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https://github.com/dolphin-emu/dolphin.git
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2e8c5b4521
It is my opinion that nobody should use NKit disc images without being aware of the drawbacks of them. Since it seems like almost nobody who is using NKit disc images knows what NKit is (hmm, now how could that have happened...?), I am adding a warning to Dolphin so that you can't run NKit disc images without finding out about the drawbacks. In case someone really does want to use NKit disc images, the warning has a "Don't show this again" option. Unfortunately, I can't retroactively add the warning where it's most needed: in Dolphin 5.0, which does not support Wii NKit disc images.
88 lines
3.0 KiB
C++
88 lines
3.0 KiB
C++
// Copyright 2020 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "DolphinQt/NKitWarningDialog.h"
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#include <QApplication>
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#include <QCheckBox>
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#include <QHBoxLayout>
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#include <QIcon>
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#include <QLabel>
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#include <QPushButton>
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#include <QStyle>
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#include <QVBoxLayout>
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#include "Common/Config/Config.h"
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#include "Core/Config/MainSettings.h"
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#include "DolphinQt/Resources.h"
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bool NKitWarningDialog::ShowUnlessDisabled(QWidget* parent)
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{
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if (Config::Get(Config::MAIN_SKIP_NKIT_WARNING))
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return true;
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else
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return NKitWarningDialog(parent).exec() == QDialog::Accepted;
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}
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NKitWarningDialog::NKitWarningDialog(QWidget* parent) : QDialog(parent)
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{
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setWindowTitle(tr("NKit Warning"));
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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setWindowIcon(Resources::GetAppIcon());
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QVBoxLayout* main_layout = new QVBoxLayout;
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QLabel* warning = new QLabel(
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tr("You are about to run an NKit disc image. NKit disc images cause problems that don't "
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"happen with normal disc images. These problems include:\n"
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"\n"
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"• The emulated loading times are longer\n"
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"• You can't use NetPlay with people who have normal disc images\n"
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"• Input recordings are not compatible between NKit disc images and normal disc images\n"
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"• Savestates are not compatible between NKit disc images and normal disc images\n"
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"• Some games crash, such as Super Paper Mario\n"
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"• Wii games don't work at all in older versions of Dolphin and in many other programs\n"
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"\n"
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"Are you sure you want to continue anyway?\n"));
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warning->setWordWrap(true);
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main_layout->addWidget(warning);
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QCheckBox* checkbox_accept = new QCheckBox(tr("I am aware of the risks and want to continue"));
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main_layout->addWidget(checkbox_accept);
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QCheckBox* checkbox_skip = new QCheckBox(tr("Don't show this again"));
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main_layout->addWidget(checkbox_skip);
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QHBoxLayout* button_layout = new QHBoxLayout;
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QPushButton* ok = new QPushButton(tr("OK"));
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button_layout->addWidget(ok);
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QPushButton* cancel = new QPushButton(tr("Cancel"));
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button_layout->addWidget(cancel);
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main_layout->addLayout(button_layout);
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QHBoxLayout* top_layout = new QHBoxLayout;
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QIcon icon = QApplication::style()->standardIcon(QStyle::SP_MessageBoxWarning);
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QLabel* icon_label = new QLabel;
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icon_label->setPixmap(icon.pixmap(100));
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icon_label->setAlignment(Qt::AlignTop);
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top_layout->addWidget(icon_label);
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top_layout->addSpacing(10);
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top_layout->addLayout(main_layout);
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setLayout(top_layout);
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connect(ok, &QPushButton::clicked, this, &QDialog::accept);
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connect(cancel, &QPushButton::clicked, this, &QDialog::reject);
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ok->setEnabled(false);
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connect(checkbox_accept, &QCheckBox::stateChanged,
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[&ok](int state) { ok->setEnabled(state == Qt::Checked); });
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connect(this, &QDialog::accepted, [checkbox_skip] {
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Config::SetBase(Config::MAIN_SKIP_NKIT_WARNING, checkbox_skip->isChecked());
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});
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}
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