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Settings.SECTION_INI_ANDROID and Settings.SECTION_BINDINGS both have the value "Android", but we only want the former to be marked as being handled by the new config system. This change fixes a problem where controller settings were not being properly saved to Dolphin.ini.
87 lines
2.9 KiB
C++
87 lines
2.9 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Core/ConfigLoaders/IsSettingSaveable.h"
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#include <algorithm>
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#include <vector>
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#include "Common/Config/Config.h"
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#include "Core/Config/GraphicsSettings.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/Config/UISettings.h"
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namespace ConfigLoaders
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{
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bool IsSettingSaveable(const Config::Location& config_location)
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{
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for (Config::System system :
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{Config::System::SYSCONF, Config::System::GFX, Config::System::DualShockUDPClient,
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Config::System::Logger, Config::System::FreeLook})
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{
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if (config_location.system == system)
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return true;
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}
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if (config_location.system == Config::System::Main)
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{
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for (const std::string& section :
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{"NetPlay", "General", "Display", "Network", "Analytics", "AndroidOverlayButtons"})
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{
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if (config_location.section == section)
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return true;
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}
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// Android controller mappings are not saveable, other Android settings are.
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// TODO: Kill the current Android controller mappings system
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if (config_location.section == "Android")
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{
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static constexpr std::array<const char*, 8> android_setting_saveable = {
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"ControlScale", "ControlOpacity", "EmulationOrientation", "JoystickRelCenter",
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"LastPlatformTab", "MotionControls", "PhoneRumble", "ShowInputOverlay"};
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return std::any_of(
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android_setting_saveable.cbegin(), android_setting_saveable.cend(),
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[&config_location](const char* key) { return key == config_location.key; });
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}
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}
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static constexpr std::array<const Config::Location*, 17> s_setting_saveable = {
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// Main.Core
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&Config::MAIN_DEFAULT_ISO.GetLocation(),
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&Config::MAIN_MEMCARD_A_PATH.GetLocation(),
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&Config::MAIN_MEMCARD_B_PATH.GetLocation(),
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&Config::MAIN_AUTO_DISC_CHANGE.GetLocation(),
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&Config::MAIN_ALLOW_SD_WRITES.GetLocation(),
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&Config::MAIN_DPL2_DECODER.GetLocation(),
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&Config::MAIN_DPL2_QUALITY.GetLocation(),
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&Config::MAIN_RAM_OVERRIDE_ENABLE.GetLocation(),
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&Config::MAIN_MEM1_SIZE.GetLocation(),
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&Config::MAIN_MEM2_SIZE.GetLocation(),
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&Config::MAIN_GFX_BACKEND.GetLocation(),
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&Config::MAIN_ENABLE_SAVESTATES.GetLocation(),
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&Config::MAIN_FALLBACK_REGION.GetLocation(),
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// Main.Interface
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&Config::MAIN_USE_PANIC_HANDLERS.GetLocation(),
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&Config::MAIN_OSD_MESSAGES.GetLocation(),
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// Main.Interface
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&Config::MAIN_SKIP_NKIT_WARNING.GetLocation(),
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// UI.General
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&Config::MAIN_USE_DISCORD_PRESENCE.GetLocation(),
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};
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return std::any_of(s_setting_saveable.cbegin(), s_setting_saveable.cend(),
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[&config_location](const Config::Location* location) {
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return *location == config_location;
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});
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}
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} // namespace ConfigLoaders
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