dolphin/Source/Core/Common/Src
2010-10-23 19:55:19 +00:00
..
Crypto
ABI.cpp Core/Common: Automatically emit a MOV in ABI_CallFunction* when the function 2010-10-02 20:04:03 +00:00
ABI.h
Atomic_GCC.h Add Common::AtomicDecrement for gcc to match win32. 2010-08-10 08:29:15 +00:00
Atomic_Win32.h fixed xfb bumping introduced by my last commit. 2010-04-14 13:57:16 +00:00
Atomic.h
BreakPoints.cpp Make the memcheck log INFO level. 2010-09-27 04:30:23 +00:00
BreakPoints.h
CDUtils.cpp Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
CDUtils.h
ChunkFile.h Gamelist loading speedup: Be lazy about parsing the file system - it's not necessary for Wii games since the banners are external (in savegames). Also make it possible for the gamelist code to create cache entries for GC images without banners. 2010-06-03 20:37:32 +00:00
ColorUtil.cpp
ColorUtil.h
Common.h Allow building without bluetooth support. 2010-10-12 23:39:16 +00:00
CommonFuncs.h Make the SSE3.1 VideoCommon code available in GCC builds. 2010-07-31 14:40:01 +00:00
CommonPaths.h Some work towards launching by titleid rather than content path, 2010-09-06 04:36:58 +00:00
CommonTypes.h OS X buildfix 2010-05-02 21:12:51 +00:00
ConsoleListener.cpp
ConsoleListener.h
CPUDetect.cpp
CPUDetect.h
DebugInterface.h
DynamicLibrary.cpp Fix a segmentation fault when attempting to load an invalid plugin. 2010-07-03 16:47:49 +00:00
DynamicLibrary.h space changes, merge #defines, language fix, and code reorder/cleanup :P 2010-06-05 01:38:22 +00:00
ExtendedTrace.cpp
ExtendedTrace.h
FifoQueue.h New Wiimote Plugin: Added a "Hybrid Wiimote" input source type. This allows a real wiimote to be used with an emulated extension.(and in the future, real wiimote with emulated motion plus) If the emulated extension is set to "None", a real extension can be used. Real/Emulated buttons are combined. Real acceleration data is used. Currently, emulated IR data is used.(might change this to allow both) Switching between an emulated and a real extension in-game is a bit testy right now, but if you switch the emu-extension to "None" before connecting a real extension, it usually works. 2010-08-10 04:12:32 +00:00
FileSearch.cpp Prevent double inclusion of CommonPaths.h as pointed out by Glenn. 2010-07-20 03:23:25 +00:00
FileSearch.h Random fixes and cleanups 2010-04-08 16:59:35 +00:00
FileUtil.cpp Some work towards launching by titleid rather than content path, 2010-09-06 04:36:58 +00:00
FileUtil.h Some work towards launching by titleid rather than content path, 2010-09-06 04:36:58 +00:00
FixedSizeQueue.h
Hash.cpp sometimes to advance you have to make a step back. 2010-08-28 15:09:42 +00:00
Hash.h sometimes to advance you have to make a step back. 2010-08-28 15:09:42 +00:00
IniFile.cpp Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine. 2010-07-23 05:22:12 +00:00
IniFile.h Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine. 2010-07-23 05:22:12 +00:00
LinearDiskCache.cpp OpenGL plugin: Support for dual-source blending, CURRENTLY DISABLED. It doesn't work yet. To fix it, we may need to convert all our shaders to GLSL so that we can use glBindFragDataLocation. 2010-10-23 19:55:19 +00:00
LinearDiskCache.h Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
Log.h Avoid always-true and signed/unsigned comparisons. 2010-07-31 19:06:44 +00:00
LogManager.cpp Allow C code to use the Dolphin log manager so that Wiiuse text output 2010-07-16 19:08:26 +00:00
LogManager.h JIT single stepping 2010-04-10 15:41:44 +00:00
MathUtil.cpp
MathUtil.h
MemArena.cpp Oops, removed one <sys/stat.h> too many. 2010-07-29 17:52:43 +00:00
MemArena.h
MemoryUtil.cpp Slightly cleanup of mmap(2) flags: 2010-07-18 05:15:16 +00:00
MemoryUtil.h Slightly cleanup of mmap(2) flags: 2010-07-18 05:15:16 +00:00
Misc.cpp Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
MsgHandler.cpp
MsgHandler.h
NandPaths.cpp Remove unnecessary shadow variables and signed/unsigned comparisons. 2010-10-01 12:38:31 +00:00
NandPaths.h Implement parts of DIVerify that can be useful. (copy tmd to emulated nand for disc titles) 2010-09-07 06:06:08 +00:00
OpenCL.cpp Change Disc functionality: 2010-09-15 12:30:56 +00:00
OpenCL.h Allow full-length Unix pathnames. 2010-07-10 21:17:08 +00:00
Plugin.cpp Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little. 2010-07-30 03:51:49 +00:00
Plugin.h Removed the hackery that was being done with the plugin configuration dialogs on windows. That was unnecessary and ugly. The HWND type is dead for non windows. Also cleaned up the gui a little. 2010-07-30 03:51:49 +00:00
PluginDSP.cpp
PluginDSP.h
PluginVideo.cpp I've observed that "FIFO is overflown by GatherPipe" is not real overflow. 2010-08-10 07:25:35 +00:00
PluginVideo.h I've observed that "FIFO is overflown by GatherPipe" is not real overflow. 2010-08-10 07:25:35 +00:00
SConscript Fix scons build. 2010-10-12 20:14:09 +00:00
SDCardUtil.cpp build fixin', warning fixin'. 2010-06-09 21:19:23 +00:00
SDCardUtil.h misc stuff 2010-05-23 08:41:58 +00:00
Setup.h
stdafx.cpp
stdafx.h
StringUtil.cpp Prevent double inclusion of CommonPaths.h as pointed out by Glenn. 2010-07-20 03:23:25 +00:00
StringUtil.h Refactor the original and much more compatible IniFile implementation to work more like Billiard's, with a public Section interface, but keep the old interface as well. 2010-06-04 19:56:34 +00:00
svnrev_template.h Copy the version string obtained from svnversion at runtime instead of 2010-07-08 15:25:01 +00:00
SymbolDB.cpp Improve iterator usage. 2010-05-28 23:14:16 +00:00
SymbolDB.h
SysConf.cpp
SysConf.h
Thread.cpp Apply u-ra's patch to speed up CriticalSection on systems that use POSIX-threads (that is, not windows). 2010-09-30 17:17:13 +00:00
Thread.h Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
Thunk.cpp
Thunk.h
Timer.cpp Fix RTC to report the correct system time in Wii and GC titles as reported in Issue 1817 2010-08-26 19:24:47 +00:00
Timer.h
Version.cpp Forgot to add Version.cpp in previous. 2010-07-08 15:44:39 +00:00
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp Add an PanicAlert in case we try to do an >32 bit displacement 2010-09-26 19:37:30 +00:00
x64Emitter.h Added PSRLD/PSRLQ/PSLLD/PSLLQ support to x64Emitter 2010-09-06 03:03:33 +00:00