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494a60e41b
This is required to make packing consistent between compilers: with u32, MSVC would not allocate a bitfield that spans two u32s (it would leave a "hole").
26 lines
568 B
C++
26 lines
568 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "VideoCommon/NativeVertexFormat.h"
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class VertexLoader_TextCoord
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{
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public:
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// Init
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static void Init();
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// GetSize
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static unsigned int GetSize(u64 _type, unsigned int _format, unsigned int _elements);
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// GetFunction
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static TPipelineFunction GetFunction(u64 _type, unsigned int _format, unsigned int _elements);
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// GetDummyFunction
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// It is important to synchronize tcIndex.
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static TPipelineFunction GetDummyFunction();
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};
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