dolphin/Source
Lioncash 244d083f0e PowerPC: Remove separate macros for paired singles
Previously, PowerPC.h had four macros in it like so:

\#define rPS0(i) (*(double*)(&PowerPC::ppcState.ps[i][0]))
\#define rPS1(i) (*(double*)(&PowerPC::ppcState.ps[i][1]))

\#define riPS0(i) (*(u64*)(&PowerPC::ppcState.ps[i][0]))
\#define riPS1(i) (*(u64*)(&PowerPC::ppcState.ps[i][1]))

Casting between object representations like this is undefined behavior.
Given this is used heavily with the interpreter (that is, the most
accurate, but slowest CPU backend), we don't exactly want to allow
undefined behavior to creep into it.

Instead, this adds a helper struct for operating with the paired singles,
and replaces the four macros with a single macro for accessing the
paired-singles/floating-point registers.

This way, it's left up to the caller to explicitly decide how it wants to interpret
the data (and makes it more obvious where different interpretations of
the same data are occurring at, as there'll be a call to one of the
[x]AsDouble() functions).
2018-12-25 10:35:09 -05:00
..
Android Merge pull request #7436 from Ebola16/6 2018-12-05 17:36:25 +01:00
Core PowerPC: Remove separate macros for paired singles 2018-12-25 10:35:09 -05:00
DSPSpy
DSPTool Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
PCH Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
UnitTests Drop Host_GetRenderSurface and pass display to backend 2018-10-20 21:11:34 +10:00
VSProps Externals: Add imgui 2018-11-26 20:40:34 +10:00
.clang-format clang-format: Split C++/ObjC sections 2018-10-06 11:30:45 +10:00
CMakeLists.txt
dolphin-emu.sln Externals: Add imgui 2018-11-26 20:40:34 +10:00