mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-26 15:49:50 -06:00

Fixes https://bugs.dolphin-emu.org/issues/12327. When we started using fmt in CheckExternalExceptions, JitArm64 mysteriously stopped working even though the code path where fmt was used never was reached. This is because the compiler added a function prologue and epilogue to set up the stack, since the code path that used fmt required the use of the stack. However, the breakage didn't actually have anything to do with the usage of the stack in itself, but rather with the compiler's insertion of a stack canary. In the function epilogue, a cmp instruction was inserted to check that the stack canary had not been overwritten during the execution of the function. This cmp instruction overwriting the status flags ended up having a disastrous side effect once execution returned to code emitted by JitArm64::WriteExceptionExit. JitArm64's dispatcher contains a branch to the "do_timing" code which is intended to be taken if the PPC downcount is negative. However, the dispatcher doesn't update the status flags on its own before this conditional branch, but rather expects the calling code to have set them as a side effect of DoDownCount. The root cause of our bug was that JitArm64::WriteExceptionExit was calling DoDownCount before Check(External)Exceptions instead of after.
636 lines
15 KiB
C++
636 lines
15 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Core/PowerPC/PowerPC.h"
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#include <algorithm>
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#include <cstring>
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#include <istream>
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#include <ostream>
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#include <type_traits>
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#include <vector>
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#include "Common/Assert.h"
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#include "Common/BitUtils.h"
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/FPURoundMode.h"
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#include "Common/FloatUtils.h"
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#include "Common/Logging/Log.h"
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#include "Core/ConfigManager.h"
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#include "Core/CoreTiming.h"
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#include "Core/HW/CPU.h"
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#include "Core/HW/SystemTimers.h"
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#include "Core/Host.h"
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#include "Core/PowerPC/CPUCoreBase.h"
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#include "Core/PowerPC/Interpreter/Interpreter.h"
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/MMU.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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namespace PowerPC
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{
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// STATE_TO_SAVE
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PowerPCState ppcState;
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static CPUCoreBase* s_cpu_core_base = nullptr;
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static bool s_cpu_core_base_is_injected = false;
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Interpreter* const s_interpreter = Interpreter::getInstance();
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static CoreMode s_mode = CoreMode::Interpreter;
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BreakPoints breakpoints;
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MemChecks memchecks;
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PPCDebugInterface debug_interface;
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static CoreTiming::EventType* s_invalidate_cache_thread_safe;
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double PairedSingle::PS0AsDouble() const
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{
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return Common::BitCast<double>(ps0);
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}
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double PairedSingle::PS1AsDouble() const
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{
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return Common::BitCast<double>(ps1);
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}
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void PairedSingle::SetPS0(double value)
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{
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ps0 = Common::BitCast<u64>(value);
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}
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void PairedSingle::SetPS1(double value)
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{
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ps1 = Common::BitCast<u64>(value);
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}
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static void InvalidateCacheThreadSafe(u64 userdata, s64 cyclesLate)
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{
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ppcState.iCache.Invalidate(static_cast<u32>(userdata));
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}
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std::istream& operator>>(std::istream& is, CPUCore& core)
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{
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std::underlying_type_t<CPUCore> val{};
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if (is >> val)
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{
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core = static_cast<CPUCore>(val);
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}
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else
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{
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// Upon failure, fall back to the cached interpreter
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// to ensure we always initialize our core reference.
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core = CPUCore::CachedInterpreter;
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}
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return is;
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}
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std::ostream& operator<<(std::ostream& os, CPUCore core)
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{
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os << static_cast<std::underlying_type_t<CPUCore>>(core);
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return os;
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}
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void DoState(PointerWrap& p)
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{
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// some of this code has been disabled, because
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// it changes registers even in MODE_MEASURE (which is suspicious and seems like it could cause
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// desyncs)
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// and because the values it's changing have been added to CoreTiming::DoState, so it might
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// conflict to mess with them here.
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// rSPR(SPR_DEC) = SystemTimers::GetFakeDecrementer();
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// *((u64 *)&TL) = SystemTimers::GetFakeTimeBase(); //works since we are little endian and TL
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// comes first :)
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p.DoArray(ppcState.gpr);
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p.Do(ppcState.pc);
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p.Do(ppcState.npc);
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p.DoArray(ppcState.cr.fields);
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p.Do(ppcState.msr);
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p.Do(ppcState.fpscr);
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p.Do(ppcState.Exceptions);
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p.Do(ppcState.downcount);
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p.Do(ppcState.xer_ca);
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p.Do(ppcState.xer_so_ov);
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p.Do(ppcState.xer_stringctrl);
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p.DoArray(ppcState.ps);
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p.DoArray(ppcState.sr);
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p.DoArray(ppcState.spr);
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p.DoArray(ppcState.tlb);
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p.Do(ppcState.pagetable_base);
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p.Do(ppcState.pagetable_hashmask);
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ppcState.iCache.DoState(p);
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if (p.GetMode() == PointerWrap::MODE_READ)
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{
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IBATUpdated();
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DBATUpdated();
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}
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// SystemTimers::DecrementerSet();
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// SystemTimers::TimeBaseSet();
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JitInterface::DoState(p);
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}
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static void ResetRegisters()
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{
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std::fill(std::begin(ppcState.ps), std::end(ppcState.ps), PairedSingle{});
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std::fill(std::begin(ppcState.sr), std::end(ppcState.sr), 0U);
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std::fill(std::begin(ppcState.gpr), std::end(ppcState.gpr), 0U);
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std::fill(std::begin(ppcState.spr), std::end(ppcState.spr), 0U);
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// Gamecube:
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// 0x00080200 = lonestar 2.0
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// 0x00088202 = lonestar 2.2
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// 0x70000100 = gekko 1.0
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// 0x00080100 = gekko 2.0
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// 0x00083203 = gekko 2.3a
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// 0x00083213 = gekko 2.3b
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// 0x00083204 = gekko 2.4
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// 0x00083214 = gekko 2.4e (8SE) - retail HW2
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// Wii:
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// 0x00087102 = broadway retail hw
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if (SConfig::GetInstance().bWii)
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{
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ppcState.spr[SPR_PVR] = 0x00087102;
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}
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else
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{
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ppcState.spr[SPR_PVR] = 0x00083214;
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}
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ppcState.spr[SPR_HID1] = 0x80000000; // We're running at 3x the bus clock
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ppcState.spr[SPR_ECID_U] = 0x0d96e200;
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ppcState.spr[SPR_ECID_M] = 0x1840c00d;
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ppcState.spr[SPR_ECID_L] = 0x82bb08e8;
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ppcState.fpscr.Hex = 0;
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ppcState.pc = 0;
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ppcState.npc = 0;
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ppcState.Exceptions = 0;
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for (auto& v : ppcState.cr.fields)
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{
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v = 0x8000000000000001;
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}
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SetXER({});
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DBATUpdated();
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IBATUpdated();
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TL = 0;
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TU = 0;
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SystemTimers::TimeBaseSet();
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// MSR should be 0x40, but we don't emulate BS1, so it would never be turned off :}
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ppcState.msr.Hex = 0;
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rDEC = 0xFFFFFFFF;
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SystemTimers::DecrementerSet();
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}
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static void InitializeCPUCore(CPUCore cpu_core)
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{
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// We initialize the interpreter because
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// it is used on boot and code window independently.
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s_interpreter->Init();
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switch (cpu_core)
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{
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case CPUCore::Interpreter:
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s_cpu_core_base = s_interpreter;
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break;
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default:
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s_cpu_core_base = JitInterface::InitJitCore(cpu_core);
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if (!s_cpu_core_base) // Handle Situations where JIT core isn't available
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{
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WARN_LOG_FMT(POWERPC, "CPU core {} not available. Falling back to default.", cpu_core);
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s_cpu_core_base = JitInterface::InitJitCore(DefaultCPUCore());
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}
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break;
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}
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s_mode = s_cpu_core_base == s_interpreter ? CoreMode::Interpreter : CoreMode::JIT;
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}
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const std::vector<CPUCore>& AvailableCPUCores()
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{
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static const std::vector<CPUCore> cpu_cores = {
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#ifdef _M_X86_64
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CPUCore::JIT64,
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#elif defined(_M_ARM_64)
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CPUCore::JITARM64,
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#endif
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CPUCore::CachedInterpreter,
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CPUCore::Interpreter,
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};
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return cpu_cores;
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}
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CPUCore DefaultCPUCore()
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{
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#ifdef _M_X86_64
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return CPUCore::JIT64;
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#elif defined(_M_ARM_64)
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return CPUCore::JITARM64;
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#else
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return CPUCore::CachedInterpreter;
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#endif
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}
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void Init(CPUCore cpu_core)
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{
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// NOTE: This function runs on EmuThread, not the CPU Thread.
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// Changing the rounding mode has a limited effect.
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FPURoundMode::SetPrecisionMode(FPURoundMode::PREC_53);
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s_invalidate_cache_thread_safe =
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CoreTiming::RegisterEvent("invalidateEmulatedCache", InvalidateCacheThreadSafe);
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Reset();
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InitializeCPUCore(cpu_core);
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ppcState.iCache.Init();
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if (SConfig::GetInstance().bEnableDebugging)
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breakpoints.ClearAllTemporary();
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}
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void Reset()
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{
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ppcState.pagetable_base = 0;
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ppcState.pagetable_hashmask = 0;
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ppcState.tlb = {};
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ResetRegisters();
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ppcState.iCache.Reset();
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}
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void ScheduleInvalidateCacheThreadSafe(u32 address)
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{
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if (CPU::GetState() == CPU::State::Running)
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{
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CoreTiming::ScheduleEvent(0, s_invalidate_cache_thread_safe, address,
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CoreTiming::FromThread::NON_CPU);
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}
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else
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{
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PowerPC::ppcState.iCache.Invalidate(static_cast<u32>(address));
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}
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}
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void Shutdown()
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{
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InjectExternalCPUCore(nullptr);
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JitInterface::Shutdown();
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s_interpreter->Shutdown();
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s_cpu_core_base = nullptr;
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}
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CoreMode GetMode()
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{
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return !s_cpu_core_base_is_injected ? s_mode : CoreMode::Interpreter;
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}
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static void ApplyMode()
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{
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switch (s_mode)
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{
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case CoreMode::Interpreter: // Switching from JIT to interpreter
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s_cpu_core_base = s_interpreter;
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break;
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case CoreMode::JIT: // Switching from interpreter to JIT.
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// Don't really need to do much. It'll work, the cache will refill itself.
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s_cpu_core_base = JitInterface::GetCore();
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if (!s_cpu_core_base) // Has a chance to not get a working JIT core if one isn't active on host
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s_cpu_core_base = s_interpreter;
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break;
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}
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}
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void SetMode(CoreMode new_mode)
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{
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if (new_mode == s_mode)
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return; // We don't need to do anything.
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s_mode = new_mode;
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// If we're using an external CPU core implementation then don't do anything.
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if (s_cpu_core_base_is_injected)
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return;
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ApplyMode();
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}
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const char* GetCPUName()
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{
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return s_cpu_core_base->GetName();
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}
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void InjectExternalCPUCore(CPUCoreBase* new_cpu)
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{
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// Previously injected.
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if (s_cpu_core_base_is_injected)
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s_cpu_core_base->Shutdown();
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// nullptr means just remove
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if (!new_cpu)
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{
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if (s_cpu_core_base_is_injected)
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{
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s_cpu_core_base_is_injected = false;
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ApplyMode();
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}
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return;
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}
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new_cpu->Init();
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s_cpu_core_base = new_cpu;
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s_cpu_core_base_is_injected = true;
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}
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void SingleStep()
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{
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s_cpu_core_base->SingleStep();
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}
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void RunLoop()
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{
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s_cpu_core_base->Run();
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Host_UpdateDisasmDialog();
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}
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u64 ReadFullTimeBaseValue()
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{
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u64 value;
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std::memcpy(&value, &TL, sizeof(value));
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return value;
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}
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void WriteFullTimeBaseValue(u64 value)
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{
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std::memcpy(&TL, &value, sizeof(value));
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}
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void UpdatePerformanceMonitor(u32 cycles, u32 num_load_stores, u32 num_fp_inst)
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{
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switch (MMCR0.PMC1SELECT)
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{
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case 0: // No change
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break;
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case 1: // Processor cycles
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PowerPC::ppcState.spr[SPR_PMC1] += cycles;
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break;
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default:
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break;
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}
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switch (MMCR0.PMC2SELECT)
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{
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case 0: // No change
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break;
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case 1: // Processor cycles
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PowerPC::ppcState.spr[SPR_PMC2] += cycles;
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break;
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case 11: // Number of loads and stores completed
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PowerPC::ppcState.spr[SPR_PMC2] += num_load_stores;
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break;
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default:
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break;
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}
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switch (MMCR1.PMC3SELECT)
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{
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case 0: // No change
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break;
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case 1: // Processor cycles
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PowerPC::ppcState.spr[SPR_PMC3] += cycles;
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break;
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case 11: // Number of FPU instructions completed
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PowerPC::ppcState.spr[SPR_PMC3] += num_fp_inst;
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break;
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default:
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break;
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}
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switch (MMCR1.PMC4SELECT)
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{
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case 0: // No change
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break;
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case 1: // Processor cycles
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PowerPC::ppcState.spr[SPR_PMC4] += cycles;
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break;
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default:
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break;
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}
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if ((MMCR0.PMC1INTCONTROL && (PowerPC::ppcState.spr[SPR_PMC1] & 0x80000000) != 0) ||
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(MMCR0.PMCINTCONTROL && (PowerPC::ppcState.spr[SPR_PMC2] & 0x80000000) != 0) ||
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(MMCR0.PMCINTCONTROL && (PowerPC::ppcState.spr[SPR_PMC3] & 0x80000000) != 0) ||
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(MMCR0.PMCINTCONTROL && (PowerPC::ppcState.spr[SPR_PMC4] & 0x80000000) != 0))
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PowerPC::ppcState.Exceptions |= EXCEPTION_PERFORMANCE_MONITOR;
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}
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void CheckExceptions()
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{
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u32 exceptions = ppcState.Exceptions;
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// Example procedure:
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// Set SRR0 to either PC or NPC
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// SRR0 = NPC;
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//
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// Save specified MSR bits
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// SRR1 = MSR.Hex & 0x87C0FFFF;
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//
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// Copy ILE bit to LE
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// MSR.LE = MSR.ILE;
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//
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// Clear MSR as specified
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// MSR.Hex &= ~0x04EF36; // 0x04FF36 also clears ME (only for machine check exception)
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//
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// Set to exception type entry point
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// NPC = 0x00000x00;
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// TODO(delroth): Exception priority is completely wrong here: depending on
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// the instruction class, exceptions should be executed in a given order,
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// which is very different from the one arbitrarily chosen here. See §6.1.5
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// in 6xx_pem.pdf.
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if (exceptions & EXCEPTION_ISI)
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{
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SRR0 = NPC;
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// Page fault occurred
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SRR1 = (MSR.Hex & 0x87C0FFFF) | (1 << 30);
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MSR.LE = MSR.ILE;
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MSR.Hex &= ~0x04EF36;
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PC = NPC = 0x00000400;
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DEBUG_LOG_FMT(POWERPC, "EXCEPTION_ISI");
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ppcState.Exceptions &= ~EXCEPTION_ISI;
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}
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else if (exceptions & EXCEPTION_PROGRAM)
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{
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SRR0 = PC;
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// say that it's a trap exception
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SRR1 = (MSR.Hex & 0x87C0FFFF) | 0x20000;
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MSR.LE = MSR.ILE;
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MSR.Hex &= ~0x04EF36;
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PC = NPC = 0x00000700;
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DEBUG_LOG_FMT(POWERPC, "EXCEPTION_PROGRAM");
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ppcState.Exceptions &= ~EXCEPTION_PROGRAM;
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}
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else if (exceptions & EXCEPTION_SYSCALL)
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{
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SRR0 = NPC;
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SRR1 = MSR.Hex & 0x87C0FFFF;
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MSR.LE = MSR.ILE;
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MSR.Hex &= ~0x04EF36;
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PC = NPC = 0x00000C00;
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DEBUG_LOG_FMT(POWERPC, "EXCEPTION_SYSCALL (PC={:08x})", PC);
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ppcState.Exceptions &= ~EXCEPTION_SYSCALL;
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}
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else if (exceptions & EXCEPTION_FPU_UNAVAILABLE)
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{
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// This happens a lot - GameCube OS uses deferred FPU context switching
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SRR0 = PC; // re-execute the instruction
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SRR1 = MSR.Hex & 0x87C0FFFF;
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MSR.LE = MSR.ILE;
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MSR.Hex &= ~0x04EF36;
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PC = NPC = 0x00000800;
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DEBUG_LOG_FMT(POWERPC, "EXCEPTION_FPU_UNAVAILABLE");
|
|
ppcState.Exceptions &= ~EXCEPTION_FPU_UNAVAILABLE;
|
|
}
|
|
else if (exceptions & EXCEPTION_FAKE_MEMCHECK_HIT)
|
|
{
|
|
ppcState.Exceptions &= ~EXCEPTION_DSI & ~EXCEPTION_FAKE_MEMCHECK_HIT;
|
|
}
|
|
else if (exceptions & EXCEPTION_DSI)
|
|
{
|
|
SRR0 = PC;
|
|
SRR1 = MSR.Hex & 0x87C0FFFF;
|
|
MSR.LE = MSR.ILE;
|
|
MSR.Hex &= ~0x04EF36;
|
|
PC = NPC = 0x00000300;
|
|
// DSISR and DAR regs are changed in GenerateDSIException()
|
|
|
|
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_DSI");
|
|
ppcState.Exceptions &= ~EXCEPTION_DSI;
|
|
}
|
|
else if (exceptions & EXCEPTION_ALIGNMENT)
|
|
{
|
|
SRR0 = PC;
|
|
SRR1 = MSR.Hex & 0x87C0FFFF;
|
|
MSR.LE = MSR.ILE;
|
|
MSR.Hex &= ~0x04EF36;
|
|
PC = NPC = 0x00000600;
|
|
|
|
// TODO crazy amount of DSISR options to check out
|
|
|
|
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_ALIGNMENT");
|
|
ppcState.Exceptions &= ~EXCEPTION_ALIGNMENT;
|
|
}
|
|
|
|
// EXTERNAL INTERRUPT
|
|
else
|
|
{
|
|
CheckExternalExceptions();
|
|
}
|
|
}
|
|
|
|
void CheckExternalExceptions()
|
|
{
|
|
u32 exceptions = ppcState.Exceptions;
|
|
|
|
// EXTERNAL INTERRUPT
|
|
// Handling is delayed until MSR.EE=1.
|
|
if (exceptions && MSR.EE)
|
|
{
|
|
if (exceptions & EXCEPTION_EXTERNAL_INT)
|
|
{
|
|
// Pokemon gets this "too early", it hasn't a handler yet
|
|
SRR0 = NPC;
|
|
SRR1 = MSR.Hex & 0x87C0FFFF;
|
|
MSR.LE = MSR.ILE;
|
|
MSR.Hex &= ~0x04EF36;
|
|
PC = NPC = 0x00000500;
|
|
|
|
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_EXTERNAL_INT");
|
|
ppcState.Exceptions &= ~EXCEPTION_EXTERNAL_INT;
|
|
|
|
DEBUG_ASSERT_MSG(POWERPC, (SRR1 & 0x02) != 0, "EXTERNAL_INT unrecoverable???");
|
|
}
|
|
else if (exceptions & EXCEPTION_PERFORMANCE_MONITOR)
|
|
{
|
|
SRR0 = NPC;
|
|
SRR1 = MSR.Hex & 0x87C0FFFF;
|
|
MSR.LE = MSR.ILE;
|
|
MSR.Hex &= ~0x04EF36;
|
|
PC = NPC = 0x00000F00;
|
|
|
|
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_PERFORMANCE_MONITOR");
|
|
ppcState.Exceptions &= ~EXCEPTION_PERFORMANCE_MONITOR;
|
|
}
|
|
else if (exceptions & EXCEPTION_DECREMENTER)
|
|
{
|
|
SRR0 = NPC;
|
|
SRR1 = MSR.Hex & 0x87C0FFFF;
|
|
MSR.LE = MSR.ILE;
|
|
MSR.Hex &= ~0x04EF36;
|
|
PC = NPC = 0x00000900;
|
|
|
|
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_DECREMENTER");
|
|
ppcState.Exceptions &= ~EXCEPTION_DECREMENTER;
|
|
}
|
|
else
|
|
{
|
|
DEBUG_ASSERT_MSG(POWERPC, 0, "Unknown EXT interrupt: Exceptions == %08x", exceptions);
|
|
ERROR_LOG_FMT(POWERPC, "Unknown EXTERNAL INTERRUPT exception: Exceptions == {:08x}",
|
|
exceptions);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CheckBreakPoints()
|
|
{
|
|
if (PowerPC::breakpoints.IsAddressBreakPoint(PC))
|
|
{
|
|
if (PowerPC::breakpoints.IsBreakPointBreakOnHit(PC))
|
|
CPU::Break();
|
|
if (PowerPC::breakpoints.IsBreakPointLogOnHit(PC))
|
|
{
|
|
NOTICE_LOG_FMT(MEMMAP,
|
|
"BP {:08x} {}({:08x} {:08x} {:08x} {:08x} {:08x} {:08x} {:08x} {:08x} {:08x} "
|
|
"{:08x}) LR={:08x}",
|
|
PC, g_symbolDB.GetDescription(PC), GPR(3), GPR(4), GPR(5), GPR(6), GPR(7),
|
|
GPR(8), GPR(9), GPR(10), GPR(11), GPR(12), LR);
|
|
}
|
|
if (PowerPC::breakpoints.IsTempBreakPoint(PC))
|
|
PowerPC::breakpoints.Remove(PC);
|
|
}
|
|
}
|
|
|
|
void PowerPCState::SetSR(u32 index, u32 value)
|
|
{
|
|
DEBUG_LOG_FMT(POWERPC, "{:08x}: MMU: Segment register {} set to {:08x}", pc, index, value);
|
|
sr[index] = value;
|
|
}
|
|
|
|
// FPSCR update functions
|
|
|
|
void UpdateFPRF(double dvalue)
|
|
{
|
|
FPSCR.FPRF = Common::ClassifyDouble(dvalue);
|
|
}
|
|
|
|
} // namespace PowerPC
|