dolphin/Externals/SDL/test/testoverlay2.c
Soren Jorvang 2db54798d7 Import SDL 1.2.14 and GLEW 1.5.4.
I am not replacing the following header files used by the Windows build,
as I don't have a Windows build setup to test. Please point the Windows
build at the header files inside these clean distribution packages and
garbage collect the duplicates: GLew/*.h and SDL/Include_1.2.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-15 23:31:13 +00:00

601 lines
17 KiB
C

/********************************************************************************
* *
* Test of the overlay used for moved pictures, test more closed to real life. *
* Running trojan moose :) Coded by Mike Gorchak. *
* *
********************************************************************************/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "SDL.h"
#define MOOSEPIC_W 64
#define MOOSEPIC_H 88
#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
#define MOOSEFRAMES_COUNT 10
SDL_Color MooseColors[84]={
{ 49, 49, 49}, { 66, 24, 0}, { 66, 33, 0}, { 66, 66, 66},
{ 66, 115, 49}, { 74, 33, 0}, { 74, 41, 16}, { 82, 33, 8},
{ 82, 41, 8}, { 82, 49, 16}, { 82, 82, 82}, { 90, 41, 8},
{ 90, 41, 16}, { 90, 57, 24}, { 99, 49, 16}, { 99, 66, 24},
{ 99, 66, 33}, { 99, 74, 33}, {107, 57, 24}, {107, 82, 41},
{115, 57, 33}, {115, 66, 33}, {115, 66, 41}, {115, 74, 0},
{115, 90, 49}, {115, 115, 115}, {123, 82, 0}, {123, 99, 57},
{132, 66, 41}, {132, 74, 41}, {132, 90, 8}, {132, 99, 33},
{132, 99, 66}, {132, 107, 66}, {140, 74, 49}, {140, 99, 16},
{140, 107, 74}, {140, 115, 74}, {148, 107, 24}, {148, 115, 82},
{148, 123, 74}, {148, 123, 90}, {156, 115, 33}, {156, 115, 90},
{156, 123, 82}, {156, 132, 82}, {156, 132, 99}, {156, 156, 156},
{165, 123, 49}, {165, 123, 90}, {165, 132, 82}, {165, 132, 90},
{165, 132, 99}, {165, 140, 90}, {173, 132, 57}, {173, 132, 99},
{173, 140, 107}, {173, 140, 115}, {173, 148, 99}, {173, 173, 173},
{181, 140, 74}, {181, 148, 115}, {181, 148, 123}, {181, 156, 107},
{189, 148, 123}, {189, 156, 82}, {189, 156, 123}, {189, 156, 132},
{189, 189, 189}, {198, 156, 123}, {198, 165, 132}, {206, 165, 99},
{206, 165, 132}, {206, 173, 140}, {206, 206, 206}, {214, 173, 115},
{214, 173, 140}, {222, 181, 148}, {222, 189, 132}, {222, 189, 156},
{222, 222, 222}, {231, 198, 165}, {231, 231, 231}, {239, 206, 173}
};
/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void quit(int rc)
{
SDL_Quit();
exit(rc);
}
/* All RGB2YUV conversion code and some other parts of code has been taken from testoverlay.c */
/* NOTE: These RGB conversion functions are not intended for speed,
only as examples.
*/
void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
{
if (monochrome)
{
#if 1 /* these are the two formulas that I found on the FourCC site... */
yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
yuv[1] = 128;
yuv[2] = 128;
#else
yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
yuv[1] = 128;
yuv[2] = 128;
#endif
}
else
{
#if 1 /* these are the two formulas that I found on the FourCC site... */
yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
yuv[1] = (rgb[2]-yuv[0])*0.565 + 128;
yuv[2] = (rgb[0]-yuv[0])*0.713 + 128;
#else
yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]);
#endif
}
if (luminance!=100)
{
yuv[0]=yuv[0]*luminance/100;
if (yuv[0]>255)
yuv[0]=255;
}
}
void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
Uint8 *p,*op[3];
SDL_LockSurface(s);
SDL_LockYUVOverlay(o);
/* Convert */
for(y=0; y<s->h && y<o->h; y++)
{
p=((Uint8 *) s->pixels)+s->pitch*y;
op[0]=o->pixels[0]+o->pitches[0]*y;
op[1]=o->pixels[1]+o->pitches[1]*(y/2);
op[2]=o->pixels[2]+o->pitches[2]*(y/2);
for(x=0; x<s->w && x<o->w; x++)
{
RGBtoYUV(p, yuv, monochrome, luminance);
*(op[0]++)=yuv[0];
if(x%2==0 && y%2==0)
{
*(op[1]++)=yuv[2];
*(op[2]++)=yuv[1];
}
p+=s->format->BytesPerPixel;
}
}
SDL_UnlockYUVOverlay(o);
SDL_UnlockSurface(s);
}
void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
Uint8 *p,*op[3];
SDL_LockSurface(s);
SDL_LockYUVOverlay(o);
/* Convert */
for(y=0; y<s->h && y<o->h; y++)
{
p=((Uint8 *) s->pixels)+s->pitch*y;
op[0]=o->pixels[0]+o->pitches[0]*y;
op[1]=o->pixels[1]+o->pitches[1]*(y/2);
op[2]=o->pixels[2]+o->pitches[2]*(y/2);
for(x=0; x<s->w && x<o->w; x++)
{
RGBtoYUV(p,yuv, monochrome, luminance);
*(op[0]++)=yuv[0];
if(x%2==0 && y%2==0)
{
*(op[1]++)=yuv[1];
*(op[2]++)=yuv[2];
}
p+=s->format->BytesPerPixel;
}
}
SDL_UnlockYUVOverlay(o);
SDL_UnlockSurface(s);
}
void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
Uint8 *p,*op;
SDL_LockSurface(s);
SDL_LockYUVOverlay(o);
for(y=0; y<s->h && y<o->h; y++)
{
p=((Uint8 *) s->pixels)+s->pitch*y;
op=o->pixels[0]+o->pitches[0]*y;
for(x=0; x<s->w && x<o->w; x++)
{
RGBtoYUV(p, yuv, monochrome, luminance);
if(x%2==0)
{
*(op++)=yuv[1];
*(op++)=yuv[0];
*(op++)=yuv[2];
}
else
*(op++)=yuv[0];
p+=s->format->BytesPerPixel;
}
}
SDL_UnlockYUVOverlay(o);
SDL_UnlockSurface(s);
}
void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
Uint8 *p,*op;
SDL_LockSurface(s);
SDL_LockYUVOverlay(o);
for(y=0; y<s->h && y<o->h; y++)
{
p=((Uint8 *) s->pixels)+s->pitch*y;
op=o->pixels[0]+o->pitches[0]*y;
for(x=0; x<s->w && x<o->w; x++)
{
RGBtoYUV(p,yuv, monochrome, luminance);
if(x%2==0)
{
*(op++)=yuv[0];
*(op++)=yuv[2];
op[1]=yuv[1];
}
else
{
*op=yuv[0];
op+=2;
}
p+=s->format->BytesPerPixel;
}
}
SDL_UnlockYUVOverlay(o);
SDL_UnlockSurface(s);
}
void ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
{
int x,y;
int yuv[3];
Uint8 *p,*op;
SDL_LockSurface(s);
SDL_LockYUVOverlay(o);
for(y=0; y<s->h && y<o->h; y++)
{
p=((Uint8 *) s->pixels)+s->pitch*y;
op=o->pixels[0]+o->pitches[0]*y;
for(x=0; x<s->w && x<o->w; x++)
{
RGBtoYUV(p,yuv, monochrome, luminance);
if(x%2==0)
{
*(op++)=yuv[0];
*(op++)=yuv[1];
op[1]=yuv[2];
}
else
{
*op=yuv[0];
op+=2;
}
p+=s->format->BytesPerPixel;
}
}
SDL_UnlockYUVOverlay(o);
SDL_UnlockSurface(s);
}
static void PrintUsage(char *argv0)
{
fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
fprintf(stderr, "\n");
fprintf(stderr, "Where 'arg' is any of the following options:\n");
fprintf(stderr, "\n");
fprintf(stderr, " -fps <frames per second>\n");
fprintf(stderr, " -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
fprintf(stderr, " -scale <scale factor> (initial scale of the overlay)\n");
fprintf(stderr, " -help (shows this help)\n");
fprintf(stderr, "\n");
fprintf(stderr, "Press ESC to exit, or SPACE to freeze the movie while application running.\n");
fprintf(stderr, "\n");
}
int main(int argc, char **argv)
{
Uint8* RawMooseData;
SDL_RWops* handle;
SDL_Surface* screen;
SDL_Surface* MooseFrame[MOOSEFRAMES_COUNT];
SDL_Overlay* overlay;
SDL_Rect overlayrect;
SDL_Event event;
Uint32 lastftick;
int paused=0;
int resized=0;
int i;
int fps=12;
int fpsdelay;
int overlay_format=SDL_YUY2_OVERLAY;
int scale=5;
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0)
{
fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
return 3;
}
while ( argc > 1 )
{
if (strcmp(argv[1], "-fps")== 0)
{
if (argv[2])
{
fps = atoi(argv[2]);
if (fps==0)
{
fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
quit(10);
}
if ((fps<0) || (fps>1000))
{
fprintf(stderr, "The -fps option must be in range from 1 to 1000, default is 12.\n");
quit(10);
}
argv += 2;
argc -= 2;
}
else
{
fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
quit(10);
}
} else
if (strcmp(argv[1], "-format") == 0)
{
if (argv[2])
{
if (!strcmp(argv[2],"YV12"))
overlay_format = SDL_YV12_OVERLAY;
else if(!strcmp(argv[2],"IYUV"))
overlay_format = SDL_IYUV_OVERLAY;
else if(!strcmp(argv[2],"YUY2"))
overlay_format = SDL_YUY2_OVERLAY;
else if(!strcmp(argv[2],"UYVY"))
overlay_format = SDL_UYVY_OVERLAY;
else if(!strcmp(argv[2],"YVYU"))
overlay_format = SDL_YVYU_OVERLAY;
else
{
fprintf(stderr, "The -format option %s is not recognized, see help for info.\n", argv[2]);
quit(10);
}
argv += 2;
argc -= 2;
}
else
{
fprintf(stderr, "The -format option requires an argument, default is YUY2.\n");
quit(10);
}
} else
if (strcmp(argv[1], "-scale") == 0)
{
if (argv[2])
{
scale = atoi(argv[2]);
if (scale==0)
{
fprintf(stderr, "The -scale option requires an argument [from 1 to 50], default is 5.\n");
quit(10);
}
if ((scale<0) || (scale>50))
{
fprintf(stderr, "The -scale option must be in range from 1 to 50, default is 5.\n");
quit(10);
}
argv += 2;
argc -= 2;
}
else
{
fprintf(stderr, "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
quit(10);
}
} else
if ((strcmp(argv[1], "-help") == 0 ) || (strcmp(argv[1], "-h") == 0))
{
PrintUsage(argv[0]);
quit(0);
} else
{
fprintf(stderr, "Unrecognized option: %s.\n", argv[1]);
quit(10);
}
break;
}
RawMooseData=(Uint8*)malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
if (RawMooseData==NULL)
{
fprintf(stderr, "Can't allocate memory for movie !\n");
free(RawMooseData);
quit(1);
}
/* load the trojan moose images */
handle=SDL_RWFromFile("moose.dat", "rb");
if (handle==NULL)
{
fprintf(stderr, "Can't find the file moose.dat !\n");
free(RawMooseData);
quit(2);
}
SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);
SDL_RWclose(handle);
/* Set video mode */
if ( (screen=SDL_SetVideoMode(MOOSEPIC_W*scale, MOOSEPIC_H*scale, 0, SDL_RESIZABLE | SDL_SWSURFACE)) == NULL )
{
fprintf(stderr, "Couldn't set video mode: %s\n", SDL_GetError());
free(RawMooseData);
quit(4);
}
/* Set the window manager title bar */
SDL_WM_SetCaption("SDL test overlay: running moose", "testoverlay2");
for (i=0; i<MOOSEFRAMES_COUNT; i++)
{
MooseFrame[i]=SDL_CreateRGBSurfaceFrom(RawMooseData+i*MOOSEFRAME_SIZE, MOOSEPIC_W,
MOOSEPIC_H, 8, MOOSEPIC_W, 0, 0, 0, 0);
if (MooseFrame[i]==NULL)
{
fprintf(stderr, "Couldn't create SDL_Surfaces:%s\n", SDL_GetError());
free(RawMooseData);
quit(5);
}
SDL_SetColors(MooseFrame[i], MooseColors, 0, 84);
{
SDL_Surface *newsurf;
SDL_PixelFormat format;
format.palette=NULL;
format.BitsPerPixel=32;
format.BytesPerPixel=4;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
format.Rshift=0;
format.Gshift=8;
format.Bshift=16;
#else
format.Rshift=24;
format.Gshift=16;
format.Bshift=8;
#endif
format.Ashift=0;
format.Rmask=0xff<<format.Rshift;
format.Gmask=0xff<<format.Gshift;
format.Bmask=0xff<<format.Bshift;
format.Amask=0;
format.Rloss=0;
format.Gloss=0;
format.Bloss=0;
format.Aloss=8;
format.colorkey=0;
format.alpha=0;
newsurf=SDL_ConvertSurface(MooseFrame[i], &format, SDL_SWSURFACE);
if(!newsurf)
{
fprintf(stderr, "Couldn't convert picture to 32bits RGB: %s\n", SDL_GetError());
quit(6);
}
SDL_FreeSurface(MooseFrame[i]);
MooseFrame[i]=newsurf;
}
}
free(RawMooseData);
overlay=SDL_CreateYUVOverlay(MOOSEPIC_W, MOOSEPIC_H, overlay_format, screen);
if (!overlay)
{
fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
quit(7);
}
printf("Created %dx%dx%d %s %s overlay\n",overlay->w,overlay->h,overlay->planes,
overlay->hw_overlay?"hardware":"software",
overlay->format==SDL_YV12_OVERLAY?"YV12":
overlay->format==SDL_IYUV_OVERLAY?"IYUV":
overlay->format==SDL_YUY2_OVERLAY?"YUY2":
overlay->format==SDL_UYVY_OVERLAY?"UYVY":
overlay->format==SDL_YVYU_OVERLAY?"YVYU":
"Unknown");
for(i=0; i<overlay->planes; i++)
{
printf(" plane %d: pitch=%d\n", i, overlay->pitches[i]);
}
overlayrect.x=0;
overlayrect.y=0;
overlayrect.w=MOOSEPIC_W*scale;
overlayrect.h=MOOSEPIC_H*scale;
/* set the start frame */
i=0;
fpsdelay=1000/fps;
/* Ignore key up events, they don't even get filtered */
SDL_EventState(SDL_KEYUP, SDL_IGNORE);
lastftick=SDL_GetTicks();
/* Loop, waiting for QUIT or RESIZE */
while (1)
{
if (SDL_PollEvent(&event))
{
switch (event.type)
{
case SDL_VIDEORESIZE:
screen=SDL_SetVideoMode(event.resize.w, event.resize.h, 0, SDL_RESIZABLE | SDL_SWSURFACE);
overlayrect.w=event.resize.w;
overlayrect.h=event.resize.h;
if (paused)
{
resized=1;
}
break;
case SDL_MOUSEBUTTONDOWN:
overlayrect.x = event.button.x - overlayrect.w/2;
overlayrect.y = event.button.y - overlayrect.h/2;
break;
case SDL_KEYDOWN:
if (event.key.keysym.sym == SDLK_SPACE)
{
paused=!paused;
break;
}
if (event.key.keysym.sym != SDLK_ESCAPE)
{
break;
}
case SDL_QUIT:
SDL_FreeYUVOverlay(overlay);
for (i=0; i<MOOSEFRAMES_COUNT; i++)
{
SDL_FreeSurface(MooseFrame[i]);
}
quit(0);
}
}
if ((!paused)||(resized))
{
if (((SDL_GetTicks()-lastftick)>fpsdelay)||(resized))
{
lastftick=SDL_GetTicks();
switch (overlay_format)
{
case SDL_YUY2_OVERLAY:
ConvertRGBtoYUY2(MooseFrame[i], overlay, 0, 100);
break;
case SDL_YV12_OVERLAY:
ConvertRGBtoYV12(MooseFrame[i], overlay, 0, 100);
break;
case SDL_UYVY_OVERLAY:
ConvertRGBtoUYVY(MooseFrame[i], overlay, 0, 100);
break;
case SDL_YVYU_OVERLAY:
ConvertRGBtoYVYU(MooseFrame[i], overlay, 0, 100);
break;
case SDL_IYUV_OVERLAY:
ConvertRGBtoIYUV(MooseFrame[i], overlay, 0, 100);
break;
}
SDL_DisplayYUVOverlay(overlay, &overlayrect);
if (!resized)
{
i++;
if (i==10)
{
i=0;
}
}
else
{
resized=0;
}
}
}
/* kind of timeslice to OS */
SDL_Delay(1);
}
SDL_Quit();
return 0;
}