mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 22:09:19 -07:00
b7c2e523b3
Ideally we should be more character set aware, but at the moment we use anonymous 7/8-bit strings in too many places. Fix use of AddGrowable{Col,Row}. Any (non-zero) rows/columns must have been created first by adding an item to it. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5648 8ced0084-cf51-0410-be5f-012b33b47a6e
632 lines
19 KiB
C++
632 lines
19 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <FileUtil.h>
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#include <IniFile.h>
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#include "NetPlay.h"
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#include "NetWindow.h"
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#include <sstream>
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#define _connect_macro_( b, f, c, s ) (b)->Connect( wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s )
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#define NETPLAY_TITLEBAR "Dolphin NetPlay"
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BEGIN_EVENT_TABLE(NetPlayDiag, wxFrame)
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EVT_COMMAND(wxID_ANY, wxEVT_THREAD, NetPlayDiag::OnThread)
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END_EVENT_TABLE()
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static NetPlay* netplay_ptr = NULL;
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NetPlaySetupDiag::NetPlaySetupDiag(wxWindow* const parent, const CGameListCtrl* const game_list)
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: wxFrame(parent, wxID_ANY, wxT(NETPLAY_TITLEBAR), wxDefaultPosition, wxDefaultSize)
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, m_game_list(game_list)
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{
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IniFile inifile;
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inifile.Load(std::string(File::GetUserPath(D_CONFIG_IDX)) + "Dolphin.ini");
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IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
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wxPanel* const panel = new wxPanel(this);
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// top row
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wxStaticText* const nick_lbl = new wxStaticText(panel, wxID_ANY, wxT("Nickname :"), wxDefaultPosition, wxDefaultSize);
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std::string nickname;
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netplay_section.Get("Nickname", &nickname, "Player");
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m_nickname_text = new wxTextCtrl(panel, wxID_ANY, wxString::From8BitData(nickname.c_str()));
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wxBoxSizer* const nick_szr = new wxBoxSizer(wxHORIZONTAL);
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nick_szr->Add(nick_lbl, 0, wxCENTER);
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nick_szr->Add(m_nickname_text, 0, wxALL, 5);
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// tabs
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wxNotebook* const notebook = new wxNotebook(panel, wxID_ANY, wxDefaultPosition, wxDefaultSize);
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wxPanel* const connect_tab = new wxPanel(notebook, wxID_ANY, wxDefaultPosition, wxDefaultSize);
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notebook->AddPage(connect_tab, wxT("Connect"));
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wxPanel* const host_tab = new wxPanel(notebook, wxID_ANY, wxDefaultPosition, wxDefaultSize);
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notebook->AddPage(host_tab, wxT("Host"));
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// connect tab
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{
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wxStaticText* const ip_lbl = new wxStaticText(connect_tab, wxID_ANY, wxT("Address :"), wxDefaultPosition, wxDefaultSize);
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std::string address;
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netplay_section.Get("Address", &address, "localhost");
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m_connect_ip_text = new wxTextCtrl(connect_tab, wxID_ANY, wxString::FromAscii(address.c_str()));
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wxStaticText* const port_lbl = new wxStaticText(connect_tab, wxID_ANY, wxT("Port :"), wxDefaultPosition, wxDefaultSize);
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// string? w/e
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std::string port;
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netplay_section.Get("ConnectPort", &port, "2626");
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m_connect_port_text = new wxTextCtrl(connect_tab, wxID_ANY, wxString::FromAscii(port.c_str()));
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wxButton* const connect_btn = new wxButton(connect_tab, wxID_ANY, wxT("Connect"));
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_connect_macro_(connect_btn, NetPlaySetupDiag::OnJoin, wxEVT_COMMAND_BUTTON_CLICKED, this);
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wxStaticText* const alert_lbl = new wxStaticText(connect_tab, wxID_ANY
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, wxT("ALERT:\n\nNetPlay will currently only work properly when using the following settings:")
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wxT("\n - Dual Core [OFF]")
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wxT("\n - Audio Throttle [OFF/ON] (try both)")
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wxT("\n - DSP LLE/HLE (try both)")
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wxT("\n - Manually set the exact number of controllers that will be used to [Standard Controller]")
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wxT("\n\nAll players should try to use the same Dolphin version and settings.")
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wxT("\nDisable all memory cards or send them to all players before starting.")
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wxT("\nWiimote support has not been implemented.")
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wxT("\n\nYou must forward TCP port to host!!")
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, wxDefaultPosition, wxDefaultSize);
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wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
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top_szr->Add(ip_lbl, 0, wxCENTER | wxRIGHT, 5);
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top_szr->Add(m_connect_ip_text, 3);
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top_szr->Add(port_lbl, 0, wxCENTER | wxRIGHT | wxLEFT, 5);
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top_szr->Add(m_connect_port_text, 1);
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wxBoxSizer* const con_szr = new wxBoxSizer(wxVERTICAL);
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con_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
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con_szr->AddStretchSpacer(1);
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con_szr->Add(alert_lbl, 0, wxLEFT | wxRIGHT | wxEXPAND, 5);
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con_szr->AddStretchSpacer(1);
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con_szr->Add(connect_btn, 0, wxALL | wxALIGN_RIGHT, 5);
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connect_tab->SetSizerAndFit(con_szr);
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}
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// host tab
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{
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wxStaticText* const port_lbl = new wxStaticText(host_tab, wxID_ANY, wxT("Port :"), wxDefaultPosition, wxDefaultSize);
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// string? w/e
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std::string port;
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netplay_section.Get("HostPort", &port, "2626");
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m_host_port_text = new wxTextCtrl(host_tab, wxID_ANY, wxString::FromAscii(port.c_str()));
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wxButton* const host_btn = new wxButton(host_tab, wxID_ANY, wxT("Host"));
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_connect_macro_(host_btn, NetPlaySetupDiag::OnHost, wxEVT_COMMAND_BUTTON_CLICKED, this);
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m_game_lbox = new wxListBox(host_tab, wxID_ANY);
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_connect_macro_(m_game_lbox, NetPlaySetupDiag::OnHost, wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, this);
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std::istringstream ss(game_list->GetGameNames());
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std::string game;
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while (std::getline(ss,game))
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m_game_lbox->Append(wxString(game.c_str(), *wxConvCurrent));
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wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
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top_szr->Add(port_lbl, 0, wxCENTER | wxRIGHT, 5);
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top_szr->Add(m_host_port_text, 0);
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wxBoxSizer* const host_szr = new wxBoxSizer(wxVERTICAL);
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host_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
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host_szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
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host_szr->Add(host_btn, 0, wxALL | wxALIGN_RIGHT, 5);
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host_tab->SetSizerAndFit(host_szr);
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}
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// bottom row
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wxButton* const quit_btn = new wxButton(panel, wxID_ANY, wxT("Quit"));
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_connect_macro_(quit_btn, NetPlaySetupDiag::OnQuit, wxEVT_COMMAND_BUTTON_CLICKED, this);
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// main sizer
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wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
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main_szr->Add(nick_szr, 0, wxALL | wxALIGN_RIGHT, 5);
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main_szr->Add(notebook, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
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main_szr->Add(quit_btn, 0, wxALL | wxALIGN_RIGHT, 5);
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panel->SetSizerAndFit(main_szr);
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//wxBoxSizer* const diag_szr = new wxBoxSizer(wxVERTICAL);
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//diag_szr->Add(panel, 1, wxEXPAND);
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//SetSizerAndFit(diag_szr);
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main_szr->SetSizeHints(this);
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Center();
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Show();
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}
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NetPlaySetupDiag::~NetPlaySetupDiag()
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{
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IniFile inifile;
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const std::string dolphin_ini = std::string(File::GetUserPath(D_CONFIG_IDX)) + "Dolphin.ini";
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inifile.Load(dolphin_ini);
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IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
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netplay_section.Set("Nickname", m_nickname_text->GetValue().mb_str());
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netplay_section.Set("Address", m_connect_ip_text->GetValue().mb_str());
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netplay_section.Set("ConnectPort", m_connect_port_text->GetValue().mb_str());
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netplay_section.Set("HostPort", m_host_port_text->GetValue().mb_str());
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inifile.Save(dolphin_ini);
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}
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void NetPlaySetupDiag::OnHost(wxCommandEvent& event)
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{
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// warning removal
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event.GetId();
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if (::netplay_ptr)
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{
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PanicAlert("A NetPlay window is already open!!");
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return;
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}
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if (-1 == m_game_lbox->GetSelection())
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{
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PanicAlert("You must choose a game!!");
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return;
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}
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std::string game(m_game_lbox->GetStringSelection().mb_str());
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NetPlayDiag* const npd = new NetPlayDiag(m_parent, m_game_list, game, true);
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unsigned long port = 0;
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m_host_port_text->GetValue().ToULong(&port);
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::netplay_ptr = new NetPlayServer(u16(port)
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, std::string(m_nickname_text->GetValue().mb_str()), npd, game);
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if (::netplay_ptr->is_connected)
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{
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//NetPlayServerDiag* const npsd =
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npd->Show();
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Destroy();
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}
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else
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{
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PanicAlert("Failed to Listen!!");
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npd->Destroy();
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// dialog will delete netplay
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//delete ::netplay_ptr;
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}
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}
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void NetPlaySetupDiag::OnJoin(wxCommandEvent& event)
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{
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// warning removal
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event.GetId();
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if (::netplay_ptr)
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{
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PanicAlert("A NetPlay window is already open!!");
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return;
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}
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NetPlayDiag* const npd = new NetPlayDiag(m_parent, m_game_list, "");
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unsigned long port = 0;
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m_connect_port_text->GetValue().ToULong(&port);
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::netplay_ptr = new NetPlayClient(std::string(m_connect_ip_text->GetValue().mb_str())
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, (u16)port, std::string(m_nickname_text->GetValue().mb_str()), npd);
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if (::netplay_ptr->is_connected)
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{
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//NetPlayServerDiag* const npsd =
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npd->Show();
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Destroy();
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}
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else
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{
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//PanicAlert("Failed to Connect!!");
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npd->Destroy();
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// dialog will delete netplay
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//delete ::netplay_ptr;
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}
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}
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void NetPlaySetupDiag::OnQuit(wxCommandEvent& event)
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{
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// warning removal
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event.GetId();
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Destroy();
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}
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NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game_list
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, const std::string& game, const bool is_hosting)
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: wxFrame(parent, wxID_ANY, wxT(NETPLAY_TITLEBAR), wxDefaultPosition, wxDefaultSize)
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, m_selected_game(game)
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, m_game_list(game_list)
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{
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wxPanel* const panel = new wxPanel(this);
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// top crap
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m_game_btn = new wxButton(panel, wxID_ANY
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, wxString(m_selected_game.c_str(), *wxConvCurrent).Prepend(wxT(" Game : ")), wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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if (is_hosting)
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_connect_macro_(m_game_btn, NetPlayDiag::OnChangeGame, wxEVT_COMMAND_BUTTON_CLICKED, this);
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else
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m_game_btn->Disable();
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// middle crap
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// chat
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m_chat_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString
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, wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_MULTILINE);
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m_chat_msg_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString
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, wxDefaultPosition, wxDefaultSize, wxTE_PROCESS_ENTER);
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_connect_macro_(m_chat_msg_text, NetPlayDiag::OnChat, wxEVT_COMMAND_TEXT_ENTER, this);
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wxButton* const chat_msg_btn = new wxButton(panel, wxID_ANY, wxT("Send"));
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_connect_macro_(chat_msg_btn, NetPlayDiag::OnChat, wxEVT_COMMAND_BUTTON_CLICKED, this);
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wxBoxSizer* const chat_msg_szr = new wxBoxSizer(wxHORIZONTAL);
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chat_msg_szr->Add(m_chat_msg_text, 1);
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chat_msg_szr->Add(chat_msg_btn, 0);
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wxStaticBoxSizer* const chat_szr = new wxStaticBoxSizer(wxVERTICAL, panel, wxT("Chat"));
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chat_szr->Add(m_chat_text, 1, wxEXPAND);
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chat_szr->Add(chat_msg_szr, 0, wxEXPAND | wxTOP, 5);
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m_player_lbox = new wxListBox(panel, wxID_ANY, wxDefaultPosition, wxSize(192,-1));
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wxStaticBoxSizer* const player_szr = new wxStaticBoxSizer(wxVERTICAL, panel, wxT("Players"));
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player_szr->Add(m_player_lbox, 1, wxEXPAND);
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// player list
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if (is_hosting)
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{
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wxButton* const player_config_btn = new wxButton(panel, wxID_ANY, wxT("Configure Pads"));
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_connect_macro_(player_config_btn, NetPlayDiag::OnConfigPads, wxEVT_COMMAND_BUTTON_CLICKED, this);
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player_szr->Add(player_config_btn, 0, wxEXPAND | wxTOP, 5);
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}
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wxBoxSizer* const mid_szr = new wxBoxSizer(wxHORIZONTAL);
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mid_szr->Add(chat_szr, 1, wxEXPAND | wxRIGHT, 5);
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mid_szr->Add(player_szr, 0, wxEXPAND);
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// bottom crap
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wxButton* const quit_btn = new wxButton(panel, wxID_ANY, wxT("Quit"));
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_connect_macro_(quit_btn, NetPlayDiag::OnQuit, wxEVT_COMMAND_BUTTON_CLICKED, this);
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wxBoxSizer* const bottom_szr = new wxBoxSizer(wxHORIZONTAL);
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if (is_hosting)
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{
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wxButton* const start_btn = new wxButton(panel, wxID_ANY, wxT("Start"));
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_connect_macro_(start_btn, NetPlayDiag::OnStart, wxEVT_COMMAND_BUTTON_CLICKED, this);
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bottom_szr->Add(start_btn);
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wxButton* const stop_btn = new wxButton(panel, wxID_ANY, wxT("Stop"));
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_connect_macro_(stop_btn, NetPlayDiag::OnStop, wxEVT_COMMAND_BUTTON_CLICKED, this);
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bottom_szr->Add(stop_btn);
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bottom_szr->Add(new wxStaticText(panel, wxID_ANY, wxT("Buffer:")), 0, wxLEFT | wxCENTER, 5 );
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wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, wxT("20")
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, wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, 20);
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_connect_macro_(padbuf_spin, NetPlayDiag::OnAdjustBuffer, wxEVT_COMMAND_SPINCTRL_UPDATED, this);
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wxButton* const padbuf_btn = new wxButton(panel, wxID_ANY, wxT("?"), wxDefaultPosition, wxSize(22, -1));
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_connect_macro_(padbuf_btn, NetPlayDiag::OnPadBuffHelp, wxEVT_COMMAND_BUTTON_CLICKED, this);
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bottom_szr->Add(padbuf_spin, 0, wxCENTER);
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bottom_szr->Add(padbuf_btn);
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}
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bottom_szr->AddStretchSpacer(1);
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bottom_szr->Add(quit_btn);
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// main sizer
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wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
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main_szr->Add(m_game_btn, 0, wxEXPAND | wxALL, 5);
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main_szr->Add(mid_szr, 1, wxEXPAND | wxLEFT | wxRIGHT, 5);
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main_szr->Add(bottom_szr, 0, wxEXPAND | wxALL, 5);
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panel->SetSizerAndFit(main_szr);
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main_szr->SetSizeHints(this);
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SetSize(512, 512-128);
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Center();
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}
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NetPlayDiag::~NetPlayDiag()
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{
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if (::netplay_ptr)
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{
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delete netplay_ptr;
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::netplay_ptr = NULL;
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}
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}
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void NetPlayDiag::OnChat(wxCommandEvent& event)
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{
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// warning removal
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event.GetId();
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wxString s = m_chat_msg_text->GetValue();
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if (s.Length())
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{
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::netplay_ptr->SendChatMessage(std::string(s.mb_str()));
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m_chat_text->AppendText(s.Prepend(wxT(" >> ")).Append(wxT('\n')));
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m_chat_msg_text->Clear();
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}
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}
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void NetPlayDiag::OnStart(wxCommandEvent& event)
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{
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// warning removal
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event.GetId();
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// find path for selected game
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std::string ntmp, ptmp, path;
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std::istringstream nss(m_game_list->GetGameNames()), pss(m_game_list->GetGamePaths());
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while(std::getline(nss,ntmp))
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{
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std::getline(pss,ptmp);
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if (m_selected_game == ntmp)
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{
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path = ptmp;
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break;
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}
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}
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if (path.length())
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::netplay_ptr->StartGame(path);
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else
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PanicAlert("Game not found!!");
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}
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void NetPlayDiag::OnStop(wxCommandEvent& event)
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{
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// warning removal
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event.GetId();
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::netplay_ptr->StopGame();
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}
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void NetPlayDiag::OnPadBuffHelp(wxCommandEvent& event)
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{
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// warning removal
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event.GetId();
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const u64 time = ((NetPlayServer*)::netplay_ptr)->CalculateMinimumBufferTime();
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std::ostringstream ss;
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ss << "< Calculated from pings: required buffer: "
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<< time * (60.0f/1000) << "(60fps) / "
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<< time * (50.0f/1000) << "(50fps) >\n";
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m_chat_text->AppendText(wxString(ss.str().c_str(), *wxConvCurrent));
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}
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void NetPlayDiag::OnAdjustBuffer(wxCommandEvent& event)
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{
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const int val = ((wxSpinCtrl*)event.GetEventObject())->GetValue();
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((NetPlayServer*)::netplay_ptr)->AdjustPadBufferSize(val);
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std::ostringstream ss;
|
|
ss << "< Pad Buffer: " << val << " >";
|
|
::netplay_ptr->SendChatMessage(ss.str());
|
|
m_chat_text->AppendText(wxString(ss.str().c_str(), *wxConvCurrent).Append(wxT('\n')));
|
|
}
|
|
|
|
void NetPlayDiag::OnQuit(wxCommandEvent& event)
|
|
{
|
|
// warning removal
|
|
event.GetId();
|
|
|
|
Destroy();
|
|
}
|
|
|
|
// update gui
|
|
void NetPlayDiag::OnThread(wxCommandEvent& event)
|
|
{
|
|
// warning removal
|
|
event.GetId();
|
|
|
|
// player list
|
|
m_playerids.clear();
|
|
std::string tmps;
|
|
::netplay_ptr->GetPlayerList(tmps, m_playerids);
|
|
|
|
const int selection = m_player_lbox->GetSelection();
|
|
|
|
m_player_lbox->Clear();
|
|
std::istringstream ss(tmps);
|
|
while (std::getline(ss, tmps))
|
|
m_player_lbox->Append(wxString(tmps.c_str(), *wxConvCurrent));
|
|
|
|
m_player_lbox->SetSelection(selection);
|
|
|
|
switch (event.GetId())
|
|
{
|
|
case NP_GUI_EVT_CHANGE_GAME :
|
|
// update selected game :/
|
|
{
|
|
m_selected_game.assign(event.GetString().mb_str());
|
|
m_game_btn->SetLabel(event.GetString().Prepend(wxT(" Game : ")));
|
|
}
|
|
break;
|
|
case NP_GUI_EVT_START_GAME :
|
|
// client start game :/
|
|
{
|
|
wxCommandEvent evt;
|
|
OnStart(evt);
|
|
}
|
|
break;
|
|
case NP_GUI_EVT_STOP_GAME :
|
|
// client stop game
|
|
{
|
|
wxCommandEvent evt;
|
|
OnStop(evt);
|
|
}
|
|
break;
|
|
}
|
|
|
|
// chat messages
|
|
while (chat_msgs.Size())
|
|
{
|
|
std::string s;
|
|
chat_msgs.Pop(s);
|
|
//PanicAlert("message: %s", s.c_str());
|
|
m_chat_text->AppendText(wxString(s.c_str(), *wxConvCurrent).Append(wxT('\n')));
|
|
}
|
|
}
|
|
|
|
void NetPlayDiag::OnChangeGame(wxCommandEvent& event)
|
|
{
|
|
// warning removal
|
|
event.GetId();
|
|
|
|
wxString game_name;
|
|
ChangeGameDiag* const cgd = new ChangeGameDiag(this, m_game_list, game_name);
|
|
cgd->ShowModal();
|
|
|
|
if (game_name.length())
|
|
{
|
|
m_selected_game = std::string(game_name.mb_str());
|
|
::netplay_ptr->ChangeGame(m_selected_game);
|
|
m_game_btn->SetLabel(game_name.Prepend(wxT(" Game : ")));
|
|
}
|
|
}
|
|
|
|
void NetPlayDiag::OnConfigPads(wxCommandEvent& event)
|
|
{
|
|
// warning removal
|
|
event.GetId();
|
|
|
|
int mapping[4];
|
|
|
|
// get selected player id
|
|
int pid = m_player_lbox->GetSelection();
|
|
if (pid < 0)
|
|
return;
|
|
pid = m_playerids.at(pid);
|
|
|
|
if (false == ((NetPlayServer*)::netplay_ptr)->GetPadMapping(pid, mapping))
|
|
return;
|
|
|
|
PadMapDiag* const pmd = new PadMapDiag(this, mapping);
|
|
pmd->ShowModal();
|
|
pmd->Destroy();
|
|
|
|
if (false == ((NetPlayServer*)::netplay_ptr)->SetPadMapping(pid, mapping))
|
|
PanicAlert("Could not set pads. The player left or the game is currently running!\n(setting pads while the game is running is not yet supported)");
|
|
}
|
|
|
|
ChangeGameDiag::ChangeGameDiag(wxWindow* const parent, const CGameListCtrl* const game_list, wxString& game_name)
|
|
: wxDialog(parent, wxID_ANY, wxT("Change Game"), wxDefaultPosition, wxDefaultSize)
|
|
, m_game_name(game_name)
|
|
{
|
|
wxPanel* const panel = new wxPanel(this);
|
|
|
|
m_game_lbox = new wxListBox(panel, wxID_ANY);
|
|
_connect_macro_(m_game_lbox, ChangeGameDiag::OnPick, wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, this);
|
|
|
|
// fill list with games
|
|
std::istringstream ss(game_list->GetGameNames());
|
|
std::string game;
|
|
while (std::getline(ss,game))
|
|
m_game_lbox->Append(wxString(game.c_str(), *wxConvCurrent));
|
|
|
|
wxButton* const ok_btn = new wxButton(panel, wxID_ANY, wxT("Change"));
|
|
_connect_macro_(ok_btn, ChangeGameDiag::OnPick, wxEVT_COMMAND_BUTTON_CLICKED, this);
|
|
|
|
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
|
|
szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxTOP | wxEXPAND, 5);
|
|
szr->Add(ok_btn, 0, wxALL | wxALIGN_RIGHT, 5);
|
|
|
|
panel->SetSizerAndFit(szr);
|
|
|
|
wxBoxSizer* const dlg_szr = new wxBoxSizer(wxVERTICAL);
|
|
dlg_szr->Add(panel, 1, wxEXPAND);
|
|
SetSizerAndFit(dlg_szr);
|
|
}
|
|
|
|
void ChangeGameDiag::OnPick(wxCommandEvent& event)
|
|
{
|
|
// warning removal
|
|
event.GetId();
|
|
|
|
// return the selected game name
|
|
m_game_name = m_game_lbox->GetStringSelection();
|
|
Destroy();
|
|
}
|
|
|
|
PadMapDiag::PadMapDiag(wxWindow* const parent, int map[])
|
|
: wxDialog(parent, wxID_ANY, wxT("Configure Pads"), wxDefaultPosition, wxDefaultSize)
|
|
, m_mapping(map)
|
|
{
|
|
wxPanel* const panel = new wxPanel(this);
|
|
|
|
wxBoxSizer* const h_szr = new wxBoxSizer(wxHORIZONTAL);
|
|
|
|
h_szr->AddSpacer(20);
|
|
|
|
// labels
|
|
wxBoxSizer* const label_szr = new wxBoxSizer(wxVERTICAL);
|
|
label_szr->Add(new wxStaticText(panel,wxID_ANY, wxT("Local")), 0, wxALIGN_TOP);
|
|
label_szr->AddStretchSpacer(1);
|
|
label_szr->Add(new wxStaticText(panel,wxID_ANY, wxT("In-Game")), 0, wxALIGN_BOTTOM);
|
|
|
|
h_szr->Add(label_szr, 1, wxTOP | wxBOTTOM | wxEXPAND, 20);
|
|
|
|
// set up choices
|
|
wxString pad_names[5];
|
|
pad_names[0] = wxT("None");
|
|
for (unsigned int i=1; i<5; ++i)
|
|
pad_names[i] = wxString(wxT("Pad ")) + (wxChar)(wxT('0')+i);
|
|
|
|
for (unsigned int i=0; i<4; ++i)
|
|
{
|
|
wxChoice* const pad_cbox = m_map_cbox[i]
|
|
= new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxDefaultSize, 5, pad_names);
|
|
pad_cbox->Select(m_mapping[i] + 1);
|
|
|
|
_connect_macro_(pad_cbox, PadMapDiag::OnAdjust, wxEVT_COMMAND_CHOICE_SELECTED, this);
|
|
|
|
wxBoxSizer* const v_szr = new wxBoxSizer(wxVERTICAL);
|
|
v_szr->Add(new wxStaticText(panel,wxID_ANY, pad_names[i + 1]), 1, wxALIGN_CENTER_HORIZONTAL);
|
|
v_szr->Add(pad_cbox, 1);
|
|
|
|
h_szr->Add(v_szr, 1, wxTOP | wxBOTTOM | wxEXPAND, 20);
|
|
}
|
|
|
|
h_szr->AddSpacer(20);
|
|
|
|
panel->SetSizerAndFit(h_szr);
|
|
|
|
wxBoxSizer* const dlg_szr = new wxBoxSizer(wxVERTICAL);
|
|
dlg_szr->Add(panel, 1, wxEXPAND);
|
|
SetSizerAndFit(dlg_szr);
|
|
}
|
|
|
|
void PadMapDiag::OnAdjust(wxCommandEvent& event)
|
|
{
|
|
(void)event;
|
|
for (unsigned int i=0; i<4; ++i)
|
|
m_mapping[i] = m_map_cbox[i]->GetSelection() - 1;
|
|
}
|