mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
320 lines
6.9 KiB
C++
320 lines
6.9 KiB
C++
// Copyright (C) 2003 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#include <functional>
|
|
|
|
#include "Common.h"
|
|
#include "Thread.h"
|
|
|
|
#include "PulseAudioStream.h"
|
|
|
|
#define BUFFER_SIZE 4096
|
|
#define BUFFER_SIZE_BYTES (BUFFER_SIZE * 4)
|
|
|
|
PulseAudio::PulseAudio(CMixer *mixer)
|
|
: SoundStream(mixer), thread_running(false), mainloop(NULL)
|
|
, context(NULL), stream(NULL), iVolume(100)
|
|
{
|
|
mix_buffer = new u8[BUFFER_SIZE_BYTES];
|
|
}
|
|
|
|
PulseAudio::~PulseAudio()
|
|
{
|
|
delete [] mix_buffer;
|
|
}
|
|
|
|
bool PulseAudio::Start()
|
|
{
|
|
thread_running = true;
|
|
thread = std::thread(std::mem_fun(&PulseAudio::SoundLoop), this);
|
|
return true;
|
|
}
|
|
|
|
void PulseAudio::Stop()
|
|
{
|
|
thread_running = false;
|
|
thread.join();
|
|
}
|
|
|
|
void PulseAudio::Update()
|
|
{
|
|
// don't need to do anything here.
|
|
}
|
|
|
|
// Called on audio thread.
|
|
void PulseAudio::SoundLoop()
|
|
{
|
|
Common::SetCurrentThreadName("Audio thread - pulse");
|
|
|
|
thread_running = PulseInit();
|
|
|
|
while (thread_running)
|
|
{
|
|
int frames_to_deliver = 512;
|
|
m_mixer->Mix((short *)mix_buffer, frames_to_deliver);
|
|
if (!Write(mix_buffer, frames_to_deliver * 4))
|
|
ERROR_LOG(AUDIO, "PulseAudio failure writing data");
|
|
}
|
|
PulseShutdown();
|
|
}
|
|
|
|
bool PulseAudio::PulseInit()
|
|
{
|
|
// The Sample format to use
|
|
const pa_sample_spec ss =
|
|
{
|
|
PA_SAMPLE_S16LE,
|
|
m_mixer->GetSampleRate(),
|
|
2
|
|
};
|
|
|
|
mainloop = pa_threaded_mainloop_new();
|
|
|
|
context = pa_context_new(pa_threaded_mainloop_get_api(mainloop), "dolphin-emu");
|
|
pa_context_set_state_callback(context, ContextStateCB, this);
|
|
|
|
if (pa_context_connect(context, NULL, PA_CONTEXT_NOFLAGS, NULL) < 0)
|
|
{
|
|
ERROR_LOG(AUDIO, "PulseAudio failed to connect context: %s",
|
|
pa_strerror(pa_context_errno(context)));
|
|
return false;
|
|
}
|
|
|
|
pa_threaded_mainloop_lock(mainloop);
|
|
pa_threaded_mainloop_start(mainloop);
|
|
|
|
for (;;)
|
|
{
|
|
pa_context_state_t state;
|
|
|
|
state = pa_context_get_state(context);
|
|
|
|
if (state == PA_CONTEXT_READY)
|
|
break;
|
|
|
|
if (!PA_CONTEXT_IS_GOOD(state))
|
|
{
|
|
ERROR_LOG(AUDIO, "PulseAudio context state failure: %s",
|
|
pa_strerror(pa_context_errno(context)));
|
|
pa_threaded_mainloop_unlock(mainloop);
|
|
return false;
|
|
}
|
|
|
|
// Wait until the context is ready
|
|
pa_threaded_mainloop_wait(mainloop);
|
|
}
|
|
|
|
if (!(stream = pa_stream_new(context, "emulator", &ss, NULL)))
|
|
{
|
|
ERROR_LOG(AUDIO, "PulseAudio failed to create playback stream: %s",
|
|
pa_strerror(pa_context_errno(context)));
|
|
pa_threaded_mainloop_unlock(mainloop);
|
|
return false;
|
|
}
|
|
|
|
// Set callbacks for the playback stream
|
|
pa_stream_set_state_callback(stream, StreamStateCB, this);
|
|
pa_stream_set_write_callback(stream, StreamWriteCB, this);
|
|
|
|
if (pa_stream_connect_playback(stream, NULL, NULL, PA_STREAM_NOFLAGS, NULL, NULL) < 0)
|
|
{
|
|
ERROR_LOG(AUDIO, "PulseAudio failed to connect playback stream: %s",
|
|
pa_strerror(pa_context_errno(context)));
|
|
pa_threaded_mainloop_unlock(mainloop);
|
|
return false;
|
|
}
|
|
|
|
for (;;)
|
|
{
|
|
pa_stream_state_t state;
|
|
|
|
state = pa_stream_get_state(stream);
|
|
|
|
if (state == PA_STREAM_READY)
|
|
break;
|
|
|
|
if (!PA_STREAM_IS_GOOD(state))
|
|
{
|
|
ERROR_LOG(AUDIO, "PulseAudio stream state failure: %s",
|
|
pa_strerror(pa_context_errno(context)));
|
|
pa_threaded_mainloop_unlock(mainloop);
|
|
return false;
|
|
}
|
|
|
|
// Wait until the stream is ready
|
|
pa_threaded_mainloop_wait(mainloop);
|
|
}
|
|
|
|
pa_threaded_mainloop_unlock(mainloop);
|
|
|
|
SetVolume(iVolume);
|
|
|
|
NOTICE_LOG(AUDIO, "Pulse successfully initialized.");
|
|
return true;
|
|
}
|
|
|
|
void PulseAudio::PulseShutdown()
|
|
{
|
|
if (mainloop)
|
|
pa_threaded_mainloop_stop(mainloop);
|
|
|
|
if (stream)
|
|
pa_stream_unref(stream);
|
|
|
|
if (context)
|
|
{
|
|
pa_context_disconnect(context);
|
|
pa_context_unref(context);
|
|
}
|
|
|
|
if (mainloop)
|
|
pa_threaded_mainloop_free(mainloop);
|
|
}
|
|
|
|
void PulseAudio::SignalMainLoop()
|
|
{
|
|
pa_threaded_mainloop_signal(mainloop, 0);
|
|
}
|
|
|
|
void PulseAudio::ContextStateCB(pa_context *c, void *userdata)
|
|
{
|
|
switch (pa_context_get_state(c))
|
|
{
|
|
case PA_CONTEXT_READY:
|
|
case PA_CONTEXT_TERMINATED:
|
|
case PA_CONTEXT_FAILED:
|
|
((PulseAudio *)userdata)->SignalMainLoop();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void PulseAudio::StreamStateCB(pa_stream *s, void * userdata)
|
|
{
|
|
switch (pa_stream_get_state(s))
|
|
{
|
|
case PA_STREAM_READY:
|
|
case PA_STREAM_TERMINATED:
|
|
case PA_STREAM_FAILED:
|
|
((PulseAudio *)userdata)->SignalMainLoop();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void PulseAudio::StreamWriteCB(pa_stream *s, size_t length, void *userdata)
|
|
{
|
|
((PulseAudio *)userdata)->SignalMainLoop();
|
|
}
|
|
|
|
static bool StateIsGood(pa_context *context, pa_stream *stream)
|
|
{
|
|
if (!context || !PA_CONTEXT_IS_GOOD(pa_context_get_state(context)) ||
|
|
!stream || !PA_STREAM_IS_GOOD(pa_stream_get_state(stream)))
|
|
{
|
|
if ((context && pa_context_get_state(context) == PA_CONTEXT_FAILED) ||
|
|
(stream && pa_stream_get_state(stream) == PA_STREAM_FAILED))
|
|
{
|
|
ERROR_LOG(AUDIO, "PulseAudio state failure: %s",
|
|
pa_strerror(pa_context_errno(context)));
|
|
}
|
|
else
|
|
{
|
|
ERROR_LOG(AUDIO, "PulseAudio state failure: %s",
|
|
pa_strerror(PA_ERR_BADSTATE));
|
|
}
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool PulseAudio::Write(const void *data, size_t length)
|
|
{
|
|
if (!data || length == 0 || !stream)
|
|
return false;
|
|
|
|
pa_threaded_mainloop_lock(mainloop);
|
|
|
|
if (!StateIsGood(context, stream))
|
|
{
|
|
pa_threaded_mainloop_unlock(mainloop);
|
|
return false;
|
|
}
|
|
|
|
while (length > 0)
|
|
{
|
|
size_t l;
|
|
int r;
|
|
|
|
while (!(l = pa_stream_writable_size(stream)))
|
|
{
|
|
pa_threaded_mainloop_wait(mainloop);
|
|
if (!StateIsGood(context, stream))
|
|
{
|
|
pa_threaded_mainloop_unlock(mainloop);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (l == (size_t)-1)
|
|
{
|
|
ERROR_LOG(AUDIO, "PulseAudio invalid stream: %s",
|
|
pa_strerror(pa_context_errno(context)));
|
|
pa_threaded_mainloop_unlock(mainloop);
|
|
return false;
|
|
}
|
|
|
|
if (l > length)
|
|
l = length;
|
|
|
|
r = pa_stream_write(stream, data, l, NULL, 0LL, PA_SEEK_RELATIVE);
|
|
if (r < 0)
|
|
{
|
|
ERROR_LOG(AUDIO, "PulseAudio error writing to stream: %s",
|
|
pa_strerror(pa_context_errno(context)));
|
|
pa_threaded_mainloop_unlock(mainloop);
|
|
return false;
|
|
}
|
|
|
|
data = (const uint8_t*) data + l;
|
|
length -= l;
|
|
}
|
|
|
|
pa_threaded_mainloop_unlock(mainloop);
|
|
return true;
|
|
}
|
|
|
|
void PulseAudio::SetVolume(int volume)
|
|
{
|
|
iVolume = volume;
|
|
|
|
if (!stream)
|
|
return;
|
|
|
|
pa_cvolume cvolume;
|
|
const pa_channel_map *channels = pa_stream_get_channel_map(stream);
|
|
pa_cvolume_set(&cvolume, channels->channels,
|
|
iVolume * (PA_VOLUME_NORM - PA_VOLUME_MUTED) / 100);
|
|
|
|
pa_context_set_sink_input_volume(context, pa_stream_get_index(stream),
|
|
&cvolume, NULL, this);
|
|
}
|