dolphin/Source/Core/VideoCommon/DataReader.h
2014-12-09 18:56:27 +01:00

152 lines
2.7 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "Common/Common.h"
#include "VideoCommon/VertexManagerBase.h"
extern u8* g_video_buffer_read_ptr;
class DataReader
{
public:
__forceinline DataReader()
: buffer(nullptr), end(nullptr) {}
__forceinline DataReader(u8* src, u8* _end)
: buffer(src), end(_end) {}
__forceinline void WritePointer(u8** src)
{
*src = buffer;
}
__forceinline u8* operator=(u8* src)
{
buffer = src;
return src;
}
__forceinline size_t size()
{
return end - buffer;
}
template <typename T, bool swapped = true> __forceinline T Peek(int offset = 0)
{
T data = *(T*)(buffer + offset);
if (swapped)
data = Common::FromBigEndian(data);
return data;
}
template <typename T, bool swapped = true> __forceinline T Read()
{
const T result = Peek<T, swapped>();
buffer += sizeof(T);
return result;
}
template <typename T, bool swapped = false> __forceinline void Write(T data)
{
if (swapped)
data = Common::FromBigEndian(data);
*(T*)(buffer) = data;
buffer += sizeof(T);
}
template <typename T = u8> __forceinline void Skip(size_t data = 1)
{
buffer += sizeof(T) * data;
}
private:
u8* __restrict buffer;
u8* end;
};
__forceinline void DataSkip(u32 skip)
{
g_video_buffer_read_ptr += skip;
}
// probably unnecessary
template <int count>
__forceinline void DataSkip()
{
g_video_buffer_read_ptr += count;
}
template <typename T>
__forceinline T DataPeek(int _uOffset, u8** bufp = &g_video_buffer_read_ptr)
{
auto const result = Common::FromBigEndian(*reinterpret_cast<T*>(*bufp + _uOffset));
return result;
}
// TODO: kill these
__forceinline u8 DataPeek8(int _uOffset)
{
return DataPeek<u8>(_uOffset);
}
__forceinline u16 DataPeek16(int _uOffset)
{
return DataPeek<u16>(_uOffset);
}
__forceinline u32 DataPeek32(int _uOffset)
{
return DataPeek<u32>(_uOffset);
}
template <typename T>
__forceinline T DataRead(u8** bufp = &g_video_buffer_read_ptr)
{
auto const result = DataPeek<T>(0, bufp);
*bufp += sizeof(T);
return result;
}
// TODO: kill these
__forceinline u8 DataReadU8()
{
return DataRead<u8>();
}
__forceinline s8 DataReadS8()
{
return DataRead<s8>();
}
__forceinline u16 DataReadU16()
{
return DataRead<u16>();
}
__forceinline u32 DataReadU32()
{
return DataRead<u32>();
}
__forceinline u32 DataReadU32Unswapped()
{
u32 tmp = *(u32*)g_video_buffer_read_ptr;
g_video_buffer_read_ptr += 4;
return tmp;
}
__forceinline u8* DataGetPosition()
{
return g_video_buffer_read_ptr;
}
template <typename T>
__forceinline void DataWrite(T data)
{
*(T*)VertexManager::s_pCurBufferPointer = data;
VertexManager::s_pCurBufferPointer += sizeof(T);
}