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SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
16 lines
535 B
C
16 lines
535 B
C
// Copyright 2014 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "Common/CommonTypes.h"
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// bignum arithmetic
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int bn_compare(const u8* a, const u8* b, int n);
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void bn_sub_modulus(u8* a, const u8* N, int n);
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void bn_add(u8* d, const u8* a, const u8* b, const u8* N, int n);
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void bn_mul(u8* d, const u8* a, const u8* b, const u8* N, int n);
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void bn_inv(u8* d, const u8* a, const u8* N, int n); // only for prime N
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void bn_exp(u8* d, const u8* a, const u8* N, int n, const u8* e, int en);
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