mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 13:57:57 -07:00
1bcad428ea
This makes the OS X build more robust and should help pave the way for the integration of the video plugins as well as LTO. There are now no more global class level namespace conflicts left, as evidenced by the fact that Dolphin can be linked with -all_load, not that you would want to. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6958 8ced0084-cf51-0410-be5f-012b33b47a6e
48 lines
985 B
Python
48 lines
985 B
Python
# -*- python -*-
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Import('env')
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files = [
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'BPFunctions.cpp',
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'BPMemory.cpp',
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'BPStructs.cpp',
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'CPMemory.cpp',
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'CommandProcessor.cpp',
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'Debugger.cpp',
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'DLCache.cpp',
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'Fifo.cpp',
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'FramebufferManagerBase.cpp',
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'HiresTextures.cpp',
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'ImageWrite.cpp',
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'IndexGenerator.cpp',
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'MainBase.cpp',
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'OnScreenDisplay.cpp',
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'OpcodeDecoding.cpp',
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'OpenCL/OCLTextureDecoder.cpp',
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'PixelEngine.cpp',
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'PixelShaderGen.cpp',
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'PixelShaderManager.cpp',
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'RenderBase.cpp',
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'Statistics.cpp',
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'TextureCacheBase.cpp',
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'TextureConversionShader.cpp',
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'TextureDecoder.cpp',
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'VertexLoader.cpp',
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'VertexLoaderManager.cpp',
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'VertexLoader_Color.cpp',
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'VertexLoader_Normal.cpp',
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'VertexLoader_Position.cpp',
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'VertexLoader_TextCoord.cpp',
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'VertexManagerBase.cpp',
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'VertexShaderGen.cpp',
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'VertexShaderManager.cpp',
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'VideoConfig.cpp',
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'VideoState.cpp',
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'XFBConvert.cpp',
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'XFMemory.cpp',
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'XFStructs.cpp',
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'memcpy_amd.cpp',
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]
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env.StaticLibrary(env['local_libs'] + "videocommon", files)
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