dolphin/Source/Core
Mandar1jn 31d6aa5117 Skylanders: expand and improve character list
The previous list had some issues. A lot of variant id's were set to 0x0000. Althought this works for some figures, on a technicallity implemented into the games, they are technically wrong and don't result in exactly the same experience as the real figures. For example, the previous small fry got a "series 1" text in the summon screen. The real small fry does not have this. I also added figure types so I can add seperate generation logic later.
The Kaos element only applies to 3 items. So, I decided to throw it under others since it's not listed as an element in the manual and you can easily search for Kaos
2023-08-13 19:55:10 +02:00
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AudioCommon cubeb: Change name to "Dolphin Emulator" 2023-07-22 23:12:34 +02:00
Common Merge pull request #12073 from AdmiralCurtiss/wiimote-win32error 2023-07-29 18:54:10 +02:00
Core Skylanders: expand and improve character list 2023-08-13 19:55:10 +02:00
DiscIO Merge pull request #11955 from TellowKrinkle/CMakeDependencies 2023-06-30 19:06:04 +02:00
DolphinNoGUI Merge pull request #11873 from AdmiralCurtiss/pause-and-lock-host 2023-06-06 13:50:20 +02:00
DolphinQt Skylanders: expand and improve character list 2023-08-13 19:55:10 +02:00
DolphinTool Merge pull request #11960 from Minty-Meeo/dolphin-tool-code-review-4 2023-06-17 14:18:21 +02:00
InputCommon Switch libusb_config_descriptor to RAII type 2023-07-05 20:38:22 -07:00
MacUpdater CMake: Fix storyboard copying 2023-04-29 16:10:38 -05:00
UICommon Merge pull request #11955 from TellowKrinkle/CMakeDependencies 2023-06-30 19:06:04 +02:00
UpdaterCommon CMake: Use targets for all optionally-external dependencies 2023-06-15 01:41:41 -05:00
VideoBackends Merge pull request #12061 from iwubcode/cubemap_backends_only 2023-08-10 18:36:48 -04:00
VideoCommon VideoCommon: fix regression with texture load order where the custom texture code was always updating the asset map for each texture with each entry, making it so the last value actually would be loaded instead of the first 2023-08-11 00:36:41 -05:00
WinUpdater StringUtil: Move CommandLineToUtf8Argv() into Common namespace 2023-05-16 14:23:21 -04:00
CMakeLists.txt
DolphinLib.ARM64.props
DolphinLib.props VideoCommon: add material asset. A material is similar to other graphics engines where it provides data to be used in conjunction with a shader asset to generate a runtime AbstractShader 2023-07-09 12:21:34 -05:00
DolphinLib.vcxproj
DolphinLib.vcxproj.user
DolphinLib.x64.props