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58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <string>
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#include "Common/CommonTypes.h"
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#include "Common/IniFile.h"
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class CGameListCtrl;
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class wxRect;
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class wxWindow;
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class NetPlayLaunchConfig
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{
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public:
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static std::string GetTraversalHostFromIniConfig(const IniFile::Section& netplay_section);
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static u16 GetTraversalPortFromIniConfig(const IniFile::Section& netplay_section);
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void SetDialogInfo(const IniFile::Section& section, wxWindow* parent);
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static const std::string DEFAULT_TRAVERSAL_HOST;
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static constexpr u16 DEFAULT_TRAVERSAL_PORT = 6262;
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const wxRect window_defaults{wxDefaultCoord, wxDefaultCoord, 768, 768 - 128};
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std::string player_name;
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const CGameListCtrl* game_list_ctrl;
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wxWindow* parent_window;
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bool use_traversal;
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std::string traversal_host;
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u16 traversal_port;
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wxRect window_pos{window_defaults};
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};
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class NetPlayHostConfig : public NetPlayLaunchConfig
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{
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public:
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void FromIniConfig(IniFile::Section& netplay_section);
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static constexpr u16 DEFAULT_LISTEN_PORT = 2626;
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std::string game_name;
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u16 listen_port = 0;
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bool forward_port;
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};
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class NetPlayJoinConfig : public NetPlayLaunchConfig
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{
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public:
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std::string connect_host;
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u16 connect_port;
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std::string connect_hash_code;
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};
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class NetPlayLauncher
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{
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public:
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static bool Host(const NetPlayHostConfig& config);
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static bool Join(const NetPlayJoinConfig& config);
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}; |