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dea2b9c509
D3D11 resources refactor and DX11.1 feature detection fixes |
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.. | ||
BoundingBox.cpp | ||
BoundingBox.h | ||
CMakeLists.txt | ||
Common.h | ||
D3D12.vcxproj | ||
D3D12.vcxproj.filters | ||
DescriptorAllocator.cpp | ||
DescriptorAllocator.h | ||
DescriptorHeapManager.cpp | ||
DescriptorHeapManager.h | ||
DXContext.cpp | ||
DXContext.h | ||
DXPipeline.cpp | ||
DXPipeline.h | ||
DXShader.cpp | ||
DXShader.h | ||
DXTexture.cpp | ||
DXTexture.h | ||
DXVertexFormat.cpp | ||
DXVertexFormat.h | ||
PerfQuery.cpp | ||
PerfQuery.h | ||
Renderer.cpp | ||
Renderer.h | ||
StreamBuffer.cpp | ||
StreamBuffer.h | ||
SwapChain.cpp | ||
SwapChain.h | ||
VertexManager.cpp | ||
VertexManager.h | ||
VideoBackend.cpp | ||
VideoBackend.h |