mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
5576 lines
176 KiB
Plaintext
5576 lines
176 KiB
Plaintext
# Translation of dolphin-emu.pot to LANGUAGE
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# Copyright (C) 2003-2013
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# This file is distributed under the same license as the dolphin-emu package.
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#
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# Translators:
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# FRtranslator <pascal2j-language@yahoo.com>, 2013
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# FRtranslator <pascal2j-language@yahoo.com>, 2013
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# RyDroid <rydroid_trans@yahoo.fr>, 2013
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# RyDroid <rydroid_trans@yahoo.fr>, 2013
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# RyDroid <rydroid_trans@yahoo.fr>, 2013
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# toadjaune <arnaud.venturi@gmail.com>, 2013
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# toadjaune <arnaud.venturi@gmail.com>, 2013
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# Vinet Sebastien <vinet.sebastien@live.fr>, 2011
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2013-11-03 08:51-0600\n"
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"PO-Revision-Date: 2013-11-20 11:56+0000\n"
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"Last-Translator: FRtranslator <pascal2j-language@yahoo.com>\n"
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"Language-Team: French (http://www.transifex.com/projects/p/dolphin-emu/language/fr/)\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Language: fr\n"
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"Plural-Forms: nplurals=2; plural=(n > 1);\n"
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#: Source/Core/DolphinWX/CheatsWindow.cpp:518
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msgid " (too many to display)"
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msgstr " (trop nombreux pour être affichés)"
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#: Source/Core/DolphinWX/NetWindow.cpp:295
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#: Source/Core/DolphinWX/NetWindow.cpp:527
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#: Source/Core/DolphinWX/NetWindow.cpp:564
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msgid " Game : "
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msgstr "Jeu :"
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:542
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msgid "! NOT"
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msgstr "! NOT"
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#: Source/Core/Core/HW/GCMemcard.cpp:23
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#, c-format
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msgid ""
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"\"%s\" does not exist.\n"
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" Create a new 16MB Memcard?"
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msgstr "\"%s\" n'existe pas.\n Voulez-vous créer une nouvelle carte mémoire de 16MB ?"
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#: Source/Core/Core/CoreParameter.cpp:144
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#, c-format
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msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"%s\" n'est pas un fichier GCM/ISO valide, ou n'est pas une ISO GC/Wii."
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:730
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#, c-format
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msgid "%08X: "
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msgstr "%08X: "
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#: Source/Core/DolphinWX/MemcardManager.cpp:183
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#, c-format
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msgid "%1$sCopy%1$s"
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msgstr "%1$sCopie%1$s"
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#: Source/Core/VideoBackends/D3D/main.cpp:121
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#, c-format
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msgid "%d samples"
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msgstr "%d échantillons"
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#: Source/Core/VideoBackends/D3D/main.cpp:120
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#, c-format
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msgid "%d samples (quality level %d)"
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msgstr "%d échantillons (de qualité niveau %d)"
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#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:165
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#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:337
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#, c-format
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msgid "%s already exists, overwrite?"
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msgstr "%s existe déjà. Voulez-vous le remplacer ?"
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#: Source/Core/DiscIO/CompressedBlob.cpp:153
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#, c-format
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msgid "%s failed to be scrubbed. Probably the image is corrupt."
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msgstr "%s n'a pas pu être compressé. L'image est probablement corrompue."
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#: Source/Core/Core/HW/GCMemcard.cpp:48
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#, c-format
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msgid ""
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"%s failed to load as a memorycard \n"
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" Card file size is invalid (0x%x bytes)"
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msgstr "%s n'a pu être lu en tant que carte mémoire.\n La taille du fichier de la carte n'est pas valide (0x%x octets)"
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#: Source/Core/Core/HW/GCMemcard.cpp:63
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#, c-format
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msgid ""
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"%s failed to load as a memorycard \n"
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" Card size is invalid (0x%x bytes)"
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msgstr "%s n'a pu être lu en tant que carte mémoire.\n La taille de la carte n'est pas valide (0x%x octets)"
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#: Source/Core/Core/HW/GCMemcard.cpp:43
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#, c-format
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msgid ""
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"%s failed to load as a memorycard \n"
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"file is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr "%s n'a pas pu être chargé en tant que carte mémoire.\nLe fichier n'est pas assez grand pour être un fichier de carte mémoire valide (0x%x octets)"
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#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:410
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#, c-format
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msgid "%s failed to open"
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msgstr "Impossible d'ouvrir %s"
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#: Source/Core/Core/x64MemTools.cpp:154
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#, c-format
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msgid "%s failed: kr=%x"
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msgstr "%s a échoué: kr=%x"
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#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:403
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#, c-format
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msgid "%s is a 0 byte file"
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msgstr "%s est un fichier de 0 octet"
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#: Source/Core/DiscIO/CompressedBlob.cpp:145
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#, c-format
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msgid "%s is already compressed! Cannot compress it further."
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msgstr "%s est déjà compressé. Impossible de le compresser d'avantage."
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#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:388
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#, c-format
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msgid "%s is too long for the filename, max chars is 45"
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msgstr "%s est un nom de fichier trop long, le maximum est de 45 caractères."
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#: Source/Core/DolphinWX/MemcardManager.cpp:189
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#, c-format
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msgid "%sDelete%s"
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msgstr "%sSupprimer%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:187
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#, c-format
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msgid "%sExport GCI%s"
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msgstr "%sExporter GCI%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:185
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#, c-format
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msgid "%sImport GCI%s"
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msgstr "%sImporter GCI%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:763
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#, c-format
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msgid "%u Free Blocks; %u Free Dir Entries"
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msgstr "%u blocs libres, %u entrées de rép. libres"
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:558
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msgid "&& AND"
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msgstr "&& AND"
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#: Source/Core/DolphinWX/FrameTools.cpp:303
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msgid "&About..."
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msgstr "&À propos..."
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#: Source/Core/DolphinWX/FrameTools.cpp:100
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msgid "&Boot from DVD Drive..."
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msgstr "&Démarrer à partir du lecteur..."
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#: Source/Core/DolphinWX/FrameTools.cpp:235
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msgid "&Breakpoints"
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msgstr "&Points d'arrêt"
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#: Source/Core/DolphinWX/FrameTools.cpp:111
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msgid "&Browse for ISOs..."
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msgstr "&Rechercher des ISOs"
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#: Source/Core/DolphinWX/FrameTools.cpp:195
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msgid "&Cheats Manager"
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msgstr "Gestionnaire de &cheats"
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#: Source/Core/DolphinWX/FrameTools.cpp:179
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msgid "&DSP Settings"
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msgstr "Paramètres &DSP (audio)"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:870
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msgid "&Delete ISO..."
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msgstr "&Supprimer l'ISO..."
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#: Source/Core/DolphinWX/GameListCtrl.cpp:891
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msgid "&Delete selected ISOs..."
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msgstr "&Supprimer les ISO sélectionnés"
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#: Source/Core/DolphinWX/FrameTools.cpp:172
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msgid "&Emulation"
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msgstr "&Émulation"
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#: Source/Core/DolphinWX/FrameTools.cpp:114
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msgid "&File"
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msgstr "&Fichier"
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#: Source/Core/DolphinWX/FrameTools.cpp:343
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msgid "&Frame Advance"
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msgstr "&Avancement d'image"
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#: Source/Core/DolphinWX/FrameTools.cpp:360
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msgid "&Fullscreen"
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msgstr "&Plein écran"
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#: Source/Core/DolphinWX/FrameTools.cpp:178
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msgid "&Graphics Settings"
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msgstr "Paramètres &Graphiques"
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#: Source/Core/DolphinWX/FrameTools.cpp:304
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msgid "&Help"
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msgstr "&Aide"
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#: Source/Core/DolphinWX/FrameTools.cpp:182
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msgid "&Hotkey Settings"
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msgstr "Paramètres des &Raccouris clavier"
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#: Source/Core/DolphinWX/FrameTools.cpp:237
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msgid "&JIT"
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msgstr "&JIT"
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#: Source/Core/DolphinWX/FrameTools.cpp:149
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msgid "&Load State"
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msgstr "&Charger l'état"
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#: Source/Core/DolphinWX/FrameTools.cpp:192
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msgid "&Memcard Manager (GC)"
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msgstr "Gestionnaire de cartes &mémoires (GC)"
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#: Source/Core/DolphinWX/FrameTools.cpp:236
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msgid "&Memory"
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msgstr "&Mémoire"
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#: Source/Core/DolphinWX/FrameTools.cpp:321
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msgid "&Open..."
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msgstr "&Ouvrir..."
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#: Source/Core/DolphinWX/FrameTools.cpp:188
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msgid "&Options"
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msgstr "&Options"
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#: Source/Core/DolphinWX/FrameTools.cpp:332
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msgid "&Pause"
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msgstr "&Pause"
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#: Source/Core/DolphinWX/FrameTools.cpp:334
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msgid "&Play"
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msgstr "&Démarrer"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:852
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msgid "&Properties"
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msgstr "&Propriétés"
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#: Source/Core/DolphinWX/FrameTools.cpp:356
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msgid "&Read-only mode"
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msgstr "Mode &Lecture seule"
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#: Source/Core/DolphinWX/FrameTools.cpp:327
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msgid "&Refresh List"
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msgstr "Rafraîchir la &liste"
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#: Source/Core/DolphinWX/FrameTools.cpp:234
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msgid "&Registers"
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msgstr "&Registres"
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#: Source/Core/DolphinWX/FrameTools.cpp:340
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msgid "&Reset"
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msgstr "&Reset"
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#: Source/Core/DolphinWX/FrameTools.cpp:238
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msgid "&Sound"
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msgstr "&Son"
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#: Source/Core/DolphinWX/FrameTools.cpp:337
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msgid "&Stop"
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msgstr "&Stop"
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#: Source/Core/DolphinWX/FrameTools.cpp:211
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msgid "&Tools"
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msgstr "&Outils"
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#: Source/Core/DolphinWX/FrameTools.cpp:239
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msgid "&Video"
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msgstr "&Vidéo"
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#: Source/Core/DolphinWX/FrameTools.cpp:288
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msgid "&View"
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msgstr "&Affichage"
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#: Source/Core/DolphinWX/FrameTools.cpp:181
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msgid "&Wiimote Settings"
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msgstr "Paramètres de la &Wiimote"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:853
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msgid "&Wiki"
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msgstr "&Wiki"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:501
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msgid "'"
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msgstr "'"
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#: Source/Core/DolphinWX/PHackSettings.cpp:46
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msgid "(-)+zFar"
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msgstr "(-)+zFar"
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#: Source/Core/DolphinWX/PHackSettings.cpp:41
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msgid "(-)+zNear"
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msgstr "(-)+zNear"
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#: Source/Core/DolphinWX/PHackSettings.cpp:86
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msgid "(UNKNOWN)"
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msgstr "(Inconnu)"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:385
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msgid "(off)"
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msgstr "(aucun)"
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:559
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msgid "+ ADD"
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msgstr "+ ADD"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:663
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msgid "0x44"
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msgstr "0x44"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:347
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msgid "1.5x Native (960x792)"
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msgstr "1,5x la réso. native (960x792)"
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#: Source/Core/DolphinWX/CheatsWindow.cpp:147
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msgid "16 bit"
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msgstr "16 bit"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:347
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msgid "1x Native (640x528)"
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msgstr "Résolution native (640x528)"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
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msgid "2.5x Native (1600x1320)"
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msgstr "2,5x la réso. native (1600x1320)"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:347
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msgid "2x Native (1280x1056)"
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msgstr "2x la réso. native (1280x1056)"
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#: Source/Core/DolphinWX/CheatsWindow.cpp:148
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msgid "32 bit"
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msgstr "32 bit"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:413
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msgid "3D Vision"
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msgstr "3D Vision"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
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msgid "3x Native (1920x1584)"
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msgstr "3x la réso. native (1920x1584)"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:348
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msgid "4x Native (2560x2112)"
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msgstr "4x la réso. native (2560x2112)"
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#: Source/Core/DolphinWX/CheatsWindow.cpp:146
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msgid "8 bit"
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msgstr "8 bit"
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#: Source/Core/DolphinWX/PatchAddEdit.cpp:30
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msgid "<Insert name here>"
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msgstr "<Insérer un nom ici>"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
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msgid "<No resolutions found>"
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msgstr "<Aucune résolution trouvée>"
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#: Source/Core/DolphinWX/ConfigMain.cpp:87
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msgid "<Nothing>"
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msgstr "<Rien>"
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#: Source/Core/DolphinWX/HotkeyDlg.cpp:150
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msgid "<Press Key>"
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msgstr "<Appuyez sur une touche>"
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#: Source/Core/DolphinWX/ConfigMain.cpp:290
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msgid "<System>"
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msgstr "<Système>"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:704
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msgid "A"
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msgstr "A"
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#: Source/Core/DolphinWX/NetWindow.cpp:234
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#: Source/Core/DolphinWX/NetWindow.cpp:270
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msgid "A NetPlay window is already open!!"
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msgstr "Une fenêtre Netplay est déjà ouverte !"
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#: Source/Core/DolphinWX/CheatsWindow.cpp:372
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#: Source/Core/DolphinWX/CheatsWindow.cpp:406
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msgid "A game is not currently running."
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msgstr "Il n'y a pas de jeu en cours d'émulation."
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#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:85
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msgid ""
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"A supported bluetooth device could not be found.\n"
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"You must manually connect your wiimotes."
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msgstr "Aucun périphérique Bluetooth prise en charge n'a été détecté.\nVous devez jumeler manuellement vos Wiimotes."
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#: Source/Core/DolphinWX/NetWindow.cpp:104
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msgid ""
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"ALERT:\n"
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"\n"
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"Netplay will only work with the following settings:\n"
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" - Enable Dual Core [OFF]\n"
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" - DSP Emulator Engine Must be the same on all computers!\n"
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" - DSP on Dedicated Thread [OFF]\n"
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" - Framelimit NOT set to [Audio]\n"
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" - Manually set the extensions for each wiimote\n"
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"\n"
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"All players should use the same Dolphin version and settings.\n"
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"All memory cards must be identical between players or disabled.\n"
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"Wiimote support is probably terrible. Don't use it.\n"
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"\n"
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"The host must have the chosen TCP port open/forwarded!\n"
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msgstr "ATTENTION :\n\nNetplay fonctionnera uniquement avec ces réglages :\n- Activer le double cœur [DÉSACTIVÉ]\n- Le moteur d'émulation audio DSP doit être le même sur tous les ordinateurs !\n- DSP sur un thread dédié [DÉSACTIVÉ]\n- Images/sec max PAS réglé sur [Audio]\n- Extensions des Wiimotes réglées manuellement\n\nTous les joueurs doivent utiliser les mêmes versions de Dolphin et réglages.\nToutes les cartes mémoires doivent être identiques à tous les joueurs, ou désactivées.\nLa prise en charge de la Wiimote est horrible. Ne l'utilisez pas.\n\nL'hôte doit avoir le port TCP choisi ouvert/redirigé.\n"
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#: Source/Core/DolphinWX/ConfigMain.cpp:95
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#: Source/Core/DolphinWX/ConfigMain.cpp:100
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msgid "AM-Baseboard"
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msgstr "AM-Baseboard"
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#: Source/Core/DolphinWX/CheatsWindow.cpp:104
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#: Source/Core/DolphinWX/ISOProperties.cpp:331
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msgid "AR Codes"
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msgstr "Codes AR"
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#: Source/Core/DolphinWX/AboutDolphin.h:21
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msgid "About Dolphin"
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msgstr "À propos de Dolphin"
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#: Source/Core/DolphinWX/UDPConfigDiag.cpp:24
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msgid "Acceleration"
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msgstr "Accéleration"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
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msgid "Accuracy:"
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msgstr "Précision :"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
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msgid ""
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"Accurately emulate EFB copies.\n"
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"Some games depend on this for certain graphical effects or gameplay functionality.\n"
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"\n"
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"If unsure, check EFB to Texture instead."
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msgstr "Émule fidèlement les copies d'EFB.\nCertains jeux requièrent ceci pour certains effets graphiques ou fonctionnalités dans le jeu.\n\nDans le doute, cochez plutôt EFB vers texture."
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#: Source/Core/DolphinWX/HotkeyDlg.cpp:255
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msgid "Action"
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msgstr "Action"
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#: Source/Core/Core/ARDecrypt.cpp:469
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#, c-format
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msgid ""
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"Action Replay Code Decryption Error:\n"
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"Parity Check Failed\n"
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"\n"
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"Culprit Code:\n"
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"%s"
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msgstr "Erreur de décryptage du Code Action Replay :\nEchec de vérification de la parité\n\nCode coupable :\n%s"
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#: Source/Core/Core/ActionReplay.cpp:663
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#, c-format
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msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
|
|
msgstr "Erreur Action Replay : Taille non valide (%08x : adresse = %08x) dans le code Ajout (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:751
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
|
|
"(%s)"
|
|
msgstr "Erreur Action Replay : Taille non valide (%08x : adresse = %08x) dans le code Remplir et déplacer (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:543
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
|
|
"Fill (%s)"
|
|
msgstr "Erreur Action Replay : Taille non valide (%08x : adresse = %08x) dans Écriture dans la RAM et Remplir (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:603
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
|
|
"Pointer (%s)"
|
|
msgstr "Erreur Action Replay : Taille non valide (%08x : adresse = %08x) dans Écrire vers Pointeur (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:798
|
|
#, c-format
|
|
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
|
|
msgstr "Erreur Action Replay : Valeur non valide (%08x) dans la Copie de mémoire (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:678
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
|
|
"Master codes are not needed. Do not use master codes."
|
|
msgstr "Erreur Action Replay : Master Code et Write To CCXXXXXX non implémentés (%s)\nLes Master codes ne sont pas requis. Ne les utilisez pas."
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:188
|
|
#, c-format
|
|
msgid "Action Replay Error: invalid AR code line: %s"
|
|
msgstr "Erreur Action Replay : code AR non valide à la ligne %s"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:868
|
|
#, c-format
|
|
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
|
|
msgstr "Action Replay : Code Conditionnel : Taille non valide %08x (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:941
|
|
#, c-format
|
|
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
|
|
msgstr "Action Replay : Type de Code Normal non valide %08x (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:892
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
|
|
msgstr "Action Replay ; Code Normal %i : Sous-type non valide %08x (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:834
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
|
|
msgstr "Action Replay : Code Normal 0 : Sous-type non valide %08x (%s)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:248
|
|
msgid "Adapter:"
|
|
msgstr "Carte :"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:63
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:63
|
|
msgid "Add"
|
|
msgstr "Ajouter"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1369
|
|
msgid "Add ActionReplay Code"
|
|
msgstr "Ajouter un code ActionReplay"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1288
|
|
msgid "Add Patch"
|
|
msgstr "Ajouter un patch"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:528
|
|
msgid "Add new pane"
|
|
msgstr "Ajouter un nouveau panneau"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:440
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:462
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:803
|
|
msgid "Add..."
|
|
msgstr "Ajouter..."
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:85
|
|
msgid "Address :"
|
|
msgstr "Adresse :"
|
|
|
|
#: Source/Core/DolphinWX/PHackSettings.cpp:45
|
|
msgid ""
|
|
"Adds the specified value to zFar Parameter.\n"
|
|
"Two ways to express the floating point values.\n"
|
|
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, the acquired value will be ''0.0002''.\n"
|
|
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
|
|
"\n"
|
|
"NOTE: Check LogWindow/Console for the acquired values."
|
|
msgstr "Ajoute la valeur spécifiée au paramètre zFar.\nIl y a 2 façons d'indiquer les valeurs en virgule flottante.\nExemple : entrer \"'200\" ou \"0.0002\" directement produit le même effet, la valeur retenue sera \"0.0002\".\nValeurs : (0->+/- Integer) ou (0->+/-FP[précision à 6 chiffres])\n\nNOTE: Consultez LogWindow/Console pour les valeurs acquises."
|
|
|
|
#: Source/Core/DolphinWX/PHackSettings.cpp:40
|
|
msgid ""
|
|
"Adds the specified value to zNear Parameter.\n"
|
|
"Two ways to express the floating point values.\n"
|
|
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, the acquired value will be ''0.0002''.\n"
|
|
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
|
|
"\n"
|
|
"NOTE: Check LogWindow/Console for the acquired values."
|
|
msgstr "Ajoute la valeur spécifiée au paramètre zNear.\nIl y a 2 façons d'indiquer les valeurs en virgule flottante.\nExemple : entrer \"'200\" ou \"0.0002\" directement produit le même effet, la valeur retenue sera \"0.0002\".\nValeurs : (0->+/- Integer) ou (0->+/-FP[précision à 6 chiffres])\n\nNOTE: Consultez LogWindow/Console pour les valeurs acquises."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:808
|
|
msgid "Adjust the analog control pressure required to activate buttons."
|
|
msgstr "Ajuste le contrôle analogique de pression requise pour activer les boutons."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
|
|
msgid "Advanced"
|
|
msgstr "Avancé"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:568
|
|
msgid "Advanced Settings"
|
|
msgstr "Paramètres avancés"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:619
|
|
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
|
|
msgstr "Tous les fichiers GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:808
|
|
msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)"
|
|
msgstr "Toutes les images GC/Wii (gcm, iso, wbfs, ciso, gcz)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1183
|
|
msgid "All Gamecube GCM files (gcm)"
|
|
msgstr "Tous les fichiers GameCube GCM (gcm)"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1480
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1494
|
|
msgid "All Save States (sav, s##)"
|
|
msgstr "Tous les états sauvegardés (sav, s##)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1181
|
|
msgid "All Wii ISO files (iso)"
|
|
msgstr "Tous les fichiers ISO Wii (iso)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1201
|
|
msgid "All compressed GC/Wii ISO files (gcz)"
|
|
msgstr "Tous les fichiers ISO compressés de GC/Wii (gcz)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:108
|
|
msgid "All files (*.*)|*.*"
|
|
msgstr "Tous les fichiers (*.*)|*.*"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:271
|
|
msgid "Analyze"
|
|
msgstr "Analyser"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:286
|
|
msgid "Angle"
|
|
msgstr "Angle"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:376
|
|
msgid "Anisotropic Filtering:"
|
|
msgstr "Filtrage anisotropique :"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:359
|
|
msgid "Anti-Aliasing:"
|
|
msgstr "Anti-Aliasing :"
|
|
|
|
#: Source/Core/DiscIO/VolumeDirectory.cpp:298
|
|
msgid "Apploader is the wrong size...is it really an apploader?"
|
|
msgstr "L'apploader n'a pas la bonne taille... est-ce vraiment un apploader ?"
|
|
|
|
#: Source/Core/DiscIO/VolumeDirectory.cpp:292
|
|
msgid "Apploader unable to load from file"
|
|
msgstr "L'apploader ne peut charger depuis ce fichier"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:833
|
|
msgid "Apploader:"
|
|
msgstr "Apploader :"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:111
|
|
msgid "Apply"
|
|
msgstr "Appliquer"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
|
|
msgid ""
|
|
"Apply a post-processing effect after finishing a frame.\n"
|
|
"\n"
|
|
"If unsure, select (off)."
|
|
msgstr "Appliquer un effet de post-processing après avoir fini le rendu d'une image.\n\nDans le doute, sélectionnez (aucun)."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:291
|
|
msgid "Arabic"
|
|
msgstr "Arabe"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:667
|
|
#, c-format
|
|
msgid "Are you sure you want to delete \"%s\"?"
|
|
msgstr "Êtes-vous sûr de vouloir supprimer \"%s\" ?"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1006
|
|
msgid ""
|
|
"Are you sure you want to delete these files?\n"
|
|
"They will be gone forever!"
|
|
msgstr "Êtes-vous sûr de vouloir supprimer ces fichiers ?\nIls seront définitivement supprimés !"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:997
|
|
msgid "Are you sure you want to delete this file? It will be gone forever!"
|
|
msgstr "Êtes-vous sûr de vouloir supprimer ce fichier ? Il sera supprimé définitivement !"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:45
|
|
msgid "Arm JIT (experimental)"
|
|
msgstr "ARM JIT (expérimental)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:46
|
|
msgid "Arm JITIL (experimental)"
|
|
msgstr "Arm JITIL (experimental)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:781
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:286
|
|
msgid "Aspect Ratio:"
|
|
msgstr "Format d'écran :"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:58
|
|
msgid "At least one pane must remain open."
|
|
msgstr "Au moins un panneau doit rester ouvert."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:249
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:540
|
|
msgid "Audio"
|
|
msgstr "Audio"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:680
|
|
msgid "Audio Backend:"
|
|
msgstr "Moteur audio :"
|
|
|
|
#: Source/Core/AudioCommon/AOSoundStream.cpp:28
|
|
msgid "AudioCommon: Error opening AO device.\n"
|
|
msgstr "AudioCommon : impossible d'ouvrir le périphérique AO.\n"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:248
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
|
|
msgid "Auto"
|
|
msgstr "Auto"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:346
|
|
msgid "Auto (Multiple of 640x528)"
|
|
msgstr "Auto (Multiple de 640x528)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:346
|
|
msgid "Auto (Window Size)"
|
|
msgstr "Auto (taille de la fenêtre)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:306
|
|
msgid "Auto adjust Window Size"
|
|
msgstr "Ajuster auto. la taille de la fenêtre"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:77
|
|
msgid ""
|
|
"Automatically adjusts the window size to your internal resolution.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Ajuste automatiquement la taille de la fenêtre à la résolution interne.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:705
|
|
msgid "B"
|
|
msgstr "B"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765
|
|
msgid "BP register "
|
|
msgstr "Registres BP"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:14
|
|
msgid "Back"
|
|
msgstr "Retour"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:684
|
|
msgid "Backend Settings"
|
|
msgstr "Paramètres de l'interface audio"
|
|
|
|
#: Source/Core/VideoBackends/Software/VideoConfigDialog.cpp:47
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:212
|
|
msgid "Backend:"
|
|
msgstr "Moteur :"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:310
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:82
|
|
msgid "Background Input"
|
|
msgstr "Entrée en arrière-plan"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:267
|
|
msgid "Backward"
|
|
msgstr "Arrière"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:305
|
|
msgid "Bad File Header"
|
|
msgstr "Mauvaise entête de fichier"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:60
|
|
msgid "Balance Board"
|
|
msgstr "Balance Board"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:621
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:294
|
|
msgid "Banner"
|
|
msgstr "Bannière"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:572
|
|
msgid "Banner Details"
|
|
msgstr "Détails de la bannière"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:534
|
|
msgid "Banner:"
|
|
msgstr "Bannière :"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
|
|
msgid "Bar"
|
|
msgstr "Barre"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:317
|
|
msgid "Basic"
|
|
msgstr "Paramètres de base"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:562
|
|
msgid "Basic Settings"
|
|
msgstr "Paramètres de base"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
|
|
msgid "Bass"
|
|
msgstr "Basse"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:139
|
|
msgid "Block Allocation Table checksum failed"
|
|
msgstr "Échec de la vérification de la somme de contrôle de la Table d'Allocation de Blocs"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:625
|
|
msgid "Blocks"
|
|
msgstr "Blocs"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
|
|
msgid "Blue"
|
|
msgstr "Bleu"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
|
|
msgid "Blue Left"
|
|
msgstr "Bleu Gauche"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
|
|
msgid "Blue Right"
|
|
msgstr "Bleu Droite"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:104
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:274
|
|
msgid "Bottom"
|
|
msgstr "Bas"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:229
|
|
#, c-format
|
|
msgid "Bound Controls: %lu"
|
|
msgstr "Contrôles liés : %lu"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:380
|
|
msgid "Broken"
|
|
msgstr "Corrompu"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:461
|
|
msgid "Browse"
|
|
msgstr "Parcourir"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:247
|
|
msgid "Browse for a directory to add"
|
|
msgstr "Choisir un dossier à ajouter"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:461
|
|
msgid "Browse for an ISO directory..."
|
|
msgstr "Rechercher un dossier contenant des ISO"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1073
|
|
msgid "Browse for output directory"
|
|
msgstr "Parcourir un dossier de destination"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:351
|
|
msgid "Buffer:"
|
|
msgstr "Buffer :"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:58
|
|
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:23
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:108
|
|
msgid "Buttons"
|
|
msgstr "Boutons"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:349
|
|
msgid ""
|
|
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave"
|
|
" this option disabled."
|
|
msgstr "Ignore le vidage du cache de données par l'instruction DCBZ. Dans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:706
|
|
msgid "C"
|
|
msgstr "C"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:65
|
|
msgid "C Stick"
|
|
msgstr "Stick C"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:64
|
|
msgid "C-Stick"
|
|
msgstr "Stick-C"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
|
|
msgid "CP reg"
|
|
msgstr "CP reg"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:554
|
|
msgid "CPU Emulator Engine"
|
|
msgstr "Moteur d'émulation du CPU"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
|
|
msgid "Cache Display Lists"
|
|
msgstr "Cache des listes d'affichage"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:88
|
|
msgid ""
|
|
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
|
|
"Decreases emulation speed by some percent (depending on your GPU).\n"
|
|
"This usually is a safe enhancement, but might cause issues sometimes.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Calcule la lumière des graphiques 3D par pixel et non par vertex.\nDiminue la vitesse d'émulation de quelques pourcents (en fonction de votre GPU).\nCette amélioration est plutôt sûre, mais peut parfois provoquer quelques pépins.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1847
|
|
#, c-format
|
|
msgid "Can't find WiiMote by connection handle %02x"
|
|
msgstr "Impossible de trouver la Wiimote par le gestionnaire de connexion %02x"
|
|
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:676
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:686
|
|
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
|
|
msgstr "Impossible de lire depuis DVD_Plugin - erreur fatale de DVD-Interface"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:113
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:28
|
|
msgid "Cancel"
|
|
msgstr "Annuler"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:124
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:219
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:281
|
|
#, c-format
|
|
msgid "Cannot open %s"
|
|
msgstr "Impossible d'ouvrir %s"
|
|
|
|
#: Source/Core/Core/CoreTiming.cpp:106
|
|
msgid "Cannot unregister events with events pending"
|
|
msgstr "Impossible de désenregistrer des évènements alors qu'il y en a en attente."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1072
|
|
#, c-format
|
|
msgid ""
|
|
"Cannot use that file as a memory card.\n"
|
|
"%s\n"
|
|
"is not a valid gamecube memory card file"
|
|
msgstr "Impossible d'utiliser ce fichier comme carte mémoire.\n%s\nn'est pas un fichier de carte mémoire GameCube valide."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1108
|
|
msgid ""
|
|
"Cannot use that file as a memory card.\n"
|
|
"Are you trying to use the same file in both slots?"
|
|
msgstr "Impossible d'utiliser ce fichier comme carte mémoire.\nEssayez-vous d'utiliser le même fichier sur les 2 slots ?"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:39
|
|
msgid "Caps Lock"
|
|
msgstr "Verr Maj"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:292
|
|
msgid "Catalan"
|
|
msgstr "Catalan"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:299
|
|
msgid "Center"
|
|
msgstr "Centre"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:596
|
|
msgid "Change"
|
|
msgstr "Changer"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:324
|
|
msgid "Change &Disc..."
|
|
msgstr "&Changer de disque..."
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:167
|
|
msgid "Change Disc"
|
|
msgstr "Changer de disque"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:588
|
|
msgid "Change Game"
|
|
msgstr "Changer de Jeu"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:504
|
|
msgid ""
|
|
"Change the language of the user interface.\n"
|
|
"Requires restart."
|
|
msgstr "Changer la langue de l'interface.\nDemande un redémarrage"
|
|
|
|
#: Source/Core/DolphinWX/PHackSettings.cpp:47
|
|
msgid "Changes sign to zFar Parameter (after correction)"
|
|
msgstr "Change le signe du paramètre zFar (après correction)"
|
|
|
|
#: Source/Core/DolphinWX/PHackSettings.cpp:42
|
|
msgid "Changes sign to zNear Parameter (after correction)"
|
|
msgstr "Change le signe du paramètre zNear (après correction)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:508
|
|
msgid "Changing this will have no effect while the emulator is running!"
|
|
msgstr "Changer ceci n'aura aucun effet durant l'émulation !"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:320
|
|
msgid "Chat"
|
|
msgstr "Chat"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:34
|
|
msgid "Cheat Code"
|
|
msgstr "Cheat Code"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:107
|
|
msgid "Cheat Search"
|
|
msgstr "Rechercher un cheat"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:254
|
|
msgid "Cheats Manager"
|
|
msgstr "Gestionnaire de Cheats"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:683
|
|
msgid "Check Partition Integrity"
|
|
msgstr "Vérifier l'intégrité de la partition"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:947
|
|
msgid "Checking integrity..."
|
|
msgstr "Vérification de l'intégrité..."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:293
|
|
msgid "Chinese (Simplified)"
|
|
msgstr "Chinois (simplifié)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:294
|
|
msgid "Chinese (Traditional)"
|
|
msgstr "Chinois (traditionnel)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:810
|
|
msgid "Choose a DVD root directory:"
|
|
msgstr "Choisir un dossier racine pour le DVD :"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:814
|
|
msgid "Choose a NAND root directory:"
|
|
msgstr "Choisir un dossier racine pour la NAND :"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:807
|
|
msgid "Choose a default ISO:"
|
|
msgstr "Choisir un ISO par défaut"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1238
|
|
msgid "Choose a directory to add"
|
|
msgstr "Choisir un dossier à ajouter"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1059
|
|
msgid "Choose a file to open"
|
|
msgstr "Choisir un fichier à ouvrir"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:204
|
|
msgid "Choose a memory card:"
|
|
msgstr "Choisir une carte mémoire :"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:811
|
|
msgid ""
|
|
"Choose file to use as apploader: (applies to discs constructed from "
|
|
"directories only)"
|
|
msgstr "Choisir un fichier comme apploader : (uniquement pour les disques créés à partir de dossiers)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:831
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:872
|
|
msgid "Choose the folder to extract to"
|
|
msgstr "Choisir le dossier de destination de l'extraction"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:285
|
|
msgid "Circle Stick"
|
|
msgstr "Stick circulaire"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:56
|
|
msgid "Classic"
|
|
msgstr "Classique"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:137
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:30
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:537
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:968
|
|
msgid "Clear"
|
|
msgstr "Effacer"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:239
|
|
msgid ""
|
|
"Client disconnect while game is running!! NetPlay is disabled. You must "
|
|
"manually stop the game."
|
|
msgstr "Le client s'est déconnecté alors que le jeu est en cours !! NetPlay est désactivé. Vous devez arrêter le jeu manuellement."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:284
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:234
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:606
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:587
|
|
msgid "Close"
|
|
msgstr "Fermer"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:176
|
|
msgid "Co&nfigure..."
|
|
msgstr "Co&nfigurer..."
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:62
|
|
msgid "Code Info"
|
|
msgstr "Info du code"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:575
|
|
msgid "Code: "
|
|
msgstr "Code :"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:35
|
|
msgid "Command"
|
|
msgstr "Commande"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:623
|
|
msgid "Comment"
|
|
msgstr "Commentaire"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:532
|
|
msgid "Comment:"
|
|
msgstr "Commentaire :"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:878
|
|
msgid "Compress ISO..."
|
|
msgstr "Compresser l'ISO"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:893
|
|
msgid "Compress selected ISOs..."
|
|
msgstr "Compresser les ISO sélectionnés..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1082
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1218
|
|
msgid "Compressing ISO"
|
|
msgstr "Compression de l'ISO"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:468
|
|
msgid "Config"
|
|
msgstr "Configurer"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:37
|
|
#: Source/Core/DolphinWX/InputConfigDiag.h:125
|
|
#: Source/Core/DolphinWX/InputConfigDiag.h:144
|
|
msgid "Configure"
|
|
msgstr "Configurer"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:102
|
|
msgid "Configure Control"
|
|
msgstr "Configurer le contrôle"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:331
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:615
|
|
msgid "Configure Pads"
|
|
msgstr "Configurer les manettes"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:468
|
|
msgid "Configure..."
|
|
msgstr "Configurer"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1113
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1211
|
|
msgid "Confirm File Overwrite"
|
|
msgstr "Confirmer l'écrasement du fichier"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:584
|
|
msgid "Confirm on Stop"
|
|
msgstr "Confirmer l'arrêt de l'émulation"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:78
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:100
|
|
msgid "Connect"
|
|
msgstr "Connecter"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:377
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:188
|
|
msgid "Connect Balance Board"
|
|
msgstr "Connecter la Balance Board"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:775
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "Connecter le clavier USB"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:373
|
|
#, c-format
|
|
msgid "Connect Wiimote %i"
|
|
msgstr "Connecter la Wiimote %i"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:184
|
|
msgid "Connect Wiimote 1"
|
|
msgstr "Connecter la 1ère Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:185
|
|
msgid "Connect Wiimote 2"
|
|
msgstr "Connecter la 2è Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:186
|
|
msgid "Connect Wiimote 3"
|
|
msgstr "Connecter la 3è Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:187
|
|
msgid "Connect Wiimote 4"
|
|
msgstr "Connecter la 4è Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:672
|
|
msgid "Connecting..."
|
|
msgstr "Connexion..."
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:156
|
|
msgid "Console"
|
|
msgstr "Console"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:88
|
|
msgid "Continuous Scanning"
|
|
msgstr "Recherche en continu"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:33
|
|
msgid "Control"
|
|
msgstr "Contrôle"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:176
|
|
msgid "Convert to GCI"
|
|
msgstr "Convertir en GCI"
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:381
|
|
msgid "Copy failed"
|
|
msgstr "Échec de la copie"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:789
|
|
#, c-format
|
|
msgid "Copy to Memcard %c"
|
|
msgstr "Copier vers la carte mémoire %c"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:391
|
|
msgid "Core"
|
|
msgstr "Core"
|
|
|
|
#: Source/Core/AudioCommon/AudioCommon.cpp:76
|
|
#, c-format
|
|
msgid "Could not initialize backend %s."
|
|
msgstr "Impossible d'initialiser le moteur %s."
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:139
|
|
#, c-format
|
|
msgid ""
|
|
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii"
|
|
" backup. Please note that original Gamecube and Wii discs cannot be read by"
|
|
" most PC DVD drives."
|
|
msgstr "Impossible de lire \"%s\". Il n'y a pas de disque dans le lecteur, ou ce n'est pas un backup GC/Wii. Veuillez noter que les disques originaux de GameCube et Wii ne peuvent pas être plus par la plupart des lecteurs DVD sur PC."
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:295
|
|
#, c-format
|
|
msgid "Could not recognize ISO file %s"
|
|
msgstr "Impossible de reconnaître le fichier ISO %s"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:627
|
|
#, c-format
|
|
msgid "Could not save %s"
|
|
msgstr "Impossible de sauvegarder %s"
|
|
|
|
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:119
|
|
#, c-format
|
|
msgid ""
|
|
"Could not write memory card file %s.\n"
|
|
"\n"
|
|
"Are you running Dolphin from a CD/DVD, or is the save file maybe write protected?\n"
|
|
"\n"
|
|
"Are you receiving this after moving the emulator directory?\n"
|
|
"If so, then you may need to re-specify your memory card location in the options."
|
|
msgstr "Impossible d'écrire sur fichier de la carte mémoire %s.\n\nExécutez-vous Dolphin à partir d'un CD/DVD, ou bien le fichier de sauvegarde est en lecture seule ?\n\nVenez-vous de déplacer le répertoire de l'émulateur ?\nDans ce cas, vous devez à nouveau spécifier l'emplacement du fichier de sauvegarde dans les options."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1154
|
|
msgid "Couldn't find open command for extension 'ini'!"
|
|
msgstr "Impossible de trouver la commande d'ouverture pour l'extension 'ini' !"
|
|
|
|
#: Source/Core/Core/BootManager.cpp:177
|
|
msgid ""
|
|
"Couldn't init the core.\n"
|
|
"Check your configuration."
|
|
msgstr "Impossible d'initialiser les composants de base.\nVérifiez votre configuration."
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:159
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:514
|
|
msgid "Count:"
|
|
msgstr "Nombre :"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:488
|
|
msgid "Country:"
|
|
msgstr "Pays :"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:162
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:569
|
|
msgid "Create AR Code"
|
|
msgstr "Créer un code AR"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:569
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:641
|
|
msgid "Create new perspective"
|
|
msgstr "Créer une nouvelle perspective"
|
|
|
|
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:18
|
|
msgid "Creator: "
|
|
msgstr "Créateur :"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:54
|
|
msgid "Critical"
|
|
msgstr "Critique"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
|
|
msgid "Crop"
|
|
msgstr "Recadrer"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
|
|
msgid ""
|
|
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Couper l'image de 4/3 vers 5/4, ou de 16/9è vers 16/10è.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52
|
|
msgid "Crossfade"
|
|
msgstr "Crossfade"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:632
|
|
#, c-format
|
|
msgid "Current directory changed from %s to %s after wxFileSelector!"
|
|
msgstr "Le répertoire en cours a changé de %s vers %s après wxFileSelector !"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:371
|
|
msgid "Custom Projection Hack"
|
|
msgstr "Hack de projection personnalisé"
|
|
|
|
#: Source/Core/DolphinWX/PHackSettings.h:17
|
|
msgid "Custom Projection Hack Settings"
|
|
msgstr "Paramètres du hack de projection personnalisé"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:374
|
|
msgid "Customize some Orthographic Projection parameters."
|
|
msgstr "Personnalise certains paramètres de projection orthographique."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:295
|
|
msgid "Czech"
|
|
msgstr "Tchèque"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:706
|
|
msgid "D"
|
|
msgstr "D"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:76
|
|
msgid "D-Pad"
|
|
msgstr "Pad numérique"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:470
|
|
msgid "DSP"
|
|
msgstr "DSP"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:644
|
|
msgid "DSP Emulator Engine"
|
|
msgstr "Moteur d'émulation du DSP (Audio)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:357
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:258
|
|
msgid "DSP HLE emulation (fast)"
|
|
msgstr "Emulation du DSP en HLE (rapide)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:260
|
|
msgid "DSP LLE interpreter (slow)"
|
|
msgstr "Interpréteur du DSP en LLE (lent)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:259
|
|
msgid "DSP LLE recompiler"
|
|
msgstr "Recompilateur du DSP en LLE"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:470
|
|
msgid "DSP settings"
|
|
msgstr "Paramètres DSP (audio)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:646
|
|
msgid "DSPLLE on Separate Thread"
|
|
msgstr "DSP LLE sur un thread dédié"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:830
|
|
msgid "DVD Root:"
|
|
msgstr "Racine du DVD :"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:226
|
|
msgid "DVDLowRead - Fatal Error: failed to read from volume"
|
|
msgstr "DVDLowRead - Erreur fatale : impossible de lire le volume"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:320
|
|
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
|
|
msgstr "DVDLowUnencryptedRead - Erreur fatale : impossible de lire le volume"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:92
|
|
msgid "Dance Mat"
|
|
msgstr "Dance Mat"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:152
|
|
msgid "Data Size"
|
|
msgstr "Taille des données"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:500
|
|
msgid "Date:"
|
|
msgstr "Date :"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:518
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:557
|
|
msgid "Datel MaxDrive/Pro files(*.sav)"
|
|
msgstr "Fichiers Datel MaxDrive/Pro (*.sav)"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:230
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:247
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:255
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:269
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:284
|
|
msgid "Dead Zone"
|
|
msgstr "Zone morte"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:35
|
|
msgid "Debug"
|
|
msgstr "Débug"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
|
|
msgid "Debugging"
|
|
msgstr "Débogage"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:66
|
|
msgid "Decimal"
|
|
msgstr "Décimal"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:875
|
|
msgid "Decompress ISO..."
|
|
msgstr "Décompresser l'ISO"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:894
|
|
msgid "Decompress selected ISOs..."
|
|
msgstr "Décompresser les ISO sélectionnés..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1082
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1218
|
|
msgid "Decompressing ISO"
|
|
msgstr "Décompression de l'ISO"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:195
|
|
msgid "Decrease Frame limit"
|
|
msgstr "Baisser la limite d'image/s"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:967
|
|
msgid "Default"
|
|
msgstr "Par défaut"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:827
|
|
msgid "Default ISO:"
|
|
msgstr "ISO par défaut :"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:107
|
|
msgid "Default font"
|
|
msgstr "Police par défaut"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:19
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:981
|
|
msgid "Delete"
|
|
msgstr "Supprimer"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:790
|
|
msgid "Delete Save"
|
|
msgstr "Supprimer la sauvegarde"
|
|
|
|
#: Source/Core/VideoCommon/AVIDump.cpp:64
|
|
#, c-format
|
|
msgid "Delete the existing file '%s'?"
|
|
msgstr "Supprimer le fichier '%s' ?"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:680
|
|
msgid "Description"
|
|
msgstr "Description"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:535
|
|
msgid "Detect"
|
|
msgstr "Détecter"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:220
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:315
|
|
msgid ""
|
|
"Detected attempt to read more data from the DVD than fit inside the out "
|
|
"buffer. Clamp."
|
|
msgstr "Détecté que le DVD a essayé de lire plus de données que ce que peut contenir le buffer de sortie."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:118
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:953
|
|
msgid "Device"
|
|
msgstr "Appareil"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:736
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:790
|
|
msgid "Device Settings"
|
|
msgstr "Paramètres de la console virtuelle"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
|
|
msgid "Dial"
|
|
msgstr "Appel"
|
|
|
|
#: Source/Core/VideoBackends/D3D/main.cpp:146
|
|
msgid "Direct3D"
|
|
msgstr "Direct3D"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:120
|
|
msgid ""
|
|
"Directory checksum failed\n"
|
|
" and Directory backup checksum failed"
|
|
msgstr "La vérification de la somme de contrôle du dossier a échoué\n et la vérification de la somme de contrôle du dossier de sauvegarde a échoué"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:444
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:486
|
|
msgid "Disable"
|
|
msgstr "Désactiver"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:501
|
|
msgid "Disable Destination Alpha"
|
|
msgstr "Désactiver Destination Alpha"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:410
|
|
msgid "Disable Fog"
|
|
msgstr "Désactiver le brouillard"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
|
|
msgid ""
|
|
"Disable any XFB emulation.\n"
|
|
"Speeds up emulation a lot but causes heavy glitches in many games which rely on them (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr "Désactive l'émulation des XFB.\nAccélère beaucoup l'émulation mais provoque de gros pépins dans les nombreux jeux s'appuyant dessus (particulièrement les applications homebrew).\n\nDans le doute, cochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:96
|
|
msgid ""
|
|
"Disable emulation of EFB copies.\n"
|
|
"These are often used for post-processing or render-to-texture effects, so while checking this setting gives a great speedup it almost always also causes issues.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Désactive l'émulation de copies d'EFB.\nElles sont souvent utilisées pour du post-processing ou des effets de rendu sur texture, donc cocher cette case va beaucoup accélérer l'émulation mais aussi provoquer des pépins.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
|
|
msgid ""
|
|
"Disables emulation of a hardware feature called destination alpha, which is used in many games for various graphical effects.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Désactive l'émulation d'une fonctionnalité matérielle nommée Passe alpha de destination, utilisée dans beaucoup de jeux pour divers effets graphiques.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:596
|
|
msgid "Disc"
|
|
msgstr "Disque"
|
|
|
|
#: Source/Core/DiscIO/DriveBlob.cpp:94 Source/Core/DiscIO/DriveBlob.cpp:113
|
|
msgid "Disc Read Error"
|
|
msgstr "Erreur de lecture du disque"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:321
|
|
msgid "Display"
|
|
msgstr "Affichage"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
|
|
msgid ""
|
|
"Display the inputs read by the emulator.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Affiche les entrées lues par l'émulateur.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:67
|
|
msgid "Divide"
|
|
msgstr "Diviser"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1044
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "Voulez-vous arrêter l'émulation en cours ?"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:649
|
|
msgid "Dolby Pro Logic II decoder"
|
|
msgstr "Décodeur Dolby Pro Logic II"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:906
|
|
msgid "Dolphin"
|
|
msgstr "Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:20
|
|
#, c-format
|
|
msgid ""
|
|
"Dolphin %s\n"
|
|
"Copyright (c) 2003-2013+ Dolphin Team\n"
|
|
"\n"
|
|
"Branch: %s\n"
|
|
"Revision: %s\n"
|
|
"Compiled: %s @ %s\n"
|
|
"\n"
|
|
"Dolphin is a Gamecube/Wii emulator, which was\n"
|
|
"originally written by F|RES and ector.\n"
|
|
"Today Dolphin is an open source project with many\n"
|
|
"contributors, too many to list.\n"
|
|
"If interested, just go check out the project page at\n"
|
|
"http://code.google.com/p/dolphin-emu/ .\n"
|
|
"\n"
|
|
"Special thanks to Bushing, Costis, CrowTRobo,\n"
|
|
"Marcan, Segher, Titanik, or9 and Hotquik for their\n"
|
|
"reverse engineering and docs/demos.\n"
|
|
"\n"
|
|
"Big thanks to Gilles Mouchard whose Microlib PPC\n"
|
|
"emulator gave our development a kickstart.\n"
|
|
"\n"
|
|
"Thanks to Frank Wille for his PowerPC disassembler,\n"
|
|
"which or9 and we modified to include Gekko specifics.\n"
|
|
"\n"
|
|
"Thanks to hcs/destop for their GC ADPCM decoder.\n"
|
|
"\n"
|
|
"We are not affiliated with Nintendo in any way.\n"
|
|
"Gamecube and Wii are trademarks of Nintendo.\n"
|
|
"The emulator should not be used to play games\n"
|
|
"you do not legally own."
|
|
msgstr "Dolphin %s\nCopyright (c) 2003-2013+ par l'équipe de Dolphin\n\nBranche : %s\nRévision : %s\nCompilée le %s à %s\n\nDolphin est un émulateur de Gamecube et Wii,\nécrit au départ par F|RES et ector.\nAujourd'hui, Dolphin est un projet open source ayant\nbeaucoup de contributeurs, trop pour tous les citer.\nSi vous êtes intéressés, rendez-vous sur la page du projet à\nhttp://code.google.com/p/dolphin-emu/ .\n\nRemerciements particuliers à Bushing, Costis, CrowTRobo,\nMarcan, Segher, Titanik, or9 et Hotquik pour leur docs\net démos sur la rétro-ingénierie.\n\nUn grand merci à Gilles Mouchard dont la Microlib d'émulation\nPPC nous a donné un gros coup de pouce au commencement.\n\nMerci à Frank Wille pour son désassembleur PowerPC, que\nnous avons modifié avec or9 pour inclure les spécificités Gekko.\n\nMerci à hcs/destop pour leur décodeur GC ADPCM.\n\nNous ne sommes en aucun cas affiliés à Nintendo.\nGamecube et Wii sont des marques déposées de Nintendo.\nL'émulateur ne doit pas être utilisé pour jouer à des jeux\nque vous ne possédez pas légalement."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:189
|
|
#, c-format
|
|
msgid "Dolphin %s Graphics Configuration"
|
|
msgstr "Configuration des graphismes %s pour Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:299
|
|
msgid "Dolphin &Web Site"
|
|
msgstr "Site &web de Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.h:24
|
|
msgid "Dolphin Configuration"
|
|
msgstr "Configuration de Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:197
|
|
msgid "Dolphin Emulated Wiimote Configuration"
|
|
msgstr "Configuration de la Wiimote pour Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:382
|
|
msgid "Dolphin FIFO"
|
|
msgstr "Dolphin FIFO"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1210
|
|
msgid "Dolphin GCPad Configuration"
|
|
msgstr "Configuration de la manette GC pour Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:726
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1145
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Films TAS Dolphin (*.dtm)"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:8
|
|
msgid "Dolphin Wiimote Configuration"
|
|
msgstr "Configuration de la Wiimote pour Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:301
|
|
msgid "Dolphin at &Google Code"
|
|
msgstr "Dolphin dans &Google Code"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:355
|
|
msgid ""
|
|
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
|
|
"files..."
|
|
msgstr "Dolphin n'a pas trouvé d'ISO GC/Wii. Double-cliquez ici pour chercher des fichiers..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:359
|
|
msgid ""
|
|
"Dolphin is currently set to hide all games. Doubleclick here to show all "
|
|
"games..."
|
|
msgstr "Dolphin est paramétré pour cacher tous les jeux. Double-cliquez ici pour afficher tous les jeux..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1153
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1239
|
|
msgid "Dolphin was unable to complete the requested action."
|
|
msgstr "Dolphin n'a pas pu exécuter l'action demandée."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:351
|
|
msgid ""
|
|
"Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF"
|
|
" = Compatible)"
|
|
msgstr "Double la fréquence d'horloge du GPU émulé. Peut accélérer certains jeux (Coché = rapide, Décoché = compatible)"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:263
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:45
|
|
msgid "Down"
|
|
msgstr "Bas"
|
|
|
|
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:45
|
|
msgid "Download Codes (WiiRD Database)"
|
|
msgstr "Télécharger des codes (sur WiiRD)"
|
|
|
|
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:292
|
|
#, c-format
|
|
msgid "Downloaded %lu codes. (added %lu)"
|
|
msgstr "%lu codes ont été téléchargés. (%lu ajoutés)"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
|
|
msgid "Drums"
|
|
msgstr "Percussions"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:88
|
|
msgid "Dummy"
|
|
msgstr "Factice"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:647
|
|
msgid "Dump Audio"
|
|
msgstr "Enregistrer le son"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
|
|
msgid "Dump EFB Target"
|
|
msgstr "Copier l'EFB cible"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
|
|
msgid "Dump Frames"
|
|
msgstr "Copier les images"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:541
|
|
msgid "Dump Textures"
|
|
msgstr "Copier les textures"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
|
|
msgid ""
|
|
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Copier toutes les images rendues (calculées) dans un fichier AVI dans User/Dump/Frames/\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
|
|
msgid ""
|
|
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Copier les textures du jeu vers User/Dump/Textures/<id du jeu>/\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
|
|
msgid ""
|
|
"Dump the contents of EFB copies to User/Dump/Textures/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Copie le contenu des copies de l'EFB vers to User/Dump/Textures/\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:514
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:269
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:296
|
|
msgid "Dutch"
|
|
msgstr "Néerlandais"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:113
|
|
msgid "E&xit"
|
|
msgstr "&Quitter"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
|
|
msgid "EFB Copies"
|
|
msgstr "Copies de l'EFB"
|
|
|
|
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:210
|
|
#, c-format
|
|
msgid ""
|
|
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
|
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
|
|
"reboot is probably required at this point to get Windows to see the new "
|
|
"driver."
|
|
msgstr "ERREUR : cette version de Dolphin requiert un pilote TAP-Win32 qui ait au moins la version %d.%d -- Si vous avez récemment mis à niveau votre distribution de Dolphin, un redémarrage est probablement nécessaire pour que Windows charge le nouveau pilote."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:151
|
|
msgid "EUROPE"
|
|
msgstr "Europe"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:143
|
|
msgid "Early Memory Updates"
|
|
msgstr "Premières mises à jour de mémoire"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:486
|
|
msgid "Edit"
|
|
msgstr "Éditer"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.h:17
|
|
msgid "Edit ActionReplay Code"
|
|
msgstr "Éditer le code ActionReplay"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:313
|
|
msgid "Edit Config"
|
|
msgstr "Éditer la configuration"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.h:17
|
|
msgid "Edit Patch"
|
|
msgstr "Éditer le patch"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:486
|
|
msgid "Edit current perspective"
|
|
msgstr "Modifier la perspective actuelle"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:439
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:461
|
|
msgid "Edit..."
|
|
msgstr "Éditer..."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48
|
|
msgid "Effect"
|
|
msgstr "Effets"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:436
|
|
msgid "Embedded Frame Buffer"
|
|
msgstr "Buffer d'image embarqué"
|
|
|
|
#: Source/Core/Core/Core.cpp:190
|
|
msgid "Emu Thread already running"
|
|
msgstr "Thread d'émulation déjà en cours d'exécution"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
|
|
msgid ""
|
|
"Emulate XFBs accurately.\n"
|
|
"Slows down emulation a lot and prohibits high-resolution rendering but is necessary to emulate a number of games properly.\n"
|
|
"\n"
|
|
"If unsure, check virtual XFB emulation instead."
|
|
msgstr "Émule précisément les XFB.\nRalentit beaucoup l'émulation et empêche le rendu en haute résolution, mais est nécessaire pour émuler certains jeux correctement.\n\nDans le doute, sélectionnez plutôt Virtuel."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
|
|
msgid ""
|
|
"Emulate XFBs using GPU texture objects.\n"
|
|
"Fixes many games which don't work without XFB emulation while not being as slow as real XFB emulation. However, it may still fail for a lot of other games (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr "Émule les XFB en utilisant les objets de texture du GPU.\nCorrige beaucoup de jeux qui ne fonctionnent pas sans émulation de XFB, sans être aussi lent qu'une réelle émulation de l'XFB. Cependant, cela peut ne pas fonctionner pour beaucoup d'autres jeux (particulièrement les applications homebrew).\n\nDans le doute, sélectionnez cette case."
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:24
|
|
msgid "Emulated Wiimote"
|
|
msgstr "Wiimote émulée"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:378
|
|
msgid "Emulation State: "
|
|
msgstr "État de l'émulation :"
|
|
|
|
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:22
|
|
msgid "Enable"
|
|
msgstr "Activer"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:92
|
|
msgid ""
|
|
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's supported by your GPU.\n"
|
|
"Possibly causes issues.\n"
|
|
"Requires fullscreen to work.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Active les effets 3D via la stéréoscopie en utilisant la technologie nVidia 3D Vision, si elle est prise en charge par votre GPU.\nPeut provoquer des pépins.\nNe fonctionne qu'en plein écran.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:87
|
|
msgid "Enable AR Logging"
|
|
msgstr "Activer la journalisation AR"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:356
|
|
msgid "Enable Block Merging"
|
|
msgstr "Activer l'assemblage de blocs"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:363
|
|
msgid "Enable Bounding Box Calculation"
|
|
msgstr "Active le calcul de la boîte liée."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:447
|
|
msgid "Enable Cache"
|
|
msgstr "Activer le cache"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:549
|
|
msgid "Enable Cheats"
|
|
msgstr "Activer les Cheats"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:342
|
|
msgid "Enable Dual Core"
|
|
msgstr "Activer le Dual Core"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:547
|
|
msgid "Enable Dual Core (speedup)"
|
|
msgstr "Activer le double cœur (plus rapide)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:343
|
|
msgid "Enable Idle Skipping"
|
|
msgstr "Activer le saut d'inactivité"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:548
|
|
msgid "Enable Idle Skipping (speedup)"
|
|
msgstr "Activer le saut d'inactivité (plus rapide)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:344
|
|
msgid "Enable MMU"
|
|
msgstr "Activer le MMU"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:564
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "Activer le balayage progressif"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:768
|
|
msgid "Enable Screen Saver"
|
|
msgstr "Activer l'économiseur d'écran"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:92
|
|
msgid "Enable Speaker Data"
|
|
msgstr "Activer les données du haut-parleur"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:360
|
|
msgid "Enable WideScreen"
|
|
msgstr "Activer l'écran large (16/9è)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:527
|
|
msgid "Enable Wireframe"
|
|
msgstr "Activer le rendu en fil de fer"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:85
|
|
msgid ""
|
|
"Enable anisotropic filtering.\n"
|
|
"Enhances visual quality of textures that are at oblique viewing angles.\n"
|
|
"Might cause issues in a small number of games.\n"
|
|
"\n"
|
|
"If unsure, select 1x."
|
|
msgstr "Active le filtrage anisotropique.\nAméliore la qualité visuelle des textures qui ont des angles de vue obliques.\nPeut provoquer des soucis pour un petit nombre de jeux.\n\nDans le doute, sélectionnez 1x."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:355
|
|
msgid ""
|
|
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
|
|
"Compatible)"
|
|
msgstr "Activer l'accès disque rapide. Requis pour certains jeux. (MARCHE = Rapide, ARRÊT = Compatible)"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:803
|
|
msgid "Enable pages"
|
|
msgstr "Activer les appels"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:76
|
|
msgid ""
|
|
"Enable this if you want the whole screen to be used for rendering.\n"
|
|
"If this is disabled, a render window will be created instead.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Sélectionnez ceci si vous souhaitez que le rendu se fasse sur l'intégralité de l'écran.\nSi cette case est décochée, une fenêtre de rendu sera créée.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:80
|
|
msgid ""
|
|
"Enable this if you want to use the main Dolphin window for rendering rather than a separate render window.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Cochez cette case si vous souhaitez que la fenêtre principale de Dolphin soit utilisée pour le rendu, plutôt qu'une fenêtre séparée.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:367
|
|
msgid ""
|
|
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
|
|
"ANY other game."
|
|
msgstr "Activer ceci pour accélérer La légende de Zelda : Twilight Princess. Désactiver pour TOUS les autres jeux."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:372
|
|
msgid "Enables Custom Projection Hack"
|
|
msgstr "Active un hack de projection personnalisé"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:517
|
|
msgid ""
|
|
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on "
|
|
"OSX."
|
|
msgstr "Active l'émulation Dolby Pro Logic II en utilisant le son surround 5.1. Non disponible sur OS X."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:519
|
|
msgid ""
|
|
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend "
|
|
"only."
|
|
msgstr "Active l'émulation Dolby Pro Logic II en utilisant le son surround 5.1. Uniquement avec le moteur OpenAL."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:81
|
|
msgid ""
|
|
"Enables progressive scan if supported by the emulated software.\n"
|
|
"Most games don't care about this.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Active l'affichage progressif, s'il est pris en charge par le logiciel émulé.\nLa plupart des jeux n'en tiennent pas compte.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:345
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible,"
|
|
" OFF = Fast)"
|
|
msgstr "Activer le Memory Management Unit (unité de gestion de la mémoire), requis pour certains jeux. (ON = Compatible, OFF = Vitesse)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
|
|
msgid ""
|
|
"Encode frame dumps using the FFV1 codec.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Encoder les images enregistrées en utilisant le codec FFV1.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:40
|
|
msgid "End"
|
|
msgstr "Fin"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:509
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:264
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:297
|
|
msgid "English"
|
|
msgstr "Anglais"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:338
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:418
|
|
msgid "Enhancements"
|
|
msgstr "Améliorations"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:640
|
|
msgid "Enter a name for the new perspective:"
|
|
msgstr "Entrer un nom pour la nouvelle perspective :"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:178
|
|
#, c-format
|
|
msgid "Entry %d/%d"
|
|
msgstr "Entrée %d/%d"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:72
|
|
#, c-format
|
|
msgid "Entry 1/%d"
|
|
msgstr "Entrée 1/%d"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:193
|
|
msgid "Equal"
|
|
msgstr "Égal"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:32
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1245
|
|
msgid "Error"
|
|
msgstr "Erreur"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:417
|
|
msgid "Error loading selected language. Falling back to system default."
|
|
msgstr "Erreur lors du chargement de la langue sélectionnée. Retour à la langue par défaut du système."
|
|
|
|
#: Source/Core/Common/ChunkFile.h:271
|
|
#, c-format
|
|
msgid ""
|
|
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
|
|
"Aborting savestate load..."
|
|
msgstr "Erreur : Après \"%s\", trouvé %d (0x%X) au lieu d'un marqueur de sauvegarde %d (0x%X). Abandon du chargement de la sauvegarde d'état."
|
|
|
|
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:329
|
|
#, c-format
|
|
msgid ""
|
|
"Error: Trying to access %s fonts but they are not loaded. Games may not show"
|
|
" fonts correctly, or crash."
|
|
msgstr "Erreur : essai d'accès aux polices %s mais elles ne sont pas chargées. Les jeux peuvent ne pas afficher les polices correctement, ou planter."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:17
|
|
msgid "Escape"
|
|
msgstr "Echap"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
|
|
msgid "Euphoria"
|
|
msgstr "Euphorie"
|
|
|
|
#: Source/Core/Core/ArmMemTools.cpp:78
|
|
#, c-format
|
|
msgid "Exception handler - access below memory space. %08llx%08llx"
|
|
msgstr "Erreur d'exception : accès à un espace en-dessous de la mémoire. %08llx%08llx"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:48
|
|
msgid "Execute"
|
|
msgstr "Exécuter"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:366
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:182
|
|
msgid "Exit"
|
|
msgstr "Quitter"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:194
|
|
msgid "Export All Wii Saves"
|
|
msgstr "Exporter toutes les sauvegardes Wii"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:446
|
|
msgid "Export Failed"
|
|
msgstr "Echec de l'exportation"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:699
|
|
msgid "Export File"
|
|
msgstr "Exporter un fichier"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:177
|
|
msgid "Export Recording"
|
|
msgstr "Exporter l'enregistrement..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:353
|
|
msgid "Export Recording..."
|
|
msgstr "Exporter l'enregistrement..."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:792
|
|
msgid "Export Save"
|
|
msgstr "Exporter une sauvegarde"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:859
|
|
msgid "Export Wii save (Experimental)"
|
|
msgstr "Exporter une sauvegarde Wii (expérimental)"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:793
|
|
msgid "Export all saves"
|
|
msgstr "Exporter toutes les sauvegardes"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:113
|
|
msgid "Export failed"
|
|
msgstr "L'exportation a échoué"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:552
|
|
msgid "Export save as..."
|
|
msgstr "Exporter l'enregistrement sous..."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
|
|
msgid "Extension"
|
|
msgstr "Extension"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:484
|
|
msgid "External Frame Buffer"
|
|
msgstr "Buffer d'image externe"
|
|
|
|
#: Source/Core/DolphinWX/PHackSettings.cpp:48
|
|
msgid "Extra Parameter"
|
|
msgstr "Paramètres supplémentaires"
|
|
|
|
#: Source/Core/DolphinWX/PHackSettings.cpp:49
|
|
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
|
|
msgstr "Paramètre supplémentaire utile dans ''Metroid: Other M'' uniquement."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:674
|
|
msgid "Extract All Files..."
|
|
msgstr "Extraire tous les fichiers..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:680
|
|
msgid "Extract Apploader..."
|
|
msgstr "Extraire l'Apploader..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:681
|
|
msgid "Extract DOL..."
|
|
msgstr "Extraire le DOL..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:670
|
|
msgid "Extract Directory..."
|
|
msgstr "Extraire le dossier..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:672
|
|
msgid "Extract File..."
|
|
msgstr "Extraire le fichier..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:667
|
|
msgid "Extract Partition..."
|
|
msgstr "Extraire la partition..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:788
|
|
#, c-format
|
|
msgid "Extracting %s"
|
|
msgstr "Extraction de %s"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:771
|
|
msgid "Extracting All Files"
|
|
msgstr "Extraction de tous les fichiers"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:771
|
|
msgid "Extracting Directory"
|
|
msgstr "Extraction du dossier"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:774
|
|
msgid "Extracting..."
|
|
msgstr "Extraction..."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:904
|
|
msgid "FIFO Byte"
|
|
msgstr "Octet FIFO"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:32
|
|
msgid "FIFO Player"
|
|
msgstr "Lecteur FIFO"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:154
|
|
msgid "FRANCE"
|
|
msgstr "France"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:504
|
|
msgid "FST Size:"
|
|
msgstr "Taille FST :"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:129
|
|
msgid "Failed to Connect!"
|
|
msgstr "Connexion impossible !"
|
|
|
|
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:305
|
|
msgid "Failed to download codes."
|
|
msgstr "Impossible de télécharger les codes."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:910
|
|
#, c-format
|
|
msgid "Failed to extract to %s!"
|
|
msgstr "Impossible d'extraire vers %s !"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:261
|
|
msgid "Failed to listen. Is another instance of the NetPlay server running?"
|
|
msgstr "Échec de l'écoute. Y a-t-il une autre instance serveur de NetPlay en exécution ?"
|
|
|
|
#: Source/Core/Core/DSP/DSPCore.cpp:66
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to load DSP ROM:\t%s\n"
|
|
"\n"
|
|
"This file is required to use DSP LLE.\n"
|
|
"It is not included with Dolphin as it contains copyrighted data.\n"
|
|
"Use DSPSpy to dump the file from your physical console.\n"
|
|
"\n"
|
|
"You may use the DSP HLE engine which does not require ROM dumps.\n"
|
|
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
|
|
msgstr "Impossible de lire la ROM du DSP : \t%s\n\nCe fichier est requis pour utliliser le DSP LLE.\nIl n'est pas fourni avec Dolphin pour des raisons de copyright.\nUtilisez DSPSpy pour extraire le fichier de votre console.\n\nVous pouvez utiliser le moteur DSP HLE à la place, celui-ci ne requiert pas d'extraction de ROM.\n(Sélectionnez-le depuis l'onglet \"Audio\" dans la fenêtre de configuration.)"
|
|
|
|
#: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:108
|
|
#: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:131
|
|
msgid ""
|
|
"Failed to load bthprops.cpl! Connecting real Wiimotes won't work and Dolphin"
|
|
" might crash unexpectedly!"
|
|
msgstr "Impossible de charger bthprops.cpl ! Vous ne pourrez pas connecter de Wiimote et Dolphin peut planter inopinément !"
|
|
|
|
#: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:90
|
|
#: Source/Core/Core/HW/WiimoteReal/IOWin.cpp:101
|
|
msgid ""
|
|
"Failed to load hid.dll! Connecting real Wiimotes won't work and Dolphin "
|
|
"might crash unexpectedly!"
|
|
msgstr "Impossible de charger hid.dll ! Vous ne pourrez pas connecter de Wiimote et Dolphin peut planter inopinément !"
|
|
|
|
#: Source/Core/Core/Movie.cpp:785
|
|
#, c-format
|
|
msgid "Failed to read %s"
|
|
msgstr "Impossible de lire %s"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:189
|
|
msgid "Failed to read banner.bin"
|
|
msgstr "Impossible de lire banner.bin"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:226
|
|
msgid "Failed to read bk header"
|
|
msgstr "Impossible de lire l'entête bk"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:176
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to read block %d of the save data\n"
|
|
"Memcard may be truncated\n"
|
|
"FilePosition:%llx"
|
|
msgstr "Impossible de lire le bloc %d de la sauvegarde\nLa carte mémoire est peut-être tronquée\nPosition du fichier : %llx"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:101
|
|
msgid ""
|
|
"Failed to read block allocation table backup correctly\n"
|
|
"(0x8000-0x9FFF)"
|
|
msgstr "Impossible de lire correctement la sauvegarde de la table d'allocation des blocs\n(0x8000-0x9FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:95
|
|
msgid ""
|
|
"Failed to read block allocation table correctly\n"
|
|
"(0x6000-0x7FFF)"
|
|
msgstr "Impossible de lire correctement la table d'allocation des blocs\n(0x6000-0x7FFF)"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:328
|
|
#, c-format
|
|
msgid "Failed to read data from file %d"
|
|
msgstr "Impossible de lire les données du fichier %d"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:420
|
|
#, c-format
|
|
msgid "Failed to read data from file: %s"
|
|
msgstr "Impossible de lire les données du fichier %s"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:89
|
|
msgid ""
|
|
"Failed to read directory backup correctly\n"
|
|
"(0x4000-0x5FFF)"
|
|
msgstr "Impossible de lire correctement la sauvegarde des dossiers\n(0x4000-0x5FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:83
|
|
msgid ""
|
|
"Failed to read directory correctly\n"
|
|
"(0x2000-0x3FFF)"
|
|
msgstr "Impossible de lire le dossier correctement\n(0x2000-0x3FFF)"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:130
|
|
msgid "Failed to read header"
|
|
msgstr "Impossible de lire l'entête"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:72
|
|
msgid ""
|
|
"Failed to read header correctly\n"
|
|
"(0x0000-0x1FFF)"
|
|
msgstr "Impossible de lire l'entête correctement\n(0x0000-0x1FFF)"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:299
|
|
#, c-format
|
|
msgid "Failed to read header for file %d"
|
|
msgstr "Impossible de lire l'entête du fichier %d"
|
|
|
|
#: Source/Core/DiscIO/VolumeGC.cpp:46
|
|
msgid "Failed to read unique ID from disc image"
|
|
msgstr "Impossible de lire l'ID unique depuis l'image du disque"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:74
|
|
msgid "Failed to write BT.DINF to SYSCONF"
|
|
msgstr "Impossible d'écrire BT.DINF vers SYSCONF"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:269
|
|
msgid "Failed to write bkhdr"
|
|
msgstr "Impossible d'écrire bkhdr"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:428
|
|
#, c-format
|
|
msgid "Failed to write data to file: %s"
|
|
msgstr "Impossible d'écrire dans le fichier: %s"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:205
|
|
#, c-format
|
|
msgid "Failed to write header for %s"
|
|
msgstr "Impossible d'écrire l'entête de %s"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:298
|
|
msgid "Farsi"
|
|
msgstr "Perse"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:478
|
|
msgid "Fast"
|
|
msgstr "Rapide"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
|
|
msgid "Fast Depth Calculation"
|
|
msgstr "Calcul rapide de la profondeur"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:347
|
|
msgid "Fast version of the MMU. Does not work for every game."
|
|
msgstr "Version rapide de la MMU. Ne fonctionne pas avec tous les jeux."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1042
|
|
#, c-format
|
|
msgid ""
|
|
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte "
|
|
"%u.)%s"
|
|
msgstr "Désynchro fatale. Abandon de la lecure. (Erreur dans Play Wiimote : %u != %u, byte %u.)%s"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:202
|
|
msgid "Fifo Player"
|
|
msgstr "Lecteur FIFO"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:86
|
|
msgid "File Info"
|
|
msgstr "Infos du fichier"
|
|
|
|
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:300
|
|
msgid "File contained no codes."
|
|
msgstr "Le fichier ne contient pas de code."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:400
|
|
msgid "File converted to .gci"
|
|
msgstr "Fichier converti en .gci"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:415
|
|
msgid ""
|
|
"File could not be opened\n"
|
|
"or does not have a valid extension"
|
|
msgstr "Le fichier n'a pu être ouvert\nou n'a pas d'extension valide"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:37
|
|
#, c-format
|
|
msgid ""
|
|
"File has the extension \"%s\"\n"
|
|
"valid extensions are (.raw/.gcp)"
|
|
msgstr "Le fichier a l'extension \"%s\"\nLes extensions valides sont (.raw/.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:412
|
|
msgid "File is not recognized as a memcard"
|
|
msgstr "Le fichier n'est pas reconnu comme une carte mémoire"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:280
|
|
msgid "File not compressed"
|
|
msgstr "Fichier non compressé"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:142
|
|
#, c-format
|
|
msgid "FileIO: Unknown open mode : 0x%02x"
|
|
msgstr "FileIO : mode d'ouverture inconnu : 0x%02x"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:584
|
|
msgid "Filesystem"
|
|
msgstr "Système de fichiers"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1147
|
|
msgid "Filetype 'ini' is unknown! Will not open!"
|
|
msgstr "Type de fichier 'ini' est inconnu ! Ne sera pas ouvert !"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:253
|
|
msgid "Find next"
|
|
msgstr "Trouver le suivant"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:254
|
|
msgid "Find previous"
|
|
msgstr "Trouver le précédent"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:626
|
|
msgid "First Block"
|
|
msgstr "Premier bloc"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:799
|
|
msgid "Fix Checksums"
|
|
msgstr "Corriger les sommes de contôle"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
|
|
msgid "Force 16:9"
|
|
msgstr "Forcer 16/9è"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
|
|
msgid "Force 4:3"
|
|
msgstr "Forcer 4/3"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:555
|
|
msgid "Force Console as NTSC-J"
|
|
msgstr "Forcer la console comme NTSC-J"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:407
|
|
msgid "Force Texture Filtering"
|
|
msgstr "Forcer le filtrage de texture"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:91
|
|
msgid ""
|
|
"Force texture filtering even if the emulated game explicitly disabled it.\n"
|
|
"Improves texture quality slightly but causes glitches in some games.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Force le filtrage de texture, même si le jeu l'a explicitement désactivé.\nAméliore légèrement la qualité des textures, mais peut provoquer des pépins dans certains jeux.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:83
|
|
msgid ""
|
|
"Force the game to output graphics for widescreen resolutions.\n"
|
|
"Causes graphical glitches is some games.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Force le jeu à sortir des graphiques pour les écrans larges (16/9è, 16/10è).\nProvoque des pépins graphiques dans certains jeux.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:497
|
|
msgid ""
|
|
"Forces NTSC-J mode for using the Japanese ROM font.\n"
|
|
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this setting when playing Japanese games."
|
|
msgstr "Force le mode NTSC-J pour utiliser la police de la ROM japonaise.\nSi cette case est décochée, Dolphin sera par défaut en NTSC-U et activera automatiquement cette option lorsque des jeux japonais seront lancés."
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:27
|
|
msgid ""
|
|
"Format as ascii (NTSC\\PAL)?\n"
|
|
"Choose no for sjis (NTSC-J)"
|
|
msgstr "Formater comme ASCII (NTSC\\PAL)?\nChoisir Non pour sjis (NTSC-J)"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:266
|
|
msgid "Forward"
|
|
msgstr "Avant"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:157
|
|
msgid "Forward port (UPnP)"
|
|
msgstr "Faire suivre le port (UPnP)"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:501
|
|
#, c-format
|
|
msgid "Found %d results for '"
|
|
msgstr "Trouvé %d résultats pour '"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:65
|
|
#, c-format
|
|
msgid "Found %x save files"
|
|
msgstr "%x fichiers de sauvegarde trouvés"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:869
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:937
|
|
msgid "Frame"
|
|
msgstr "Image"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:879
|
|
msgid "Frame "
|
|
msgstr "Image "
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:173
|
|
msgid "Frame Advance"
|
|
msgstr "Avancement d'image"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:547
|
|
msgid "Frame Dumps use FFV1"
|
|
msgstr "L'enregistrement d'images utilise FFV1"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:215
|
|
msgid "Frame Info"
|
|
msgstr "Info image"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103
|
|
msgid "Frame Range"
|
|
msgstr "Plage d'images :"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:139
|
|
msgid "Frame S&kipping"
|
|
msgstr "Saut d'&image :"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:559
|
|
msgid "Framelimit:"
|
|
msgstr "Image/s max :"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:191
|
|
msgid "Frames To Record"
|
|
msgstr "Images à enregistrer :"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
|
|
msgid "Free Look"
|
|
msgstr "Vue libre"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:511
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:266
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:299
|
|
msgid "French"
|
|
msgstr "Français"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:42
|
|
msgid "Frets"
|
|
msgstr "Frets"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:105
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:124
|
|
msgid "From"
|
|
msgstr "De"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:465
|
|
msgid "FullScr"
|
|
msgstr "Plein écran"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:264
|
|
msgid "Fullscreen resolution:"
|
|
msgstr "Résolution en Plein écran :"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:524
|
|
msgid "GCI File(*.gci)"
|
|
msgstr "Fichier GCI (*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:471
|
|
msgid "GCPad"
|
|
msgstr "Manette GC"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:667
|
|
msgid "GX_CMD_INVL_VC"
|
|
msgstr "GX_CMD_INVL_VC"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:484
|
|
msgid "Game ID:"
|
|
msgstr "ID du jeu :"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:473
|
|
msgid "Game is already running!"
|
|
msgstr "Le jeu est déjà en cours d'émulation !"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:744
|
|
msgid "Game isn't running!"
|
|
msgstr "Le jeu n'est pas en cours d'émulation !"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:426
|
|
msgid "Game not found!"
|
|
msgstr "Jeu non trouvé !"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:421
|
|
msgid "Game-Specific Settings"
|
|
msgstr "Paramètres spécifiques au jeu"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:325
|
|
msgid "GameConfig"
|
|
msgstr "Config du Jeu"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:515
|
|
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
|
|
msgstr "Fichiers de sauvegarde GameCube (*.gci;*.gcs;*.sav)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:541
|
|
msgid "Gamecube"
|
|
msgstr "GameCube"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:180
|
|
msgid "Gamecube &Pad Settings"
|
|
msgstr "Paramètres de la &manette GameCube"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:205
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1063
|
|
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
|
|
msgstr "Carte mémoires de GameCube (*.raw,*.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:471
|
|
msgid "Gamecube Pad settings"
|
|
msgstr "Paramètres de la manette GameCube"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:106
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:333
|
|
msgid "Gecko Codes"
|
|
msgstr "Codes Gecko"
|
|
|
|
#: Source/Core/Core/GeckoCode.cpp:247
|
|
#, c-format
|
|
msgid ""
|
|
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
|
|
"(either a bad code or the code type is not yet supported. Try using the native code handler by placing the codehandler.bin file into the Sys directory and restarting Dolphin.)"
|
|
msgstr "Échec de l'exécution du GeckoCode (CT%i CST%i) (%s)\n(ou c'est un mauvais code, ou il n'est pas encore pris en charge. Essayez avec le code natif en plaçant le fichier codehandler.bin dans le répertoire Sys, puis redémarrez Dolphin.)"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:160
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:538
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:203
|
|
msgid "General"
|
|
msgstr "Général"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:153
|
|
msgid "General Settings"
|
|
msgstr "Paramètres généraux"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:510
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:265
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:300
|
|
msgid "German"
|
|
msgstr "Allemand"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:445
|
|
#, c-format
|
|
msgid "GetARCode: Index is greater than ar code list size %lu"
|
|
msgstr "GetARCode : l'index est plus grand que la taille de la liste de codes %lu"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:469
|
|
msgid "Graphics"
|
|
msgstr "Graphismes"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:469
|
|
msgid "Graphics settings"
|
|
msgstr "Paramètres graphiques"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:194
|
|
msgid "Greater Than"
|
|
msgstr "Plus grand que"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:87
|
|
msgid ""
|
|
"Greatly increases quality of textures generated using render to texture effects.\n"
|
|
"Raising the internal resolution will improve the effect of this setting.\n"
|
|
"Slightly decreases performance and possibly causes issues (although unlikely).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr "Améliore significativement la qualité des textures générées en utilisant les effets de rendu vers texture.\nLe fait d'augmenter la résolution interne améliore l'impact de cette option.\nBaisse légèrement les performances et peut provoquer quelques pépins (mais peu probable).\n\nDans le doute, cochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:301
|
|
msgid "Greek"
|
|
msgstr "Grèque"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
|
|
msgid "Green"
|
|
msgstr "Vert"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
|
|
msgid "Green Left"
|
|
msgstr "Vert Gauche"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
|
|
msgid "Green Right"
|
|
msgstr "Vert Droite"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:39
|
|
msgid "Guitar"
|
|
msgstr "Guitare"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
|
|
msgid "Hacks"
|
|
msgstr "Hacks"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:111
|
|
msgid "Header checksum failed"
|
|
msgstr "Echec de la vérification de la somme de contrôle de l'entête"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:302
|
|
msgid "Hebrew"
|
|
msgstr "Hébreu"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:301
|
|
msgid "Height"
|
|
msgstr "Hauteur"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:51
|
|
msgid "Help"
|
|
msgstr "Aide"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:243
|
|
msgid ""
|
|
"Hi,\n"
|
|
"\n"
|
|
"Dolphin requires Mac OS X 10.7 or greater.\n"
|
|
"Unfortunately you're running an old version of OS X.\n"
|
|
"The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n"
|
|
"Please upgrade to 10.7 or greater to use the newest Dolphin version.\n"
|
|
"\n"
|
|
"Sayonara!\n"
|
|
msgstr "Bonjour,\n\nDolphin requiert Mac OS X 10.7 ou plus récent.\nMalheureusement, vous exécutez une ancienne version d'OS X.\nLa dernière version de Dolphin fonctionnant sur OS X 10.6 est Dolphin 3.5.\nVeuillez mettre à niveau OS X vers 10.7 ou plus récent pour utiliser les dernières versions de Dolphin.\n\nSayonara !\n"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:234
|
|
msgid ""
|
|
"Hi,\n"
|
|
"\n"
|
|
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
|
|
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
|
|
"\n"
|
|
"Sayonara!\n"
|
|
msgstr "Bonjour,\n\nDolphin requiert que votre processeur prenne en charge les instructions SSE2.\nMalheureusement, votre processeur ne les a pas, et donc Dolphin ne s'exécutera pas.\n\nSayonara !\n"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:297
|
|
msgid "Hide"
|
|
msgstr "Cacher"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:308
|
|
msgid "Hide Mouse Cursor"
|
|
msgstr "Masquer le curseur de la souris"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:79
|
|
msgid ""
|
|
"Hides the mouse cursor if it's on top of the emulation window.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr "Masquer le curseur de la souris s'il est au-dessus de la fenêtre d'émulation.\n\nDans le doute, cochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:41
|
|
msgid "Home"
|
|
msgstr "Home"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:80
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:145
|
|
msgid "Host"
|
|
msgstr "Hôte"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.h:31
|
|
msgid "Hotkey Configuration"
|
|
msgstr "Configuration des raccourcis clavier"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:288
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:581
|
|
msgid "Hotkeys"
|
|
msgstr "Raccourcis clavier"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:303
|
|
msgid "Hungarian"
|
|
msgstr "Hongrois"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:24
|
|
msgid "Hybrid Wiimote"
|
|
msgstr "Wiimote hybride"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:675
|
|
#, c-format
|
|
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
|
|
msgstr "IOCTL_ES_GETVIEWS : Impossible d'obtenir des données à partir d'un ticket inconnu : %08x/%08x"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:942
|
|
#, c-format
|
|
msgid ""
|
|
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your NAND dump\n"
|
|
"TitleID %016llx.\n"
|
|
" Dolphin will likely hang now."
|
|
msgstr "IOCTL_ES_LAUNCH : Le jeu a essayé de recharger un titre qui est absent de la copie de votre NAND.\nID du titre : %016llx.\nDolphin va probablement se bloquer maintenant."
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:426
|
|
msgid "IOCTL_ES_READCONTENT - bad destination"
|
|
msgstr "IOCTL_ES_READCONTENT - mauvaise destination"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:734
|
|
msgid "IPL Settings"
|
|
msgstr "Paramètres IPL"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
|
|
msgid "IR"
|
|
msgstr "IR"
|
|
|
|
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:25
|
|
msgid "IR Pointer"
|
|
msgstr "Pointeur IR"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:111
|
|
msgid "IR Sensitivity:"
|
|
msgstr "Sensibilité de l'IR"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:555
|
|
msgid "ISO Details"
|
|
msgstr "Détails de l'ISO"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:822
|
|
msgid "ISO Directories"
|
|
msgstr "Dossiers des ISO"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:157
|
|
msgid "ITALY"
|
|
msgstr "Italie"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:624
|
|
msgid "Icon"
|
|
msgstr "Icône"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:364
|
|
msgid ""
|
|
"If checked, the bounding box registers will be updated. Used by the Paper "
|
|
"Mario games."
|
|
msgstr "Si coché, les registres de la boîte liée seront mis à jour. Utilisé par les jeux Paper Mario."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
|
|
msgid "Ignore Format Changes"
|
|
msgstr "Ignorer les changements de formats"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
|
|
msgid ""
|
|
"Ignore any changes to the EFB format.\n"
|
|
"Improves performance in many games without any negative effect. Causes graphical defects in a small number of other games though.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr "Ignore tous les changements du format d'EFB.\nAméliore les performances dans la plupart des jeux sans effet négatif. Provoque des défauts graphiques dans un petit nombre de jeux.\n\nDans le doute, cochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:94
|
|
msgid ""
|
|
"Ignore any requests of the CPU to read from or write to the EFB.\n"
|
|
"Improves performance in some games, but might disable some gameplay-related features or graphical effects.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Ignore les requêtes de lecture ou d'écriture vers l'EFB du CPU.\nAméliore les performances dans certains jeux, mais peut désactiver certaines fonctionnalités de gameplay ou effets graphiques.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:791
|
|
msgid "Import Save"
|
|
msgstr "Importer une sauvegarde"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:193
|
|
msgid "Import Wii Save"
|
|
msgstr "Importer la sauvegarde Wii"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:93
|
|
msgid "Import failed"
|
|
msgstr "Échec de l'importation"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:441
|
|
msgid ""
|
|
"Imported file has gsc extension\n"
|
|
"but does not have a correct header"
|
|
msgstr "Le fichier importé a l'extension GSC\nmais n'a pas une entête valide"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:429
|
|
msgid "Imported file has invalid length"
|
|
msgstr "Le fichier importé a une longueur non valide"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:438
|
|
msgid ""
|
|
"Imported file has sav extension\n"
|
|
"but does not have a correct header"
|
|
msgstr "Le fichier importé a l'extension SAV\nmais n'a pas une entête valide"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:382
|
|
msgid "In Game"
|
|
msgstr "Dans le jeu"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:194
|
|
msgid "Increase Frame limit"
|
|
msgstr "Augmenter la limite d'image/s"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:34
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:336
|
|
msgid "Info"
|
|
msgstr "Info"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:51
|
|
msgid "Information"
|
|
msgstr "Information"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:528
|
|
msgid "Input"
|
|
msgstr "Entrée"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:50
|
|
msgid "Insert"
|
|
msgstr "Insérer"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:166
|
|
msgid "Insert Encrypted or Decrypted code here..."
|
|
msgstr "Indiquer un code crypté ou décrypté ici..."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:774
|
|
msgid "Insert SD Card"
|
|
msgstr "Insérer une carte SD"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:21
|
|
msgid "Insert name here.."
|
|
msgstr "Indiquer un nom ici..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:199
|
|
msgid "Install WAD"
|
|
msgstr "Installer un WAD"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:882
|
|
msgid "Install to Wii Menu"
|
|
msgstr "Installer dans le menu Wii"
|
|
|
|
#: Source/Core/Core/x64MemTools.cpp:254 Source/Core/Core/x64MemTools.cpp:305
|
|
msgid ""
|
|
"InstallExceptionHandler called, but this platform does not yet support it."
|
|
msgstr "InstallExceptionHandler a été appelé, mais cette plateforme ne le prend pas encore en charge."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1387
|
|
msgid "Installing WAD..."
|
|
msgstr "Installation du WAD..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:968
|
|
msgid "Integrity Check Error"
|
|
msgstr "Erreur lors de la vérification de l'intégrité"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:974
|
|
msgid "Integrity check completed"
|
|
msgstr "Vérification de l'intégrité terminée"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:973
|
|
msgid "Integrity check completed. No errors have been found."
|
|
msgstr "Vérification de l'intégrité terminée. Aucune erreur trouvée."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:965
|
|
#, c-format
|
|
msgid ""
|
|
"Integrity check for partition %d failed. Your dump is most likely corrupted "
|
|
"or has been patched incorrectly."
|
|
msgstr "Echec de la vérification de l'intégrité pour la partition %d. Votre copie est certainement corrompue ou a été incorrectement patchée."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:539
|
|
msgid "Interface"
|
|
msgstr "Interface"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:632
|
|
msgid "Interface Settings"
|
|
msgstr "Paramètres de l'interface"
|
|
|
|
#: Source/Core/Core/State.cpp:269
|
|
msgid "Internal LZO Error - compression failed"
|
|
msgstr "Erreur interne LZO - échec de la compression"
|
|
|
|
#: Source/Core/Core/State.cpp:393
|
|
#, c-format
|
|
msgid ""
|
|
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
|
|
"Try loading the state again"
|
|
msgstr "Erreur interne LZO - échec de la décompression (%d) (%li, %li) \nEssayez de charger à nouveau l'état"
|
|
|
|
#: Source/Core/Core/State.cpp:530
|
|
msgid "Internal LZO Error - lzo_init() failed"
|
|
msgstr "Erreur interne LZO - échec de lzo_init()"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
|
|
msgid "Internal Resolution:"
|
|
msgstr "Résolution interne :"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:43
|
|
msgid "Interpreter (VERY slow)"
|
|
msgstr "Interpréteur (TRÈS lent)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:381
|
|
msgid "Intro"
|
|
msgstr "Intro"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:235
|
|
#, c-format
|
|
msgid "Invalid Size(%x) or Magic word (%x)"
|
|
msgstr "Taille invalide (%x) ou mot Magique (%x)"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:619
|
|
msgid "Invalid Value!"
|
|
msgstr "Valeur non valide !"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:449
|
|
msgid "Invalid bat.map or dir entry"
|
|
msgstr "bar.map ou entrée dir non valide"
|
|
|
|
#: Source/Core/Core/CoreTiming.cpp:465
|
|
#, c-format
|
|
msgid "Invalid event type %i"
|
|
msgstr "Type d'évènement non valide : %i"
|
|
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:312
|
|
msgid "Invalid file"
|
|
msgstr "Fichier non valide"
|
|
|
|
#: Source/Core/DiscIO/BannerLoaderGC.cpp:26
|
|
#, c-format
|
|
msgid ""
|
|
"Invalid opening.bnr found in gcm:\n"
|
|
"%s\n"
|
|
" You may need to redump this game."
|
|
msgstr "Le fichier opening.bnr n'est pas valide dans ce GCM :\n%s\nVous devriez copier à nouveau ce jeu."
|
|
|
|
#: Source/Core/Core/Movie.cpp:728
|
|
msgid "Invalid recording file"
|
|
msgstr "Fichier d'enregitrement non valide"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:471
|
|
msgid "Invalid search parameters (no object selected)"
|
|
msgstr "Paramètres de recherche non valide (aucun objet sélectionné)"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:454
|
|
msgid "Invalid search string (couldn't convert to number)"
|
|
msgstr "Texte de recherche non valide (impossible à convertir en nombre)"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:442
|
|
msgid "Invalid search string (only even string lengths supported)"
|
|
msgstr "Texte de recherche non valide (seules les longueurs de chaînes de caractères sont prises en charge)"
|
|
|
|
#: Source/Core/Core/Core.cpp:528
|
|
msgid "Invalid state"
|
|
msgstr "État non valide"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:513
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:268
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:304
|
|
msgid "Italian"
|
|
msgstr "Italien"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:172
|
|
msgid "JAPAN"
|
|
msgstr "Japon"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:48
|
|
msgid "JIT Recompiler (recommended)"
|
|
msgstr "Recompilateur JIT (recommandé)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:49
|
|
msgid "JITIL experimental recompiler"
|
|
msgstr "Recompilateur expérimental JITIL"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:175
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:518
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:283
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:305
|
|
msgid "Japanese"
|
|
msgstr "Japonais"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:181
|
|
msgid "KOREA"
|
|
msgstr "Corée"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:78
|
|
msgid ""
|
|
"Keep the game window on top of all other windows.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Conserve la fenêtre du jeu au-dessus de toutes les autres fenêtres.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:307
|
|
msgid "Keep window on top"
|
|
msgstr "Toujours au premier plan"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:257
|
|
msgid "Key"
|
|
msgstr "Touche"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:521
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:286
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:306
|
|
msgid "Korean"
|
|
msgstr "Coréen"
|
|
|
|
#. i18n: Left
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:44
|
|
msgid "L"
|
|
msgstr "L"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:26
|
|
msgid "L Button"
|
|
msgstr "Bouton L"
|
|
|
|
#. i18n: Left-Analog
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:48
|
|
msgid "L-Analog"
|
|
msgstr "L Analog."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:592
|
|
msgid "Language:"
|
|
msgstr "Langue :"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:418
|
|
#, c-format
|
|
msgid "Last %i"
|
|
msgstr "Dernier %i"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:682
|
|
msgid "Latency:"
|
|
msgstr "Latence :"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:264
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:42
|
|
msgid "Left"
|
|
msgstr "Gauche"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64
|
|
msgid "Left Stick"
|
|
msgstr "Stick Gauche"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:273
|
|
msgid ""
|
|
"Left click to detect hotkeys.\n"
|
|
"Enter space to clear."
|
|
msgstr "Clic gauche pour détecter le raccourci clavier.\nTouche Espace pour effacer."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:742
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr "Clic gauche pour détecter l'entrée.\nClic du milieu pour effacer.\nClic droit pour plus d'options."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:747
|
|
msgid ""
|
|
"Left/Right-click for more options.\n"
|
|
"Middle-click to clear."
|
|
msgstr "Clic gauche/droit pour plus d'options.\nClic sur molette pour effacer."
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:195
|
|
msgid "Less Than"
|
|
msgstr "Plus petit que"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:552
|
|
msgid "Limit by FPS"
|
|
msgstr "Nb de FPS comme limite"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:979
|
|
msgid "Load"
|
|
msgstr "Charger"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
|
|
msgid "Load Custom Textures"
|
|
msgstr "Charger textures personnalisées"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:232
|
|
msgid "Load State"
|
|
msgstr "Charger l'état"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:219
|
|
msgid "Load State Last 1"
|
|
msgstr "Charger le dernier état 1"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:220
|
|
msgid "Load State Last 2"
|
|
msgstr "Charger le dernier état 2"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:221
|
|
msgid "Load State Last 3"
|
|
msgstr "Charger le dernier état 3"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:222
|
|
msgid "Load State Last 4"
|
|
msgstr "Charger le dernier état 4"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:223
|
|
msgid "Load State Last 5"
|
|
msgstr "Charger le dernier état 5"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:224
|
|
msgid "Load State Last 6"
|
|
msgstr "Charger le dernier état 6"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:225
|
|
msgid "Load State Last 7"
|
|
msgstr "Charger le dernier état 7"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:226
|
|
msgid "Load State Last 8"
|
|
msgstr "Charger le dernier état 8"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:197
|
|
msgid "Load State Slot 1"
|
|
msgstr "Charger l'état du Slot 1"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:206
|
|
msgid "Load State Slot 10"
|
|
msgstr "Charger le dernier état 10"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:198
|
|
msgid "Load State Slot 2"
|
|
msgstr "Charger l'état du Slot 2"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:199
|
|
msgid "Load State Slot 3"
|
|
msgstr "Charger l'état du Slot 3"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:200
|
|
msgid "Load State Slot 4"
|
|
msgstr "Charger l'état du Slot 4"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:201
|
|
msgid "Load State Slot 5"
|
|
msgstr "Charger l'état du Slot 5"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:202
|
|
msgid "Load State Slot 6"
|
|
msgstr "Charger l'état du Slot 6"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:203
|
|
msgid "Load State Slot 7"
|
|
msgstr "Charger l'état du Slot 7"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:204
|
|
msgid "Load State Slot 8"
|
|
msgstr "Charger l'état du Slot 8"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:205
|
|
msgid "Load State Slot 9"
|
|
msgstr "Charger le dernier état 9"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:422
|
|
msgid "Load State..."
|
|
msgstr "Charger un état..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1422
|
|
msgid "Load Wii System Menu"
|
|
msgstr "Charger le Menu Système Wii"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1417
|
|
#, c-format
|
|
msgid "Load Wii System Menu %d%c"
|
|
msgstr "Charger le Menu Système Wii %d%c"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
|
|
msgid ""
|
|
"Load custom textures from User/Load/Textures/<game_id>/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Charger les textures depuis User/Load/Textures/<id du jeu>/\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/PHackSettings.cpp:37
|
|
msgid "Load preset values from hack patterns available."
|
|
msgstr "Charger les valeurs de pré-réglage à partir de la palette de hack disponibles."
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.h:38
|
|
msgid "Log"
|
|
msgstr "Journal"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:13
|
|
msgid "Log Configuration"
|
|
msgstr "Configuration de la journalisation"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:305
|
|
msgid "Log FPS to file"
|
|
msgstr "Enregistrer le nombre de FPS"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:83
|
|
msgid "Log Types"
|
|
msgstr "Types de journaux"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
|
|
msgid ""
|
|
"Log the number of frames rendered per second to User/Logs/fps.txt. Use this feature when you want to measure the performance of Dolphin.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Enregistre le nombre d'images rendues par seconde vers le fichier User/Logs/fps.txt. Utilisez cette fonctionnalité pour mesurer les performances de Dolphin.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:68
|
|
msgid "Logger Outputs"
|
|
msgstr "Sorties des journalisations"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:108
|
|
#: Source/Core/DolphinWX/Frame.cpp:333
|
|
msgid "Logging"
|
|
msgstr "Journalisation"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:355
|
|
msgid "Lost connection to server!"
|
|
msgstr "Connexion au serveur perdue !"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:29
|
|
msgid "M Button"
|
|
msgstr "Bouton M"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:155
|
|
#, c-format
|
|
msgid ""
|
|
"MD5 mismatch\n"
|
|
" %016llx%016llx != %016llx%016llx"
|
|
msgstr "MD5 non concordant\n %016llx%016llx != %016llx%016llx"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:346
|
|
msgid "MMU Speed Hack"
|
|
msgstr "Hack de vitesse pour le MMU"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:517
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:556
|
|
msgid "MadCatz Gameshark files(*.gcs)"
|
|
msgstr "Fichiers MadCatz Gameshark (*.gcs)"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:63
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:38
|
|
msgid "Main Stick"
|
|
msgstr "Stick principal"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:492
|
|
msgid "Maker ID:"
|
|
msgstr "ID concepteur :"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:530
|
|
msgid "Maker:"
|
|
msgstr "Concepteur :"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
|
|
msgid ""
|
|
"Makes distant objects more visible by removing fog, thus increasing the overall detail.\n"
|
|
"Disabling fog will break some games which rely on proper fog emulation.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Rendre les objets lointains plus visibles en enlevant le brouillard, améliorant donc les détails.\nFaire ceci va empêcher certains jeux se basant sur une émulation correcte du brouillard de fonctionner correctement.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:113
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:116
|
|
msgid "Max"
|
|
msgstr "Max"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:435
|
|
msgid "Memcard already has a save for this title"
|
|
msgstr "La carte mémoire contient déjà une sauvegarde pour ce titre"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:278
|
|
msgid "Memcard already opened"
|
|
msgstr "Carte mémoire déjà chargée"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:924
|
|
msgid "Memory Byte"
|
|
msgstr "Octet mémoire"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:212
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:97
|
|
msgid "Memory Card"
|
|
msgstr "Carte mémoire"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.h:23
|
|
msgid ""
|
|
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
|
|
"could mangle stuff!"
|
|
msgstr "Gestionnaire de cartes mémoires | ATTENTION : Faites des sauvegardes avant utilisation, devrait être OK mais corruption possible de données !"
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:373
|
|
#, c-format
|
|
msgid ""
|
|
"Memory Card filename in Slot %c is incorrect\n"
|
|
"Region not specified\n"
|
|
"\n"
|
|
"Slot %c path was changed to\n"
|
|
"%s\n"
|
|
"Would you like to copy the old file to this new location?\n"
|
|
msgstr "Le nom de fichier de la Carte mémoire dans le slot %c n'est pas correct\nRégion non spécifiée\n\nLe chemin du Slot %c a été changé pour\n%s\nVoulez-vous copier l'ancien fichier vers ce nouvel endroit ?\n"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:77
|
|
msgid "Memorycard filesize does not match the header size"
|
|
msgstr "La taille du fichier de la carte mémoire ne correspond pas à la taille de l'entête."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:37
|
|
msgid "Menu"
|
|
msgstr "Menu"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:98
|
|
msgid "Mic"
|
|
msgstr "Micro"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:112
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:115
|
|
msgid "Min"
|
|
msgstr "Min"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:577
|
|
msgid "Misc"
|
|
msgstr "Divers"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:787
|
|
msgid "Misc Settings"
|
|
msgstr "Paramètres divers"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:227
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:282
|
|
msgid "Modifier"
|
|
msgstr "Modif."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
|
|
msgid ""
|
|
"Modify textures to show the format they're encoded in. Needs an emulation reset in most cases.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Modifie les textures pour afficher le format dans lequel elles sont encodées. Il faudra redémarrer l'émulation dans la plupart des cas pour que cela prenne effet.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:108
|
|
msgid "Monospaced font"
|
|
msgstr "Police mono-espacée."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
|
|
msgid "Motion Plus"
|
|
msgstr "Motion Plus"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:73
|
|
msgid "Motor"
|
|
msgstr "Vibreur"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:663
|
|
msgid ""
|
|
"Move the mouse pointer over an option to display a detailed description.\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
msgstr "Placez le curseur de la souris sur une option pour afficher sa description.\n\n\n\n\n\n\n"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:62
|
|
msgid "Multiply"
|
|
msgstr "Multiplier"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:659
|
|
msgid "NOP"
|
|
msgstr "NOP"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:637
|
|
msgid "NOTE: Stream size doesn't match actual data length\n"
|
|
msgstr "Note : La taille du flux est différente de la longueur actuelle des données\n"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:116
|
|
msgid "NP Add"
|
|
msgstr "NP Ajout"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:111
|
|
msgid "NP Begin"
|
|
msgstr "NP Début"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:119
|
|
msgid "NP Decimal"
|
|
msgstr "NP Décimal"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:113
|
|
msgid "NP Delete"
|
|
msgstr "NP Supprimer"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:120
|
|
msgid "NP Divide"
|
|
msgstr "NP Diviser"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:107
|
|
msgid "NP Down"
|
|
msgstr "NP Bas"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:110
|
|
msgid "NP End"
|
|
msgstr "NP End"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:98
|
|
msgid "NP Enter"
|
|
msgstr "NP Entrée"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:114
|
|
msgid "NP Equal"
|
|
msgstr "NP Egal"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:103
|
|
msgid "NP Home"
|
|
msgstr "NP Début"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:112
|
|
msgid "NP Insert"
|
|
msgstr "NP Insérer"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:104
|
|
msgid "NP Left"
|
|
msgstr "NP Gauche"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:115
|
|
msgid "NP Multiply"
|
|
msgstr "NP Multiplier"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:109
|
|
msgid "NP Page Down"
|
|
msgstr "NP Page bas"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:108
|
|
msgid "NP Page Up"
|
|
msgstr "NP Page Haut"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:106
|
|
msgid "NP Right"
|
|
msgstr "NP Droite"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:117
|
|
msgid "NP Separator"
|
|
msgstr "NP Séparateur"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:96
|
|
msgid "NP Space"
|
|
msgstr "NP Espace"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:118
|
|
msgid "NP Subtract"
|
|
msgstr "NP Soustraire"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:97
|
|
msgid "NP Tab"
|
|
msgstr "NP Tabulation"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:105
|
|
msgid "NP Up"
|
|
msgstr "NP Haut"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:480
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:46
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:37
|
|
msgid "Name:"
|
|
msgstr "Nom :"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:61
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:301
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:572
|
|
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:16
|
|
msgid "Name: "
|
|
msgstr "Nom :"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:516
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:555
|
|
msgid "Native GCI files(*.gci)"
|
|
msgstr "Fichiers natifs GCI (*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:137
|
|
msgid "New Scan"
|
|
msgstr "Nouvelle recherche"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:193
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:801
|
|
msgid "Next Page"
|
|
msgstr "Page suivante"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:141
|
|
msgid "Next Scan"
|
|
msgstr "Recherche suivante"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:63
|
|
msgid "Nickname :"
|
|
msgstr "Pseudo :"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:193
|
|
msgid "No Country (SDK)"
|
|
msgstr "Pas de pays (SDK)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:361
|
|
msgid "No ISOs or WADS found"
|
|
msgstr "Aucun ISO ou WAD trouvé"
|
|
|
|
#: Source/Core/Core/ConfigManager.h:17
|
|
msgid "No audio output"
|
|
msgstr "Pas de sortie audio"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:552
|
|
#, c-format
|
|
msgid "No banner file found for title %s"
|
|
msgstr "Aucune bannière trouvée pour le titre %s"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:771
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
|
|
msgid "No description available"
|
|
msgstr "Aucune description disponible"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:535
|
|
msgid "No docking"
|
|
msgstr "Pas d'attachement"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:871
|
|
msgid "No file loaded"
|
|
msgstr "Aucun fichier chargé"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:426
|
|
msgid "No free dir index entries"
|
|
msgstr "Aucune entrée de dossier d'index libre"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:907
|
|
msgid "No recorded file"
|
|
msgstr "Aucun fichier enregistré"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:545
|
|
#, c-format
|
|
msgid "No save folder found for title %s"
|
|
msgstr "Aucun dossier de sauvegarde trouvé pour le titre %s"
|
|
|
|
#: Source/Core/VideoBackends/OGL/main.cpp:152
|
|
#: Source/Core/VideoBackends/D3D/main.cpp:119
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:23
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:64
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:624
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:629
|
|
msgid "None"
|
|
msgstr "Aucune"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:307
|
|
msgid "Norwegian Bokmaal"
|
|
msgstr "Norvégien Bokmål"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:192
|
|
msgid "Not Equal"
|
|
msgstr "Différent"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:379
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:788
|
|
msgid "Not Set"
|
|
msgstr "Non défini"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:141
|
|
#, c-format
|
|
msgid "Not a Wii save or read failure for file header size %x"
|
|
msgstr "Ce n'est pas une sauvegarde Wii ou échec de le lecture de la taille de l'entête du fichier %x"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:671
|
|
msgid "Not connected"
|
|
msgstr "Non connectée"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:300
|
|
msgid "Notes"
|
|
msgstr "Notes"
|
|
|
|
#: Source/Core/DolphinWX/GeckoCodeDiag.cpp:17
|
|
msgid "Notes: "
|
|
msgstr "Notes :"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:59 Source/Core/DolphinWX/FrameAui.cpp:64
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:613
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:659
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:667
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:31
|
|
msgid "Notice"
|
|
msgstr "Note"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:92
|
|
msgid "Num Lock"
|
|
msgstr "Verr. Num"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:64
|
|
msgid "Number Of Codes: "
|
|
msgstr "Nombre de codes :"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:35
|
|
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:26
|
|
msgid "Nunchuk"
|
|
msgstr "Nunchuck"
|
|
|
|
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:27
|
|
msgid "Nunchuk Acceleration"
|
|
msgstr "Accéleration du Nunchuck"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:889
|
|
msgid "Object"
|
|
msgstr "Objet"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:122
|
|
msgid "Object Range"
|
|
msgstr "Plage d'objets :"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:247
|
|
msgid "Off"
|
|
msgstr "Arrêt"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:49
|
|
msgid "Offset:"
|
|
msgstr "Offset :"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:589
|
|
msgid "On-Screen Display Messages"
|
|
msgstr "Afficher les messages informatifs"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:300
|
|
msgid "Online &Documentation"
|
|
msgstr "&Documentation en ligne"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:423
|
|
#, c-format
|
|
msgid "Only %d blocks available"
|
|
msgstr "%d blocs disponibles seulement"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:459
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:166
|
|
msgid "Open"
|
|
msgstr "Ouvrir"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:861
|
|
msgid "Open &containing folder"
|
|
msgstr "Ouvrir l'emplacement du fichier"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:858
|
|
msgid "Open Wii &save folder"
|
|
msgstr "Ouvrir le dossier de &sauvegarde Wii"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:459
|
|
msgid "Open file..."
|
|
msgstr "Ouvrir un fichier..."
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:48
|
|
#, c-format
|
|
msgid "OpenAL: can't create context for device %s"
|
|
msgstr "OpenAL : impossible de créer le contexte pour le matériel %s"
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:59
|
|
msgid "OpenAL: can't find sound devices"
|
|
msgstr "OpenAL : impossible de trouver des périphériques audio"
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:53
|
|
#, c-format
|
|
msgid "OpenAL: can't open device %s"
|
|
msgstr "OpenAL : impossible d'ouvrir le périphérique %s"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:502
|
|
msgid "OpenCL Texture Decoder"
|
|
msgstr "Décodeur de texture OpenCL"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:503
|
|
msgid "OpenMP Texture Decoder"
|
|
msgstr "Décodeur de texture OpenMP"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:318
|
|
msgid ""
|
|
"Opens the default (read-only) configuration for this game in an external "
|
|
"text editor."
|
|
msgstr "Ouvre la configuration par défaut pour ce jeu dans un éditeur de texte externe (lecture seule)"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:309
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:81
|
|
msgid "Options"
|
|
msgstr "Options"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
|
|
msgid "Orange"
|
|
msgstr "Orange"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:455
|
|
msgid ""
|
|
"Order of files in the File Directory do not match the block order\n"
|
|
"Right click and export all of the saves,\n"
|
|
"and import the saves to a new memcard\n"
|
|
msgstr "L'ordre des fichiers dans le Dossier de fichiers ne correspond pas à l'ordre des blocs\nFaites un clic droit et exportez toutes les sauvegardes,\npuis importez les sauvegardes vers une nouvelle carte mémoire\n"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:325
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:507
|
|
msgid "Other"
|
|
msgstr "Autres"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:291
|
|
msgid ""
|
|
"Other client disconnected while game is running!! NetPlay is disabled. You "
|
|
"manually stop the game."
|
|
msgstr "Autre client déconnecté pendant que le jeu est en cours d'exécution !! NetPlay est désactivé. Vous devez arrêter le jeu manuellement."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:528
|
|
msgid "Output"
|
|
msgstr "Sortie"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:350
|
|
msgid "P&lay Recording..."
|
|
msgstr "Jouer l'enregistrement..."
|
|
|
|
#: Source/Core/Core/HW/GCPad.cpp:17
|
|
msgid "Pad"
|
|
msgstr "Manette"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:636
|
|
msgid "Pad "
|
|
msgstr "Manette "
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38
|
|
msgid "Pads"
|
|
msgstr "Manettes"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:95
|
|
msgid "Page Down"
|
|
msgstr "Défil Bas"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:94
|
|
msgid "Page Up"
|
|
msgstr "Défil Haut"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:22
|
|
msgid "Paragraph"
|
|
msgstr "Paragraphe"
|
|
|
|
#: Source/Core/DolphinWX/PHackSettings.cpp:51
|
|
msgid "Parameters"
|
|
msgstr "Paramètres"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:235
|
|
#, c-format
|
|
msgid "Partition %i"
|
|
msgstr "Partition %i"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:890
|
|
#, c-format
|
|
msgid "Partition doesn't exist: %u"
|
|
msgstr "Cette partition n'existe pas : %u"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:328
|
|
msgid "Patches"
|
|
msgstr "Patchs"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:543
|
|
msgid "Paths"
|
|
msgstr "Chemins"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1648
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1649
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:38
|
|
msgid "Pause"
|
|
msgstr "Pause"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:129
|
|
msgid "Pause at end of movie"
|
|
msgstr "Faire une pause à la fin du film"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:406
|
|
msgid "Per-Pixel Lighting"
|
|
msgstr "Eclairage par pixel"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:384
|
|
msgid "Perfect"
|
|
msgstr "Parfait"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:642
|
|
#, c-format
|
|
msgid "Perspective %d"
|
|
msgstr "Perspective %d"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:152
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:463
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1657
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1658
|
|
msgid "Play"
|
|
msgstr "Démarrer"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:176
|
|
msgid "Play Recording"
|
|
msgstr "Jouer l'enregistrement..."
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:170
|
|
msgid "Play/Pause"
|
|
msgstr "Démarrer/Arrêter"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:383
|
|
msgid "Playable"
|
|
msgstr "Jouable"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:141
|
|
msgid "Playback Options"
|
|
msgstr "Options de lecture"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:326
|
|
msgid "Players"
|
|
msgstr "Joueurs"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1045
|
|
msgid "Please confirm..."
|
|
msgstr "Veuillez confirmer..."
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:612
|
|
msgid "Please create a perspective before saving"
|
|
msgstr "Merci de créer une perspective avant de sauvegarder"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:23
|
|
msgid "Plus-Minus"
|
|
msgstr "Plus-Moins"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:308
|
|
msgid "Polish"
|
|
msgstr "Polonais"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:718
|
|
msgid "Port 1"
|
|
msgstr "Port 1"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:719
|
|
msgid "Port 2"
|
|
msgstr "Port 2"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:720
|
|
msgid "Port 3"
|
|
msgstr "Port 3"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:721
|
|
msgid "Port 4"
|
|
msgstr "Port 4"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:92
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:137
|
|
msgid "Port :"
|
|
msgstr "Port :"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:309
|
|
msgid "Portuguese"
|
|
msgstr "Portugais"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:310
|
|
msgid "Portuguese (Brazilian)"
|
|
msgstr "Portugais (brésilien)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:400
|
|
msgid "Post-Processing Effect:"
|
|
msgstr "Effet de Post-processing :"
|
|
|
|
#: Source/Core/Core/Movie.cpp:932
|
|
#, c-format
|
|
msgid "Premature movie end in PlayController. %u + 8 > %u"
|
|
msgstr "Fin de film prématurée dans Play Controller (%u + 8 > %u)"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1052
|
|
#, c-format
|
|
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
|
|
msgstr "Fin de film prématurée dans Play Wiimote (%u + %d > %u)"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1028
|
|
#, c-format
|
|
msgid "Premature movie end in PlayWiimote. %u > %u"
|
|
msgstr "Fin de film prématurée dans Play Wiimote (%u > %u)"
|
|
|
|
#: Source/Core/DolphinWX/PHackSettings.cpp:35
|
|
msgid "Presets: "
|
|
msgstr "Pré-réglages :"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:192
|
|
msgid "Prev Page"
|
|
msgstr "Page préc."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:800
|
|
msgid "Previous Page"
|
|
msgstr "Page précédente"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:172
|
|
msgid "Previous Value"
|
|
msgstr "Valeur précédente"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:47
|
|
msgid "Print"
|
|
msgstr "Imprimer"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:949
|
|
msgid "Profile"
|
|
msgstr "Profil"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.h:42
|
|
msgid "Properties"
|
|
msgstr "Propriétés"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:287
|
|
msgid "Purge Cache"
|
|
msgstr "Vider le cache"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:52
|
|
msgid "Question"
|
|
msgstr "Question"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:170
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:341
|
|
msgid "Quit"
|
|
msgstr "Quitter"
|
|
|
|
#. i18n: Right
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:46
|
|
msgid "R"
|
|
msgstr "R"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:27
|
|
msgid "R Button"
|
|
msgstr "Bouton R"
|
|
|
|
#. i18n: Right-Analog
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:50
|
|
msgid "R-Analog"
|
|
msgstr "R Analog."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:446
|
|
msgid "RAM"
|
|
msgstr "RAM"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:160
|
|
msgid "RUSSIA"
|
|
msgstr "Russie"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:229
|
|
msgid "Radius"
|
|
msgstr "Radius"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
|
|
msgid "Range"
|
|
msgstr "Etendue"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:178
|
|
msgid "Read-only mode"
|
|
msgstr "Mode Lecture seule"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:488
|
|
msgid "Real"
|
|
msgstr "Réel"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:64
|
|
msgid "Real Balance Board"
|
|
msgstr "Balance Board physique"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:24
|
|
msgid "Real Wiimote"
|
|
msgstr "Wiimote physique"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:80
|
|
msgid "Real Wiimotes"
|
|
msgstr "Wiimote physique"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:180
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:205
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:410
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:801
|
|
msgid "Record"
|
|
msgstr "Enregistrer"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:361
|
|
msgid "Record input"
|
|
msgstr "Entrée mémoire"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:161
|
|
msgid "Recording Info"
|
|
msgstr "Infos sur l'enregistrement"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:189
|
|
msgid "Recording Options"
|
|
msgstr "Options d'enregistrement"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
|
|
msgid "Red"
|
|
msgstr "Rouge"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
|
|
msgid "Red Left"
|
|
msgstr "Rouge Gauche"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
|
|
msgid "Red Right"
|
|
msgstr "Rouge Droite"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:86
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
|
"This makes the rendered picture look less blocky.\n"
|
|
"Heavily decreases emulation speed and sometimes causes issues.\n"
|
|
"\n"
|
|
"If unsure, select None."
|
|
msgstr "Réduit la quantité d'aliasing causée par des graphiques 3D rasterisés.\nCeci permet d'avoir une image moins carrée, avec moins d'effets d'escalier.\nImpacte négativement les performances de l'émulation et peut provoquer des pépins.\n\nDans le doute, sélectionnez Aucune."
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:77
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:460
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:958
|
|
msgid "Refresh"
|
|
msgstr "Rafraîchir"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:168
|
|
msgid "Refresh List"
|
|
msgstr "Rafraîchir la liste"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:460
|
|
msgid "Refresh game list"
|
|
msgstr "Rafraîchir la liste des jeux"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:441
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:463
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:64
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:804
|
|
msgid "Remove"
|
|
msgstr "Retirer"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
|
|
msgid ""
|
|
"Render the scene as a wireframe.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Fait un rendu de la scène en fil de fer.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:309
|
|
msgid "Render to Main Window"
|
|
msgstr "Rendu dans la fenêtre principale"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:172
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:970
|
|
msgid "Reset"
|
|
msgstr "Reset"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:166
|
|
msgid "Results"
|
|
msgstr "Résultats"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:16
|
|
msgid "Return"
|
|
msgstr "Entrée"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:496
|
|
msgid "Revision:"
|
|
msgstr "Révision :"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:265
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:44
|
|
msgid "Right"
|
|
msgstr "Droite"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
|
|
msgid "Right Stick"
|
|
msgstr "Stick Droit"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:72
|
|
msgid "Rumble"
|
|
msgstr "Rumble"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:507
|
|
msgid ""
|
|
"Run DSP LLE on a dedicated thread (not recommended: might cause freezes)."
|
|
msgstr "Éxécuter DSP LLE sur un thread dédié (non recommandé : peut causer des blocages)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:311
|
|
msgid "Russian"
|
|
msgstr "Russe"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:150
|
|
msgid "Sa&ve State"
|
|
msgstr "Sau&vegarder l'état"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
|
|
msgid "Safe"
|
|
msgstr "Sûr "
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:183
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:485
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:980
|
|
msgid "Save"
|
|
msgstr "Sauver"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:522
|
|
msgid "Save GCI as..."
|
|
msgstr "Enregistrer GCI sous..."
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:228
|
|
msgid "Save Oldest State"
|
|
msgstr "Sauvegarder l'ancien état"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:231
|
|
msgid "Save State"
|
|
msgstr "Sauvegarder l'état"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:208
|
|
msgid "Save State Slot 1"
|
|
msgstr "Sauvegarder l'état vers le Slot 1"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:217
|
|
msgid "Save State Slot 10"
|
|
msgstr "Sauvegarder l'état au Slot 10"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:209
|
|
msgid "Save State Slot 2"
|
|
msgstr "Sauvegarder l'état vers le Slot 2"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:210
|
|
msgid "Save State Slot 3"
|
|
msgstr "Sauvegarder l'état vers le Slot 3"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:211
|
|
msgid "Save State Slot 4"
|
|
msgstr "Sauvegarder l'état vers le Slot 4"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:212
|
|
msgid "Save State Slot 5"
|
|
msgstr "Sauvegarder l'état vers le Slot 5"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:213
|
|
msgid "Save State Slot 6"
|
|
msgstr "Sauvegarder l'état vers le Slot 6"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:214
|
|
msgid "Save State Slot 7"
|
|
msgstr "Sauvegarder l'état vers le Slot 7"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:215
|
|
msgid "Save State Slot 8"
|
|
msgstr "Sauvegarder l'état vers le Slot 8"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:216
|
|
msgid "Save State Slot 9"
|
|
msgstr "Sauvegarder l'état au Slot 9"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:407
|
|
msgid "Save State..."
|
|
msgstr "Enregistrer l'état"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:640
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:650
|
|
msgid "Save as..."
|
|
msgstr "Enregistrer sous..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1197
|
|
msgid "Save compressed GCM/ISO"
|
|
msgstr "Sauver le fichier compressé GCM/ISO"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:485
|
|
msgid "Save current perspective"
|
|
msgstr "Sauvegarder la perspective actuelle"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1186
|
|
msgid "Save decompressed GCM/ISO"
|
|
msgstr "Sauvegarder le fichier GCM/ISO décompressé"
|
|
|
|
#: Source/Core/Core/Movie.cpp:794
|
|
#, c-format
|
|
msgid "Savestate movie %s is corrupted, movie recording stopping..."
|
|
msgstr "Le film de sauvegarde d'état %s est corrompu, arrêt de l'enregistrement du film..."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:405
|
|
msgid "Scaled EFB Copy"
|
|
msgstr "Copie à l'échelle de l'EFB"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:537
|
|
#, c-format
|
|
msgid "Scanning %s"
|
|
msgstr "Analyse de %s"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:520
|
|
msgid "Scanning for ISOs"
|
|
msgstr "Recherche d'ISO"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:521
|
|
msgid "Scanning..."
|
|
msgstr "Recherche..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:466
|
|
msgid "ScrShot"
|
|
msgstr "Capt écran"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:93
|
|
msgid "Scroll Lock"
|
|
msgstr "Arrêt défil."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:252
|
|
msgid "Search"
|
|
msgstr "Rechercher"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:203
|
|
msgid "Search Filter"
|
|
msgstr "Fitre de recherche"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:802
|
|
msgid "Search Subfolders"
|
|
msgstr "Chercher dans sous-dossiers"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:238
|
|
msgid "Search current Object"
|
|
msgstr "Rechercher l'objet actuel"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:242
|
|
msgid "Search for hex Value:"
|
|
msgstr "Rechercher une valeur Hexadécimale :"
|
|
|
|
#: Source/Core/Common/SysConf.h:90 Source/Core/Common/SysConf.h:113
|
|
#: Source/Core/Common/SysConf.h:133 Source/Core/Common/SysConf.h:154
|
|
#, c-format
|
|
msgid "Section %s not found in SYSCONF"
|
|
msgstr "La section %s n'a pas été trouvée dans SYSCONF"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:46
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:539
|
|
msgid "Select"
|
|
msgstr "Sélectionner"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:724
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1143
|
|
msgid "Select The Recording File"
|
|
msgstr "Sélectionner le fichier d'enregistrement"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1375
|
|
msgid "Select a Wii WAD file to install"
|
|
msgstr "Sélectionner un fichier WAD de Wii à installer"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:74
|
|
msgid ""
|
|
"Select a hardware adapter to use.\n"
|
|
"\n"
|
|
"If unsure, use the first one."
|
|
msgstr "Sélectionne la carte graphique à utiliser.\n\nDans le doute, sélectionnez la première."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:510
|
|
msgid "Select a save file to import"
|
|
msgstr "Sélectionner un fichier de sauvegarde à importer"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:366
|
|
msgid "Select floating windows"
|
|
msgstr "Sélectionner les fenêtres flottantes"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:617
|
|
msgid "Select the file to load"
|
|
msgstr "Sélectionner le fichier à charger"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1333
|
|
msgid "Select the save file"
|
|
msgstr "Sélectionner le fichier à enregistrer"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1478
|
|
msgid "Select the state to load"
|
|
msgstr "Sélectionner l'état à charger"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1492
|
|
msgid "Select the state to save"
|
|
msgstr "Sélectionner l'état à enregistrer"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:82
|
|
msgid ""
|
|
"Select what aspect ratio to use when rendering:\n"
|
|
"Auto: Use the native aspect ratio\n"
|
|
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
|
|
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
|
|
"Stretch to Window: Stretch the picture to the window size.\n"
|
|
"\n"
|
|
"If unsure, select Auto."
|
|
msgstr "Sélectionner le format d'écran lors du rendu :\nAuto : Utiliser le format d'écran natif\nForcer 16/9è : Dimensionner l'image pour un format d'écran 16/9è.\nForcer 4/3 : Dimensionner l'image pour un format d'écran de 4/3.\nEtirer à la fenêtre : Adapter l'image à la fenêtre.\n\nDans le doute, choisissez Auto."
|
|
|
|
#: Source/Core/InputCommon/InputConfig.cpp:53
|
|
msgid "Selected controller profile does not exist"
|
|
msgstr "Le profil de controleur sélectionné n'existe pas"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:109
|
|
msgid "Selected font"
|
|
msgstr "Police sélectionnée"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:75
|
|
msgid ""
|
|
"Selects the display resolution used in fullscreen mode.\n"
|
|
"This should always be bigger than or equal to the internal resolution. Performance impact is negligible.\n"
|
|
"\n"
|
|
"If unsure, use your desktop resolution.\n"
|
|
"If still unsure, use the highest resolution which works for you."
|
|
msgstr "Sélectionne la résolution d'affichage utilisée en mode Plein écran.\nElle devrait toujours être supérieure ou égale à la résolution interne. L'impact sur les performances est négligeable.\n\nDans le doute, utilisez la résolution de votre Bureau.\nSi vous ne savez toujours pas, sélectionnez la plus haute résolution affichée."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:72
|
|
msgid ""
|
|
"Selects what graphics API to use internally.\n"
|
|
"The software renderer is only used for debugging, so unless you have a reason to use it you'll want to select OpenGL here.\n"
|
|
"\n"
|
|
"If unsure, use OpenGL."
|
|
msgstr "Sélectionne le moteur graphique à utiliser en interne.\nLe Rendu logiciel est uniquement utilisé à des fins de débogage.\n\nDans le doute, sélectionnez OpenGL."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:70
|
|
msgid ""
|
|
"Selects what graphics API to use internally.\n"
|
|
"The software renderer is only used for debugging, so you'll want to use either Direct3D or OpenGL. Different games will behave differently on each backend, so for best emulation experience it's recommended to try both and chose the one that fits your requirements best.\n"
|
|
"Note that the Direct3D backend is not available on old Windows versions.\n"
|
|
"\n"
|
|
"If unsure, use Direct3D."
|
|
msgstr "Sélectionne le moteur graphique interne à utiliser.\nLe Rendu logiciel est uniquement utilisé à des fins de débogage, donc vous devriez utiliser Direct3D ou OpenGL. Certains jeux ont un comportement différent selon le moteur choisi ; pour obtenir le meilleur résultat, testez les deux moteurs et choisissez celui qui convient le mieux.\nNote : le moteur Direct3D n'est pas disponible pour les anciens Windows.\n\nDans le doute, sélectionnez Direct3D."
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:313
|
|
msgid "Send"
|
|
msgstr "Envoyer"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:110
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "Position de la Sensor Bar :"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:64
|
|
msgid "Separator"
|
|
msgstr "Séparateur"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:312
|
|
msgid "Serbian"
|
|
msgstr "Serbe"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:511
|
|
msgid ""
|
|
"Serial Port 1 - This is the port which devices such as the net adapter use"
|
|
msgstr "Port série 1 - C'est le port que les périphériques tels que l'adaptateur ethernet utilisent"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:862
|
|
msgid "Set as &default ISO"
|
|
msgstr "Définir comme l'ISO par &défaut"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:802
|
|
#, c-format
|
|
msgid "Set as default Memcard %c"
|
|
msgstr "Définir comme carte mémoire par défaut : %c"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:456
|
|
#, c-format
|
|
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
|
|
msgstr "SetARCode_IsActive : L'index est plus grand que la taille de la liste des codes AR %lu"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:522
|
|
msgid ""
|
|
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
|
|
"backend only."
|
|
msgstr "Configure la latence (en ms). Des valeurs plus élevées peuvent réduire le craquement audio. Uniquement avec le moteur OpenAL."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:373
|
|
msgid "Settings..."
|
|
msgstr "Configurer..."
|
|
|
|
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:250
|
|
msgid "SetupWiiMem: Cant create setting file"
|
|
msgstr "SetupWiiMem: Impossible de créer le fichier de paramètres"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
|
|
msgid "Shake"
|
|
msgstr "Secouement"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:528
|
|
msgid "Short Name:"
|
|
msgstr "Nom court :"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:92
|
|
msgid "Shoulder Buttons"
|
|
msgstr "Boutons latéraux"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:221
|
|
msgid "Show &Console"
|
|
msgstr "Afficher la &Console"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:219
|
|
msgid "Show &Log"
|
|
msgstr "Afficher le &journal"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:216
|
|
msgid "Show &Statusbar"
|
|
msgstr "Afficher la barre d'&état"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:214
|
|
msgid "Show &Toolbar"
|
|
msgstr "Afficher la barre d'&outils"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:317
|
|
msgid "Show Defaults"
|
|
msgstr "Afficher les paramètres par défaut"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:285
|
|
msgid "Show Drives"
|
|
msgstr "Afficher les lecteurs"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:528
|
|
msgid "Show EFB Copy Regions"
|
|
msgstr "Afficher les régions copiées d'EFB"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
|
|
msgid "Show FPS"
|
|
msgstr "Afficher les FPS"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:275
|
|
msgid "Show France"
|
|
msgstr "Afficher France"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:261
|
|
msgid "Show GameCube"
|
|
msgstr "Afficher GameCube"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:559
|
|
msgid "Show Input Display"
|
|
msgstr "Afficher le graphisme en entrée"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:277
|
|
msgid "Show Italy"
|
|
msgstr "Afficher Italie"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:268
|
|
msgid "Show JAP"
|
|
msgstr "Afficher Japon"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:279
|
|
msgid "Show Korea"
|
|
msgstr "Afficher Corée"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:508
|
|
msgid "Show Language:"
|
|
msgstr "Afficher la langue :"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:220
|
|
msgid "Show Log &Configuration"
|
|
msgstr "Afficher la config. de journalisation"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:270
|
|
msgid "Show PAL"
|
|
msgstr "Afficher PAL"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:258
|
|
msgid "Show Platforms"
|
|
msgstr "Afficher les plateformes"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:267
|
|
msgid "Show Regions"
|
|
msgstr "Afficher les régions"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:529
|
|
msgid "Show Statistics"
|
|
msgstr "Afficher les statistiques"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:281
|
|
msgid "Show Taiwan"
|
|
msgstr "Afficher Taïwan"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:272
|
|
msgid "Show USA"
|
|
msgstr "Afficher USA"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:263
|
|
msgid "Show Wad"
|
|
msgstr "Afficher WAD"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:259
|
|
msgid "Show Wii"
|
|
msgstr "Afficher Wii"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:500
|
|
msgid "Show a confirmation box before stopping a game."
|
|
msgstr "Demande confirmation avant d'arrêter le jeu."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:501
|
|
msgid ""
|
|
"Show a message box when a potentially serious error has occurred.\n"
|
|
"Disabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin suddenly crashes without any explanation at all."
|
|
msgstr "Affiche un message lorsqu'une erreur sérieuse potentielle est arrivée.\nLe désactiver évitera les messages embêtants et les messages non-fatals, mais cela peut aussi signifier que Dolphin plante soudainement sans aucune explication."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:816
|
|
msgid "Show first block"
|
|
msgstr "Afficher le premier bloc"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:131
|
|
msgid "Show lag counter"
|
|
msgstr "Afficher le compteur de lag"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:502
|
|
msgid ""
|
|
"Show messages on the emulation screen area.\n"
|
|
"These messages include memory card writes, video backend and CPU information, and JIT cache clearing."
|
|
msgstr "Affiche les messages par-dessus la zone d'émulation.\nCes messages incluent les écritures de carte mémoire, la moteur de rendu vidéo et les infos du processeur, et l'effacement du cache JIT."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:815
|
|
msgid "Show save blocks"
|
|
msgstr "Afficher les blocs de sauvegarde"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:813
|
|
msgid "Show save comment"
|
|
msgstr "Afficher le commentaire de sauvegarde"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:814
|
|
msgid "Show save icon"
|
|
msgstr "Afficher l'icône de la sauvegarde"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:812
|
|
msgid "Show save title"
|
|
msgstr "Afficher le titre de sauvegarde"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
|
|
msgid ""
|
|
"Show the number of frames rendered per second as a measure of emulation speed.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Affiche le nombre d'images rendues par seconde, afin de mesurer la vitesse d'émulation.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:283
|
|
msgid "Show unknown"
|
|
msgstr "Afficher les inconnus"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
|
|
msgid ""
|
|
"Show various statistics.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Affiche diverses statistiques.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
|
|
msgid "Sideways Wiimote"
|
|
msgstr "Wiimote à l'horizontale"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:519
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:284
|
|
msgid "Simplified Chinese"
|
|
msgstr "Chinois simplifié"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:302
|
|
msgid "Size"
|
|
msgstr "Taille"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:701
|
|
msgid "Skip BIOS"
|
|
msgstr "Ne pas exécuter le BIOS"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:348
|
|
msgid "Skip DCBZ clearing"
|
|
msgstr "Ignorer le vidage DCBZ"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:455
|
|
msgid "Skip EFB Access from CPU"
|
|
msgstr "Ignorer l'accès à l'EFB depuis le CPU"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
|
|
msgid ""
|
|
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
|
|
"Sometimes also increases visual quality.\n"
|
|
"If you're experiencing any issues, try raising texture cache accuracy or disable this option.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Accélère légèrement les copies d'EFB vers la RAM en sacrifiant la précision de l'émulation.\nAméliore parfois la qualité visuelle.\nSi vous rencontrez des problèmes, essayez d'augmenter la précision du cache ou désactivez cette option.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:389
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:403
|
|
#, c-format
|
|
msgid "Slot %i"
|
|
msgstr "Slot %i"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:705
|
|
msgid "Slot A"
|
|
msgstr "Slot A"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:706
|
|
msgid "Slot B"
|
|
msgstr "Slot B"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:49
|
|
msgid "Snapshot"
|
|
msgstr "Capture"
|
|
|
|
#: Source/Core/VideoBackends/Software/SWmain.cpp:45
|
|
msgid "Software Renderer"
|
|
msgstr "Rendu logiciel"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.h:85
|
|
msgid ""
|
|
"Software rendering is an order of magnitude slower than using the other backends.\n"
|
|
"It's only useful for debugging purposes.\n"
|
|
"Do you really want to enable software rendering? If unsure, select 'No'."
|
|
msgstr "Le rendu logiciel est le plus lent de tous les moteurs, et n'utilise pas l'accélération de votre carte graphique.\nIl n'est utile qu'à des fins de débogage.\nÊtes-vous certain d'activer le rendu logiciel ? Dans le doute, choisissez 'Non'."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:669
|
|
msgid "Sound Settings"
|
|
msgstr "Paramètres audio"
|
|
|
|
#: Source/Core/AudioCommon/AudioCommon.cpp:79
|
|
#, c-format
|
|
msgid "Sound backend %s is not valid."
|
|
msgstr "Le moteur audio %s n'est pas valide"
|
|
|
|
#: Source/Core/AudioCommon/DSoundStream.cpp:45
|
|
#, c-format
|
|
msgid "Sound buffer creation failed: %08x"
|
|
msgstr "Échec de la création du tampon audio : %08x"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:18
|
|
msgid "Space"
|
|
msgstr "Espace"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:512
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:267
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:313
|
|
msgid "Spanish"
|
|
msgstr "Espagnol"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:114
|
|
msgid "Speaker Volume:"
|
|
msgstr "Volume du haut-parleur :"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
|
|
msgid ""
|
|
"Specifies the resolution used to render at. A high resolution will improve visual quality a lot but is also quite heavy on performance and might cause glitches in certain games.\n"
|
|
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less issues. Generally speaking, the lower the internal resolution is, the better your performance will be.\n"
|
|
"\n"
|
|
"If unsure, select 640x528."
|
|
msgstr "Spécifie la résolution de rendu. Une haute résolution améliore beaucoup la qualité visuelle mais impacte beaucoup les performances et peut provoquer quelques pépins dans certains jeux.\n\"Multiple de 640x528\" est un peu plus lent que \"Taille de la fenêtre\" mais provoque moins de problèmes. En général, plus la résolution interne est petite, meilleures seront les performances.\n\nDans le doute, sélectionnez 640x528."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:354
|
|
msgid "Speed up Disc Transfer Rate"
|
|
msgstr "Accélerer le taux de transfert du disque"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:231
|
|
msgid "Square Stick"
|
|
msgstr "Stick carré"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:90
|
|
msgid "Standard Controller"
|
|
msgstr "Contrôleur standard"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:37
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:25
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:347
|
|
msgid "Start"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:197
|
|
msgid "Start &NetPlay"
|
|
msgstr "Démarrer &NetPlay"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:347
|
|
msgid "Start Re&cording"
|
|
msgstr "Commencer l'enregistrement"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:175
|
|
msgid "Start Recording"
|
|
msgstr "Commencer l'enregistrement"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:303
|
|
msgid "State"
|
|
msgstr "État"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:161
|
|
msgid "State Saves"
|
|
msgstr "États sauvegardés"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:91
|
|
msgid "Steering Wheel"
|
|
msgstr "Volant"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
|
|
msgid "Stick"
|
|
msgstr "Stick"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:418
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:464
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:171
|
|
msgid "Stop"
|
|
msgstr "Arrêter"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
|
|
msgid ""
|
|
"Store EFB copies in GPU texture objects.\n"
|
|
"This is not so accurate, but it works well enough for most games and gives a great speedup over EFB to RAM.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr "Enregistre les copies d'EFB dans les objets de texture du GPU.\nCe n'est pas précis, mais fonctionne suffisamment bien pour la plupart des jeux et améliore sensiblement la vitesse comparé à l'EFB vers la RAM.\n\nDans le doute, sélectionnez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
|
|
msgid "Stretch to Window"
|
|
msgstr "Étirer à la fenêtre"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47
|
|
msgid "Strum"
|
|
msgstr "Gratter"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:65
|
|
msgid "Subtract"
|
|
msgstr "Soustraire"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:109
|
|
#, c-format
|
|
msgid "Successfully exported file to %s"
|
|
msgstr "Fichier exporté avec succès vers %s"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:89
|
|
msgid "Successfully imported save files"
|
|
msgstr "Fichiers de sauvegarde importés avec succès"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:314
|
|
msgid "Swedish"
|
|
msgstr "Suédois"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277
|
|
msgid "Swing"
|
|
msgstr "Balancement"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:352
|
|
msgid "Synchronize GPU thread"
|
|
msgstr "Synchroniser le thread du GPU"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:353
|
|
msgid ""
|
|
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
|
"Core mode. (ON = Compatible, OFF = Fast)"
|
|
msgstr "Synchronise les transferts entre le GPU et le CPU pour éviter des blocages aléatoires en mode Dual Core. (Coché = Compatible, Décoché = Rapide)"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:730
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:784
|
|
msgid "System Language:"
|
|
msgstr "Langue du système :"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:184
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:187
|
|
msgid "TAIWAN"
|
|
msgstr "Taïwan"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:128
|
|
#: Source/Core/DolphinWX/TASInputDlg.h:19
|
|
msgid "TAS Input"
|
|
msgstr "Entrée TAS"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:15
|
|
msgid "Tab"
|
|
msgstr "Tab"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:531
|
|
msgid "Tab split"
|
|
msgstr "Séparateur par tabulation"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
|
|
msgid "Table Left"
|
|
msgstr "Table Gauche"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
|
|
msgid "Table Right"
|
|
msgstr "Table Droite"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:363
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:466
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:181
|
|
msgid "Take Screenshot"
|
|
msgstr "Capture d'écran"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:93
|
|
msgid "TaruKonga (Bongos)"
|
|
msgstr "TaruKonga (Bongos)"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:535
|
|
msgid "Test"
|
|
msgstr "Test"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:445
|
|
msgid "Texture"
|
|
msgstr "Texture"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:462
|
|
msgid "Texture Cache"
|
|
msgstr "Cache de texture"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:530
|
|
msgid "Texture Format Overlay"
|
|
msgstr "Infos de format de texture"
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:229
|
|
msgid "The WAD has been installed successfully"
|
|
msgstr "Le WAD a été installé avec succès"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:189
|
|
msgid "The address is invalid"
|
|
msgstr "L'adresse n'est pas valide"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:496
|
|
msgid "The checksum was successfully fixed"
|
|
msgstr "La somme de contrôle a été corrigée avec succès"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:1245
|
|
msgid "The chosen directory is already in the list"
|
|
msgstr "Le dossier sélectionné est déjà dans la liste"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1111
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1139
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1210
|
|
#, c-format
|
|
msgid ""
|
|
"The file %s already exists.\n"
|
|
"Do you wish to replace it?"
|
|
msgstr "Le fichier %s existe déjà.\nVoulez-vous le remplacer ?"
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:39
|
|
#, c-format
|
|
msgid ""
|
|
"The file %s could not be opened for writing. Please check if it's already "
|
|
"opened by another program."
|
|
msgstr "Le fichier %s n'a pas pu être ouvert pour l'écriture. Vérifiez qu'il n'a pas été ouvert par un autre programme."
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:32
|
|
#, c-format
|
|
msgid "The file %s was already open, the file header will not be written."
|
|
msgstr "Le fichier %s a déjà été ouvert, son entête n'a pas pu être écrite."
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:319
|
|
#, c-format
|
|
msgid "The file you specified (%s) does not exist"
|
|
msgstr "Le fichier que vous avez spécifié (%s) n'existe pas"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:666
|
|
msgid "The name can not be empty"
|
|
msgstr "Le nom ne peut être vide"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:658
|
|
msgid "The name can not contain the character ','"
|
|
msgstr "Le nom ne peut contenir le caractère ','"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:129
|
|
msgid "The resulting decrypted AR code doesn't contain any lines."
|
|
msgstr "Le code AR décrypté ne contient aucune ligne."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
|
|
msgid ""
|
|
"The safer you adjust this, the less likely the emulator will be missing any texture updates from RAM.\n"
|
|
"\n"
|
|
"If unsure, use the rightmost value."
|
|
msgstr "Plus vous allez vers Sûr, moins l'émulateur manquera les mises à jour de texture depuis la RAM.\n\nDans le doute, utilisez la position la plus à droite."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:432
|
|
msgid "The save you are trying to copy has an invalid file size"
|
|
msgstr "La sauvegarde que vous essayez de copier a une taille de fichier non valide"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:424
|
|
msgid ""
|
|
"The selected language is not supported by your system. Falling back to "
|
|
"system default."
|
|
msgstr "La langue sélectionnée n'est pas prise en charge par votre système. Retour à la langue par défaut du système."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:95
|
|
msgid "The server and client's NetPlay versions are incompatible!"
|
|
msgstr "Les versions NetPlay du serveur et du client sont incompatibles !"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:92
|
|
msgid "The server is full!"
|
|
msgstr "Le serveur est plein !"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:98
|
|
msgid "The server responded: the game is currently running!"
|
|
msgstr "Le serveur a répondu que le jeu est déjà en cours d'exécution !"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:101
|
|
msgid "The server sent an unknown error message!"
|
|
msgstr "Le serveur a envoyé un message d'erreur inconnu !"
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:121
|
|
#, c-format
|
|
msgid "The specified file \"%s\" does not exist"
|
|
msgstr "Le fichier spécifié \"%s\" n'existe pas"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:190
|
|
msgid "The value is invalid"
|
|
msgstr "La valeur n'est pas valide"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:628
|
|
msgid "Theme:"
|
|
msgstr "Thème :"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:607
|
|
msgid ""
|
|
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
|
|
"incomplete."
|
|
msgstr "Il doit y avoir un ticket pour 00000001/00000002. Votre copie de la NAND est probablement incomplète."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:339
|
|
msgid ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
msgstr "Ces paramètres écrasent ceux de Dolphin.\nIndéterminé signifie que les paramètres de Dolphin sont appliqués."
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:351
|
|
msgid ""
|
|
"This action replay simulator does not support codes that modify Action "
|
|
"Replay itself."
|
|
msgstr "Ce simulateur d'Action Replay ne prend pas en charge les codes qui modifient l'Action Replay lui-même."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:514
|
|
msgid "This could cause slow down in Wii Menu and some games."
|
|
msgstr "Ceci peut ralentir le Menu Wii et quelques jeux."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
|
|
msgid ""
|
|
"This feature allows you to change the game's camera.\n"
|
|
"Move the mouse while holding the right mouse button to pan and while holding the middle button to move.\n"
|
|
"Hold SHIFT and press one of the WASD keys to move the camera by a certain step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press SHIFT+R to reset the camera.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Cette fonctionnalité vous permet de changer l'angle de la caméra du jeu.\nFaites un clic droit et déplacez la souris pour changer l'orientation de la caméra, ou cliquez sur le bouton du milieu pour la déplacer.\nAppuyez sur SHIFT et sur W, A, S ou D pour modifier pas à pas la distance de la caméra (SHIFT et 0 déplace la caméra plus vite, SHIFT et 9 la déplace plus lentement). Appuyez sur SHIFT et R pour réinitiliser la position de la caméra.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:494
|
|
msgid ""
|
|
"This limits the game speed to the specified number of frames per second "
|
|
"(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to "
|
|
"throttle using the DSP (might fix audio clicks but can also cause constant "
|
|
"noise depending on the game)."
|
|
msgstr "Ceci limite la vitesse du jeu au nombre spécifié d'images par seconde (60 i/s pour le NTSC, 50 i/s pour le PAL). Vous pouvez à la place utiliser Audio pour gérer via le DSP (peut éliminer les problèmes audio, mais peut provoquer un bruit constant selon les jeux).²"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:493
|
|
msgid ""
|
|
"This splits the Video and CPU threads, so they can be run on separate cores.\n"
|
|
"Causes major speed improvements on PCs with more than one core, but can also cause occasional crashes/glitches."
|
|
msgstr "Ceci sépare les threads du processeur et de l'affichage, pour qu'ils puissent être exécutés sur des coeurs séparés.\nCela a pour conséquence d'accélérer considérablement l'émulation sur les PC qui plus d'un coeur, mais peut occasionnellement causer des petits pépins ou des plantages."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:314
|
|
msgid "This will let you Manually Edit the INI config file"
|
|
msgstr "Ceci vous permettra de modifier manuellement le fichier de configuration INI"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:237
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:242
|
|
msgid "Threshold"
|
|
msgstr "Seuil"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280
|
|
msgid "Tilt"
|
|
msgstr "Tilt"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:622
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:295
|
|
msgid "Title"
|
|
msgstr "Titre"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:112
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:131
|
|
msgid "To"
|
|
msgstr "A"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:59
|
|
msgid "Toggle All Log Types"
|
|
msgstr "Activer tous les types de journaux"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:191
|
|
msgid "Toggle Aspect Ratio"
|
|
msgstr "Activer le ratio hauteur/largeur"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:192
|
|
msgid "Toggle EFB Copies"
|
|
msgstr "Activer les copies EFB"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:193
|
|
msgid "Toggle Fog"
|
|
msgstr "Activer le brouillard"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:465
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:180
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Activer le plein écran"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:190
|
|
msgid "Toggle IR"
|
|
msgstr "Activer l'IR"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:104
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:275
|
|
msgid "Top"
|
|
msgstr "Haut"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:520
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:285
|
|
msgid "Traditional Chinese"
|
|
msgstr "Chinois traditionnel"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:413
|
|
msgid "Tried to load an unknown file type."
|
|
msgstr "Echec de chargement d'un type de fichier inconnu."
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:67
|
|
msgid "Triggers"
|
|
msgstr "Déclencheurs"
|
|
|
|
#: Source/Core/Common/SysConf.h:78 Source/Core/Common/SysConf.h:101
|
|
msgid "Trying to read from invalid SYSCONF"
|
|
msgstr "Essai de lecture d'un fichier SYSCONF non valide"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:31
|
|
msgid ""
|
|
"Trying to read from invalid SYSCONF\n"
|
|
"Wiimote bt ids are not available"
|
|
msgstr "Essai de lecture à partir d'un SYSCONF non valide\nLes IDs BT de la Wiimote ne sont pas disponibles"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:315
|
|
msgid "Turkish"
|
|
msgstr "Turque"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
|
|
msgid "Turntable"
|
|
msgstr "Tourne-disque"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
|
|
msgid "Type"
|
|
msgstr "Type"
|
|
|
|
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:30
|
|
msgid "UDP Port:"
|
|
msgstr "Port UDP :"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
|
|
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:12
|
|
msgid "UDP Wiimote"
|
|
msgstr "Wiimote UDP :"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:196
|
|
msgid "UNKNOWN"
|
|
msgstr "Inconnu"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:766
|
|
#, c-format
|
|
msgid "UNKNOWN_%02X"
|
|
msgstr "Inconnu_%02X"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:163
|
|
msgid "USA"
|
|
msgstr "USA"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:214
|
|
msgid ""
|
|
"Unable to create patch from given values.\n"
|
|
"Entry not modified."
|
|
msgstr "Impossible de créer un patch à partir des valeurs données.\nL'entrée n'a pas été modifiée."
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:111
|
|
#, c-format
|
|
msgid ""
|
|
"Unable to parse line %u of the entered AR code as a valid encrypted or decrypted code. Make sure you typed it correctly.\n"
|
|
"Would you like to ignore this line and continue parsing?"
|
|
msgstr "Impossible d'analyser la ligne %u du code AR entré comme un code crypté ou décrypté valide. Vérifiez que vous l'avez tapé correctement.\nSouhaitez-vous ignorer cette ligne et continuer l'analyse ?"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:430
|
|
#, c-format
|
|
msgid "Undefined %i"
|
|
msgstr "%i non défini"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:229
|
|
msgid "Undo Load State"
|
|
msgstr "&Annuler le lancement d'état"
|
|
|
|
#: Source/Core/DolphinWX/HotkeyDlg.cpp:230
|
|
msgid "Undo Save State"
|
|
msgstr "Annuler la sauvegarde de l'état"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:726
|
|
msgid "Unexpected 0x80 call? Aborting..."
|
|
msgstr "Appel 0x80 inattendu. Abandon..."
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:191
|
|
msgid "Unknown"
|
|
msgstr "Inconnu"
|
|
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:972
|
|
#, c-format
|
|
msgid "Unknown DVD command %08x - fatal error"
|
|
msgstr "Commande DVD inconnue %08x - erreur fatale"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:444
|
|
#, c-format
|
|
msgid "Unknown command 0x%08x"
|
|
msgstr "Commande 0x%08x inconnue"
|
|
|
|
#: Source/Core/Common/SysConf.cpp:132
|
|
#, c-format
|
|
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
|
|
msgstr "Type d'entrée %i inconnue dans SYSCONF (%s@%x) !"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:328
|
|
#, c-format
|
|
msgid "Unknown message received with id : %d"
|
|
msgstr "Reception d'un message inconnu avec l'ID : %d"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:476
|
|
#, c-format
|
|
msgid "Unknown message with id:%d received from player:%d Kicking player!"
|
|
msgstr "Message inconnu avec l'ID %d reçue du lecteur %d. Banissement du lecteur !"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:262
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:43
|
|
msgid "Up"
|
|
msgstr "Haut"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:84
|
|
#: Source/Core/DolphinWX/UDPConfigDiag.cpp:17
|
|
msgid "Update"
|
|
msgstr "Mettre à jour"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:312
|
|
msgid "Upright Wiimote"
|
|
msgstr "Wiimote debout"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:769
|
|
msgid "Use EuRGB60 Mode (PAL60)"
|
|
msgstr "Utiliser le mode EuRGB60 (PAL60)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:295
|
|
msgid "Use Fullscreen"
|
|
msgstr "&Plein écran"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:582
|
|
msgid "Use Hex"
|
|
msgstr "Utiliser Hexa"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:587
|
|
msgid "Use Panic Handlers"
|
|
msgstr "Utiliser les gestionnaires de panique"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:90
|
|
msgid ""
|
|
"Use a less accurate algorithm to calculate depth values.\n"
|
|
"Causes issues in a few games but might give a decent speedup.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr "Utiliser un algorithme moins précis pour calculer les valeurs de profondeur.\nProvoque des soucis dans quelques jeux mais peut donner une bonne accélération.\n\nDans le doute, cochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
|
|
msgid ""
|
|
"Use multiple threads to decode textures.\n"
|
|
"Might result in a speedup (especially on CPUs with more than two cores).\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Utilise plusieurs threads pour décoder les textures.\nPeut accélérer l'émulation, particulièrement avec des processeurs qui ont plus de 2 coeurs.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:89
|
|
msgid ""
|
|
"Uses unsafe operations to speed up vertex streaming in OpenGL. There are no known problems on supported GPUs, but it will cause severe stability and graphical issues otherwise.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Utilise des opérations peu sûres pour accélérer le streaming des vertex dans OpenGL. Il n'y a pas de problèmes connus sur les GPU pris en charge, mais dans le cas contraire il causera des problèmes sévères de stabilité et graphiques . \n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
|
|
msgid ""
|
|
"Usually if shader compilation fails, an error message is displayed.\n"
|
|
"However, one may skip the popups to allow interruption free gameplay by checking this option.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "En cas d'échec de compilation de shader, un message est habituellement affiché.\nCependant, certains préfèrent ne pas afficher ce message pour ne pas interrompre le jeu en cochant cette case.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:550
|
|
msgid "Utility"
|
|
msgstr "Utilitaires"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
|
|
msgid "V-Sync"
|
|
msgstr "Synchro verticale"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:350
|
|
msgid "VBeam Speed Hack"
|
|
msgstr "Hack de vitesse VBeam"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:185
|
|
msgid "Value"
|
|
msgstr "Valeur"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:60
|
|
msgid "Value:"
|
|
msgstr "Valeur :"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:579
|
|
msgid "Value: "
|
|
msgstr "Valeur :"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:38
|
|
msgid "Verbosity"
|
|
msgstr "Niveau de détail"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:505
|
|
msgid "Vertex Streaming Hack"
|
|
msgstr "Hack de flux de vertex"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:413
|
|
msgid "Video"
|
|
msgstr "Vidéo"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:487
|
|
msgid "Virtual"
|
|
msgstr "Virtuel"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:675
|
|
msgid "Volume"
|
|
msgstr "Volume"
|
|
|
|
#: Source/Core/DiscIO/NANDContentLoader.cpp:475
|
|
#: Source/Core/DiscIO/NANDContentLoader.cpp:504
|
|
#, c-format
|
|
msgid "WAD installation failed: error creating %s"
|
|
msgstr "Échec de l'installation du WAD : erreur lors de la création de %s"
|
|
|
|
#: Source/Core/DiscIO/NANDContentLoader.cpp:524
|
|
msgid "WAD installation failed: error creating ticket"
|
|
msgstr "Échec de l'installation du WAD : erreur lors de la création du ticket"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:84
|
|
msgid ""
|
|
"Wait for vertical blanks in order to reduce tearing.\n"
|
|
"Decreases performance if emulation speed is below 100%.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "Attendre les blancs verticaux pour réduire les déchirements d'image.\nBaisse les performaces si la vitesse d'émulation est inférieure à 100%.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:53
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:33
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.h:86
|
|
msgid "Warning"
|
|
msgstr "Attention"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:278
|
|
msgid "Warning - starting DOL in wrong console mode!"
|
|
msgstr "Attention : démarrage du DOL dans un mauvais mode de console !"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:328
|
|
msgid "Warning - starting ELF in wrong console mode!"
|
|
msgstr "Attention : démarrage de l'ELF dans un mauvais mode de console !"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:212
|
|
msgid "Warning - starting ISO in wrong console mode!"
|
|
msgstr "Attention : démarrage d\" l'ISO dans un mauvais mode de console !"
|
|
|
|
#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:563
|
|
#, c-format
|
|
msgid ""
|
|
"Warning! it is advised to backup all files in the folder:\n"
|
|
"%s\n"
|
|
"Do you wish to continue?"
|
|
msgstr "Attention ! Il est conseillé de sauvegarder tous les fichiers dans le dossier :\n%s\nVoulez-vous continuer ?"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:578
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: This will overwrite any existing saves that are in the folder:\n"
|
|
"%s\n"
|
|
"and have the same name as a file on your memcard\n"
|
|
"Continue?"
|
|
msgstr "Attention : ceci va écraser toutes les sauvegardes existantes dans ce dossier :\n%s\net vont avoir le même nom que le fichier sur votre carte mémoire\nContinuer ?"
|
|
|
|
#: Source/Core/Core/Movie.cpp:837
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
|
"%u > %u) (frame %u > %u). You should load another save before continuing, or"
|
|
" load this state with read-only mode off."
|
|
msgstr "Attention : Vous avez chargé une sauvegarde qui se situe après la fin du film en cours (octet %u > %u) (image %u > %u). Vous devriez charger une autre sauvegarde avant de continuer, ou charger cette sauvegarde en désactivant le mode Lecture seule."
|
|
|
|
#: Source/Core/Core/Movie.cpp:854
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
|
|
"should load another save before continuing, or load this state with read-"
|
|
"only mode off. Otherwise you'll probably get a desync."
|
|
msgstr "Attention : Vous avez chargé une sauvegarde dont le film diffère de l'octet %d (0x%X). Vous devriez charger une autre sauvegarde avant de continuer, ou charger cet état en désactivant le mode Lecture seule. Dans le cas contraire, il y aura probablement une désynchronisation."
|
|
|
|
#: Source/Core/Core/Movie.cpp:864
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on frame %d. You should load another save before continuing, or load this state with read-only mode off. Otherwise you'll probably get a desync.\n"
|
|
"\n"
|
|
"More information: The current movie is %d frames long and the savestate's movie is %d frames long.\n"
|
|
"\n"
|
|
"On frame %d, the current movie presses:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
|
|
"\n"
|
|
"On frame %d, the savestate's movie presses:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
|
|
msgstr "Attention : Vous avez chargé une sauvegarde dont le film diffère de l'image %d. Vous devriez charger une autre sauvegarde avant de continuer, ou charger cet état en désactivant le mode Lecture seule. Dans le cas contraire, il y aura probablement une désynchronisation.\n\nInfos complémentaires : Le film actuel fait %d image de long et le film de la sauvegarde en fait %d.\n\nA l'image %d, le film appuie sur :\nStart=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DHaut=%d, DBas=%d, DGauche=%d, DDroite=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n\nA l'image %d, la sauvegarde du film appuie sur :\nStart=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d,DHaut=%d, DBas=%d, DGauche=%d, DDroite=%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:96
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:119
|
|
msgid "WaveFileWriter - file not open."
|
|
msgstr "WaveFileWriter - fichier non ouvert."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60
|
|
msgid "Whammy"
|
|
msgstr "Whammy"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:409
|
|
msgid "Widescreen Hack"
|
|
msgstr "Hack écran large (16/9è)"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:300
|
|
msgid "Width"
|
|
msgstr "Largeur"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:542
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:404
|
|
msgid "Wii Console"
|
|
msgstr "Console Wii"
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:836
|
|
msgid "Wii NAND Root:"
|
|
msgstr "Racine de la NAND (Wii) :"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1335
|
|
msgid "Wii save files (*.bin)|*.bin"
|
|
msgstr "Fichiers de sauvegarde Wii (*.bin)|*.bin"
|
|
|
|
#: Source/Core/DiscIO/WiiWad.cpp:69
|
|
msgid "WiiWAD: Could not read from file"
|
|
msgstr "WiiWAD : impossible de lire le fichier"
|
|
|
|
#: Source/Core/Core/HW/Wiimote.cpp:20 Source/Core/DolphinWX/FrameTools.cpp:472
|
|
msgid "Wiimote"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:631
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:657
|
|
msgid "Wiimote "
|
|
msgstr "Wiimote "
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:21
|
|
#, c-format
|
|
msgid "Wiimote %i"
|
|
msgstr "Wiimote %i"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:673
|
|
msgid "Wiimote Connected"
|
|
msgstr "Wiimote connectée"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:108
|
|
msgid "Wiimote Motor"
|
|
msgstr "Vibreur de la Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:472
|
|
msgid "Wiimote settings"
|
|
msgstr "Paramètres de la Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/WiimoteConfigDiag.cpp:48
|
|
msgid "Wiimotes"
|
|
msgstr "Wiimotes"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:121
|
|
msgid "Windows Left"
|
|
msgstr "Windows Gauche"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:123
|
|
msgid "Windows Menu"
|
|
msgstr "Windows Menu"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:122
|
|
msgid "Windows Right"
|
|
msgstr "Windows Droit"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:124
|
|
msgid "Word Wrap"
|
|
msgstr "Casse"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1388
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:947
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1083
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1219
|
|
msgid "Working..."
|
|
msgstr "Travail..."
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:357
|
|
msgid "Write memcards (GC)"
|
|
msgstr "Écriture carte mémoire (GC)"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
|
|
msgid "Write to Console"
|
|
msgstr "Écrire dans la console"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
|
|
msgid "Write to Debugger"
|
|
msgstr "Écrire dans le débugueur"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
|
|
msgid "Write to File"
|
|
msgstr "Écrire dans le fichier"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:48
|
|
msgid "Write to Window"
|
|
msgstr "Écrire dans la fenêtre"
|
|
|
|
#: Source/Core/AudioCommon/XAudio2Stream.cpp:80
|
|
#, c-format
|
|
msgid "XAudio2 CreateSourceVoice failed: %#X"
|
|
msgstr "Échec de XAudio2 CreateSourceVoice : %#X"
|
|
|
|
#: Source/Core/AudioCommon/XAudio2Stream.cpp:180
|
|
#, c-format
|
|
msgid "XAudio2 init failed: %#X"
|
|
msgstr "Échec de l'initialisation de XAudio2 : %#X"
|
|
|
|
#: Source/Core/AudioCommon/XAudio2Stream.cpp:190
|
|
#, c-format
|
|
msgid "XAudio2 master voice creation failed: %#X"
|
|
msgstr "Échec de la création de la voix principale dans XAudio2 : %#X"
|
|
|
|
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:93
|
|
#, c-format
|
|
msgid "XAudio2_7 CreateSourceVoice failed: %#X"
|
|
msgstr "Échec de XAudio2_7 CreateSourceVoice : %#X"
|
|
|
|
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:181
|
|
#, c-format
|
|
msgid "XAudio2_7 init failed: %#X"
|
|
msgstr "Échec de l'initialisation de XAudio2_7 : %#X"
|
|
|
|
#: Source/Core/AudioCommon/XAudio2_7Stream.cpp:191
|
|
#, c-format
|
|
msgid "XAudio2_7 master voice creation failed: %#X"
|
|
msgstr "Échec de la création de la voix principale avec XAudio2_7 : %#X"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:776
|
|
msgid "XF reg"
|
|
msgstr "XF reg"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
|
|
msgid "Yellow"
|
|
msgstr "Jaune"
|
|
|
|
#: Source/Core/Core/DSP/DSPCore.cpp:120
|
|
msgid ""
|
|
"You are using a free DSP ROM made by the Dolphin Team.\n"
|
|
"All Wii games will work correctly, and most GC games should also work fine, but the GBA/IPL/CARD UCodes will not work.\n"
|
|
msgstr "Vous utilisez une ROM audio \"DSP\" gratuite conçue par l'équipe de Dolphin.\nTous les jeux Wii fonctionneront correctement, et la plupart des jeux GameCube aussi, mais les UCodes GBA/IPL/CARD ne fonctionneront pas.\n"
|
|
|
|
#: Source/Core/Core/DSP/DSPCore.cpp:116
|
|
msgid ""
|
|
"You are using an old free DSP ROM made by the Dolphin Team.\n"
|
|
"Only games using the Zelda UCode will work correctly.\n"
|
|
msgstr "Vous utilisez une ancienne ROM audio \"DSP\" conçue par l'équipe de Dolphin.\nSeuls les jeux utilisant les UCodes Zelda fonctionneront correctement.\n"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:63
|
|
msgid "You can't close panes that have pages in them."
|
|
msgstr "Vous ne pouvez pas fermer des panneaux contenant des appels."
|
|
|
|
#: Source/Core/DolphinWX/NetWindow.cpp:240
|
|
msgid "You must choose a game!!"
|
|
msgstr "Vous devez choisir un jeu !!"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:612
|
|
msgid "You must enter a name!"
|
|
msgstr "Vous devez entrer un nom !"
|
|
|
|
#: Source/Core/DolphinWX/CheatsWindow.cpp:457
|
|
msgid "You must enter a valid decimal, hexadecimal or octal value."
|
|
msgstr "Vous devez entrer une valeur décimale, hexadécimale ou octale valide."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:655
|
|
msgid "You must enter a valid profile name."
|
|
msgstr "Vous devez entrer un nom de profil valide."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:928
|
|
msgid "You must restart Dolphin in order for the change to take effect."
|
|
msgstr "Vous devez redémarrer Dolphin pour que ce changement prenne effet."
|
|
|
|
#: Source/Core/Core/DSP/DSPCore.cpp:109
|
|
msgid ""
|
|
"Your DSP ROMs have incorrect hashes.\n"
|
|
"Would you like to stop now to fix the problem?\n"
|
|
"If you select \"No\", audio might be garbled."
|
|
msgstr "Vos ROM audio \"DSP\" ont des hashs incorrects.\nVoulez-vous arrêter l'émulation maintenant pour corriger le problème ?\nSi vous choisissez \"Non\", l'audio pourra être déformé."
|
|
|
|
#: Source/Core/Core/CoreParameter.cpp:178
|
|
msgid ""
|
|
"Your GCM/ISO file seems to be invalid (invalid country).\n"
|
|
"Continue with PAL region?"
|
|
msgstr "Votre fichier GCM/ISO ne semble pas valide (pays non valide).\nVoulez-vous continuer en tant que région PAL ?"
|
|
|
|
#: Source/Core/Common/SysConf.cpp:45
|
|
#, c-format
|
|
msgid ""
|
|
"Your SYSCONF file is the wrong size.\n"
|
|
"It should be 0x%04x (but is 0x%04llx)\n"
|
|
"Do you want to generate a new one?"
|
|
msgstr "Votre fichier SYSCONF n'a pas la bonne taille.\nIl devrait être de 0x%04x (au lieu de 0x%04llx).\nVoulez-vous en générer un nouveau ?"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:366
|
|
msgid "ZTP hack"
|
|
msgstr "Hack ZTP"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:383
|
|
msgid "Zero 3 code not supported"
|
|
msgstr "Code Zero 3 non pris en charge"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:404
|
|
#, c-format
|
|
msgid "Zero code unknown to dolphin: %08x"
|
|
msgstr "Zero code inconnu pour Dolphin : %08x"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:480
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:504
|
|
msgid "[ waiting ]"
|
|
msgstr "[ attente ]"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
|
|
msgid ""
|
|
"[BROKEN]\n"
|
|
"Highlight regions the EFB was copied from.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "[NON FONCTIONNEL]\nMettre en surbrillance les régions dont l'EFB a été copié.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/PHackSettings.cpp:78
|
|
msgid "[Custom]"
|
|
msgstr "[Personnalisé]"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
|
|
msgid ""
|
|
"[EXPERIMENTAL]\n"
|
|
"Aims to speed up emulation by offloading texture decoding to the GPU using the OpenCL framework.\n"
|
|
"However, right now it's known to cause texture defects in various games. Also it's slower than regular CPU texture decoding in most cases.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "[EXPERIMENTAL]\nTente d'accélérer l'émulation en déportant le décodage de texture vers le GPU en utilisant le framework OpenCL.\nCependant, il est actuellement connu pour provoquer des défauts de textures dans divers jeux. De plus, il est généralement plus lent qu'un classique décodage par le CPU.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
|
|
msgid ""
|
|
"[EXPERIMENTAL]\n"
|
|
"Speeds up emulation a bit by caching display lists.\n"
|
|
"Possibly causes issues though.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr "[EXPERIMENTAL]\nAccélère légèrement l'émulation en mettant en cache les listes d'affichage.\nPeut provoquer des pépins.\n\nDans le doute, décochez cette case."
|
|
|
|
#: Source/Core/DolphinWX/ConfigMain.cpp:812
|
|
msgid "apploader (.img)"
|
|
msgstr "apploader (.img)"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:947
|
|
msgid "s"
|
|
msgstr "s"
|
|
|
|
#: Source/Core/Core/x64MemTools.cpp:214
|
|
#, c-format
|
|
msgid "unknown flavor %d (expected %d)"
|
|
msgstr "flavor inconnu %d (%d attendu)"
|
|
|
|
#: Source/Core/Core/x64MemTools.cpp:208
|
|
msgid "unknown message received"
|
|
msgstr "Message inconnu reçu"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1157
|
|
msgid "wxExecute returned -1 on application run!"
|
|
msgstr "wxExecute a retourné -1 sur l'exécution de l'application !"
|
|
|
|
#: Source/Core/DolphinWX/PHackSettings.cpp:43
|
|
msgid "zFar Correction: "
|
|
msgstr "Correction zFar :"
|
|
|
|
#: Source/Core/DolphinWX/PHackSettings.cpp:38
|
|
msgid "zNear Correction: "
|
|
msgstr "Correction zNear :"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:545
|
|
msgid "| OR"
|
|
msgstr "| OU"
|