dolphin/Source/Core/AudioCommon/CMakeLists.txt
Shawn Hoffman af2405eefd Remove dsound audio backend.
There isn't any reason to use dsound over xaudio.
2014-08-23 11:19:19 -07:00

43 lines
891 B
CMake

set(SRCS AudioCommon.cpp
DPL2Decoder.cpp
Mixer.cpp
WaveFile.cpp
NullSoundStream.cpp)
set(LIBS "")
if(ANDROID)
set(SRCS ${SRCS} OpenSLESStream.cpp)
set(LIBS ${LIBS} OpenSLES)
endif(ANDROID)
if(ALSA_FOUND)
set(SRCS ${SRCS} AlsaSoundStream.cpp)
set(LIBS ${LIBS} ${ALSA_LIBRARIES})
endif(ALSA_FOUND)
if(AO_FOUND)
set(SRCS ${SRCS} AOSoundStream.cpp)
set(LIBS ${LIBS} ${AO_LIBRARIES})
endif(AO_FOUND)
if(OPENAL_FOUND)
set(SRCS ${SRCS} OpenALStream.cpp aldlist.cpp)
set(LIBS ${LIBS} ${OPENAL_LIBRARY} SoundTouch )
endif(OPENAL_FOUND)
if(PULSEAUDIO_FOUND)
set(SRCS ${SRCS} PulseAudioStream.cpp)
set(LIBS ${LIBS} ${PULSEAUDIO_LIBRARIES})
endif(PULSEAUDIO_FOUND)
if(WIN32)
set(SRCS ${SRCS} XAudio2Stream.cpp)
endif(WIN32)
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(SRCS ${SRCS} CoreAudioSoundStream.cpp)
endif()
add_dolphin_library(audiocommon "${SRCS}" "${LIBS}")