#: Source/Core/DolphinWX/MainMenuBar.cpp:320
msgid "File Size"
msgstr "Rozmiar pliku"
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:266
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172
msgid "File contained no codes."
msgstr "Plik nie zawiera kodów."
#: Source/Core/DolphinWX/MemcardManager.cpp:401
msgid "File converted to .gci"
msgstr "Plik skonwertowany do .gci."
#: Source/Core/DolphinWX/MemcardManager.cpp:417
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Plik nie mógł zostać otworzony\n"
"lub posiada on niewłaściwe rozszerzenie"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53
#, c-format
msgid ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
msgstr ""
"Plik posiada rozszerzenie \"%s\".\n"
"Właściwe rozszerzenia to (.raw/.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:414
msgid "File is not recognized as a memory card"
msgstr "Plik nierozpoznany jako karta pamięci"
#: Source/Core/DiscIO/CompressedBlob.cpp:345
msgid "File not compressed"
msgstr "Plik nie skompresowany"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:334
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:360
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:394
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:408
#: Source/Core/DolphinWX/MemcardManager.cpp:408
#: Source/Core/DolphinWX/MemcardManager.cpp:457
#: Source/Core/DolphinWX/MemcardManager.cpp:508
msgid "File write failed"
msgstr "Zapis pliku zawiódł"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:84
msgid "File:"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:200
msgid "Files opened, ready to compress."
msgstr "Pliki otwarte, gotowe do kompresji."
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:56
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:427
msgid "Filesystem"
msgstr "System plików"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:626
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Nieznany plik typu 'ini'! Nie otworzy się!"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:93
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
msgid "Filter Symbols"
msgstr "Filtruj symbole"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:336
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:164
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Filtruj wszystkie tekstury, wliczając w to te, które gra umyślnie ustawiła "
"na niefiltrowane.\n"
"Może poprawić jakość pewnych tekstur w niektórych grach, lecz spowoduje "
"problemy w innych.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:85
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr "Filtruj listę symboli po nazwie. Uwzględnia wielkość liter."
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:99
msgid "Find &Next"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:100
msgid "Find &Previous"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234
msgid "Find Next"
msgstr "Znajdź następną"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235
msgid "Find Previous"
msgstr "Znajdź poprzednią"
#: Source/Core/DolphinWX/MainMenuBar.cpp:458
msgid "Find functions based on RSO modules (experimental)..."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:106
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:156
#: Source/Core/DolphinWX/MemcardManager.cpp:631
msgid "First Block"
msgstr "Blok pierwszy"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:71
#: Source/Core/DolphinWX/MemcardManager.cpp:816
msgid "Fix Checksums"
msgstr "Napraw sumy kontrolne"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:83
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:181
msgid "Flags"
msgstr "Flagi"
#. i18n: A floating point number
#: Source/Core/DolphinQt2/CheatsManager.cpp:292
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:118
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:133
msgid "Float"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152
msgid "Flow Control"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
msgid "Flush"
msgstr "Oczyść"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
msgid "Fog Cmd"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:218
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:415
msgid "Follow &branch"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:398
msgid "Force 16:9"
msgstr "Wymuś 16:9"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:81
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:613
msgid "Force 24-Bit Color"
msgstr "Wymuś 24 bitowy kolor"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:398
msgid "Force 4:3"
msgstr "Wymuś 4:3"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:108
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:202
msgid "Force Listen Port:"
msgstr "Wymuś nasłuch na porcie:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:77
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:606
msgid "Force Texture Filtering"
msgstr "Wymuś filtrowanie tekstur"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:307
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Wymusza na grze wyświetlenie grafiki dla dowolnych proporcji obrazu.\n"
"Użyj z \"Proporcjami obrazu\" ustawionymi na \"Wymuś 16:9\", aby wymusić na "
"grach obsługujących tylko 4:3 działanie w 16:9.\n"
"Rzadko przynosi dobre rezultaty i często częściowo psuje grafikę i interfejs "
"użytkownika w grach.\n"
"Zbędne (i szkodliwe), jeśli używane są któreś kody AR/Gecko łatek szerokiego "
"ekranu.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:332
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:290
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Wymusza na grze renderowanie kanałów kolorów RGB w 24 bitach, tym samym "
"zwiększając jakość poprzez redukcję pasmowania kolorów.\n"
"Nie ma wpływu na wydajność i powoduje mało usterek graficznych.\n"
"\n"
"\n"
"W razie wątpliwości, pozostaw zaznaczone."
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
msgstr ""
"Formatuj jako Shift JIS (japońskie)?\n"
"Wybierz nie dla Windows-1252 (zachodnie)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
msgid "Forward"
msgstr "W przód"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225
msgid "Forward Port (UPnP)"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:112
msgid "Forward port (UPnP)"
msgstr "Przekieruj port (UPnP)"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:381
msgid "Found %1 results for \"%2\""
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498
#, c-format
msgid "Found %u results for '"
msgstr "Znaleziono %u wyników dla '"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
msgid "Frame"
msgstr "Klatka"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:146
msgid "Frame %1"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890
#, c-format
msgid "Frame %u"
msgstr "Klatka %u"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866
#, c-format
msgid "Frame %zu"
msgstr "Klatka %zu"
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:247
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:22
msgid "Frame Advance"
msgstr "Wyprzedzanie klatek"
#: Source/Core/Core/HotkeyManager.cpp:44
msgid "Frame Advance Decrease Speed"
msgstr "Zmniejsz szybkość wyprzedzania klatek"
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Frame Advance Increase Speed"
msgstr "Zwiększ szybkość wyprzedzania klatek"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Frame Advance Reset Speed"
msgstr "Zresetuj szybkość wyprzedzania klatek"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129
msgid "Frame Buffer"
msgstr "Bufor klatki"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:74
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:882
msgid "Frame Dumps Use FFV1"
msgstr "Zrzuty klatek w formacie FFV1"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245
msgid "Frame Info"
msgstr "Informacje o klatce"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:96
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113
msgid "Frame Range"
msgstr "Zasięg klatki"
#: Source/Core/VideoCommon/RenderBase.cpp:996
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr "Obraz(y) zrzutów klatek '%s' już istnieje. Zastąpić?"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167
msgid "Frames to Record"
msgstr "Klatki do nagrania"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:124
msgid "Frames to Record:"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:36
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104
msgid "France"
msgstr "Francja"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:73
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:879
msgid "Free Look"
msgstr "Swobodne obserwowanie"
#: Source/Core/Core/HotkeyManager.cpp:255
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:23
msgid "Freelook"
msgstr "Swobodne obserwowanie"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Freelook Decrease Speed"
msgstr "Swobodne obserwowanie Zmniejsz szybkość"
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Freelook Increase Speed"
msgstr "Swobodne obserwowanie Zwiększ szybkość"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Freelook Move Down"
msgstr "Swobodne obserwowanie Porusz w dół"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Freelook Move Left"
msgstr "Swobodne obserwowanie Porusz w lewo"
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Freelook Move Right"
msgstr "Swobodne obserwowanie Porusz w prawo"
#: Source/Core/Core/HotkeyManager.cpp:89
msgid "Freelook Move Up"
msgstr "Swobodne obserwowanie Porusz w górę"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Freelook Reset"
msgstr "Swobodne obserwowanie Zresetuj"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Freelook Reset Speed"
msgstr "Swobodne obserwowanie Zresetuj szybkość"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Freelook Zoom In"
msgstr "Swobodne obserwowanie Przybliż"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Freelook Zoom Out"
msgstr "Swobodne obserwowanie Oddal"
#: Source/Core/DiscIO/Enums.cpp:86
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:112
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:65
msgid "French"
msgstr "Francuski"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:67
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:122
msgid "Frets"
msgstr "Gryfy"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:175
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93
msgid "From"
msgstr "Z"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:135
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:85
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:100
msgid "From:"
msgstr ""
#: Source/Core/DolphinQt2/ToolBar.cpp:105
#: Source/Core/DolphinWX/MainToolBar.cpp:173
msgid "FullScr"
msgstr "Pełny ekran"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
msgid "Function"
msgstr "Funkcja"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:120
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:117
msgid "Function callers"
msgstr "Wywoływacze funkcji"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:112
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:111
msgid "Function calls"
msgstr "Wywoływania funkcji"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
msgstr "GBA"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "GC Port"
msgstr "Port GC"
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:34
msgid "GC Port %1"
msgstr "Port %1 GC"
#: Source/Core/DolphinWX/MemcardManager.cpp:530
msgid "GCI File(*.gci)"
msgstr "Plik GCI(*.gci)"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:95
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
msgid "GCI Folder"
msgstr "Folder GCI"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:336
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock wywołany z niewłaściwym adresem bloku"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
msgid "GFX Debugger"
msgstr "Debugger grafiki"
#: Source/Core/VideoCommon/CommandProcessor.cpp:517
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Nieznany opcode (0x%02x @ %p, %s).\n"
"To oznacza jedno z następujących:\n"
"* Emulowana GPU została zdesynchronizowana, wyłączenie dwóch rdzeni może "
"pomóc\n"
"* Strumień poleceń uszkodzony przez jakiś fałszywy błąd pamięci\n"
"* To naprawdę jest nieznany opcode (mało prawdopodobne)\n"
"* Jakiś inny rodzaj błędu\n"
"\n"
"Dalsze błędy będą wysłane do logu silnika graficznego, a Dolphin teraz "
"raczej ulegnie zawieszeniu lub przestanie reagować. Miłej zabawy."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:64
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:748
msgid "GPU Texture Decoding"
msgstr "Dekodowanie tekstur za pomocą GPU"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:161
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:359
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Kartridże GBA (*.gba)"
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:47
msgid "Game Config"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:104
msgid "Game Folders"
msgstr "Foldery gry"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:507
#: Source/Core/DolphinQt2/MenuBar.cpp:570
#: Source/Core/DolphinWX/MainMenuBar.cpp:316
msgid "Game ID"
msgstr "ID gry"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:85
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:230
msgid "Game ID:"
msgstr "ID gry:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365
msgid "Game Status"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:506
msgid "Game changed to \"%1\""
msgstr "Zmieniono grę na \"%1\""
#: Source/Core/Core/NetPlayClient.cpp:816
msgid "Game is already running!"
msgstr "Gra jest już uruchomiona!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:404
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:121
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:365
msgid "Game-Specific Settings"
msgstr "Specyficzne ustawienia gry"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248
msgid "GameConfig"
msgstr "Konfiguracja gry"
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:42
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:90
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "GameCube Adapter for Wii U"
msgstr "Adapter GameCube do Wii U"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:29
msgid "GameCube Adapter for Wii U at Port %1"
msgstr "Adapter GameCube do Wii U w porcie %1"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:282
msgid "GameCube Controller"
msgstr "Kontroler GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr "Konfiguracja kontrolera GameCube Port %i"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:281
msgid "GameCube Controller at Port %1"
msgstr "Kontroler GameCube w porcie %1"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:78
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:147
msgid "GameCube Controllers"
msgstr "Kontrolery GameCube"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:273
msgid "GameCube Keyboard"
msgstr "Klawiatura GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:477
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr "Konfiguracja klawiatury GameCube Port %i"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:274
msgid "GameCube Keyboard at Port %1"
msgstr "Klawiatura GameCube w porcie %1"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:52
msgid "GameCube Memory Card Manager"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:256
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:156
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358
#: Source/Core/DolphinWX/MemcardManager.cpp:195
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "Karty pamięci GC (*.raw,*.gcp)"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:286
msgid "GameCube Microphone Slot %1"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:289
msgid "GameCube Microphone Slot A"
msgstr "Slot mikrofonu GameCube'a A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:294
msgid "GameCube Microphone Slot B"
msgstr "Slot mikrofonu GameCube'a B"
#: Source/Core/DolphinWX/MemcardManager.cpp:522
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "Pliki zapisu GameCube(*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:21
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:87
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:50
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:254
msgid "Gecko Codes"
msgstr "Kody Gecko"
#: Source/Core/Core/HotkeyManager.cpp:244
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:85
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:125
#: Source/Core/DolphinQt2/Config/Graphics/PostProcessingConfigWindow.cpp:115
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:23
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:303
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:38
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
msgid "General"
msgstr "Główne"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:295
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67
msgid "General and Options"
msgstr "Ogóły i opcje"
#: Source/Core/DolphinQt2/CheatsManager.cpp:147
msgid "Generate Action Replay Code"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:173
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64
msgid "Generate a New Statistics Identity"
msgstr "Generuj nową tożsamość"
#: Source/Core/DolphinQt2/CheatsManager.cpp:207
msgid "Generated by search (Address %1)"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1113
msgid "Generated symbol names from '%1'"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130
msgid "Geometry data"
msgstr "Dane geometrii"
#: Source/Core/DiscIO/Enums.cpp:83
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:111
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:62
msgid "German"
msgstr "Niemiecki"
#: Source/Core/DiscIO/Enums.cpp:39
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108
msgid "Germany"
msgstr "Niemcy"
#: Source/Core/UICommon/UICommon.cpp:421
msgid "GiB"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79
msgid "Go to Next Frame"
msgstr "Idź do następnej klatki"
#: Source/Core/DolphinWX/MainToolBar.cpp:201
msgid "Go to the current instruction"
msgstr "Idź do obecnej instrukcji"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:35
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:318
#: Source/Core/DolphinQt2/ToolBar.cpp:111
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120
#: Source/Core/DolphinWX/MainToolBar.cpp:177
msgid "Graphics"
msgstr "Grafika"
#: Source/Core/Core/HotkeyManager.cpp:253
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:26
msgid "Graphics Toggles"
msgstr "Przełączniki grafiki"
#: Source/Core/DolphinWX/MainToolBar.cpp:178
msgid "Graphics settings"
msgstr "Ustawienia graficzne"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110
msgid "Greater Than"
msgstr "Większy niż"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:297
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:149
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Istotnie zwiększa jakość tekstur wygenerowanych za pomocą efektów "
"renderowania do tekstury.\n"
"Zwiększenie rozdzielczości wewnętrznej poprawi efekt tego ustawienia.\n"
"Nieco zwiększa obciążenie GPU i powoduje względnie mało usterek "
"graficznych.\n"
"\n"
"W razie wątpliwości, pozostaw zaznaczone."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47
msgid "Green"
msgstr "Zielony"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:39
msgid "Green Left"
msgstr "Zielony lewo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Green Right"
msgstr "Zielony prawo"
#: Source/Core/DolphinQt2/MenuBar.cpp:546
msgid "Grid View"
msgstr "Widok kafelków"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:107
msgid "Guitar"
msgstr "Gitara"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100
msgid "Guitar Configuration"
msgstr "Konfiguracja gitary"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:640
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:87
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:127
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:690
msgid "Hacks"
msgstr "Hacki"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:757
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131
msgid "Header checksum failed"
msgstr "Suma kontrolna nagłówka nie powiodła się"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36
msgid "Height"
msgstr "Wysokość"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:102
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:328
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164
msgid "Hex"
msgstr "Hex"
#: Source/Core/DolphinQt2/CheatsManager.cpp:308
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:129
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:84
msgid "Hexadecimal"
msgstr "Heksadecymalne"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
msgid "Hide"
msgstr "Ukryj"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ukrywa kursor myszy, jeśli jest on nad oknem emulacji.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:115
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:145
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:147
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:212
msgid "Host"
msgstr "Hostuj"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:213
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:394
msgid "Host Code:"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:78
msgid "Host Size"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:126
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:239
msgid "Host with NetPlay"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:909
msgid "Host with Netplay"
msgstr "Hostuj przez NetPlay"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:321
msgid "Hotkey Settings"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:168
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:325
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:39
msgid "Hotkeys"
msgstr "Skróty klawiszowe"
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:132
#: Source/Core/DolphinWX/GameListCtrl.cpp:428
msgid "ID"
msgstr "ID"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:237
msgid "IOS Version:"
msgstr "Wersja IOS:"
#: Source/Core/Core/IOS/Network/SSL.cpp:131
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:116
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:213
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:419
msgid "IP Address:"
msgstr "Adres IP:"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:57
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:114
msgid "IPL Settings"
msgstr "Ustawienia IPL"
#: Source/Core/Core/Boot/Boot.cpp:251
#, c-format
msgid "IPL with unknown hash %x"
msgstr ""
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:29
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:37
#: Source/Core/DolphinWX/TASInputDlg.cpp:160
msgid "IR"
msgstr "IR"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:168
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:137
msgid "IR Sensitivity:"
msgstr "Czułość IR"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:43
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265
msgid "ISO Details"
msgstr "Szczegóły ISO"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:67
msgid "ISO Directories"
msgstr "Foldery ISO"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:156
#: Source/Core/DolphinWX/MemcardManager.cpp:629
msgid "Icon"
msgstr "Ikona"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:290
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
msgid "Identity Generation"
msgstr ""
#: Source/Core/DolphinQt2/Main.cpp:193
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
"Jeśli otrzyma uprawnienie, Dolphin będzie mógł zbierać dane o swojej "
"wydajności, użyciu funkcji, konfiguracji, a także i dane na sprzęcie twojego "
"systemu i w systemie operacyjnym.\n"
"\n"
"Żadne dane osobiste nigdy nie są zbierane. Te dane pomagają nam zrozumieć "
"jak ludzie i emulowane gry używają programu oraz priorytetyzować nasze "
"starania. Pomagają one nam również identyfikować rzadkie konfiguracje, które "
"powodują błędy oraz problemy z wydajnością i stabilnością.\n"
"Autoryzacja może zostać cofnięta w każdej chwili poprzez ustawienia programu."
#: Source/Core/DolphinWX/Main.cpp:234
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
"Jeśli otrzyma uprawnienie, Dolphin będzie mógł zbierać dane o swojej "
"wydajności, użyciu funkcji, konfiguracji, a także i dane na sprzęcie twojego "
"systemu i w systemie operacyjnym.\n"
"\n"
"Żadne dane osobiste nigdy nie są zbierane. Te dane pomagają nam zrozumieć "
"jak ludzie i emulowane gry używają programu oraz priorytetyzować nasze "
"starania. Pomagają one nam również identyfikować rzadkie konfiguracje, które "
"powodują błędy oraz problemy z wydajnością i stabilnością.\n"
"Autoryzacja może zostać cofnięta w każdej chwili poprzez ustawienia "
"programu.\n"
"\n"
"Czy zezwalasz programowi Dolphin na wysyłanie tych informacji do jego "
"producentów?"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:44
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:702
msgid "Ignore Format Changes"
msgstr "Ignoruj zmiany formatu"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:198
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:183
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Ignoruj jakiekolwiek zmiany formatu EFB.\n"
"Poprawia wydajność w wielu grach bez żadnego skutku ubocznego. Powoduje "
"usterki graficzne w niewielkiej ilości pozostałych gier.\n"
"\n"
"W razie wątpliwości, pozostaw zaznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:194
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:179
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ignoruj jakiekolwiek żądania od CPU odczytu lub zapisu do EFB.\n"
"Poprawia wydajność w niektórych grach, lecz może wyłączyć niektóre funkcje "
"rozgrywki lub efekty graficzne.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Main.cpp:44
msgid "Ignore for this session"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:781
msgid "Immediately Present XFB"
msgstr "Natychmiastowo obecny XFB"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:195
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:168
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Implementuje tryb pełnoekranowy z oknem bez ramek wypełniającym cały ekran, "
"zamiast użycia trybu ekskluzywnego.\n"
"Pozwala na szybsze przechodzenie pomiędzy trybami pełnego ekranu, a "
"okienkowym, lecz lekko zwiększa opóźnienie sterowania, zmniejsza płynność "
"ruchów i lekko zmniejsza wydajność.\n"
"Tryb ekskluzywny jest wymagany do działania Nvidia 3D Vision na silniku "
"Direct3D.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/MenuBar.cpp:238
#: Source/Core/DolphinWX/MainMenuBar.cpp:241
msgid "Import BootMii NAND Backup..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:808
msgid "Import Save"
msgstr "Importuj zapis"
#: Source/Core/DolphinQt2/MenuBar.cpp:213
#: Source/Core/DolphinWX/MainMenuBar.cpp:222
msgid "Import Wii Save..."
msgstr "Importuj zapis Wii..."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:329
msgid "Import failed"
msgstr "Importowanie nieudane"
#: Source/Core/DolphinWX/MemcardManager.cpp:446
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:432
msgid "Imported file has invalid length."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:442
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1213
#: Source/Core/DolphinWX/FrameTools.cpp:1309
msgid "Importing NAND backup"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1224
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:154
msgid "In Game"
msgstr "W grze"
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Increase Convergence"
msgstr "Zwiększ konwergencję"
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Increase Depth"
msgstr "Zwiększ głębię"
#: Source/Core/Core/HotkeyManager.cpp:40
msgid "Increase Emulation Speed"
msgstr "Zwiększ szybkość emulacji"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Increase IR"
msgstr "Zwiększ rozdzielczość wewnętrzną"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:49
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:51
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:256
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
msgid "Info"
msgstr "Informacje"
#: Source/Core/Common/MsgHandler.cpp:65 Source/Core/DolphinQt2/MenuBar.cpp:1112
#: Source/Core/DolphinQt2/MenuBar.cpp:1171
msgid "Information"
msgstr "Informacja"
#: Source/Core/DolphinQt2/MenuBar.cpp:1128
#: Source/Core/DolphinQt2/MenuBar.cpp:1229
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
msgid "Input"
msgstr "Wejście"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:243
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:433
msgid "Insert &nop"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:101
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75
msgid "Insert SD Card"
msgstr "Włóż kartę SD"
#: Source/Core/DolphinQt2/Updater.cpp:72
msgid "Install Update"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:218
#: Source/Core/DolphinWX/MainMenuBar.cpp:239
msgid "Install WAD..."
msgstr "Zainstaluj WAD..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:206
#: Source/Core/DolphinWX/GameListCtrl.cpp:896
msgid "Install to the NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1262
msgid "Installing WAD..."
msgstr "Instalacja WAD..."
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:36
msgid "Instruction Breakpoint"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1266
msgid "Instruction:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:341
msgid "Integrity Check Error"
msgstr "Błąd sprawdzania integralności"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:334
msgid "Integrity check completed"
msgstr "Sprawdzanie integralności zakończone"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:330
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:333
msgid "Integrity check completed. No errors have been found."
msgstr "Sprawdzanie integralności zakończone. Nie znaleziono błędów."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:338
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:333
msgid ""
"Integrity check for partition failed. The disc image is most likely "
"corrupted or has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:39
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
msgid "Interface"
msgstr "Interfejs"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:147
msgid "Interface Settings"
msgstr "Ustawienia interfejsu"
#: Source/Core/Core/State.cpp:365
msgid "Internal LZO Error - compression failed"
msgstr "Wewnętrzny błąd LZO - kompresja nie powiodła się"
#: Source/Core/Core/State.cpp:497
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Wewnętrzny błąd LZO - dekompresja nie powiodła się (%d) (%li, %li) \n"
"Wczytaj stan ponownie"
#: Source/Core/Core/State.cpp:606
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Wewnętrzny błąd LZO - lzo_init() nie powiodło się"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229
msgid "Internal Name:"
msgstr "Nazwa wewnętrzna:"
#: Source/Core/Core/HotkeyManager.cpp:254
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGraphics.cpp:29
msgid "Internal Resolution"
msgstr "Rozdzielczość wewnętrzna"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:68
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:866
msgid "Internal Resolution Frame Dumps"
msgstr "Zrzuty klatek w wewnętrznej rozdzielczości"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:85
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "Internal Resolution:"
msgstr "Rozdzielczość wewnętrzna:"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:41
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
msgid "Interpreter (slowest)"
msgstr "Interpreter (najwolniejszy)"
#: Source/Core/DolphinQt2/MenuBar.cpp:726
msgid "Interpreter Core"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:185
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:17
msgid "Invalid Player ID"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1134
msgid "Invalid RSO module address: %1"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239
#, c-format
msgid "Invalid address: %s"
msgstr "Nieprawidłowy adres: %s"
#: Source/Core/DolphinWX/MemcardManager.cpp:454
msgid "Invalid bat.map or dir entry."
msgstr "Niewłaściwe bat.map lub wejście folderu."
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:282
msgid "Invalid callstack"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:951
msgid "Invalid host"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:554
msgid "Invalid index"
msgstr "Niewłaściwy indeks"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:141
msgid "Invalid input for the field \"%1\""
msgstr ""
#: Source/Core/DolphinQt2/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:303
msgid "Invalid input provided"
msgstr ""
#: Source/Core/Core/Movie.cpp:877
msgid "Invalid recording file"
msgstr "Newłaściwy plik nagrania"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:312
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467
msgid "Invalid search parameters (no object selected)"
msgstr "Niewłaściwy parametr przeszukiwania (nie wybrano obiektu)"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:336
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450
msgid "Invalid search string (couldn't convert to number)"
msgstr "Niewłaściwy łańcuch przeszukiwania (nie udało się zamienić na liczbę)"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:319
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
"Niewłaściwy łańcuch przeszukiwania (wspierane są tylko równe długości "
"łańcucha)"
#: Source/Core/DolphinQt2/Main.cpp:165
msgid "Invalid title ID."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
msgid "Invalid value."
msgstr "Niewłaściwa wartość."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247
#, c-format
msgid "Invalid value: %s"
msgstr "Nieprawidłowa wartość: %s"
#: Source/Core/DiscIO/Enums.cpp:92
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:114
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:71
msgid "Italian"
msgstr "Włoski"
#: Source/Core/DiscIO/Enums.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106
msgid "Italy"
msgstr "Włochy"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:84
#: Source/Core/Core/HW/GCPadEmu.cpp:102
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:117
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65
msgid "Iterative Input"
msgstr "Wejście iteracyjne"
#: Source/Core/DolphinQt2/MenuBar.cpp:724
msgid "JIT"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:44
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (eksperymentalny)"
#: Source/Core/DolphinQt2/MenuBar.cpp:736
msgid "JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
msgid "JIT Block Viewer"
msgstr "Przeglądarka bloków JIT"
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:22
msgid "JIT Blocks"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:819
msgid "JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:827
msgid "JIT Integer Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:803
msgid "JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:771
msgid "JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:811
msgid "JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:787
msgid "JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:779
msgid "JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:795
msgid "JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:763
msgid "JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:835
msgid "JIT Paired Off"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:43
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JIT Recompiler (recommended)"
msgstr "Rekompilator JIT (zalecany)"
#: Source/Core/DolphinQt2/MenuBar.cpp:843
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt2/MenuBar.cpp:255
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:118
#: Source/Core/DolphinWX/MainMenuBar.cpp:248
msgid "Japan"
msgstr "Japonia"
#: Source/Core/DiscIO/Enums.cpp:77
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:109
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:56
msgid "Japanese"
msgstr "Japoński"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:141
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:437
msgid "Keep Window on Top"
msgstr "Trzymaj okno zawsze na wierzchu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Utrzymuj okno gry nad pozostałymi oknami.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
msgid "Keyboard"
msgstr "Klawiatura"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:57
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:61
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:65
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:69
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:73
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77
msgid "Keys"
msgstr "Klawisze"
#: Source/Core/UICommon/UICommon.cpp:421
msgid "KiB"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:171
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229
msgid "Kick Player"
msgstr "Wyrzuć gracza"
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt2/MenuBar.cpp:257
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:120
#: Source/Core/DolphinWX/MainMenuBar.cpp:249
msgid "Korea"
msgstr "Korea"
#: Source/Core/DiscIO/Enums.cpp:104
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:118
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:83
msgid "Korean"
msgstr "Koreański"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:41
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:78
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:268
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:82
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:267
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:125
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:80
msgid "Label"
msgstr "Etykieta"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:137
msgid "Language:"
msgstr "Język:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:122
#, c-format
msgid "Last %i"
msgstr "Ostatni %i"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Latency (ms):"
msgstr "Opóźnienie (ms):"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:80
msgid "Latency:"
msgstr "Opóźnienie"
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:35
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:137
#: Source/Core/DolphinWX/MainMenuBar.cpp:416
#: Source/Core/DolphinWX/TASInputDlg.cpp:124
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Left"
msgstr "Lewo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:107
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:37
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:76
msgid "Left Stick"
msgstr "Gałka lewa"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:66
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:145
msgid "Left Table"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:294
msgid "Left stick"
msgstr "Lewa gałka"
#: Source/Core/DolphinQt2/Config/Mapping/MappingButton.cpp:65
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:987
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"LPM wykrywa naciśnięcie klawiszy.\n"
"ŚPM usuwa przypisany klawisz.\n"
"PPM wyświetla dodatkowe opcje."
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:992
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"LPM/PPM więcej opcji.\n"
"ŚPM by wyczyścić."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111
msgid "Less Than"
msgstr "Mniej niż"
#: Source/Core/DolphinQt2/CheatsManager.cpp:298
msgid "Less or equal to"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:297
msgid "Less than"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"Pozwala na ustawienie języka systemu na wartości dla których gry nie zostały "
"zaprojektowane. To pozwala na użycie dodatkowych tłumaczeń dla niewielu "
"gier, jednakże może także doprowadzić do problemów z wyświetlaniem tekstu."
#: Source/Core/DolphinQt2/AboutDialog.cpp:51
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
msgid "License"
msgstr "Licencja"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
msgid "Light Cmd"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:88
msgid ""
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch unless audio stretching is enabled."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:575
msgid "List Columns"
msgstr "Pokaż kolumny"
#: Source/Core/DolphinQt2/MenuBar.cpp:543
msgid "List View"
msgstr "Widok listy"
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:24
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:80
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:109
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:87
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:52
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:30
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234
msgid "Load"
msgstr "Wczytaj"
#: Source/Core/DolphinWX/MainMenuBar.cpp:472
msgid "Load &Bad Map File..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:868
#: Source/Core/DolphinWX/MainMenuBar.cpp:469
msgid "Load &Other Map File..."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:858
msgid "Load Custom Textures"
msgstr "Wczytaj własne tekstury"
#: Source/Core/DolphinQt2/MenuBar.cpp:221
#: Source/Core/DolphinWX/MainMenuBar.cpp:232
msgid "Load GameCube Main Menu"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:261
msgid "Load Last State"
msgstr "Wczytaj ostatni stan"
#: Source/Core/DolphinWX/MainMenuBar.cpp:227
msgid "Load NTSC-J GameCube Main Menu from the JAP folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:229
msgid "Load NTSC-U GameCube Main Menu from the USA folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:231
msgid "Load PAL GameCube Main Menu from the EUR folder."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:156
#: Source/Core/Core/HotkeyManager.cpp:258
msgid "Load State"
msgstr "Wczytaj stan"
#: Source/Core/Core/HotkeyManager.cpp:141
msgid "Load State Last 1"
msgstr "Wczytaj stan Ostatni 1"
#: Source/Core/Core/HotkeyManager.cpp:150
msgid "Load State Last 10"
msgstr "Wczytaj stan Ostatni 10"
#: Source/Core/Core/HotkeyManager.cpp:142
msgid "Load State Last 2"
msgstr "Wczytaj stan Ostatni 2"
#: Source/Core/Core/HotkeyManager.cpp:143
msgid "Load State Last 3"
msgstr "Wczytaj stan Ostatni 3"
#: Source/Core/Core/HotkeyManager.cpp:144
msgid "Load State Last 4"
msgstr "Wczytaj stan Ostatni 4"
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Load State Last 5"
msgstr "Wczytaj stan Ostatni 5"
#: Source/Core/Core/HotkeyManager.cpp:146
msgid "Load State Last 6"
msgstr "Wczytaj stan Ostatni 6"
#: Source/Core/Core/HotkeyManager.cpp:147
msgid "Load State Last 7"
msgstr "Wczytaj stan Ostatni 7"
#: Source/Core/Core/HotkeyManager.cpp:148
msgid "Load State Last 8"
msgstr "Wczytaj stan Ostatni 8"
#: Source/Core/Core/HotkeyManager.cpp:149
msgid "Load State Last 9"
msgstr "Wczytaj stan Ostatni 9"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Load State Slot 1"
msgstr "Wczytaj stan Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Load State Slot 10"
msgstr "Wczytaj stan Slot 10"
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Load State Slot 2"
msgstr "Wczytaj stan Slot 2"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Load State Slot 3"
msgstr "Wczytaj stan Slot 3"
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Load State Slot 4"
msgstr "Wczytaj stan Slot 4"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Load State Slot 5"
msgstr "Wczytaj stan Slot 5"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Load State Slot 6"
msgstr "Wczytaj stan Slot 6"
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Load State Slot 7"
msgstr "Wczytaj stan Slot 7"
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Load State Slot 8"
msgstr "Wczytaj stan Slot 8"
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Load State Slot 9"
msgstr "Wczytaj stan Slot 9"
#: Source/Core/DolphinQt2/MenuBar.cpp:304
msgid "Load State from File"
msgstr "Wczytaj stan z pliku"
#: Source/Core/DolphinQt2/MenuBar.cpp:305
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
msgid "Load State from Selected Slot"
msgstr "Wczytaj stan z wybranego slotu"
#: Source/Core/DolphinQt2/MenuBar.cpp:306
msgid "Load State from Slot"
msgstr "Wczytaj stan ze slotu"
#: Source/Core/DolphinWX/MainMenuBar.cpp:99
msgid "Load State..."
msgstr "Wczytaj stan..."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:86
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:261
msgid "Load Wii Save"
msgstr "Wczytaj zapis Wii"
#: Source/Core/DolphinWX/MainMenuBar.cpp:633
msgid "Load Wii System Menu"
msgstr "Wczytaj menu systemowe Wii"
#: Source/Core/DolphinQt2/MenuBar.cpp:903
msgid "Load Wii System Menu %1"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:627
#, c-format
msgid "Load Wii System Menu %s"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:233
msgid "Load a GameCube Main Menu located under Dolphin's GC folder."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:470
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278
msgid "Load bad map file"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:158
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Wczytaj własne tekstury z Użytkownik/Load/Textures/<game_id>/.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Load from Selected Slot"
msgstr "Wczytaj z wybranego slotu"
#: Source/Core/DolphinQt2/MenuBar.cpp:360
msgid "Load from Slot %1 - %2"
msgstr "Wczytaj ze slotu Slot %1 - %2"
#: Source/Core/DolphinQt2/MenuBar.cpp:1189
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262
msgid "Load map file"
msgstr "Wczytaj plik map"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:137
msgid "Load..."
msgstr "Wczytaj..."
#: Source/Core/DolphinQt2/MenuBar.cpp:1172
msgid "Loaded symbols from '%1'"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:329
msgid "Local"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:767
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773
msgid "Localhost"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:474
msgid "Lock"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:33
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:143
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202
#: Source/Core/DolphinWX/LogWindow.h:30
msgid "Log"
msgstr "Log"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:23
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
msgid "Log Configuration"
msgstr "Konfiguracja logu"
#: Source/Core/DolphinQt2/MenuBar.cpp:757
msgid "Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:86
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:428
msgid "Log Render Time to File"
msgstr "Loguj czas renderowania do pliku"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:58
#: Source/Core/DolphinWX/LogConfigWindow.cpp:77
msgid "Log Types"
msgstr "Typy logów"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:273
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:218
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Loguj czas renderowania każdej klatki do Użytkownik/Logs/render_time.txt. "
"Używaj tej funkcji wtedy, gdy chcesz zmierzyć wydajność programu Dolphin.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:51
#: Source/Core/DolphinWX/LogConfigWindow.cpp:72
msgid "Logger Outputs"
msgstr "Logger Outputs"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131
#: Source/Core/DolphinWX/Frame.cpp:388
msgid "Logging"
msgstr "Logowanie"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:558
msgid "Lost connection to NetPlay server..."
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:33
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr "Suma kontrolna MD5"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:92
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:252
msgid "MD5 Checksum:"
msgstr "Suma kontrolna MD5:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133
msgid "MD5 check..."
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:285
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:319
#: Source/Core/DolphinWX/MemcardManager.cpp:524
#: Source/Core/DolphinWX/MemcardManager.cpp:559
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Pliki MadCatz Gameshark(*.gcs)"
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:24
#: Source/Core/DolphinWX/TASInputDlg.cpp:394
msgid "Main Stick"
msgstr "Główna gałka"
#: Source/Core/DolphinWX/MainMenuBar.cpp:494
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:505
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:138
#: Source/Core/DolphinQt2/MenuBar.cpp:568
#: Source/Core/DolphinWX/GameListCtrl.cpp:426
#: Source/Core/DolphinWX/MainMenuBar.cpp:312
msgid "Maker"
msgstr "Producent"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232
msgid "Maker ID:"
msgstr "ID producenta:"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:87
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:115
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278
msgid "Maker:"
msgstr "Producent:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:312
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:208
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Sprawia, że odległe obiekty są bardziej widoczne usuwając mgłę, poprawiając "
"ogólną szczegółowość.\n"
"Wyłączenie mgły spowoduje niepoprawne działanie niektórych gier, które "
"opierają się na poprawnej emulacji mgły.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365
msgid "Mapping"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:566
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:471
msgid "Match Found"
msgstr "Trafienie znalezione"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
msgid "Matrix Cmd"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:128
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:125
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:92
msgid "May cause slow down in Wii Menu and some games."
msgstr "Może powodować spowolnienie w Wii Menu i niektórych grach."
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:34
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
msgid "Memory"
msgstr "Pamięć"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:47
msgid "Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:95
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
#: Source/Core/DolphinWX/MemcardManager.cpp:207
msgid "Memory Card"
msgstr "Karta pamięci"
#: Source/Core/DolphinWX/MemcardManager.cpp:83
msgid "Memory Card Manager"
msgstr "Menedżer kart pamięci"
#: Source/Core/Core/ConfigManager.cpp:1006
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Nazwa karty pamięci w slocie %c jest niewłaściwa\n"
"Region nieokreślony\n"
"\n"
"Ścieżka slotu %c została zmieniona na\n"
"%s\n"
"Czy chcesz skopiować stary plik do nowej lokacji?\n"
#: Source/Core/DolphinQt2/CheatsManager.cpp:428
#: Source/Core/DolphinQt2/CheatsManager.cpp:450
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:532
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:374
msgid "Memory Not Ready"
msgstr "Pamięć niegotowa"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:127
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207
msgid "Memory breakpoint options"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:438
msgid "Memory card already has a save for this title."
msgstr "Karta pamięci ma już zapis dla tego tytułu."
#: Source/Core/DolphinWX/MemcardManager.cpp:281
msgid "Memory card already opened"
msgstr "Karta pamięci już otwarta"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97
msgid "Memory card file size does not match the header size"
msgstr "Rozmiar pliku karty pamięci nie zgadza się z rozmiarem z nagłówka"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1195
#: Source/Core/DolphinWX/FrameTools.cpp:1295
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:421
msgid "MiB"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:83
#: Source/Core/DolphinQt2/Config/Mapping/GCMicrophone.cpp:27
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:288
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:96
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
msgid "Microphone"
msgstr "Mikrofon"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:125
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:88
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:924
msgid "Misc"
msgstr "Różne"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:95
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149
msgid "Misc Settings"
msgstr "Ustawienia różne"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27
msgid "Modifier"
msgstr "Zmiennik"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:149
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:227
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modyfikuj tekstury tak, aby pokazywały format, w jakim są zakodowane. Wymaga "
"resetu emulacji w większości przypadków.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:106
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
msgid "Monoscopic Shadows"
msgstr "Monoskopowe cienie"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:122
#: Source/Core/DolphinWX/LogWindow.cpp:68
msgid "Monospaced Font"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:298
msgid "More or equal to"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:298
msgid "More than"
msgstr ""
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:296
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102
msgid "Motion Controls and IR"
msgstr "Kontrole ruchu i IR"
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:47
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:159
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:89
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr "Przesuń wskaźnik myszy nad opcję, aby wyświetlić szczegółowy opis."
#: Source/Core/Core/HotkeyManager.cpp:248
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyTAS.cpp:24
msgid "Movie"
msgstr "Film"
#: Source/Core/DolphinWX/MainMenuBar.cpp:498
msgid ""
"Must use Generate Symbols first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy, .csv, or ."
"mega file."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:986
#: Source/Core/DolphinQt2/MenuBar.cpp:1029
#: Source/Core/DolphinQt2/MenuBar.cpp:1034
#: Source/Core/DolphinQt2/MenuBar.cpp:1038
#: Source/Core/DolphinWX/FrameTools.cpp:1329
#: Source/Core/DolphinWX/FrameTools.cpp:1373
#: Source/Core/DolphinWX/FrameTools.cpp:1378
#: Source/Core/DolphinWX/FrameTools.cpp:1384
msgid "NAND Check"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:192
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
"UWAGA: Wielkość strumienia nie zgadza się z właściwą długością danych\n"
#: Source/Core/DolphinQt2/MenuBar.cpp:223
#: Source/Core/DolphinWX/MainMenuBar.cpp:226
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt2/MenuBar.cpp:225
#: Source/Core/DolphinWX/MainMenuBar.cpp:228
msgid "NTSC-U"
msgstr "NTSC-U"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:225
msgid "NVIDIA 3D Vision"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:474
msgid "Name"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:95
#: Source/Core/DolphinQt2/Config/GeckoCodeWidget.cpp:88
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:83
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:114
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:120
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:275
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
msgid "Name:"
msgstr "Nazwa:"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
msgid "Name: "
msgstr "Nazwa:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:51
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:530
msgid "Native (640x528)"
msgstr "Natywna (640x528)"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:284
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:319
msgid "Native GCI File (*.gci)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:523
#: Source/Core/DolphinWX/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr "Natywne pliki GCI(*.gci)"
#: Source/Core/DiscIO/Enums.cpp:48
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110
msgid "Netherlands"
msgstr "Holandia"
#: Source/Core/Core/NetPlayClient.cpp:1322
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1106
msgid "Netplay has desynced. There is no way to recover from this."
msgstr "NetPlay zdesynchronizował się. Nie ma sposobu na powrócenie z tego."
#: Source/Core/DolphinQt2/Updater.cpp:70
msgid "Never Auto-Update"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:105
msgid "New"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:23
msgid "New Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40
msgid "New Scan"
msgstr "Nowe skanowanie"
#: Source/Core/DolphinQt2/CheatsManager.cpp:282
msgid "New Search"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
msgid "New Texture"
msgstr "Nowa tekstura"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:291
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
msgid "New identity generated."
msgstr "Nowa tożsamość została wygenerowana."
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:456
msgid "New instruction:"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:79
msgid "Next Match"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:181
#: Source/Core/DolphinWX/MemcardManager.cpp:818
msgid "Next Page"
msgstr "Następna strona"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47
msgid "Next Scan"
msgstr "Następne skanowanie"
#: Source/Core/DolphinQt2/CheatsManager.cpp:283
msgid "Next Search"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:138
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102
msgid "Nickname:"
msgstr "Pseudonim:"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:33
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
msgid "No Adapter Detected"
msgstr ""
#: Source/Core/Core/ConfigManager.h:35
msgid "No Audio Output"
msgstr "Bez wyjścia audio"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:577
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:480
msgid "No Match"
msgstr "Brak trafień"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:510
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:419
msgid "No Value Given"
msgstr "Nie podano wartości"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:482
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:496
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793
msgid "No description available"
msgstr "Brak opisu"
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:74
msgid "No extension selected."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882
msgid "No file loaded"
msgstr "Nie wczytano żadnego pliku"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:291
msgid "No file loaded / recorded."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:429
msgid "No free directory index entries."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
msgid "No game is running."
msgstr "Żadna gra nie jest uruchomiona."
#: Source/Core/DolphinQt2/MenuBar.cpp:986
#: Source/Core/DolphinWX/FrameTools.cpp:1329
msgid "No issues have been detected."
msgstr "Nie wykryto żadnych problemów"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918
msgid "No recorded file"
msgstr "Brak nagranego pliku"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:131
msgid "No recording loaded."
msgstr ""
#: Source/Core/Core/State.cpp:695
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:383
msgid "No value provided."
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:90
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:183
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:206
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:56
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1260
msgid "None"
msgstr "Żaden"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
msgid "Not Equal"
msgstr "Nie równe"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:382
msgid "Not Found"
msgstr ""
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:297
msgid "Not Set"
msgstr "Nieokreślona"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:397
msgid "Not Valid Hex"
msgstr "Niewłaściwy hex"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:271
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:354
msgid "Not all players have the game. Do you really want to start?"
msgstr "Nie wszyscy gracze mają tę grę. Czy na pewno chcesz rozpocząć?"
#: Source/Core/DolphinQt2/CheatsManager.cpp:297
msgid "Not equals to"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
msgid "Not implemented"
msgstr "Niezaimplementowane"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:465
msgid "Not implemented yet."
msgstr "Jeszcze nie zaimplementowane."
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:91
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes:"
msgstr "Uwagi:"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:46
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
#: Source/Core/DolphinWX/FrameAui.cpp:510
#: Source/Core/DolphinWX/FrameAui.cpp:554
#: Source/Core/DolphinWX/FrameAui.cpp:561
#: Source/Core/DolphinWX/LogConfigWindow.cpp:41
msgid "Notice"
msgstr "Uwagi"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:85
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:183
msgid "NumExec"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr "Liczba kodów:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:32
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:85
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:188
msgid "Nunchuk Buttons"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
msgid "Nunchuk Configuration"
msgstr "Konfiguracja Nunchuka"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:115
msgid "Nunchuk Orientation"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:72
msgid "Nunchuk Stick"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:214
msgid "Nunchuk orientation"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:208
msgid "Nunchuk stick"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:640
msgid "Nvidia 3D Vision"
msgstr "Nvidia 3D Vision"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:382
msgid "OK"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:152
msgid "Object %1"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601
#, c-format
msgid "Object %zu"
msgstr "Objekt %zu"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:81
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
msgid "Object Range"
msgstr "Zasięg objektu"
#: Source/Core/DolphinQt2/CheatsManager.cpp:309
msgid "Octal"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:639
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1218
msgid "Off"
msgstr "Wyłączony"
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:112
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr "Przesunięcie:"
#: Source/Core/DolphinQt2/MenuBar.cpp:522
#: Source/Core/DolphinWX/MainMenuBar.cpp:522
msgid "Online &Documentation"
msgstr "&Dokumentacja online"
#: Source/Core/DolphinWX/MemcardManager.cpp:426
#, c-format
msgid "Only %d blocks available"
msgstr "Dostępnych tylko %d bloków"
#: Source/Core/DolphinQt2/MenuBar.cpp:1229
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Eksportuj symbole tylko z przedrostkiem:\n"
"(Puste dla wszystkich symboli)"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:551
msgid "Op?"
msgstr "Op?"
#: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt2/ToolBar.cpp:101
#: Source/Core/DolphinWX/MainToolBar.cpp:168
msgid "Open"
msgstr "Otwórz"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:236
#: Source/Core/DolphinWX/GameListCtrl.cpp:863
msgid "Open &containing folder"
msgstr "Otwórz &folder zawartości"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:185
msgid "Open FIFO log"
msgstr "Otwórz log FIFO"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:231
#: Source/Core/DolphinWX/GameListCtrl.cpp:849
msgid "Open Wii &save folder"
msgstr "Otwórz folder &zapisów Wii"
#: Source/Core/DolphinWX/MainToolBar.cpp:168
msgid "Open file..."
msgstr "Otwórz plik..."
#: Source/Core/AudioCommon/OpenALStream.cpp:117
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: nie można utworzyć kontekstu dla urządzenia %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:99
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: nie można odnaleźć urządzeń dźwiękowych"
#: Source/Core/AudioCommon/OpenALStream.cpp:109
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: nie można otworzyć urządzenia %s"
#: Source/Core/DolphinWX/Frame.cpp:805
msgid "Operation in progress..."
msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:96
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310
#: Source/Core/DolphinQt2/Config/Mapping/GCKeyboardEmu.cpp:39
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:49
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:60
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70
msgid "Options"
msgstr "Opcje"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51
msgid "Orange"
msgstr "Pomarańczowy"
#: Source/Core/DolphinWX/MemcardManager.cpp:461
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
msgstr ""
"Kolejność plików w folderze plików nie pasują do kolejności bloków\n"
"Kliknij PPM i eksportuj wszystkie zapisy,\n"
"następnie importuj te zapisy do nowej karty pamięci\n"
#: Source/Core/DolphinWX/TASInputDlg.cpp:166
msgid "Orientation"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:80
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:491
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:806
msgid "Other"
msgstr "Pozostałe"
#: Source/Core/Core/HotkeyManager.cpp:262
msgid "Other State Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125
msgid "Other State Management"
msgstr "Inne zarządzanie stanami"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:99
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Other game"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
msgid "Output"
msgstr "Wyjście"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:52
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
msgid "Overlay Information"
msgstr "Nakładane informacje"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:62
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
msgid "Override Language on NTSC Games"
msgstr "Wymuś język w grach NTSC"
#: Source/Core/DolphinQt2/MenuBar.cpp:657
#: Source/Core/DolphinWX/MainMenuBar.cpp:147
msgid "P&lay Input Recording..."
msgstr "&Odtwórz nagranie wejścia..."
#: Source/Core/DolphinQt2/MenuBar.cpp:228
#: Source/Core/DolphinWX/MainMenuBar.cpp:230
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:150
msgid "PNG image file (*.png);; All Files (*)"
msgstr "Plik graficzny PNG (*.png);; All Files (*)"
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:78
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
msgid "PPC Size"
msgstr "Rozmiar PPC"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:241
msgid "PPC vs Host"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:431
msgid "PPC vs x86"
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "Pad"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:49
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:62
msgid "Pads"
msgstr "Pady"
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:168
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:254
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139
msgid "Parsing Error"
msgstr ""
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:91
msgid "Partition %1"
msgstr "Partycja %1"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:161
#, c-format
msgid "Partition %zu"
msgstr "Partycja %zu"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:251
msgid "Passthrough a Bluetooth Adapter"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:147
msgid "Passthrough a Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:23
msgid "Patch Editor"
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:44
msgid "Patch name"
msgstr ""
#: Source/Core/DolphinQt2/Config/PropertiesDialog.cpp:48
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250
msgid "Patches"
msgstr "Łatki"
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:41
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:25
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
msgid "Paths"
msgstr "Ścieżki"
#: Source/Core/DolphinQt2/ToolBar.cpp:140
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:220
msgid "Pause"
msgstr "Wstrzymaj"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76
msgid "Pause After"
msgstr "Wstrzymaj po"
#: Source/Core/DolphinQt2/MenuBar.cpp:677
#: Source/Core/DolphinWX/MainMenuBar.cpp:153
msgid "Pause at End of Movie"
msgstr "Wstrzymaj na końcu filmu"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:163
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94
msgid "Pause on Focus Loss"
msgstr "Wstrzymaj gdy okno nieaktywne"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:130
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
"Wstrzymuje działanie emulatora, gdy okno emulacji przestaje być aktywne."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:75
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:603
msgid "Per-Pixel Lighting"
msgstr "Oświetlenie na piksel"
#: Source/Core/DolphinQt2/MenuBar.cpp:248
#: Source/Core/DolphinWX/MainMenuBar.cpp:252
msgid "Perform Online System Update"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:198
#: Source/Core/DolphinWX/GameListCtrl.cpp:889
msgid "Perform System Update"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:539
#, c-format
msgid "Perspective %d"
msgstr "Perspektywa %d"
#: Source/Core/DolphinWX/MainMenuBar.cpp:440
msgid "Perspectives"
msgstr "Perspektywy"
#: Source/Core/UICommon/UICommon.cpp:422
msgid "PiB"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1079
msgid "Pick a debug font"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365
msgid "Ping"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124
msgid "Pixel Shader"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
msgid "Pixel Shader Constants"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:501
#: Source/Core/DolphinQt2/MenuBar.cpp:564
#: Source/Core/DolphinWX/MainMenuBar.cpp:306
msgid "Platform"
msgstr "Platforma"
#: Source/Core/DolphinQt2/ToolBar.cpp:102
#: Source/Core/DolphinQt2/ToolBar.cpp:147
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150
#: Source/Core/DolphinWX/MainToolBar.cpp:171
#: Source/Core/DolphinWX/MainToolBar.cpp:225
msgid "Play"
msgstr "Graj"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:154
msgid "Play / Record"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Play Recording"
msgstr "Odtwórz nagranie"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:111
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
msgid "Playback Options"
msgstr "Opcje odtwarzania"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365
msgid "Player"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:166
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191
msgid "Players"
msgstr "Gracze"
#: Source/Core/DolphinWX/FrameTools.cpp:870
msgid "Please confirm..."
msgstr "Proszę potwierdzić..."
#: Source/Core/DolphinWX/FrameAui.cpp:510
msgid "Please create a perspective before saving"
msgstr "Proszę utworzyć perspektywę przed zapisem"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:85
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:50
msgid "Port %1"
msgstr "Port %1"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#, c-format
msgid "Port %i"
msgstr "Port %i"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:79
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:106
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:160
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199
msgid "Port:"
msgstr "Port:"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:551
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/PostProcessingConfigWindow.cpp:45
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
msgid "Post Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:92
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:586
msgid "Post-Processing Effect:"
msgstr "Efekt przetwarzania końcowego:"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:67
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:861
msgid "Prefetch Custom Textures"
msgstr "Wstępnie pobierz własne tekstury"
#: Source/Core/Core/Movie.cpp:1115
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %zu"
msgstr "Przedwczesny koniec filmu w PlayController. %u + %zu > %zu"
#: Source/Core/Core/Movie.cpp:1238
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
msgstr "Przedwczesny koniec filmu w PlayWiimote. %u + %d > %zu"
#: Source/Core/Core/Movie.cpp:1212
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %zu"
msgstr "Przedwczesny koniec filmu w PlayWiimote. %u > %zu"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:93
#: Source/Core/DolphinWX/FrameTools.cpp:1461
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
"Przygotowanie do aktualizacji...\n"
"To może zająć trochę czasu."
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Press Sync Button"
msgstr "Naciśnij przycisk Sync"
#: Source/Core/DolphinWX/MemcardManager.cpp:180
msgid "Prev Page"
msgstr "Poprzednia strona"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:292
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:319
msgid ""
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
"visual glitches and broken effects. Not recommended, only use if the other "
"options give poor results on your system."
msgstr ""
#: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89
#, c-format
msgid "Preview: %s"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:80
msgid "Previous Match"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:817
msgid "Previous Page"
msgstr "Poprzednia strona"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:78
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1231
msgid "Profile"
msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:250
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:26
msgid "Program Counter"
msgstr "Licznik programu"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:48
msgid "Properties"
msgstr "Właściwości"
#: Source/Core/DolphinWX/MainMenuBar.cpp:378
msgid "Provide safer execution by not linking the JIT blocks."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:358
msgid "Purge Game List Cache"
msgstr "Wyczyść bufor listy gier"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:259
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79
msgid "Put Main Menu roms in User/GC/{region}."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:645
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:643
msgid "Quality of Service (QoS) was successfully enabled."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:66
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:379
#: Source/Core/DolphinQt2/MainWindow.cpp:1194
msgid "Question"
msgstr "Pytanie"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:89
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108
msgid "Quit"
msgstr "Zamknij"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:273
msgid "Quit Netplay"
msgstr "Zakończ NetPlay"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:43
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:80
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:270
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:47
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84
#: Source/Core/DolphinQt2/Config/Mapping/MappingIndicator.cpp:269
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/DolphinQt2/MenuBar.cpp:861
msgid "RSO Modules"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35
msgid "Radius"
msgstr "Zasięg"
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:71
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:52
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801
msgid "Range"
msgstr "Zasięg"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:245
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:434
msgid "Re&place instruction"
msgstr ""
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:58
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Read"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:134
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
msgid "Read and write"
msgstr "Odczyt i zapis"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
msgid ""
"Read game names from an internal database instead of reading names from the "
"games themselves, except for games that aren't in the database. The names in "
"the database are often more consistently formatted, especially for Wii games."
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:138
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193
msgid "Read only"
msgstr ""
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:62
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
msgid "Read or Write"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Read-Only Mode"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:155
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:362
msgid "Real Balance Board"
msgstr "Prawdziwy Balance Board"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:183
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
msgid "Real Wii Remote"
msgstr "Prawdziwy Wiilot"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
msgid "Recenter"
msgstr "Wyśrodkuj"
#: Source/Core/DolphinWX/MainMenuBar.cpp:455
msgid ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:139
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812
msgid "Record"
msgstr "Nagranie"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:87
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:271
msgid "Record inputs"
msgstr "Nagrywaj klawisze"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:135
msgid "Recording"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173
msgid "Recording Info"
msgstr "Informacje o nagraniu"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:121
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr "Opcje nagrywania"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:287
msgid "Recording..."
msgstr "Nagrywanie..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48
msgid "Red"
msgstr "Czerwony"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40
msgid "Red Left"
msgstr "Czerwony lewo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
msgid "Red Right"
msgstr "Czerwony prawo"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:283
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
"\n"
"If unsure, select None."
msgstr ""
"Zmniejsza ilość aliasingu spowodowanego przez rasteryzację grafiki 3D. "
"Wygładza schodkowane krawędzie na obiektach.\n"
"Zwiększa obciążenie GPU i czasami powoduje usterki graficzne. SSAA jest "
"znacznie bardziej wymagające od MSAA, lecz dostarcza najwyższej jakości "
"antyaliasingu geometrii oraz stosuje antyaliasing na oświetleniu, efektach "
"cieniowania oraz teksturach.\n"
"\n"
"W razie wątpliwości, wybierz Żaden."
#: Source/Core/DolphinQt2/CheatsManager.cpp:284
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:150
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:54
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:66
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:95
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192
#: Source/Core/DolphinWX/MainToolBar.cpp:169
msgid "Refresh"
msgstr "Odśwież"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Refresh Game List"
msgstr "Odśwież listę gier"
#: Source/Core/DolphinWX/MainToolBar.cpp:169
msgid "Refresh game list"
msgstr "Odśwież listę gier"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:508
#: Source/Core/DolphinQt2/MenuBar.cpp:571
#: Source/Core/DolphinWX/MainMenuBar.cpp:318
msgid "Region"
msgstr "Region"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:21
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
msgid "Registers"
msgstr "Rejestry"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
msgid "Relative Input"
msgstr "Wejście relatywne"
#: Source/Core/DolphinQt2/Updater.cpp:71
msgid "Remind Me Later"
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:93
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:126
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:146
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:386
#: Source/Core/DolphinWX/PatchAddEdit.cpp:90
msgid "Remove"
msgstr "Usuń"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:390
msgid "Remove failed"
msgstr ""
#: Source/Core/DolphinQt2/CheatsManager.cpp:135
msgid "Remove from Watch"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:449
msgid "Remove names from all functions and variables."
msgstr "Usuń nazwy ze wszystkich funkcji i zmiennych."
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:371
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:406
msgid "Rename symbol"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:341
msgid "Rename symbol:"
msgstr "Zmień nazwę symbolu:"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:145
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:206
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Renderuj scenę jako przedstawienie szkieletowe.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:444
msgid "Render to Main Window"
msgstr "Renderuj do okna głównego"
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:41
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
msgstr "Renderowanie"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:316
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:30
#: Source/Core/DolphinQt2/CheatsManager.cpp:285
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:149
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:101
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211
msgid "Reset"
msgstr "Zresetuj"
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:270
msgid "Reset Traversal Server"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:271
msgid "Reset Traversal Server to %1:%2"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:70
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98
msgid "Reset Traversal Settings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:562
msgid "Reset Wii Remote pairings"
msgstr "Zresetuj sparowania Wiilotów"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:152
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
msgid "Reset all saved Wii Remote pairings"
msgstr "Zresetuj wszystkie zapisane sparowania Wiilotów"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:260
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258
msgid "Restart Required"
msgstr "Wymagane ponowne uruchomienie"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:247
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:435
msgid "Restore instruction"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
msgid "Results"
msgstr "Wyniki"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:435
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:801
msgid "Retry"
msgstr "Ponów"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:365
msgid "Revision"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:233
msgid "Revision:"
msgstr "Rewizja:"
#: Source/Core/DolphinQt2/AboutDialog.cpp:30
msgid "Revision: "
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
#, c-format
msgid "Revision: %s"
msgstr "Rewizja: %s"
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:139
#: Source/Core/DolphinWX/MainMenuBar.cpp:417
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
msgid "Right"
msgstr "Prawo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:109
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:39
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:80
msgid "Right Stick"
msgstr "Gałka prawa"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:69
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:149
msgid "Right Table"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:295
msgid "Right stick"
msgstr "Prawa gałka"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:324
msgid "Room ID"
msgstr "ID pokoju"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203
msgid "Room ID:"
msgstr "ID pokoju:"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:237
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:299
msgid ""
"Rounds 2D vertices to whole pixels. Fixes graphical problems in some games "
"at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:78
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:41
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuGeneral.cpp:58
msgid "Rumble"
msgstr "Wibracje"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
msgid "Run"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:238
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:429
msgid "Run &To Here"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:51
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112
msgid "Russia"
msgstr "Rosja"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:100
msgid "SD Card"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:83
msgid "SD Card Image (*.raw);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:188
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:83
msgid "SD Card Path:"
msgstr "Ścieżka karty SD:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "SD card"
msgstr "Karta SD"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:115
msgid "SP1:"
msgstr ""
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:59
#: Source/Core/DolphinWX/TASInputDlg.cpp:424
msgid "START"
msgstr "START"
#: Source/Core/DolphinQt2/MenuBar.cpp:319
#: Source/Core/DolphinWX/MainMenuBar.cpp:135
msgid "Sa&ve State"
msgstr "Z&apisz stan"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:66
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:739
msgid "Safe"
msgstr "Bezpieczny"
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyStates.cpp:22
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:81
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:110
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:88
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:55
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:33
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1236
msgid "Save"
msgstr "Zapisz"
#: Source/Core/DolphinQt2/MenuBar.cpp:872
#: Source/Core/DolphinWX/MainMenuBar.cpp:479
msgid "Save Code"
msgstr "Zapisz kod"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:272
#: Source/Core/DolphinQt2/GameList/GameList.cpp:274
#: Source/Core/DolphinQt2/MenuBar.cpp:976
msgid "Save Export"
msgstr ""
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:196
msgid "Save FIFO log"
msgstr "Zapisz log FIFO"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:231
msgid "Save File to"
msgstr "Zapisz plik do"
#: Source/Core/DolphinWX/MemcardManager.cpp:529
msgid "Save GCI as..."
msgstr "Zapisz GCI jako..."
#: Source/Core/DolphinQt2/MenuBar.cpp:962
#: Source/Core/DolphinQt2/MenuBar.cpp:964
msgid "Save Import"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:152
#: Source/Core/DolphinWX/MainMenuBar.cpp:107
msgid "Save Oldest State"
msgstr "Zapisz najstarszy stan"
#: Source/Core/DolphinWX/MainMenuBar.cpp:421
msgid "Save Perspectives"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:155
#: Source/Core/Core/HotkeyManager.cpp:259
msgid "Save State"
msgstr "Zapisz stan"
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Save State Slot 1"
msgstr "Zapisz stan Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Save State Slot 10"
msgstr "Zapisz stan Slot 10"
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Save State Slot 2"
msgstr "Zapisz stan Slot 2"
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Save State Slot 3"
msgstr "Zapisz stan Slot 3"
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Save State Slot 4"
msgstr "Zapisz stan Slot 4"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Save State Slot 5"
msgstr "Zapisz stan Slot 5"
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Save State Slot 6"
msgstr "Zapisz stan Slot 6"
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Save State Slot 7"
msgstr "Zapisz stan Slot 7"
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Save State Slot 8"
msgstr "Zapisz stan Slot 8"
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Save State Slot 9"
msgstr "Zapisz stan Slot 9"
#: Source/Core/DolphinQt2/MenuBar.cpp:320
msgid "Save State to File"
msgstr "Zapisz stan do pliku"
#: Source/Core/DolphinQt2/MenuBar.cpp:322
msgid "Save State to Oldest Slot"
msgstr "Zapisz stan w najstarszym slocie"
#: Source/Core/DolphinQt2/MenuBar.cpp:321
#: Source/Core/DolphinWX/MainMenuBar.cpp:106
msgid "Save State to Selected Slot"
msgstr "Zapisz stan we wybranym slocie"
#: Source/Core/DolphinQt2/MenuBar.cpp:323
msgid "Save State to Slot"
msgstr "Zapisz stan w slocie"
#: Source/Core/DolphinWX/MainMenuBar.cpp:105
msgid "Save State..."
msgstr "Zapisz stan..."
#: Source/Core/DolphinQt2/MenuBar.cpp:869
#: Source/Core/DolphinWX/MainMenuBar.cpp:474
msgid "Save Symbol Map &As..."
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:320
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124
msgid "Save and Load State"
msgstr "Zapisz i wczytaj stan"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:138
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:358
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:364
msgid "Save as..."
msgstr "Zapisz jako..."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1231
msgid "Save compressed GCM/ISO"
msgstr "Zapisz spakowany GCM/ISO"
#: Source/Core/DolphinWX/MainMenuBar.cpp:422
msgid "Save currently-toggled perspectives"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1222
msgid "Save decompressed GCM/ISO"
msgstr "Zapisz wypakowany GCM/ISO"
#: Source/Core/DolphinQt2/MenuBar.cpp:1205
msgid "Save map file"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297
msgid "Save map file as"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358
msgid "Save signature as"
msgstr "Zapisz sygnaturę jako"
#: Source/Core/DolphinQt2/MenuBar.cpp:1236
msgid "Save signature file"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:480
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:475
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:465
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Save to Selected Slot"
msgstr "Zapisz we wybranym slocie"
#: Source/Core/DolphinQt2/MenuBar.cpp:361
msgid "Save to Slot %1 - %2"
msgstr "Zapisz w slocie %1 - %2"
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:138
msgid "Save..."
msgstr "Zapisz..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:427
msgid "Saved Perspectives"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:333
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:124
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:91
msgid "Saved to /Wii/sd.raw (default size is 128mb)."
msgstr "Zapisano do /Wii/sd.raw (domyślny rozmiar to 128mb)."
#: Source/Core/Core/Movie.cpp:943
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Stan zapisu filmu %s jest uszkodzony, nagrywanie zatrzymane..."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:73
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:600
msgid "Scaled EFB Copy"
msgstr "Skalowana kopia EFB"
#: Source/Core/DolphinWX/GameListCtrl.cpp:626
msgid "Scanning..."
msgstr "Przeszukuję..."
#: Source/Core/DolphinQt2/ToolBar.cpp:106
#: Source/Core/DolphinWX/MainToolBar.cpp:174
msgid "ScrShot"
msgstr "Zrzut ekranu"
#: Source/Core/VideoCommon/ImageWrite.cpp:54
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
"Zrzut ekranu nie powiódł się: Nie można otworzyć pliku \"%s\" (błąd %d)"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:95
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:78
#: Source/Core/DolphinQt2/MenuBar.cpp:460
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Search"
msgstr "Szukaj"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117
msgid "Search (clear to use previous value)"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:92
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:86
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:81
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113
msgid "Search Address"
msgstr "Szukaj adresu"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:76
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263
msgid "Search Current Object"
msgstr "Przeszukaj aktualny obiekt"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:130
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
msgid "Search Subfolders"
msgstr "Przeszukuj podfoldery"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226
msgid "Search for Hex Value:"
msgstr "Znajdź wartość hex:"
#: Source/Core/DolphinQt2/MenuBar.cpp:759
msgid "Search for an Instruction"
msgstr ""
#: Source/Core/DolphinQt2/SearchBar.cpp:26
msgid "Search games..."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1266
msgid "Search instruction"
msgstr ""
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:52
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
msgid "Select"
msgstr "Wybierz"
#: Source/Core/DolphinWX/MainMenuBar.cpp:359
msgid "Select Columns"
msgstr "Wybierz kolumny"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:71
msgid "Select Dump Path"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:266
#: Source/Core/DolphinQt2/MenuBar.cpp:970
msgid "Select Export Directory"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr "Wybierz grę"
#: Source/Core/DolphinQt2/MenuBar.cpp:362
msgid "Select Slot %1 - %2"
msgstr "Wybierz slot %1 - %2"
#: Source/Core/DolphinWX/MainMenuBar.cpp:573
#, c-format
msgid "Select Slot %u - %s"
msgstr "Wybierz slot %u - %s"
#: Source/Core/Core/HotkeyManager.cpp:260
msgid "Select State"
msgstr "Wybierz stan"
#: Source/Core/DolphinQt2/MenuBar.cpp:336
#: Source/Core/DolphinWX/MainMenuBar.cpp:136
msgid "Select State Slot"
msgstr "Wybierz slot stanu"
#: Source/Core/Core/HotkeyManager.cpp:130
msgid "Select State Slot 1"
msgstr "Wybierz slot stanu 1"
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Select State Slot 10"
msgstr "Wybierz slot stanu 10"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Select State Slot 2"
msgstr "Wybierz slot stanu 2"
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Select State Slot 3"
msgstr "Wybierz slot stanu 3"
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Select State Slot 4"
msgstr "Wybierz slot stanu 4"
#: Source/Core/Core/HotkeyManager.cpp:134
msgid "Select State Slot 5"
msgstr "Wybierz slot stanu 5"
#: Source/Core/Core/HotkeyManager.cpp:135
msgid "Select State Slot 6"
msgstr "Wybierz slot stanu 6"
#: Source/Core/Core/HotkeyManager.cpp:136
msgid "Select State Slot 7"
msgstr "Wybierz slot stanu 7"
#: Source/Core/Core/HotkeyManager.cpp:137
msgid "Select State Slot 8"
msgstr "Wybierz slot stanu 8"
#: Source/Core/Core/HotkeyManager.cpp:138
msgid "Select State Slot 9"
msgstr "Wybierz slot stanu 9"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:60
msgid "Select Wii NAND Root"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1302
msgid "Select a BootMii NAND backup to import"
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:143
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:37
msgid "Select a Directory"
msgstr "Wybierz ścieżkę"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:149
#: Source/Core/DolphinQt2/MainWindow.cpp:520
#: Source/Core/DolphinQt2/MainWindow.cpp:916
#: Source/Core/DolphinQt2/MainWindow.cpp:923
msgid "Select a File"
msgstr "Wybierz plik"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:47
msgid "Select a Game"
msgstr "Wybierz grę"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:82
msgid "Select a SD Card Image"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1252
msgid "Select a Wii WAD file to install"
msgstr "Wybierz plik Wii WAD do zainstalowania"
#: Source/Core/DolphinQt2/NetPlay/GameListDialog.cpp:17
msgid "Select a game"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "Select a save file to import"
msgstr "Wybierz plik zapisu do importowania"
#: Source/Core/DolphinQt2/MenuBar.cpp:929
msgid "Select a title to install to NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:328
msgid "Select floating windows"
msgstr "Select floating windows"
#: Source/Core/DolphinQt2/MainWindow.cpp:1252
#: Source/Core/DolphinQt2/MainWindow.cpp:1323
#: Source/Core/DolphinWX/FrameTools.cpp:502
#: Source/Core/DolphinWX/FrameTools.cpp:997
msgid "Select the Recording File"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Select the file to load"
msgstr "Wybierz plik do wczytania"
#: Source/Core/DolphinQt2/MainWindow.cpp:1230
#: Source/Core/DolphinWX/FrameTools.cpp:1314
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr ""
#: Source/Core/DolphinQt2/MainWindow.cpp:1203
#: Source/Core/DolphinQt2/MenuBar.cpp:954
#: Source/Core/DolphinWX/FrameTools.cpp:1213
msgid "Select the save file"
msgstr "Wybierz plik do zapisu"
#: Source/Core/DolphinWX/FrameTools.cpp:1551
msgid "Select the state to load"
msgstr "Wybierz stan do wczytania"
#: Source/Core/DolphinWX/FrameTools.cpp:1563
msgid "Select the state to save"
msgstr "Wybierz stan do zapisu"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:259
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Wybierz jakie proporcje obrazu mają być użyte podczas renderowania:\n"
"Auto: Użyj natywnych proporcji obrazu\n"
"Wymuś 16:9: Naśladuj TV analogowy z szerokoekranowymi proporcjami obrazu.\n"
"Wymuś 4:3: Naśladuj standardowy TV analogowy 4:3.\n"
"Rozciągnij do okna: Rozciągnij obraz do wielkości okna.\n"
"\n"
"W razie wątpliwości, wybierz Auto."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:308
msgid "Select where you want to save the compressed image"
msgstr "Wybierz miejsce gdzie chcesz zapisać skompresowany obraz"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:307
msgid "Select where you want to save the decompressed image"
msgstr "Wybierz miejsce gdzie chcesz zapisać zdekompresowany obraz"
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:122
#: Source/Core/DolphinWX/LogWindow.cpp:69
msgid "Selected Font"
msgstr "Wybierz czcionkę"
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:217
#: Source/Core/InputCommon/InputConfig.cpp:63
msgid "Selected controller profile does not exist"
msgstr "Wybrany profil kontrolera nie istnieje"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:247
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Wybiera jaki adapter sprzętowy ma być używany.\n"
"\n"
"W razie wątpliwości, użyj pierwszego."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
"Wybiera rozdzielczość ekranu używaną w trybie pełnoekranowym.\n"
"To powinno być zawsze większe lub równe w stosunku do rozdzielczości "
"wewnętrznej. Uszczerbek na wydajności jest nieistotny.\n"
"\n"
"W razie wątpliwości, wybierz auto."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:268
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when your monitor supports 3D display resolutions.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:242
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Wybiera, który API graficzny ma być użyty wewnętrznie.\n"
"Silnik renderujący oprogramowania jest bardzo powolny i przydatny tylko do "
"debugowania, więc o ile nie masz powodu, by go użyć, będziesz chciał tutaj "
"wybrać OpenGL.\n"
"\n"
"W razie wątpliwości, wybierz OpenGL."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:235
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:151
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:92
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Wybiera, który API graficzny ma być użyty wewnętrznie.\n"
"Silnik renderujący oprogramowania jest bardzo powolny i przydatny tylko do "
"debugowania, więc będziesz chciał wybrać Direct3D lub OpenGL. Różne gry i "
"różne GPU będą zachowywać się inaczej na każdym z silników, więc dla "
"najlepszych doświadczeń z emulacji jest zalecane spróbowanie obu i wybranie "
"tego, który sprawia mniej kłopotów.\n"
"\n"
"W razie wątpliwości, wybierz OpenGL."
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:148
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171
msgid "Send"
msgstr "Wyślij"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:162
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132
msgid "Sensor Bar Position:"
msgstr "Pozycja Sensor Baru:"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:94
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:948
msgid "Server rejected traversal attempt"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:84
msgid "Set &Value"
msgstr ""
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:59 Source/Core/DolphinQt2/ToolBar.cpp:99
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Set PC"
msgstr "Ustaw PC"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120
msgid "Set Value"
msgstr "Ustaw wartość"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:179
#: Source/Core/DolphinWX/GameListCtrl.cpp:866
msgid "Set as &default ISO"
msgstr "Ustaw jako domyślne ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
#, c-format
msgid "Set as default Memory Card %c"
msgstr "Ustaw jako domyślną kartę pamięci %c"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:254
msgid "Set memory card file for Slot A"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:254
msgid "Set memory card file for Slot B"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:235
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:427
msgid "Set symbol &end address"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:233
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:426
msgid "Set symbol &size"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:429
msgid "Set symbol end address"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:407
msgid "Set symbol size (%1):"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Set the current instruction"
msgstr "Ustaw obecną instrukcję"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62
msgid "Sets the GameCube system language."
msgstr "Ustawia język systemu GameCube."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:120
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Ustawia dla Wii tryb wyświetlacza na 60Hz (480i) zamiast 50Hz (576i) dla "
"gier PAL.\n"
"Może nie działać z niektórymi grami."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:123
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:90
msgid "Sets the Wii system language."
msgstr "Ustawia język systemu Wii."
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:84
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:64
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
msgstr ""
"Ustawia opóźnienie (w ms). Wyższe wartości mogą zmniejszyć zacinanie "
"dźwięku. Tylko dla niektórych sterowników."
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:28
msgid "Settings"
msgstr "Ustawienia"
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:275
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMem: Nie można utworzyć pliku setting.txt"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:104
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:496
msgid "Shader Compilation"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:98
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:27
msgid "Shake"
msgstr "Wstrząs"
#: Source/Core/DolphinWX/TASInputDlg.cpp:303
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
msgid "Shoulder Buttons"
msgstr "Przyciski tylnie"
#: Source/Core/DolphinQt2/MenuBar.cpp:369
#: Source/Core/DolphinWX/MainMenuBar.cpp:329
msgid "Show &Log"
msgstr "Pokaż &log"
#: Source/Core/DolphinWX/MainMenuBar.cpp:326
msgid "Show &Status Bar"
msgstr "Pokaż pasek &stanu"
#: Source/Core/DolphinQt2/MenuBar.cpp:382
#: Source/Core/DolphinWX/MainMenuBar.cpp:324
msgid "Show &Toolbar"
msgstr "Pokaż pasek &narzędzi"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:162
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:91
msgid "Show Active Title in Window Title"
msgstr "Pokazuj aktywny tytuł w tytule okna"
#: Source/Core/DolphinQt2/MenuBar.cpp:622
#: Source/Core/DolphinWX/MainMenuBar.cpp:282
msgid "Show Australia"
msgstr "Pokaż Australię"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:144
msgid "Show Debugging UI"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:355
msgid "Show Drives"
msgstr "Pokaż napędy"
#: Source/Core/DolphinQt2/MenuBar.cpp:597
#: Source/Core/DolphinWX/MainMenuBar.cpp:271
msgid "Show ELF/DOL"
msgstr "Pokaż ELF/DOL"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:83
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:423
msgid "Show FPS"
msgstr "Pokazuj kl./s"
#: Source/Core/DolphinQt2/MenuBar.cpp:689
#: Source/Core/DolphinWX/MainMenuBar.cpp:157
msgid "Show Frame Counter"
msgstr "Pokazuj licznik klatek"
#: Source/Core/DolphinQt2/MenuBar.cpp:623
#: Source/Core/DolphinWX/MainMenuBar.cpp:284
msgid "Show France"
msgstr "Pokaż Francję"
#: Source/Core/DolphinQt2/MenuBar.cpp:595
#: Source/Core/DolphinWX/MainMenuBar.cpp:267
msgid "Show GameCube"
msgstr "Pokaż GameCube'a"
#: Source/Core/DolphinQt2/MenuBar.cpp:624
#: Source/Core/DolphinWX/MainMenuBar.cpp:286
msgid "Show Germany"
msgstr "Pokaż Niemcy"
#: Source/Core/DolphinQt2/MenuBar.cpp:695
#: Source/Core/DolphinWX/MainMenuBar.cpp:160
msgid "Show Input Display"
msgstr "Pokaż wejścia ekranu"
#: Source/Core/DolphinQt2/MenuBar.cpp:625
#: Source/Core/DolphinWX/MainMenuBar.cpp:288
msgid "Show Italy"
msgstr "Pokaż Włochy"
#: Source/Core/DolphinQt2/MenuBar.cpp:619
#: Source/Core/DolphinWX/MainMenuBar.cpp:275
msgid "Show JAP"
msgstr "Pokaż Japonię"
#: Source/Core/DolphinQt2/MenuBar.cpp:626
#: Source/Core/DolphinWX/MainMenuBar.cpp:290
msgid "Show Korea"
msgstr "Pokaż Koreę"
#: Source/Core/DolphinQt2/MenuBar.cpp:683
#: Source/Core/DolphinWX/MainMenuBar.cpp:155
msgid "Show Lag Counter"
msgstr "Pokaż licznik lagów"
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:111
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:288
msgid "Show Language:"
msgstr "Pokaż język:"
#: Source/Core/DolphinQt2/MenuBar.cpp:375
#: Source/Core/DolphinWX/MainMenuBar.cpp:330
msgid "Show Log &Configuration"
msgstr "Pokaż &konfigurację logu"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:89
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:434
msgid "Show NetPlay Messages"
msgstr "Pokazuj wiadomości NetPlay"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:425
msgid "Show NetPlay Ping"
msgstr "Pokazuj ping NetPlay"
#: Source/Core/DolphinQt2/MenuBar.cpp:627
#: Source/Core/DolphinWX/MainMenuBar.cpp:292
msgid "Show Netherlands"
msgstr "Pokaż Holandię"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:161
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
msgid "Show On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:620
#: Source/Core/DolphinWX/MainMenuBar.cpp:277
msgid "Show PAL"
msgstr "Pokaż PAL"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt2/ToolBar.cpp:98
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Show PC"
msgstr "Pokaż PC"
#: Source/Core/DolphinQt2/MenuBar.cpp:600
#: Source/Core/DolphinWX/MainMenuBar.cpp:352
msgid "Show Platforms"
msgstr "Pokaż platformy"
#: Source/Core/DolphinQt2/MenuBar.cpp:635
#: Source/Core/DolphinWX/MainMenuBar.cpp:353
msgid "Show Regions"
msgstr "Pokaż regiony"
#: Source/Core/DolphinQt2/MenuBar.cpp:628
#: Source/Core/DolphinWX/MainMenuBar.cpp:294
msgid "Show Russia"
msgstr "Pokaż Rosję"
#: Source/Core/DolphinQt2/MenuBar.cpp:629
#: Source/Core/DolphinWX/MainMenuBar.cpp:296
msgid "Show Spain"
msgstr "Pokaż Hiszpanię"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:48
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:55
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:833
msgid "Show Statistics"
msgstr "Pokazuj statystyki"
#: Source/Core/DolphinQt2/MenuBar.cpp:701
#: Source/Core/DolphinWX/MainMenuBar.cpp:162
msgid "Show System Clock"
msgstr "Pokaż zegar systemowy"
#: Source/Core/DolphinQt2/MenuBar.cpp:630
#: Source/Core/DolphinWX/MainMenuBar.cpp:298
msgid "Show Taiwan"
msgstr "Pokaż Tajwan"
#: Source/Core/DolphinQt2/MenuBar.cpp:621
#: Source/Core/DolphinWX/MainMenuBar.cpp:279
msgid "Show USA"
msgstr "Pokaż USA"
#: Source/Core/DolphinQt2/MenuBar.cpp:632
#: Source/Core/DolphinWX/MainMenuBar.cpp:302
msgid "Show Unknown"
msgstr "Pokaż nieznane"
#: Source/Core/DolphinQt2/MenuBar.cpp:596
#: Source/Core/DolphinWX/MainMenuBar.cpp:269
msgid "Show WAD"
msgstr "Pokaż WAD"
#: Source/Core/DolphinQt2/MenuBar.cpp:594
#: Source/Core/DolphinWX/MainMenuBar.cpp:265
msgid "Show Wii"
msgstr "Pokaż Wii"
#: Source/Core/DolphinQt2/MenuBar.cpp:631
#: Source/Core/DolphinWX/MainMenuBar.cpp:300
msgid "Show World"
msgstr "Pokaż świat"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid "Show a confirmation box before stopping a game."
msgstr "Pokaż okno potwierdzenia przed zatrzymaniem gry."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
"Pokaż okno wiadomości, gdy wystąpił potencjalnie poważny błąd.\n"
"Wyłączenie tego może ominąć denerwujące i niekrytyczne wiadomości, lecz może "
"spowodować, że poważne zawieszenia nie będą miały żadnego wyjaśnienia."
#: Source/Core/DolphinWX/MemcardManager.cpp:834
msgid "Show first block"
msgstr "Pokaż pierwszy blok"
#: Source/Core/DolphinWX/MemcardManager.cpp:833
msgid "Show save blocks"
msgstr "Pokaż bloki zapisu"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
msgid "Show save comment"
msgstr "Pokaż komentarz zapisu"
#: Source/Core/DolphinWX/MemcardManager.cpp:832
msgid "Show save icon"
msgstr "Pokaż ikonę zapisu"
#: Source/Core/DolphinWX/MemcardManager.cpp:830
msgid "Show save title"
msgstr "Pokaż tytuł zapisu"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
msgid "Show the active title name in the emulation window title."
msgstr "Pokaż aktywny tytuł na górnej belce okna emulacji."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:267
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:212
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Pokazuj liczbę renderowanych klatek na sekundę jako miarę szybkości "
"emulacji.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:270
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:215
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Pokazuj maksymalny ping graczy, podczas grania na NetPlay.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:147
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:158
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Pokazuj różne statystyki renderowania.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:639
msgid "Side-by-Side"
msgstr "Obok siebie"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:331
msgid "Sideways Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:328
msgid "Sideways Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:313
msgid "Sideways Wii Remote"
msgstr "Wiilot trzymany poziomo"
#: Source/Core/DolphinQt2/MenuBar.cpp:860
msgid "Signature Database"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:130
msgid "Signed Integer"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:98
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:116
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:77
msgid "Simplified Chinese"
msgstr "Chiński uproszczony"
#: Source/Core/DolphinQt2/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
msgid "Simulate DK Bongos"
msgstr "Symuluj Bongosy DK"
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:142
#: Source/Core/DolphinWX/GameListCtrl.cpp:430
msgid "Size"
msgstr "Rozmiar"
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:116
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:70
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:56 Source/Core/DolphinQt2/ToolBar.cpp:97
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Skip"
msgstr "Pomiń"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272
msgid "Skip DCBZ clearing"
msgstr "Pomiń oczyszczanie DCBZ"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:43
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:697
msgid "Skip EFB Access from CPU"
msgstr "Pomiń dostęp EFB z CPU"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:61
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Skip Main Menu"
msgstr "Pomiń menu główne"
#: Source/Core/DolphinWX/MainToolBar.cpp:197
msgid "Skips the next instruction completely"
msgstr "Zupełnie pomija następną instrukcję"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:95
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:115
msgid "Slider Bar"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:264
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Nieco przyspiesza kopie EFB do RAM-u poświęcając dokładność emulacji.\n"
"Jeśli doświadczasz jakichś problemów, spróbuj zwiększyć dokładność buforu "
"tekstur lub wyłącz tę opcję.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinWX/MainMenuBar.cpp:567
#: Source/Core/DolphinWX/MainMenuBar.cpp:570
#, c-format
msgid "Slot %u - %s"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:77
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:109
msgid "Slot A:"
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:77
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:112
msgid "Slot B:"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:92
#: Source/Core/DolphinQt2/Config/Graphics/GraphicsWindow.cpp:119
msgid "Software Renderer"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:190
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:971
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Renderowanie programowe jest znacznie wolniejsze niż użycie pozostałych "
"silników.\n"
"Jest ono tylko użyteczne do celów debugowania.\n"
"Czy na pewno chcesz włączyć renderowanie programowe? W razie wątpliwości, "
"wybierz 'Nie'."
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:211
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:54
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114
msgid "Spain"
msgstr "Hiszpania"
#: Source/Core/DiscIO/Enums.cpp:89
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:113
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:68
msgid "Spanish"
msgstr "Hiszpański"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320
msgid "Speaker Pan"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:174
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141
msgid "Speaker Volume:"
msgstr "Poziom głośnika:"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:174
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games. Generally speaking, the lower the internal "
"resolution is, the better your performance will be.\n"
"\n"
"If unsure, select Native."
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:96
msgid "Speed Limit:"
msgstr "Limit szybkości:"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:67
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:286
msgid "Speed up Disc Transfer Rate"
msgstr "Przyspiesz szybkość transmisji dysku"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"Rozdziela wątki CPU i GPU tak, aby mogły one działać na oddzielnych "
"rdzeniach.\n"
"Dostarcza znaczną poprawę szybkości na większości współczesnych komputerów "
"PC, choć może powodować sporadyczne zawieszenia/błędy."
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:159
msgid "Stable (once a year)"
msgstr ""
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:90
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Standard Controller"
msgstr "Standardowy kontroler"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:83
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:138
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinQt2/MenuBar.cpp:230
#: Source/Core/DolphinWX/MainMenuBar.cpp:236
msgid "Start &NetPlay..."
msgstr "Uruchom &NetPlay..."
#: Source/Core/DolphinQt2/MenuBar.cpp:655
#: Source/Core/DolphinWX/MainMenuBar.cpp:146
msgid "Start Re&cording Input"
msgstr "&Rozpocznij nagrywanie wejścia"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Start Recording"
msgstr "Rozpocznij nagrywanie"
#: Source/Core/DolphinWX/MainMenuBar.cpp:191
msgid "Start the game directly instead of booting to pause"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:527
msgid "Started game"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Statistics"
msgstr "Statystyki"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Steering Wheel"
msgstr "Kierownica"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/DolphinQt2/ToolBar.cpp:94
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
#: Source/Core/DolphinWX/MainToolBar.cpp:187
msgid "Step"
msgstr "Krok"
#: Source/Core/DolphinWX/MainMenuBar.cpp:435
msgid "Step &Into"
msgstr "&Wkrocz do"
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
msgid "Step &Over"
msgstr "&Przekrocz nad"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Step Into"
msgstr "Wkrocz do"
#: Source/Core/DolphinWX/MainMenuBar.cpp:437
msgid "Step O&ut"
msgstr "W&yjdź"
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:55 Source/Core/DolphinQt2/ToolBar.cpp:96
#: Source/Core/DolphinWX/MainToolBar.cpp:194
msgid "Step Out"
msgstr ""
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:54 Source/Core/DolphinQt2/ToolBar.cpp:95
#: Source/Core/DolphinWX/MainToolBar.cpp:190
msgid "Step Over"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:187
msgid "Step into the next instruction"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:195
msgid "Step out of the current function"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:466
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:416
msgid "Step out successful!"
msgstr "Wyjście udane!"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:464
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:414
msgid "Step out timed out!"
msgstr "Wyjście przekroczyło czas oczekiwania!"
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:392
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:341
msgid "Step over in progress..."
msgstr "Przekraczanie w toku..."
#: Source/Core/DolphinWX/MainToolBar.cpp:191
msgid "Step over the next instruction"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:377
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:326
msgid "Step successful!"
msgstr "Krok wykonany!"
#: Source/Core/Core/HotkeyManager.cpp:249
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyDebugging.cpp:23
msgid "Stepping"
msgstr "Kroki"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:116
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:636
msgid "Stereoscopic 3D Mode:"
msgstr "Tryb 3D stereoskopii:"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:94
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:105
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:359
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:673
msgid "Stereoscopy"
msgstr "Stereoskopia"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:58
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:41
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:73
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:63
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:88
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:113
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:136
msgid "Stick"
msgstr "Gałka"
#: Source/Core/Core/HotkeyManager.cpp:29
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:140
#: Source/Core/DolphinQt2/ToolBar.cpp:104
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414
#: Source/Core/DolphinWX/MainToolBar.cpp:172
msgid "Stop"
msgstr "Zatrzymaj"
#: Source/Core/DolphinWX/FrameTools.cpp:1770
msgid "Stop Playing Input"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:658
#: Source/Core/DolphinWX/FrameTools.cpp:1755
#: Source/Core/DolphinWX/FrameTools.cpp:1772
#: Source/Core/DolphinWX/MainMenuBar.cpp:148
msgid "Stop Playing/Recording Input"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1768
msgid "Stop Recording Input"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:537
msgid "Stopped game"
msgstr "Zatrzymana gra"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:46
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:707
msgid "Store EFB Copies to Texture Only"
msgstr "Przechowuj wyłącznie kopie EFB do tekstury"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:82
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:775
msgid "Store XFB Copies to Texture Only"
msgstr "Przechowuj wyłącznie kopie XFB do tekstury"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:202
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Przechowuje kopie EFB wyłącznie na GPU, pomijając pamięć systemu. Powoduje "
"graficzne usterki w małej ilości gier.\n"
"\n"
"Włączone = Kopie EFB do tekstury\n"
"Wyłączone = Kopie EFB do RAM-u (i tekstury)\n"
"\n"
"W razie wątpliwości, pozostaw zaznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:212
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:191
msgid ""
"Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games that need to readback from "
"memory.\n"
"\n"
"Enabled = XFB Copies to Texture\n"
"Disabled = XFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Przechowuje kopie XFB wyłącznie na GPU, pomijając pamięć systemu. Powoduje "
"graficzne usterki w małej ilości gier, które muszą odczytywać z pamięci.\n"
"\n"
"Włączone = Kopie XFB do tekstury\n"
"Wyłączone = Kopie XFB do RAM-u (i tekstury)\n"
"\n"
"W razie wątpliwości, pozostaw zaznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:56
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:399
msgid "Stretch to Window"
msgstr "Rozciągnij do okna"
#. i18n: Data type used in computing
#: Source/Core/DolphinQt2/CheatsManager.cpp:292
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:127
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:90
msgid "String"
msgstr "Łańcuch"
#: Source/Core/DolphinQt2/CheatsManager.cpp:523
#: Source/Core/DolphinQt2/CheatsManager.cpp:577
msgid "String Match"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:75
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:120
msgid "Strum"
msgstr "Struny"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:183
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:304
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:329
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:305
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:396
#: Source/Core/DolphinQt2/MenuBar.cpp:1047
msgid "Success"
msgstr "Powodzenie"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:339
msgid "Success!"
msgstr "Powodzenie!"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:339
msgid "Successfully compressed image."
msgstr "Kompresja obrazu zakończona pomyślnie."
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:181
msgid "Successfully deleted '%1'."
msgstr "Pomyślnie usunięto '%1'."
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:396
msgid "Successfully deleted files."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:272
msgid "Successfully exported save files"
msgstr "Pliki zapisów zostały pomyślnie wyeksportowane"
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:304
msgid "Successfully exported the %1 save files."
msgstr ""
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:303
msgid "Successfully exported the save file."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1048
msgid "Successfully extracted certificates from NAND"
msgstr "Certyfikaty z NAND zostały pomyślnie wyodrębnione"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:304
msgid "Successfully extracted file."
msgstr "Plik został pomyślnie wyodrębniony."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:183
msgid "Successfully extracted system data."
msgstr "Dane systemowe zostały pomyślnie wyodrębnione."
#: Source/Core/DolphinQt2/MenuBar.cpp:962
msgid "Successfully imported save files."
msgstr ""
#: Source/Core/DolphinQt2/GameList/GameList.cpp:356
#: Source/Core/DolphinQt2/MenuBar.cpp:941
msgid "Successfully installed this title to the NAND."
msgstr "Ten tytuł został pomyślnie zainstalowany do NAND."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:378
msgid "Successfully removed this title from the NAND."
msgstr "Usunięcie tego tytułu z NAND zakończono pomyślnie."
#: Source/Core/DolphinQt2/AboutDialog.cpp:53
#: Source/Core/DolphinWX/AboutDolphin.cpp:42
msgid "Support"
msgstr "Wsparcie"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:114
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:669
msgid "Swap Eyes"
msgstr "Zamień oczy"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:329
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:281
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Zamienia lewe i prawo oko. Zazwyczaj przydatne, jeśli chcesz wyświetlać w "
"trybie obok siebie zezując.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:44
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:92
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:33
msgid "Swing"
msgstr "Zamach"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinQt2/Debugger/JITWidget.cpp:80
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:178
msgid "Symbol"
msgstr "Symbol"
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:430
msgid "Symbol (%1) end address:"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeViewWidget.cpp:371
msgid "Symbol name:"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/CodeWidget.cpp:104
#: Source/Core/DolphinQt2/MenuBar.cpp:854
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:105
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr "Symbole"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:148
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
msgid "Sync"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:547
msgid "Sync Wii Remotes"
msgstr "Zsynchronizuj Wiiloty"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:151
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281
msgid "Sync real Wii Remotes and pair them"
msgstr "Zsynchronizuj prawdziwe Wiiloty i je sparuj"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:66
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281
msgid "Synchronize GPU thread"
msgstr "Synchronizuj wątek GPU"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Synchronizuje wątki GPU i CPU, aby zapobiec losowemu zawieszaniu w trybie "
"dwóch rdzeni. (włączone = kompatybilne, wyłączone = szybkie)"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:79
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:460
msgid "Synchronous"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:461
msgid "Synchronous (Ubershaders)"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348
msgid "Syntax error"
msgstr ""
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:71
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:107
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106
msgid "System Language:"
msgstr "Język systemu:"
#: Source/Core/DolphinWX/FrameTools.cpp:1490
msgid "System Update"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:673
#: Source/Core/DolphinWX/MainMenuBar.cpp:151
#: Source/Core/DolphinWX/TASInputDlg.h:30
msgid "TAS Input"
msgstr "Wejście TAS"
#: Source/Core/DolphinWX/FrameTools.cpp:395
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr "Wejście TAS - kontroler GameCube %d"
#: Source/Core/DolphinWX/FrameTools.cpp:403
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr "Wejście TAS - Wiilot %d"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:304
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112
msgid "TAS Tools"
msgstr "Narzędzia TAS"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
msgid "TLUT Cmd"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:430
msgid "Tab Split"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:57
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:122
msgid "Taiwan"
msgstr "Tajwan"
#: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt2/MenuBar.cpp:291
#: Source/Core/DolphinWX/MainMenuBar.cpp:132
msgid "Take Screenshot"
msgstr "Zrób zrzut ekranu"
#: Source/Core/DolphinWX/MainToolBar.cpp:174
msgid "Take screenshot"
msgstr "Zrób zrzut ekranu"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:58
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
msgid "Test"
msgstr "Testuj"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
msgid "Texture"
msgstr "Tekstura"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:54
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:719
msgid "Texture Cache"
msgstr "Bufor tekstur"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
msgid "Texture Cmd"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:50
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:835
msgid "Texture Format Overlay"
msgstr "Nakładka formatu tekstur"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128
msgid "Textures"
msgstr "Tekstury"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:207
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:202
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"\"Bezpieczne\" ustawienie eliminuje prawdopodobieństwo GPU gubiącej "
"aktualizacje tekstur z RAM-u.\n"
"Mniejsze dokładności powodują, że tekst gry wygląda na zniekształcony w "
"niektórych grach.\n"
"\n"
"W razie wątpliwości, użyj wartości po prawej stronie."
#: Source/Core/DolphinQt2/MenuBar.cpp:1039
#: Source/Core/DolphinWX/FrameTools.cpp:1382
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:1034
#: Source/Core/DolphinWX/FrameTools.cpp:1378
msgid "The NAND has been repaired."
msgstr "NAND został naprawiony."
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50
#, c-format
msgid "The address %s is invalid."
msgstr "Adres %s jest nieprawidłowy."
#: Source/Core/Core/ActionReplay.cpp:218
msgid "The address is invalid"
msgstr "Ten adres jest niewłaściwy"
#: Source/Core/DolphinWX/MemcardManager.cpp:504
msgid "The checksum was successfully fixed."
msgstr "Suma kontrolna została pomyślnie naprawiona."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:159
msgid "The chosen directory is already in the list."
msgstr "Wybrany folder jest już na liście."
#: Source/Core/Core/Movie.cpp:361
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDThread.cpp:337
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:117
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:108
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:471
msgid "The disc that was about to be inserted couldn't be found."
msgstr "Dysk, który miał być włożony nie mógł zostać odnaleziony."
#: Source/Core/DolphinQt2/MenuBar.cpp:990
#: Source/Core/DolphinWX/FrameTools.cpp:1333
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:34
#: Source/Core/DolphinWX/FrameTools.cpp:1415
msgid "The emulated Wii console has been updated."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:39
#: Source/Core/DolphinWX/FrameTools.cpp:1420
msgid "The emulated Wii console is already up-to-date."
msgstr ""
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:141
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150
msgid "The entered PID is invalid."
msgstr "Wprowadzony PID jest nieprawidłowy."
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:130
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144
msgid "The entered VID is invalid."
msgstr "Wprowadzony VID jest nieprawidłowy."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1151
#: Source/Core/DolphinWX/GameListCtrl.cpp:1176
#: Source/Core/DolphinWX/GameListCtrl.cpp:1241
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Plik %s już istnieje.\n"
"Zastąpić?"
#: Source/Core/AudioCommon/WaveFile.cpp:56
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Plik %s nie mógł zostać otworzony do zapisu. Sprawdź czy nie jest on "
"otworzony już przez inny program."
#: Source/Core/AudioCommon/WaveFile.cpp:48
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Plik %s jest już otwarty, nagłówek pliku nie zostanie zapisany."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:72
#: Source/Core/DolphinWX/FrameTools.cpp:1452
msgid "The game disc does not contain any usable update information."
msgstr "Dysk gry nie zawiera żadnych użytecznych informacji."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:65
#: Source/Core/DolphinWX/FrameTools.cpp:1445
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:121
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "The hashes do not match!"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/MD5Dialog.cpp:115
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "The hashes match!"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:561
msgid "The name cannot be empty"
msgstr "Nazwa nie może zostać pusta"
#: Source/Core/DolphinWX/FrameAui.cpp:554
msgid "The name cannot contain the character ','"
msgstr "Nazwa nie może zawierać znaku ','"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:158
msgid "The profile '%1' does not exist"
msgstr "Profil '%1' nie istnieje."
#: Source/Core/Core/Movie.cpp:220
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:214
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:278
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Wynikowy odszyfrowany kod AR nie zawiera żadnych linii."
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:205
msgid "The same file can't be used in both slots."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:435
msgid "The save you are trying to copy has an invalid file size."
msgstr ""
#: Source/Core/Core/PowerPC/JitInterface.cpp:67
#, c-format
msgid ""
"The selected CPU emulation core (%d) is not available. Please select a "
"different CPU emulation core in the settings."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:342
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"Wybrany język nie jest wspierany przez Twój system. Ustawienia domyślne."
#: Source/Core/Core/NetPlayClient.cpp:212
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Wersje NetPlay serwera i klienta są niekompatybilne!"
#: Source/Core/Core/NetPlayClient.cpp:209
msgid "The server is full!"
msgstr "Serwer pełny!"
#: Source/Core/Core/NetPlayClient.cpp:215
msgid "The server responded: the game is currently running!"
msgstr "Odpowiedź serwera: gra aktualnie uruchomiona!"
#: Source/Core/Core/NetPlayClient.cpp:218
msgid "The server sent an unknown error message!"
msgstr "Serwer odesłał nieznany błąd!"
#: Source/Core/Core/Boot/Boot.cpp:70
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Wskazany plik \"%s\" nie istnieje."
#: Source/Core/DolphinWX/Main.cpp:193
msgid "The title ID is invalid."
msgstr "ID tyłutu jest nieprawidłowe."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:60
#: Source/Core/DolphinWX/FrameTools.cpp:1440
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:221
msgid "The value is invalid"
msgstr "Ta wartość jest nieprawidłowa"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:141
msgid "Theme:"
msgstr "Motyw:"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:150
#, c-format
msgid ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
msgstr ""
#: Source/Core/Core/State.cpp:700
msgid "There is nothing to undo!"
msgstr "Nie ma nic do cofnięcia!"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:126
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Te ustawienia przewyższaja źródłowe ustawienia programu.\n"
"Nieokreślone ustawienia odczytywane są ze źródłowych."
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:186
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:153
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159
msgid "This USB device is already whitelisted."
msgstr "To urządzenie USB jest już na białej liście."
#: Source/Core/Core/WiiUtils.cpp:74
msgid "This WAD has not been signed by Nintendo. Continue to import?"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:901
msgid "This WAD is not bootable."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:896
msgid "This WAD is not valid."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:856
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Ten symulator action replay nie obsługuje kodów, które modyfikują Action "
"Replay sam w sobie."
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:167
#: Source/Core/DolphinQt2/GameList/GameList.cpp:409
msgid "This cannot be undone!"
msgstr "To nie może być cofnięte!"
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:180
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:254
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ta funkcja pozwala ci zmieniać kamerę gry.\n"
"Poruszaj myszką, podczas gdy przytrzymujesz prawy przycisk myszy, aby "
"przesuwać, a podczas trzymania środkowego przycisku, aby poruszać.\n"
"Przytrzymaj SHIFT i naciśnij jeden z klawiszy WASD, aby poruszać kamerą o "
"pewien stopień dystansu (SHIFT+2, aby poruszać szybciej, a SHIFT+1, aby "
"poruszać wolniej). Naciśnij SHIFT+R, aby zresetować kamerę, a SHIFT+F, aby "
"zresetować szybkość.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DiscIO/NANDImporter.cpp:62
msgid "This file does not look like a BootMii NAND backup."
msgstr ""
#: Source/Core/VideoCommon/VideoBackendBase.cpp:168
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:371
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
#: Source/Core/DolphinQt2/Settings/AdvancedPane.cpp:91
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:62
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
"To ustawienie pozwala ci ustawić własny zegar czasu rzeczywistego (real time "
"clock - RTC) odrębny od aktualnego czasu twojego systemu.\n"
"\n"
"Jeśli masz wątpliwości, pozostaw wyłączone."
#: Source/Core/DolphinQt2/AboutDialog.cpp:43
msgid "This software should not be used to play games you do not legally own."
msgstr ""
"To oprogramowanie nie powinno być używane do grania w tytuły, których nie "
"posiadasz."
#: Source/Core/Core/ConfigManager.cpp:918
msgid "This title cannot be booted."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"Ten tytuł może być niekompatybilny z emulacją DSP HLE. Wypróbuj LLE jeśli "
"jest to homebrew.\n"
"\n"
"DSPHLE: Nieznany kod identyfikujący (CRC = %08x) - wymuszenie AX."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"Ten tytuł może być niekompatybilny z emulacją DSP HLE. Wypróbuj LLE jeśli "
"jest to homebrew.\n"
"\n"
"Nieznany kod identyfikujący (CRC = %08x) - wymuszenie AXWii."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:111
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:327
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
"Ta wartość jest dodana do wartości konwergencji ustawionej w konfiguracji "
"graficznej."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:109
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:317
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
"Ta wartość zwielokrotnia się z głębią ustawioną w konfiguracji graficznej."
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25
msgid "Threshold"
msgstr "Próg nacisku"
#: Source/Core/UICommon/UICommon.cpp:422
msgid "TiB"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:47
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:90
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.cpp:31
msgid "Tilt"
msgstr "Przechylenie"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:503
#: Source/Core/DolphinQt2/GameList/GameListModel.cpp:130
#: Source/Core/DolphinQt2/GCMemcardManager.cpp:156
#: Source/Core/DolphinQt2/MenuBar.cpp:566
#: Source/Core/DolphinWX/GameListCtrl.cpp:424
#: Source/Core/DolphinWX/MainMenuBar.cpp:310
#: Source/Core/DolphinWX/MemcardManager.cpp:627
msgid "Title"
msgstr "Tytuł"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:184
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96
msgid "To"
msgstr "Do"
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:56
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:87
#: Source/Core/DolphinQt2/FIFO/FIFOPlayerWindow.cpp:102
msgid "To:"
msgstr "Do:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:438
msgid "Toggle &Breakpoint"
msgstr "Przełącz &punkt przerwania"
#: Source/Core/DolphinQt2/MenuBar.cpp:288
#: Source/Core/DolphinWX/MainMenuBar.cpp:129
msgid "Toggle &Fullscreen"
msgstr "Przełącz pełny &ekran"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321
msgid "Toggle &memory"
msgstr "Przełącz &pamięć"
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Toggle 3D Anaglyph"
msgstr "Przełącz 3D Anaglif"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Toggle 3D Side-by-Side"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Toggle 3D Top-Bottom"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:100
msgid "Toggle 3D Vision"
msgstr "Przełącz 3D Vision"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:61
#: Source/Core/DolphinWX/LogConfigWindow.cpp:60
msgid "Toggle All Log Types"
msgstr "Przełącz wszystkie typy logów"
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Toggle Aspect Ratio"
msgstr "Przełącz proporcje obrazu"
#: Source/Core/Core/HotkeyManager.cpp:61
#: Source/Core/DolphinQt2/Debugger/MemoryViewWidget.cpp:347
msgid "Toggle Breakpoint"
msgstr "Przełącz punkt przerwania"
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Toggle Crop"
msgstr "Przełącz przycinanie"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Toggle Custom Textures"
msgstr "Przełącz własne tekstury"
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Toggle EFB Copies"
msgstr "Przełącz kopie EFB"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Toggle Fog"
msgstr "Przełącz mgłę"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Toggle Fullscreen"
msgstr "Przełącz pełny ekran"
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Toggle Pause"
msgstr "Przełącz wstrzymanie"
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Toggle Texture Dumping"
msgstr "Przełącz zrzucanie tekstur"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Toggle XFB Copies"
msgstr "Przełącz kopie XFB"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Toggle XFB Immediate Mode"
msgstr "Przełącz tryb natychmiastowy XFB"
#: Source/Core/DolphinWX/MainMenuBar.cpp:424
msgid "Toggle editing of perspectives"
msgstr "Przełącz edytowanie perspektyw"
#: Source/Core/DolphinWX/MainToolBar.cpp:173
msgid "Toggle fullscreen"
msgstr "Przełącz pełny ekran"
#: Source/Core/DolphinQt2/CheatsManager.cpp:478
msgid "Too many matches to display (%1)"
msgstr ""
#: Source/Core/DolphinQt2/ToolBar.cpp:27
msgid "Toolbar"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:164
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66
#: Source/Core/DolphinWX/MainMenuBar.cpp:414
msgid "Top"
msgstr "Góra"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:110
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:639
msgid "Top-and-Bottom"
msgstr "Góra-i-dół"
#: Source/Core/DiscIO/Enums.cpp:101
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:117
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:80
msgid "Traditional Chinese"
msgstr "Chiński tradycyjny"
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:567
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:571
msgid "Traversal Error"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:133
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96
msgid "Traversal Server"
msgstr "Serwer przejściowy"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35
#, c-format
msgid "Traversal Server: %s"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:945
msgid "Traversal server timed out connecting to the host"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:112
#: Source/Core/DolphinQt2/Config/Mapping/GCPadEmu.cpp:40
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:46
#: Source/Core/DolphinQt2/TAS/GCTASInputWindow.cpp:33
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:136
msgid "Triggers"
msgstr "Spusty"
#: Source/Core/DolphinWX/MainMenuBar.cpp:473
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:462
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:393
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr ""
"Wyłącz wszystkie funkcje JIT-u, ale wciąż używaj rdzenia JIT-u z Jit.cpp"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:133
msgid "Turntable"
msgstr "DJ Gramofon"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112
msgid "Turntable Configuration"
msgstr "Konfiguracja gramofonu"
#: Source/Core/DolphinQt2/CheatsManager.cpp:303
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:91
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:141
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
msgid "Type"
msgstr "Typ"
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:115
msgid "U&16"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:116
msgid "U&32"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:114
msgid "U&8"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
#, c-format
msgid "UNKNOWN_%02X"
msgstr "Nieznany_%X"
#: Source/Core/DiscIO/Enums.cpp:30
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinQt2/Settings/GameCubePane.cpp:96
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42
msgid "USB Gecko"
msgstr "USB Gecko"
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:129
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:140
msgid "USB Whitelist Error"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:280
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:307
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low. Recommended for low-end hardware.\n"
"\n"
"If unsure, select this mode."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:284
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:311
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of high GPU performance requirements. Only recommended for high-end "
"systems."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:287
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering. In "
"the best case it eliminates shader compilation stuttering while having "
"minimal performance impact, but results depend on video driver behavior."
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:245
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"Nie można utworzyć patcha z podanych wartości.\n"
"Wejście nie zostało zmienione."
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:169
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinQt2/Config/CheatCodeEditor.cpp:255
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:273
#, c-format
msgid "Unable to write to file %s"
msgstr "Nie można było zapisać do pliku %s"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:313
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr "Nieskompresowane obrazy gier GC/Wii (*.iso *.gcm)"
#: Source/Core/Core/HotkeyManager.cpp:153
#: Source/Core/DolphinQt2/MenuBar.cpp:307
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
msgid "Undo Load State"
msgstr "Cofnij wczytywanie stanu"
#: Source/Core/Core/HotkeyManager.cpp:154
#: Source/Core/DolphinQt2/MenuBar.cpp:324
#: Source/Core/DolphinWX/MainMenuBar.cpp:108
msgid "Undo Save State"
msgstr "Cofnij zapisywanie stanu"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:291
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Nieoczekiwane wywołanie 0x80? Przerywanie..."
#: Source/Core/DolphinQt2/GameList/GameList.cpp:207
#: Source/Core/DolphinWX/GameListCtrl.cpp:898
msgid "Uninstall from the NAND"
msgstr "Odinstaluj z NAND"
#: Source/Core/DolphinQt2/GameList/GameList.cpp:366
#: Source/Core/DolphinWX/FrameTools.cpp:1276
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
#: Source/Core/DolphinQt2/MenuBar.cpp:259
#: Source/Core/DolphinWX/MainMenuBar.cpp:250
msgid "United States"
msgstr "Stany Zjednoczone"
#: Source/Core/Core/State.cpp:450 Source/Core/DiscIO/Enums.cpp:63
#: Source/Core/DiscIO/Enums.cpp:107
#: Source/Core/DolphinQt2/Config/InfoWidget.cpp:41
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:87
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:127
msgid "Unknown"
msgstr "Nieznany"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1053
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Nieznane polecenie DVD %08x - poważny błąd"
#: Source/Core/Core/NetPlayClient.cpp:954
#, c-format
msgid "Unknown error %x"
msgstr "Nieznany błąd %x"
#: Source/Core/DolphinWX/MemcardManager.cpp:422
#: Source/Core/DolphinWX/MemcardManager.cpp:465
msgid "Unknown memory card error"
msgstr "Nieznany błąd karty pamięci"
#: Source/Core/Core/NetPlayClient.cpp:564
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Nieznana wiadomość o ID: %d"
#: Source/Core/Core/NetPlayServer.cpp:727
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Nieznana wiadomość o ID: %d od gracza: %d Gracz wylatuje!"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:133
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
msgid "Unlimited"
msgstr "Nieograniczona szybkość"
#: Source/Core/DiscIO/CompressedBlob.cpp:381
msgid "Unpacking"
msgstr "Rozpakowywanie"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:131
msgid "Unsigned Integer"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:76
#: Source/Core/DolphinWX/TASInputDlg.cpp:118
#: Source/Core/DolphinWX/TASInputDlg.cpp:274
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Up"
msgstr "Góra"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:212
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:250
#: Source/Core/DolphinQt2/MenuBar.cpp:507
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
msgid "Update"
msgstr "Aktualizuj"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99
msgid "Update Screen"
msgstr ""
#: Source/Core/DolphinQt2/Updater.cpp:63
msgid "Update after closing Dolphin"
msgstr ""
#: Source/Core/DolphinQt2/Updater.cpp:46
msgid "Update available"
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:59
#: Source/Core/DolphinWX/FrameTools.cpp:1442
msgid "Update cancelled"
msgstr "Aktualizacja anulowana"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:33
#: Source/Core/DolphinQt2/WiiUpdate.cpp:38
#: Source/Core/DolphinWX/FrameTools.cpp:1415
#: Source/Core/DolphinWX/FrameTools.cpp:1420
msgid "Update completed"
msgstr "Aktualizacja zakończona"
#: Source/Core/DolphinQt2/WiiUpdate.cpp:43
#: Source/Core/DolphinQt2/WiiUpdate.cpp:48
#: Source/Core/DolphinQt2/WiiUpdate.cpp:53
#: Source/Core/DolphinQt2/WiiUpdate.cpp:64
#: Source/Core/DolphinQt2/WiiUpdate.cpp:71
#: Source/Core/DolphinWX/FrameTools.cpp:1427
#: Source/Core/DolphinWX/FrameTools.cpp:1432
#: Source/Core/DolphinWX/FrameTools.cpp:1437
#: Source/Core/DolphinWX/FrameTools.cpp:1448
#: Source/Core/DolphinWX/FrameTools.cpp:1453
msgid "Update failed"
msgstr "Aktualizacja nie powiodła się"
#: Source/Core/DolphinWX/MainMenuBar.cpp:253
msgid "Update the Wii system software to the latest version from Nintendo."
msgstr "Aktualizowanie oprogramowania Wii do najnowszej wersji od Nintendo."
#: Source/Core/DolphinQt2/WiiUpdate.cpp:94
#: Source/Core/DolphinWX/FrameTools.cpp:1461
msgid "Updating"
msgstr "Aktualizowanie"
#: Source/Core/DolphinWX/FrameTools.cpp:1470
#, c-format
msgid ""
"Updating title %016<PRIx64>...\n"
"This can take a while."
msgstr ""
#: Source/Core/DolphinQt2/WiiUpdate.cpp:120
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:332
msgid "Upright Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329
msgid "Upright Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316
msgid "Upright Wii Remote"
msgstr "Wiilot trzymany pionowo"
#: Source/Core/DolphinQt2/Settings/GeneralPane.cpp:167
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:113
msgid "Usage Statistics Reporting Settings"
msgstr "Ustawienia raportowania statystyk użytkowania"
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Usage statistics reporting"
msgstr "Raportowanie statystyk użytkowania"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
"Raportowanie statystyk użytkowania wykorzystuje unikalny identyfikator aby "
"rozróżnić użytkowników. Ten przycisk generuje dla tego komputera nowy, "
"przypadkowy identyfikator, który nie jest związany z poprzednim."
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:142
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:93
msgid "Use Built-In Database of Game Names"
msgstr "Użyj wbudowanej bazy danych nazw gier"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:143
msgid "Use Custom User Style"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:60
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:413
msgid "Use Fullscreen"
msgstr "Użyj pełnego ekranu"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
msgid "Use Hex"
msgstr "Użyj HEX"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:99
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Użyj trybu PAL60 (EuRGB60)"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:160
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
msgid "Use Panic Handlers"
msgstr "Użyj Panic Handlers"
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:230
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:157
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Używaj mniej dokładnego algorytmu do obliczania wartości głębi.\n"
"Powoduje błędy w kilku grach, lecz może dać przyzwoite przyspieszenie "
"zależnie od gry i/lub twojego GPU.\n"
"\n"
"W razie wątpliwości, pozostaw zaznaczone."
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:113
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr "Użyj jednego buforu głębi dla obu oczu. Wymagane dla niektórych gier."
#: Source/Core/DolphinWX/MainMenuBar.cpp:452
msgid "Use generic zz_ names for functions."
msgstr ""
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:96
msgid "User Interface"
msgstr "Interfejs użytkownika"
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:125
msgid "User Style:"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/AdvancedWidget.cpp:60
#: Source/Core/DolphinQt2/Config/Graphics/SoftwareRendererWidget.cpp:59
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:887
msgid "Utility"
msgstr "Narzędzia"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:59
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:411
msgid "V-Sync"
msgstr "Synchronizacja pionowa"
#: Source/Core/DolphinQt2/CheatsManager.cpp:473
#: Source/Core/DolphinQt2/CheatsManager.cpp:474
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:87
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
msgid "Value"
msgstr "Wartość"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73
msgid "Value (double)"
msgstr "Wartość (double)"
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
msgid "Value (float)"
msgstr "Wartość (float)"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:413
msgid "Value Too Large"
msgstr "Zbyt duża wartość"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:114
#: Source/Core/DolphinWX/PatchAddEdit.cpp:81
msgid "Value:"
msgstr "Wartość:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
msgid "Value: "
msgstr "Wartość:"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:43
#: Source/Core/DolphinWX/LogConfigWindow.cpp:48
msgid "Verbosity"
msgstr "Szczegółowość"
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:315
msgid "Verifying integrity of partition..."
msgstr "Sprawdzanie integralności partycji..."
#: Source/Core/DolphinQt2/Config/FilesystemWidget.cpp:317
msgid "Verifying partition"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
msgid "Vertex Cmd"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131
msgid "Vertex Description"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132
msgid "Vertex Matrices"
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/HacksWidget.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:801
msgid "Vertex Rounding"
msgstr "Zaokrąglanie wierzchołków"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Vertex Shader"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127
msgid "Vertex Shader Constants"
msgstr ""
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:122
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:510
msgid "View &code"
msgstr "Wyświetl &kod"
#: Source/Core/DolphinQt2/Debugger/RegisterWidget.cpp:121
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:509
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:272
msgid "View &memory"
msgstr "Wyświetl &pamięć"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:329
msgid "View As:"
msgstr "Wyświetl jako:"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:56
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:239
msgid "View Default Config"
msgstr ""
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:527
msgid "View as double"
msgstr "Wyświetl jako liczba zmiennoprzecinkowa o podwójnej precyzji"
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:521
msgid "View as float"
msgstr "Wyświetl jako liczba zmiennoprzecinkowa"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:517
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:525
msgid "View as hexadecimal"
msgstr "Wyświetl jako liczba szesnastkowa"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:518
msgid "View as signed integer"
msgstr "Wyświetl jako liczba całkowita ze znakiem"
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:519
msgid "View as unsigned integer"
msgstr "Wyświetl jako liczba całkowita bez znaku"
#: Source/Core/Core/HotkeyManager.cpp:245
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyGeneral.cpp:26
#: Source/Core/DolphinQt2/Settings/AudioPane.cpp:56
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:75
msgid "Volume"
msgstr "Głośność"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Volume Down"
msgstr "Zmniejsz głośność"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Toggle Mute"
msgstr "Przełącz całkowite wyciszenie"
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Volume Up"
msgstr "Zwiększ głośność"
#: Source/Core/DolphinQt2/MenuBar.cpp:930
msgid "WAD files (*.wad)"
msgstr "Pliki WAD (*.wad)"
#: Source/Core/Core/WiiUtils.cpp:107
msgid "WAD installation failed: Could not finalise title import."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:97
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:81
#, c-format
msgid "WAD installation failed: Could not initialise title import (error %d)."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:54
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr ""
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:264
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Czekaj na odchylenia pionowe, by zapobiec rozdarciu.\n"
"Obniża wydajność, jeśli szybkość emulacji wynosi mniej niż 100%.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:296
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:323
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates. Otherwise, if unsure, leave "
"this unchecked."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinQt2/MenuBar.cpp:1163
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:270
#: Source/Core/DolphinWX/GameListCtrl.cpp:1022
#: Source/Core/DolphinWX/GameListCtrl.cpp:1331
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:355
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:974
msgid "Warning"
msgstr "Ostrzeżenie"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:514
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:584
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memory card\n"
"Continue?"
msgstr ""
"Ostrzeżenie: To zastąpi każde istniejące zapisy, które są w folderze:\n"
"%s\n"
"i mają tę samą nazwę co plik na twojej karcie pamięci\n"
"Kontynuować?"
#: Source/Core/Core/Movie.cpp:991
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Movie.cpp:966
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:1017
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:1034
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt2/Debugger/WatchWidget.cpp:29
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:20
msgid "Watch"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - plik nie jest otwarty."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:90
#: Source/Core/DolphinQt2/Config/Mapping/WiimoteEmuExtension.cpp:124
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt2/Config/Graphics/GeneralWidget.cpp:277
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:224
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Gdy grasz na NetPlay, pokazuj wiadomości czatu, zmiany buforu i ostrzeżenia "
"o desynchronizacji.\n"
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:140
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:155
msgid "Whitelisted USB Passthrough Devices"
msgstr "Zezwolone urządzenia przejściowe USB"
#: Source/Core/DolphinQt2/Config/Graphics/EnhancementsWidget.cpp:78
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:609
msgid "Widescreen Hack"
msgstr "Hak szerokiego ekranu"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35
msgid "Width"
msgstr "Szerokość"
#: Source/Core/Core/HotkeyManager.cpp:252
#: Source/Core/DolphinQt2/Config/Mapping/HotkeyWii.cpp:21
#: Source/Core/DolphinQt2/Config/SettingsWindow.cpp:45
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:350
msgid "Wii Console"
msgstr "Konsola Wii"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:153
msgid "Wii Menu"
msgstr "Menu Wii"
#: Source/Core/DolphinQt2/Settings/PathPane.cpp:171
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77
msgid "Wii NAND Root:"
msgstr "Źródło Wii NAND:"
#: Source/Core/Core/HW/Wiimote.cpp:30
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63
msgid "Wii Remote"
msgstr "Wiilot"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:179
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:294
#: Source/Core/DolphinQt2/NetPlay/PadMappingDialog.cpp:35
msgid "Wii Remote %1"
msgstr "Wii Pilot %1"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332
#, c-format
msgid "Wii Remote %i"
msgstr "Wiilot %i"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:181
msgid "Wii Remote Buttons"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:88
msgid "Wii Remote Orientation"
msgstr ""
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:160
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85
msgid "Wii Remote Rumble"
msgstr "Wibracje Wii Pilota"
#: Source/Core/DolphinQt2/Settings/WiiPane.cpp:156
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:164
msgid "Wii Remote Settings"
msgstr "Ustawienia Wii Pilota"
#: Source/Core/DolphinQt2/Config/ControllersWindow.cpp:144
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
msgid "Wii Remotes"
msgstr "Wiiloty"
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:285
msgid "Wii TAS Input %1 - Classic Controller"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:299
msgid "Wii TAS Input %1 - Wii Remote"
msgstr ""
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:271
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr "Konfiguracja adaptera kontrolerów GameCube dla Wii U Port %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1253
msgid "Wii WAD files (*.wad)"
msgstr "Pliki WAD Wii (*.wad)"
#: Source/Core/DolphinQt2/Config/Mapping/MappingWindow.cpp:317
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119
msgid "Wii and Wii Remote"
msgstr "Wii i Wiilot"
#: Source/Core/DolphinWX/FrameTools.cpp:1214
msgid "Wii save files (*.bin)"
msgstr "Pliki zapisów Wii (*.bin)"
#: Source/Core/DolphinQt2/MenuBar.cpp:955
msgid "Wii save files (*.bin);;All Files (*)"
msgstr "Pliki zapisu Wii (*.bin);Wszystkie pliki (*)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170
msgid "WiiTools Signature MEGA File (*.mega)"
msgstr ""
#: Source/Core/DiscIO/WiiWad.cpp:32
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: nie moża odczytać z pliku"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38
msgid "With an Address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40
msgid "Within a Range"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogWidget.cpp:118
#: Source/Core/DolphinWX/LogWindow.cpp:89
msgid "Word Wrap"
msgstr "Zawijanie wierszy"
#: Source/Core/DolphinWX/FrameTools.cpp:1262
#: Source/Core/DolphinWX/FrameTools.cpp:1309
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
#: Source/Core/DolphinWX/GameListCtrl.cpp:1249
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:318
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:335
msgid "Working..."
msgstr "Pracuję..."
#: Source/Core/DiscIO/Enums.cpp:60
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:124
msgid "World"
msgstr "Świat"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:60
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:45
msgid "Write"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt2/Debugger/MemoryWidget.cpp:142
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199
msgid "Write only"
msgstr ""
#: Source/Core/DolphinQt2/NetPlay/NetPlayDialog.cpp:85
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259
msgid "Write save/SD data"
msgstr "Zapisz dane zapisu/SD"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:55
#: Source/Core/DolphinWX/LogConfigWindow.cpp:55
msgid "Write to Console"
msgstr "Zapisz do konsoli"
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:54
#: Source/Core/DolphinWX/LogConfigWindow.cpp:53
msgid "Write to File"
msgstr "Zapisz do pliku"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:65
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
msgid "Write to Log"
msgstr ""
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt2/Debugger/NewBreakpointDialog.cpp:69
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:54
msgid "Write to Log and Break"
msgstr ""
#: Source/Core/DolphinQt2/Config/LogConfigWidget.cpp:56
#: Source/Core/DolphinWX/LogConfigWindow.cpp:57
msgid "Write to Window"
msgstr "Wpisz do okna"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:281
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:98
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:119
#: Source/Core/DolphinWX/TASInputDlg.cpp:521
msgid "X"
msgstr "X"
#: Source/Core/DolphinQt2/FIFO/FIFOAnalyzer.cpp:492
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789
msgid "XF register "
msgstr "Rejestr XF"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
msgid "XFB Cmd"
msgstr ""
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:102
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:123
#: Source/Core/DolphinWX/TASInputDlg.cpp:523
msgid "Y"
msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49
msgid "Yellow"
msgstr "Żółty"
#: Source/Core/DolphinQt2/MenuBar.cpp:508
msgid "You are running the latest version available on this update track"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:86
msgid "You can't close panes that have pages in them."
msgstr "Nie możesz zamknąć paneli jeśli są w nich strony."
#: Source/Core/Core/IOS/ES/ES.cpp:222
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
#: Source/Core/DolphinQt2/Config/NewPatchDialog.cpp:194
msgid "You have to enter a name."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
msgstr "Musisz wybrać grę!"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
msgid "You must enter a name."
msgstr "Musisz wprowadzić nazwę."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:421
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr ""
"Musisz wprowadzić poprawną wartość dziesiętną, szestnastkową lub ósemkową."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:240
msgid "You must enter a valid hexadecimal value."
msgstr "Musisz wprowadzić poprawną liczbę szesnastkową."
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886
msgid "You must enter a valid profile name."
msgstr "Musisz wprowadzić poprawną nazwę profilu."
#: Source/Core/DolphinQt2/Settings/InterfacePane.cpp:261
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:257
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Musisz ponownie uruchomić program Dolphin, aby zastosować zmianę."
#: Source/Core/DolphinQt2/NetPlay/NetPlaySetupDialog.cpp:238
msgid "You must select a game to host!"
msgstr "Musisz wybrać grę do hostowania!"
#: Source/Core/Core/DSP/DSPCore.cpp:80
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"Twoje romy DSP mają niewłaściwe sumy kontrolne.\n"
"Czy chcesz przerwać i naprawić problem?\n"
"Jeśli wybierzesz \"Nie\", dźwięk może być zniekształcony."
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:56
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:285
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:106
#: Source/Core/DolphinQt2/TAS/WiiTASInputWindow.cpp:127
#: Source/Core/DolphinWX/TASInputDlg.cpp:525
msgid "Z"
msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:889
msgid "Zero 3 code not supported"
msgstr "Kod 3 zero niewspierany"
#: Source/Core/Core/ActionReplay.cpp:909
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705
msgid "[ waiting ]"
msgstr "[ czekam ]"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:298
msgid "auto"
msgstr "automatyczna"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300
msgid "fake-completion"
msgstr "fałszywe-ukończenie"
#: Source/Core/DolphinQt2/Config/GameConfigWidget.cpp:71
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299
msgid "none"
msgstr "żadna"
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:157
#: Source/Core/DolphinQt2/Debugger/BreakpointWidget.cpp:182
msgid "on"
msgstr ""
#: Source/Core/DolphinQt2/Settings/USBDeviceAddToWhitelistDialog.cpp:79
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43
msgid "or select a device"
msgstr "lub wybierz urządzenie"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:648
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute zwrócił -1 przy uruchamianiu programu!"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:176
msgid "x86 Size"
msgstr "Rozmiar x86"
#: Source/Core/DolphinQt2/Config/Mapping/IOWindow.cpp:54
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756
msgid "| OR"
msgstr "| OR"
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt2/AboutDialog.cpp:65
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"© 2003-2015+ Dolphin Team. „GameCube” oraz „Wii” są zastrzeżonymi znakami "
"towarowymi Nintendo. Dolphin nie jest powiązany z Nintendo w jakikolwiek "
"sposób."