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143 lines
4.0 KiB
C++
143 lines
4.0 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <cstring>
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#include <map>
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#include <string>
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#include <vector>
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#include "Common/CommonFuncs.h"
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#include "Common/CommonTypes.h"
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#include "Common/StringUtil.h"
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#include "DiscIO/Blob.h"
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namespace DiscIO
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{
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class IVolume
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{
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public:
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// Increment CACHE_REVISION if the enums below are modified (ISOFile.cpp & GameFile.cpp)
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enum EPlatform
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{
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GAMECUBE_DISC = 0,
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WII_DISC,
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WII_WAD,
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ELF_DOL,
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NUMBER_OF_PLATFORMS
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};
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enum ECountry
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{
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COUNTRY_EUROPE = 0,
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COUNTRY_JAPAN,
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COUNTRY_USA,
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COUNTRY_AUSTRALIA,
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COUNTRY_FRANCE,
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COUNTRY_GERMANY,
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COUNTRY_ITALY,
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COUNTRY_KOREA,
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COUNTRY_NETHERLANDS,
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COUNTRY_RUSSIA,
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COUNTRY_SPAIN,
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COUNTRY_TAIWAN,
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COUNTRY_WORLD,
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COUNTRY_UNKNOWN,
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NUMBER_OF_COUNTRIES
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};
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// Languages 0 - 9 match the official Wii language numbering.
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// Languages 1 - 6 match the official GC PAL languages 0 - 5.
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enum ELanguage
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{
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LANGUAGE_JAPANESE = 0,
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LANGUAGE_ENGLISH = 1,
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LANGUAGE_GERMAN = 2,
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LANGUAGE_FRENCH = 3,
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LANGUAGE_SPANISH = 4,
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LANGUAGE_ITALIAN = 5,
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LANGUAGE_DUTCH = 6,
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LANGUAGE_SIMPLIFIED_CHINESE = 7,
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LANGUAGE_TRADITIONAL_CHINESE = 8,
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LANGUAGE_KOREAN = 9,
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LANGUAGE_UNKNOWN
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};
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IVolume() {}
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virtual ~IVolume() {}
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// decrypt parameter must be false if not reading a Wii disc
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virtual bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const = 0;
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template <typename T>
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bool ReadSwapped(u64 offset, T* buffer, bool decrypt) const
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{
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T temp;
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if (!Read(offset, sizeof(T), reinterpret_cast<u8*>(&temp), decrypt))
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return false;
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*buffer = Common::FromBigEndian(temp);
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return true;
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}
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virtual bool GetTitleID(u64*) const { return false; }
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virtual std::vector<u8> GetTMD() const { return {}; }
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virtual std::string GetUniqueID() const = 0;
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virtual std::string GetMakerID() const = 0;
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virtual u16 GetRevision() const = 0;
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virtual std::string GetInternalName() const = 0;
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virtual std::map<ELanguage, std::string> GetNames(bool prefer_long) const = 0;
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virtual std::map<ELanguage, std::string> GetDescriptions() const { return std::map<ELanguage, std::string>(); }
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virtual std::string GetCompany() const { return std::string(); }
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virtual std::vector<u32> GetBanner(int* width, int* height) const = 0;
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virtual u64 GetFSTSize() const = 0;
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virtual std::string GetApploaderDate() const = 0;
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// 0 is the first disc, 1 is the second disc
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virtual u8 GetDiscNumber() const { return 0; }
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virtual EPlatform GetVolumeType() const = 0;
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virtual bool SupportsIntegrityCheck() const { return false; }
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virtual bool CheckIntegrity() const { return false; }
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virtual bool ChangePartition(u64 offset) { return false; }
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virtual ECountry GetCountry() const = 0;
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virtual BlobType GetBlobType() const = 0;
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// Size of virtual disc (not always accurate)
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virtual u64 GetSize() const = 0;
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// Size on disc (compressed size)
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virtual u64 GetRawSize() const = 0;
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static std::vector<u32> GetWiiBanner(int* width, int* height, u64 title_id);
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protected:
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template <u32 N>
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std::string DecodeString(const char(&data)[N]) const
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{
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// strnlen to trim NULLs
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std::string string(data, strnlen(data, sizeof(data)));
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// There don't seem to be any GC discs with the country set to Taiwan...
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// But maybe they would use Shift_JIS if they existed? Not sure
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bool use_shift_jis = (COUNTRY_JAPAN == GetCountry() || COUNTRY_TAIWAN == GetCountry());
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if (use_shift_jis)
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return SHIFTJISToUTF8(string);
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else
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return CP1252ToUTF8(string);
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}
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static std::map<IVolume::ELanguage, std::string> ReadWiiNames(const std::vector<u8>& data);
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static const size_t NUMBER_OF_LANGUAGES = 10;
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static const size_t NAME_STRING_LENGTH = 42;
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static const size_t NAME_BYTES_LENGTH = NAME_STRING_LENGTH * sizeof(u16);
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static const size_t NAMES_TOTAL_BYTES = NAME_BYTES_LENGTH * NUMBER_OF_LANGUAGES;
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};
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// Generic Switch function for all volumes
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IVolume::ECountry CountrySwitch(u8 country_code);
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u8 GetSysMenuRegion(u16 _TitleVersion);
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std::string GetCompanyFromID(const std::string& company_id);
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} // namespace
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