dolphin/Source/Core/DiscIO/Src/BannerLoader.cpp
2010-07-08 17:59:56 +00:00

205 lines
4.5 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "stdafx.h"
#include "BannerLoader.h"
#include "BannerLoaderWii.h"
#include "BannerLoaderGC.h"
#include "VolumeCreator.h"
#include "FileUtil.h"
// HyperIris: dunno if this suitable, may be need move.
#ifdef WIN32
#include <Windows.h>
#else
#include <iconv.h>
#include <errno.h>
#endif
namespace DiscIO
{
void IBannerLoader::CopyToStringAndCheck(std::string& _rDestination, const char* _src)
{
static bool bValidChars[256];
static bool bInitialized = false;
if (!bInitialized)
{
for (int i = 0; i < 0x20; i++)
{
bValidChars[i] = false;
}
// generate valid chars
for (int i = 0x20; i < 256; i++)
{
bValidChars[i] = true;
}
bValidChars[0x0a] = true;
//bValidChars[0xa9] = true;
//bValidChars[0xe9] = true;
bInitialized = true;
}
char destBuffer[2048] = {0};
char* dest = destBuffer;
const char* src = _src;
// copy the string and check for "unknown" characters
while (*src != 0x00)
{
u8 c = *src;
if (c == 0x0a){c = 0x20;}
if (bValidChars[c] == false)
{
src++;
continue;
}
*dest = c;
dest++;
src++;
}
// finalize the string
*dest = 0x00;
_rDestination = destBuffer;
}
bool IBannerLoader::CopyBeUnicodeToString( std::string& _rDestination, const u16* _src, int length )
{
bool returnCode = false;
#ifdef WIN32
if (_src)
{
u16* buffer = new u16[length];
if (buffer)
{
memcpy(buffer, _src, sizeof(u16)*length);
for (int i = 0; i < length; i++)
{
buffer[i] = swap16(buffer[i]);
}
u32 ansiNameSize = WideCharToMultiByte(932, 0,
(LPCWSTR)buffer, (int)wcslen((LPCWSTR)buffer),
NULL, NULL, NULL, NULL);
if (ansiNameSize > 0)
{
char* pAnsiStrBuffer = new char[ansiNameSize + 1];
if (pAnsiStrBuffer)
{
memset(pAnsiStrBuffer, 0, (ansiNameSize + 1) * sizeof(char));
if (WideCharToMultiByte(932, 0,
(LPCWSTR)buffer, (int)wcslen((LPCWSTR)buffer),
pAnsiStrBuffer, ansiNameSize, NULL, NULL))
{
_rDestination = pAnsiStrBuffer;
returnCode = true;
}
delete[] pAnsiStrBuffer;
}
}
delete[] buffer;
}
}
#else
if (_src)
{
iconv_t conv_desc = iconv_open("UTF-8", "CP932");
if (conv_desc == (iconv_t) -1)
{
// Initialization failure.
if (errno == EINVAL)
{
ERROR_LOG(DISCIO, "Conversion from CP932 to UTF-8 is not supported.");
}
else
{
ERROR_LOG(DISCIO, "Iconv initialization failure: %s\n", strerror (errno));
}
return false;
}
char* src_buffer = new char[length];
for (int i = 0; i < length; i++)
src_buffer[i] = swap16(_src[i]);
size_t inbytes = sizeof(char) * length;
size_t outbytes = 2 * inbytes;
char* utf8_buffer = new char[outbytes + 1];
memset(utf8_buffer, 0, (outbytes + 1) * sizeof(char));
// Save the buffer locations because iconv increments them
char* utf8_buffer_start = utf8_buffer;
char* src_buffer_start = src_buffer;
size_t iconv_size = iconv(conv_desc, &src_buffer, &inbytes, &utf8_buffer, &outbytes);
// Handle failures
if (iconv_size == (size_t) -1)
{
ERROR_LOG(DISCIO, "iconv failed.");
switch (errno) {
case EILSEQ:
ERROR_LOG(DISCIO, "Invalid multibyte sequence.");
break;
case EINVAL:
ERROR_LOG(DISCIO, "Incomplete multibyte sequence.");
break;
case E2BIG:
ERROR_LOG(DISCIO, "Insufficient space allocated for output buffer.");
break;
default:
ERROR_LOG(DISCIO, "Error: %s.", strerror(errno));
}
}
else
{
_rDestination = utf8_buffer_start;
returnCode = true;
}
delete[] utf8_buffer_start;
delete[] src_buffer_start;
iconv_close(conv_desc);
}
#endif
return returnCode;
}
IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem, DiscIO::IVolume *pVolume)
{
if (IsVolumeWiiDisc(pVolume) || IsVolumeWadFile(pVolume))
{
return new CBannerLoaderWii(pVolume);
}
if (_rFileSystem.IsValid())
{
return new CBannerLoaderGC(_rFileSystem);
}
return NULL;
}
} // namespace