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42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// PCAP is a standard file format for network capture files. This also extends
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// to any capture of packetized intercommunication data. This file provides a
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// class called PCAP which is a very light wrapper around the file format,
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// allowing only creating a new PCAP capture file and appending packets to it.
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//
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// Example use:
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// PCAP pcap(new IOFile("test.pcap", "wb"));
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// pcap.AddPacket(pkt); // pkt is automatically casted to u8*
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#pragma once
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#include <cstddef>
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#include <memory>
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/NonCopyable.h"
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class PCAP final : public NonCopyable
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{
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public:
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// Takes ownership of the file object. Assumes the file object is already
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// opened in write mode.
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explicit PCAP(File::IOFile* fp) : m_fp(fp) { AddHeader(); }
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template <typename T>
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void AddPacket(const T& obj)
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{
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AddPacket(reinterpret_cast<const u8*>(&obj), sizeof(obj));
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}
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void AddPacket(const u8* bytes, size_t size);
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private:
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void AddHeader();
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std::unique_ptr<File::IOFile> m_fp;
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};
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