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118 lines
2.1 KiB
C++
118 lines
2.1 KiB
C++
// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <vector>
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#include <QDialog>
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#include <QString>
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#include "Common/CommonTypes.h"
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class ARCodeWidget;
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class QComboBox;
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class QDialogButtonBox;
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class QLineEdit;
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class QPushButton;
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class QRadioButton;
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class QSplitter;
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class QTabWidget;
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class QTableWidget;
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class QTableWidgetItem;
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class QLabel;
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namespace UICommon
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{
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class GameFile;
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}
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namespace Core
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{
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enum class State;
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}
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enum class CompareType : int
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{
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Equal = 0,
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NotEqual = 1,
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Less = 2,
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LessEqual = 3,
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More = 4,
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MoreEqual = 5
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};
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enum class DataType : int
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{
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Byte = 0,
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Short = 1,
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Int = 2,
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Float = 3,
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Double = 4,
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String = 5
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};
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struct Result
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{
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u32 address;
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DataType type;
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QString name;
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bool locked = false;
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u32 locked_value;
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};
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class CheatsManager : public QDialog
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{
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Q_OBJECT
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public:
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explicit CheatsManager(QWidget* parent = nullptr);
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private:
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QWidget* CreateCheatSearch();
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void CreateWidgets();
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void ConnectWidgets();
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void OnStateChanged(Core::State state);
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size_t GetTypeSize() const;
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bool MatchesSearch(u32 addr) const;
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void Reset();
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void NewSearch();
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void NextSearch();
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void Update();
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void GenerateARCode();
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void OnWatchContextMenu();
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void OnMatchContextMenu();
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void OnWatchItemChanged(QTableWidgetItem* item);
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std::vector<Result> m_results;
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std::vector<Result> m_watch;
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std::shared_ptr<const UICommon::GameFile> m_game_file;
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QDialogButtonBox* m_button_box;
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QTabWidget* m_tab_widget = nullptr;
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QWidget* m_cheat_search;
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ARCodeWidget* m_ar_code = nullptr;
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QLabel* m_result_label;
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QTableWidget* m_match_table;
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QTableWidget* m_watch_table;
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QSplitter* m_option_splitter;
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QSplitter* m_table_splitter;
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QComboBox* m_match_length;
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QComboBox* m_match_operation;
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QLineEdit* m_match_value;
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QPushButton* m_match_new;
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QPushButton* m_match_next;
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QPushButton* m_match_refresh;
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QPushButton* m_match_reset;
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QRadioButton* m_match_decimal;
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QRadioButton* m_match_hexadecimal;
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QRadioButton* m_match_octal;
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bool m_updating = false;
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};
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