dolphin/Source/Core/DolphinQt/Achievements
LillyJadeKatrin 29f1b82f5e Decouple Hardcore from EmulationStateChanged
Rerendering the entire Achievements dialog every EmulationStateChanged signal is far too often when it turns out that signal fires multiple times to confirm game close, for example. This change results in only the settings changing on EmulationStateChanged, and having the Hardcore mode toggle (which DOES require redrawing the entire dialog) emit its own signal alongside EmulationStateChanged.
2024-06-20 07:59:59 -04:00
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AchievementBox.cpp Merge pull request #12853 from LillyJadeKatrin/retroachievements-percent-fix 2024-06-19 19:49:28 +02:00
AchievementBox.h Improved Achievement Progress Label 2024-06-12 06:25:26 -04:00
AchievementHeaderWidget.cpp Add word wrap to Achievement Dialog text 2024-06-15 11:38:13 -04:00
AchievementHeaderWidget.h Added Change Media client functionality to AchievementMananger 2024-05-01 07:04:32 -04:00
AchievementLeaderboardWidget.cpp Add Sorting to Achievements Dialog 2024-06-18 08:20:04 -04:00
AchievementLeaderboardWidget.h Refactor Leaderboard widget to allow partial updates 2024-05-01 06:43:20 -04:00
AchievementProgressWidget.cpp Add Sorting to Achievements Dialog 2024-06-18 08:20:04 -04:00
AchievementProgressWidget.h Refactored AchievementProgressWidget to maintain AchievementBox list 2024-05-01 06:43:20 -04:00
AchievementSettingsWidget.cpp Decouple Hardcore from EmulationStateChanged 2024-06-20 07:59:59 -04:00
AchievementSettingsWidget.h Remove Badges Enabled option from Achievements 2024-05-23 10:40:08 -04:00
AchievementsWindow.cpp Decouple Hardcore from EmulationStateChanged 2024-06-20 07:59:59 -04:00
AchievementsWindow.h Refactor AchievementsWindow::UpdateData to take a partial update parameter 2024-05-01 07:04:32 -04:00