dolphin/Source
Ryan Houdek 2b06257e16 Beginning of the AArch64 JIT branch.
This is the bare minimum required to run a few games on AArch64.
Was able to run starfield and Animal Crossing to the Nintendo logo.
QEmu emulation is literally the slowest thing in the world, it maxes out at around 12mhz on my Core i7-4930MX.
2014-09-06 20:14:52 -05:00
..
Android Merge pull request #901 from Sonicadvance1/64bit-android-cmake 2014-09-03 00:09:03 -07:00
Core Beginning of the AArch64 JIT branch. 2014-09-06 20:14:52 -05:00
DSPSpy
DSPTool msvc: remove some remnants of SDL and DSound from projects and general cleanup. 2014-09-01 21:27:44 -07:00
PCH Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
UnitTests Revert "JIT64: optimize CA calculations" 2014-09-05 10:26:30 -07:00
VSProps VSProps: Add C4351 to the list of disabled warnings in Base.props 2014-09-03 23:07:19 -04:00
CMakeLists.txt Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
dolphin-emu.sln msvc: get UnitTests compiling 2014-09-01 21:27:45 -07:00