mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
71506bc0f7
1. Added LiveUpdates, while the configuration window is open nJoy and Wiimote will check for connected/disconnected pads 2. Removed the 'Nintendo RVL-CNT-01' device from the device list, and other SDL devices with no axes/buttons 3. Added SDL (from the current SVN) to get debugging information for SDL.dll 4. Added 'Upright Wiimote' option to emulated Wiimote options git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4534 8ced0084-cf51-0410-be5f-012b33b47a6e
198 lines
5.0 KiB
C
198 lines
5.0 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#ifndef _SDL_config_win32_h
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#define _SDL_config_win32_h
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#include "SDL_platform.h"
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/* This is a set of defines to configure the SDL features */
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#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
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#if defined(__GNUC__) || defined(__DMC__)
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#define HAVE_STDINT_H 1
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#elif defined(_MSC_VER)
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typedef signed __int8 int8_t;
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typedef unsigned __int8 uint8_t;
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typedef signed __int16 int16_t;
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typedef unsigned __int16 uint16_t;
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typedef signed __int32 int32_t;
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typedef unsigned __int32 uint32_t;
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typedef signed __int64 int64_t;
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typedef unsigned __int64 uint64_t;
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#ifndef _UINTPTR_T_DEFINED
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#ifdef _WIN64
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typedef unsigned __int64 uintptr_t;
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#else
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typedef unsigned int uintptr_t;
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#endif
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#define _UINTPTR_T_DEFINED
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#endif
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/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
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#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
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#define DWORD_PTR DWORD
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#endif
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#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
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#define LONG_PTR LONG
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#endif
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#else /* !__GNUC__ && !_MSC_VER */
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef signed short int16_t;
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typedef unsigned short uint16_t;
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typedef signed int int32_t;
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typedef unsigned int uint32_t;
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typedef signed long long int64_t;
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typedef unsigned long long uint64_t;
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#ifndef _SIZE_T_DEFINED_
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#define _SIZE_T_DEFINED_
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typedef unsigned int size_t;
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#endif
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typedef unsigned int uintptr_t;
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#endif /* __GNUC__ || _MSC_VER */
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#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
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#ifdef _WIN64
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# define SIZEOF_VOIDP 8
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#else
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# define SIZEOF_VOIDP 4
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#endif
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#define SDL_HAS_64BIT_TYPE 1
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/* Enabled for SDL 1.2 (binary compatibility) */
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//#define HAVE_LIBC 1
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#ifdef HAVE_LIBC
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/* Useful headers */
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#define HAVE_STDIO_H 1
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#define STDC_HEADERS 1
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#define HAVE_STRING_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_MATH_H 1
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#ifndef _WIN32_WCE
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#define HAVE_SIGNAL_H 1
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#endif
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/* C library functions */
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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#define HAVE__STRREV 1
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#define HAVE__STRUPR 1
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#define HAVE__STRLWR 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#define HAVE_ITOA 1
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#define HAVE__LTOA 1
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#define HAVE__ULTOA 1
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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#define HAVE__STRICMP 1
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#define HAVE__STRNICMP 1
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#define HAVE_SSCANF 1
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#define HAVE_M_PI 1
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#define HAVE_CEIL 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_FABS 1
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#define HAVE_FLOOR 1
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#define HAVE_LOG 1
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#define HAVE_POW 1
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#define HAVE_SCALBN 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#else
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#define HAVE_STDARG_H 1
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#define HAVE_STDDEF_H 1
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#endif
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/* Enable various audio drivers */
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#ifndef _WIN32_WCE
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#define SDL_AUDIO_DRIVER_DSOUND 1
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#endif
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#define SDL_AUDIO_DRIVER_WINWAVEOUT 1
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#define SDL_AUDIO_DRIVER_DISK 1
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* Enable various input drivers */
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#ifdef _WIN32_WCE
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#define SDL_JOYSTICK_DISABLED 1
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#define SDL_HAPTIC_DUMMY 1
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#else
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#define SDL_JOYSTICK_DINPUT 1
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#define SDL_HAPTIC_DINPUT 1
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#endif
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/* Enable various shared object loading systems */
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#define SDL_LOADSO_WIN32 1
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/* Enable various threading systems */
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#define SDL_THREAD_WIN32 1
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/* Enable various timer systems */
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#ifdef _WIN32_WCE
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#define SDL_TIMER_WINCE 1
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#else
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#define SDL_TIMER_WIN32 1
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#endif
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_DUMMY 1
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#define SDL_VIDEO_DRIVER_WIN32 1
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#define SDL_VIDEO_RENDER_D3D 1
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#define SDL_VIDEO_RENDER_GDI 1
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/* Enable OpenGL support */
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#ifndef _WIN32_WCE
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#define SDL_VIDEO_OPENGL 1
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#define SDL_VIDEO_OPENGL_WGL 1
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#define SDL_VIDEO_RENDER_OGL 1
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#endif
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/* Enable system power support */
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#define SDL_POWER_WINDOWS 1
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/* Enable assembly routines (Win64 doesn't have inline asm) */
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#ifndef _WIN64
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#define SDL_ASSEMBLY_ROUTINES 1
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#endif
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#endif /* _SDL_config_win32_h */
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