mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 13:57:57 -07:00
cd658ac755
Not committing VideoOGL.vcproj so that project compiles with old OGL video window. In order to test just replace main.cpp/GLUtil.cpp/GLUtil.h with nmain.cpp/nGLUtil.cpp/nGLUtil.h in the project. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2038 8ced0084-cf51-0410-be5f-012b33b47a6e
438 lines
9.8 KiB
C++
438 lines
9.8 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#include <stdio.h>
|
|
#include <math.h>
|
|
|
|
#include "Common.h"
|
|
|
|
#include "pluginspecs_pad.h"
|
|
#include "PadSimple.h"
|
|
#include "IniFile.h"
|
|
|
|
#if defined(HAVE_WX) && HAVE_WX
|
|
#include "GUI/ConfigDlg.h"
|
|
#endif
|
|
|
|
// Control names
|
|
static const char* controlNames[] =
|
|
{
|
|
"A_button",
|
|
"B_button",
|
|
"X_button",
|
|
"Y_button",
|
|
"Z_trigger",
|
|
"Start",
|
|
"L_button",
|
|
"R_button",
|
|
"Main_stick_up",
|
|
"Main_stick_down",
|
|
"Main_stick_left",
|
|
"Main_stick_right",
|
|
"Sub_stick_up",
|
|
"Sub_stick_down",
|
|
"Sub_stick_left",
|
|
"Sub_stick_right",
|
|
"D-Pad_up",
|
|
"D-Pad_down",
|
|
"D-Pad_left",
|
|
"D-Pad_right",
|
|
"half_press_toggle",
|
|
"Mic-button",
|
|
};
|
|
|
|
PLUGIN_GLOBALS* globals = NULL;
|
|
|
|
SPads pad[4];
|
|
bool KeyStatus[NUMCONTROLS];
|
|
|
|
HINSTANCE g_hInstance;
|
|
SPADInitialize g_PADInitialize;
|
|
|
|
#define RECORD_SIZE (1024 * 128)
|
|
SPADStatus recordBuffer[RECORD_SIZE];
|
|
int count = 0;
|
|
|
|
// TODO: fix this dirty hack to stop missing symbols
|
|
void __Log(int log, const char *format, ...) {}
|
|
void __Logv(int log, int v, const char *format, ...) {}
|
|
|
|
|
|
void RecordInput(const SPADStatus& _rPADStatus)
|
|
{
|
|
if (count >= RECORD_SIZE)
|
|
{
|
|
return;
|
|
}
|
|
|
|
recordBuffer[count++] = _rPADStatus;
|
|
}
|
|
|
|
|
|
const SPADStatus& PlayRecord()
|
|
{
|
|
if (count >= RECORD_SIZE){return(recordBuffer[0]);}
|
|
|
|
return(recordBuffer[count++]);
|
|
}
|
|
|
|
bool registerKey(int nPad, int id, sf::Key::Code code, int mods) {
|
|
|
|
Keys key, oldKey;
|
|
EventHandler *eventHandler = (EventHandler *)globals->eventHandler;
|
|
|
|
key.inputType = KeyboardInput;
|
|
key.keyCode = code;
|
|
key.mods = mods;
|
|
|
|
if (!eventHandler) {
|
|
PanicAlert("Can't get event handler");
|
|
return false;
|
|
}
|
|
|
|
|
|
// We need to handle mod change
|
|
// and double registers
|
|
if (pad[nPad].keyForControl[id] != 0) {
|
|
|
|
oldKey.inputType = KeyboardInput;
|
|
oldKey.keyCode = pad[nPad].keyForControl[id];
|
|
oldKey.mods = mods;
|
|
|
|
|
|
// Might be not be registered yet
|
|
eventHandler->RemoveEventListener(oldKey);
|
|
}
|
|
|
|
if (!eventHandler->RegisterEventListener(ParseKeyEvent, key)) {
|
|
char codestr[100];
|
|
eventHandler->SFKeyToString(code, codestr);
|
|
PanicAlert("Failed to register %s, might be already in use", codestr);
|
|
return false;
|
|
}
|
|
|
|
|
|
pad[nPad].keyForControl[id] = code;
|
|
|
|
return true;
|
|
}
|
|
|
|
void LoadRecord()
|
|
{
|
|
FILE* pStream = fopen("c:\\pad-record.bin", "rb");
|
|
|
|
if (pStream != NULL)
|
|
{
|
|
fread(recordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
|
|
fclose(pStream);
|
|
}
|
|
}
|
|
|
|
|
|
void SaveRecord()
|
|
{
|
|
FILE* pStream = fopen("c:\\pad-record.bin", "wb");
|
|
|
|
if (pStream != NULL)
|
|
{
|
|
fwrite(recordBuffer, 1, RECORD_SIZE * sizeof(SPADStatus), pStream);
|
|
fclose(pStream);
|
|
}
|
|
}
|
|
|
|
|
|
#ifdef _WIN32
|
|
|
|
class wxDLLApp : public wxApp
|
|
{
|
|
bool OnInit()
|
|
{
|
|
return true;
|
|
}
|
|
};
|
|
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
|
|
|
|
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
|
|
|
|
BOOL APIENTRY DllMain(HINSTANCE hinstDLL, // DLL module handle
|
|
DWORD dwReason, // reason called
|
|
LPVOID lpvReserved) // reserved
|
|
{
|
|
switch (dwReason)
|
|
{
|
|
case DLL_PROCESS_ATTACH:
|
|
{ //use wxInitialize() if you don't want GUI instead of the following 12 lines
|
|
wxSetInstance((HINSTANCE)hinstDLL);
|
|
int argc = 0;
|
|
char **argv = NULL;
|
|
wxEntryStart(argc, argv);
|
|
if ( !wxTheApp || !wxTheApp->CallOnInit() )
|
|
return FALSE;
|
|
}
|
|
break;
|
|
|
|
case DLL_PROCESS_DETACH:
|
|
wxEntryCleanup(); //use wxUninitialize() if you don't want GUI
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
g_hInstance = hinstDLL;
|
|
return(TRUE);
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
void GetDllInfo(PLUGIN_INFO* _PluginInfo)
|
|
{
|
|
_PluginInfo->Version = 0x0100;
|
|
_PluginInfo->Type = PLUGIN_TYPE_PAD;
|
|
|
|
#ifdef DEBUGFAST
|
|
sprintf(_PluginInfo->Name, "Dolphin event pad (DebugFast)");
|
|
#elif defined _DEBUG
|
|
sprintf(_PluginInfo->Name, "Dolphin event pad (Debug)");
|
|
#else
|
|
sprintf(_PluginInfo->Name, "Dolphin event pad");
|
|
#endif
|
|
|
|
}
|
|
|
|
void SetDllGlobals(PLUGIN_GLOBALS* _pPluginGlobals) {
|
|
globals = _pPluginGlobals;
|
|
}
|
|
|
|
void DllConfig(HWND _hParent)
|
|
{
|
|
LoadConfig();
|
|
ConfigDialog frame(NULL);
|
|
frame.ShowModal();
|
|
SaveConfig();
|
|
}
|
|
|
|
void DllDebugger(HWND _hParent, bool Show) {
|
|
}
|
|
|
|
void DoState(unsigned char **ptr, int mode) {
|
|
}
|
|
|
|
void Initialize(void *init)
|
|
{
|
|
#ifdef RECORD_REPLAY
|
|
LoadRecord();
|
|
#endif
|
|
g_PADInitialize = *(SPADInitialize*)init;
|
|
LoadConfig();
|
|
}
|
|
|
|
|
|
void Shutdown()
|
|
{
|
|
#ifdef RECORD_STORE
|
|
SaveRecord();
|
|
#endif
|
|
SaveConfig();
|
|
}
|
|
|
|
bool ParseKeyEvent(sf::Event ev) {
|
|
fprintf(stderr, "parsing type %d code %d\n", ev.Type, ev.Key.Code);
|
|
|
|
// FIXME: should we support more than one control?
|
|
for (int i = 0; i < NUMCONTROLS; i++) {
|
|
if (ev.Key.Code == pad[0].keyForControl[i]) {
|
|
KeyStatus[i] = (ev.Type == sf::Event::KeyPressed);
|
|
break;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
void PAD_Input(u16 _Key, u8 _UpDown) {
|
|
}
|
|
|
|
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
|
|
{
|
|
// Check if all is okay
|
|
if ((_pPADStatus == NULL)) {
|
|
return;
|
|
}
|
|
|
|
#ifdef RECORD_REPLAY
|
|
*_pPADStatus = PlayRecord();
|
|
return;
|
|
#endif
|
|
|
|
const int base = 0x80;
|
|
// Clear pad
|
|
memset(_pPADStatus, 0, sizeof(SPADStatus));
|
|
|
|
_pPADStatus->stickY = base;
|
|
_pPADStatus->stickX = base;
|
|
_pPADStatus->substickX = base;
|
|
_pPADStatus->substickY = base;
|
|
_pPADStatus->button |= PAD_USE_ORIGIN;
|
|
|
|
_pPADStatus->err = PAD_ERR_NONE;
|
|
|
|
int stickvalue = (KeyStatus[CTL_HALFPRESS]) ? 40 : 100;
|
|
int triggervalue = (KeyStatus[CTL_HALFPRESS]) ? 100 : 255;
|
|
int sensevalue = (KeyStatus[CTL_HALFPRESS]) ? 100 : 255;
|
|
|
|
if (KeyStatus[CTL_MAINLEFT]){_pPADStatus->stickX -= stickvalue;}
|
|
if (KeyStatus[CTL_MAINUP]){_pPADStatus->stickY += stickvalue;}
|
|
if (KeyStatus[CTL_MAINRIGHT]){_pPADStatus->stickX += stickvalue;}
|
|
if (KeyStatus[CTL_MAINDOWN]){_pPADStatus->stickY -= stickvalue;}
|
|
|
|
if (KeyStatus[CTL_SUBLEFT]){_pPADStatus->substickX -= stickvalue;}
|
|
if (KeyStatus[CTL_SUBUP]){_pPADStatus->substickY += stickvalue;}
|
|
if (KeyStatus[CTL_SUBRIGHT]){_pPADStatus->substickX += stickvalue;}
|
|
if (KeyStatus[CTL_SUBDOWN]){_pPADStatus->substickY -= stickvalue;}
|
|
|
|
if (KeyStatus[CTL_DPADLEFT]){_pPADStatus->button |= PAD_BUTTON_LEFT;}
|
|
if (KeyStatus[CTL_DPADUP]){_pPADStatus->button |= PAD_BUTTON_UP;}
|
|
if (KeyStatus[CTL_DPADRIGHT]){_pPADStatus->button |= PAD_BUTTON_RIGHT;}
|
|
if (KeyStatus[CTL_DPADDOWN]){_pPADStatus->button |= PAD_BUTTON_DOWN;}
|
|
|
|
if (KeyStatus[CTL_A]) {
|
|
_pPADStatus->button |= PAD_BUTTON_A;
|
|
_pPADStatus->analogA = sensevalue;
|
|
}
|
|
|
|
if (KeyStatus[CTL_B]) {
|
|
_pPADStatus->button |= PAD_BUTTON_B;
|
|
_pPADStatus->analogB = sensevalue;
|
|
}
|
|
|
|
if (KeyStatus[CTL_X]){_pPADStatus->button |= PAD_BUTTON_X;}
|
|
if (KeyStatus[CTL_Y]){_pPADStatus->button |= PAD_BUTTON_Y;}
|
|
if (KeyStatus[CTL_Z]){_pPADStatus->button |= PAD_TRIGGER_Z;}
|
|
|
|
if (KeyStatus[CTL_L]) {
|
|
_pPADStatus->button |= PAD_TRIGGER_L;
|
|
_pPADStatus->triggerLeft = triggervalue;
|
|
}
|
|
|
|
if (KeyStatus[CTL_R]) {
|
|
_pPADStatus->button |= PAD_TRIGGER_R;
|
|
_pPADStatus->triggerRight = triggervalue;
|
|
}
|
|
|
|
if (KeyStatus[CTL_START]){_pPADStatus->button |= PAD_BUTTON_START;}
|
|
if (KeyStatus[CTL_MIC])
|
|
_pPADStatus->MicButton = true;
|
|
else
|
|
_pPADStatus->MicButton = false;
|
|
#ifdef RECORD_STORE
|
|
RecordInput(*_pPADStatus);
|
|
#endif
|
|
}
|
|
|
|
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength) {
|
|
}
|
|
|
|
unsigned int PAD_GetAttachedPads()
|
|
{
|
|
unsigned int connected = 0;
|
|
|
|
LoadConfig();
|
|
|
|
if(pad[0].bAttached)
|
|
connected |= 1;
|
|
if(pad[1].bAttached)
|
|
connected |= 2;
|
|
if(pad[2].bAttached)
|
|
connected |= 4;
|
|
if(pad[3].bAttached)
|
|
connected |= 8;
|
|
|
|
return connected;
|
|
}
|
|
|
|
|
|
void LoadConfig()
|
|
{
|
|
const int defaultKeyForControl[NUMCONTROLS] = {
|
|
sf::Key::X, //A
|
|
sf::Key::Z,
|
|
sf::Key::S,
|
|
sf::Key::C,
|
|
sf::Key::D,
|
|
sf::Key::Return,
|
|
sf::Key::Q,
|
|
sf::Key::W,
|
|
sf::Key::Up, //mainstick
|
|
sf::Key::Down,
|
|
sf::Key::Left,
|
|
sf::Key::Right,
|
|
sf::Key::I, //substick
|
|
sf::Key::K,
|
|
sf::Key::J,
|
|
sf::Key::L,
|
|
sf::Key::T, //dpad
|
|
sf::Key::G,
|
|
sf::Key::F,
|
|
sf::Key::H,
|
|
sf::Key::LShift, //halfpress
|
|
sf::Key::P // mic
|
|
};
|
|
|
|
IniFile file;
|
|
file.Load(FULL_CONFIG_DIR EPAD_CONFIG_FILE);
|
|
|
|
for(int i = 0; i < 1; i++) {
|
|
char SectionName[32];
|
|
sprintf(SectionName, "PAD%i", i+1);
|
|
|
|
file.Get(SectionName, "Attached", &pad[i].bAttached, i==0);
|
|
file.Get(SectionName, "DisableOnBackground", &pad[i].bDisable, false);
|
|
for (int x = 0; x < NUMCONTROLS; x++) {
|
|
int key;
|
|
file.Get(SectionName, controlNames[x],
|
|
&key, (i==0)?defaultKeyForControl[x]:0);
|
|
|
|
if (i == g_PADInitialize.padNumber && pad[i].bAttached)
|
|
registerKey(i, x, (sf::Key::Code)key);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void SaveConfig()
|
|
{
|
|
IniFile file;
|
|
file.Load(FULL_CONFIG_DIR EPAD_CONFIG_FILE);
|
|
|
|
for(int i = 0; i < 4; i++) {
|
|
char SectionName[32];
|
|
sprintf(SectionName, "PAD%i", i+1);
|
|
|
|
file.Set(SectionName, "Attached", pad[i].bAttached);
|
|
file.Set(SectionName, "DisableOnBackground", pad[i].bDisable);
|
|
|
|
for (int x = 0; x < NUMCONTROLS; x++) {
|
|
file.Set(SectionName, controlNames[x], pad[i].keyForControl[x]);
|
|
}
|
|
}
|
|
file.Save(FULL_CONFIG_DIR EPAD_CONFIG_FILE);
|
|
}
|
|
|
|
|