Logo
Explore Help
Sign In
piwalker/dolphin
1
0
Fork 0
You've already forked dolphin
mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-07-28 00:30:08 -06:00
Code Issues Packages Projects Releases Wiki Activity
Files
22aa9128ee81f2340a0ca44b47b75047ce2cdcc6
dolphin/Source
History
nakeee 22aa9128ee DSPLLE enabled int on reset
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3622 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-30 10:33:08 +00:00
..
Core
DSPLLE enabled int on reset
2009-06-30 10:33:08 +00:00
Dolphin.xcodeproj
…
DSPSpy
Waiting for someone to run it:)
2009-06-29 20:31:41 +00:00
DSPTool
DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm
2009-06-28 16:23:40 +00:00
Plugins
DSPHLE: zelda ucode: add some comments, a little crash safety hack
2009-06-30 06:33:17 +00:00
PluginSpecs
Move to new Virtual XFB system which correctly handles games which store multiple XFB's in memory. More OpenGL cleanup.
2009-06-29 07:30:48 +00:00
TestSuite
TestSuite: fix bug in first fpu test (must use stfd to get value of FPSCR, stfs corrupts the value trying to convert to single precision)
2009-06-13 20:20:48 +00:00
UnitTests
New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
2009-06-21 08:39:21 +00:00
Dolphin.sln
revert accidental change to OpenGL's Config.cpp
2009-06-28 16:47:14 +00:00
DolphinProj.xcconfig
…
DolphinTarget.xcconfig
…
MusicMod.sln
MusicMod: Added DSP HLE option to turn off streaming music for use together with the MusicMod
2009-06-20 12:19:53 +00:00
Powered by Gitea Version: 1.24.0 Page: 1184ms Template: 19ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API