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306c3570d1162a423ec12d08c8b8168e6f299c15
dolphin/Source/Plugins/Plugin_VideoDX11
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Jordan Woyak 306c3570d1 Eliminated a memcpy in DX11's vertex shader disk cache loading. Maybe games will boot faster now, who knows?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7422 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-30 10:46:27 +00:00
..
Src
Eliminated a memcpy in DX11's vertex shader disk cache loading. Maybe games will boot faster now, who knows?
2011-03-30 10:46:27 +00:00
Plugin_VideoDX11.vcxproj
I think clean up DX11 code a bit. Used "smart" pointers to avoid need to manually AddRef/Release in many places. Eliminated the D3DBlob class (replaced with just D3D10CreateBlob). Eliminated some Init/Shutdown functions (moved stuff into ctors/dtors). This should not affect behavior at all, only code maintainability.
2011-03-30 07:17:23 +00:00
Plugin_VideoDX11.vcxproj.filters
I think clean up DX11 code a bit. Used "smart" pointers to avoid need to manually AddRef/Release in many places. Eliminated the D3DBlob class (replaced with just D3D10CreateBlob). Eliminated some Init/Shutdown functions (moved stuff into ctors/dtors). This should not affect behavior at all, only code maintainability.
2011-03-30 07:17:23 +00:00
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