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https://github.com/dolphin-emu/dolphin.git
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35d830924d
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@650 8ced0084-cf51-0410-be5f-012b33b47a6e
240 lines
5.1 KiB
C++
240 lines
5.1 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#include "FileUtil.h"
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#ifdef _WIN32
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#include <windows.h>
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#include <shlobj.h> // for SHGetFolderPath
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#include <shellapi.h>
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#include <commdlg.h> // for GetSaveFileName
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#include <io.h>
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#else
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#include <sys/stat.h>
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#include <errno.h>
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#include <stdlib.h>
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#endif
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namespace File
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{
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bool Exists(const char *filename)
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{
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#ifdef _WIN32
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return GetFileAttributes(filename) != INVALID_FILE_ATTRIBUTES;
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#else
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struct stat file_info;
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int result = stat(filename, &file_info);
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return result == 0;
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#endif
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}
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bool IsDirectory(const char *filename)
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{
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#ifdef _WIN32
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return (GetFileAttributes(filename) & FILE_ATTRIBUTE_DIRECTORY) != 0;
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#else
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struct stat file_info;
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int result = stat(filename, &file_info);
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if (result == 0)
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return S_ISDIR(file_info.st_mode);
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else
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return false;
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#endif
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}
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bool Delete(const char *filename)
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{
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if (!Exists(filename))
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return false;
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if (IsDirectory(filename))
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return false;
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#ifdef _WIN32
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DeleteFile(filename);
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#else
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unlink(filename);
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#endif
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return true;
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}
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std::string SanitizePath(const char *filename)
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{
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std::string copy = filename;
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for (size_t i = 0; i < copy.size(); i++)
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if (copy[i] == '/')
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copy[i] = '\\';
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return copy;
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}
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void Launch(const char *filename)
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{
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#ifdef _WIN32
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std::string win_filename = SanitizePath(filename);
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SHELLEXECUTEINFO shex = { sizeof(shex) };
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shex.fMask = SEE_MASK_NO_CONSOLE; // | SEE_MASK_ASYNC_OK;
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shex.lpVerb = "open";
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shex.lpFile = win_filename.c_str();
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shex.nShow = SW_SHOWNORMAL;
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ShellExecuteEx(&shex);
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#else
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// TODO: Insert GNOME/KDE code here.
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#endif
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}
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void Explore(const char *path)
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{
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#ifdef _WIN32
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std::string win_path = SanitizePath(path);
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SHELLEXECUTEINFO shex = { sizeof(shex) };
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shex.fMask = SEE_MASK_NO_CONSOLE; // | SEE_MASK_ASYNC_OK;
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shex.lpVerb = "explore";
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shex.lpFile = win_path.c_str();
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shex.nShow = SW_SHOWNORMAL;
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ShellExecuteEx(&shex);
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#else
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// TODO: Insert GNOME/KDE code here.
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#endif
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}
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// Returns true if successful, or path already exists.
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bool CreateDir(const char *path)
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{
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#ifdef _WIN32
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if (::CreateDirectory(path, NULL))
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return true;
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DWORD error = GetLastError();
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if (error == ERROR_ALREADY_EXISTS)
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{
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PanicAlert("%s already exists", path);
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return true;
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}
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PanicAlert("Error creating directory: %i", error);
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return false;
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#else
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if (mkdir(path, 0644) == 0)
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return true;
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int err = errno;
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if (err == EEXIST)
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{
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PanicAlert("%s already exists", path);
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return true;
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}
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PanicAlert("Error creating directory: %s", strerror(err));
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return false;
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#endif
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}
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std::string GetUserDirectory()
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{
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#ifdef _WIN32
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char path[MAX_PATH];
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if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_COMMON_APPDATA, NULL, 0, path)))
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{
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return std::string(path);
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}
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return std::string("");
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#else
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char *dir = getenv("HOME");
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if (!dir)
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return std::string("");
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return dir;
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#endif
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}
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u64 GetSize(const char *filename)
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{
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FILE *f = fopen(filename, "rb");
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fseek(f, 0, SEEK_END);
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u64 pos = ftell(f);
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fclose(f);
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return pos;
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}
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#ifdef _WIN32
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static bool ReadFoundFile(const WIN32_FIND_DATA& ffd, FSTEntry& entry)
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{
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// ignore files starting with a .
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if(strncmp(ffd.cFileName, ".", 1) == 0)
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return false;
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entry.virtualName = ffd.cFileName;
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if(ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
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{
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entry.isDirectory = true;
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}
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else
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{
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entry.isDirectory = false;
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entry.size = ffd.nFileSizeLow;
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}
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return true;
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}
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u32 ScanDirectoryTree(const std::string& _Directory, FSTEntry& parentEntry)
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{
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// Find the first file in the directory.
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WIN32_FIND_DATA ffd;
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std::string searchName = _Directory + "\\*";
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HANDLE hFind = FindFirstFile(searchName.c_str(), &ffd);
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u32 foundEntries = 0;
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if (hFind != INVALID_HANDLE_VALUE)
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{
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do
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{
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FSTEntry entry;
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if(ReadFoundFile(ffd, entry))
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{
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entry.physicalName = _Directory + "\\" + entry.virtualName;
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if(entry.isDirectory)
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{
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u32 childEntries = ScanDirectoryTree(entry.physicalName, entry);
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entry.size = childEntries;
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foundEntries += childEntries;
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}
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++foundEntries;
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parentEntry.children.push_back(entry);
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}
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} while (FindNextFile(hFind, &ffd) != 0);
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}
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FindClose(hFind);
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return foundEntries;
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}
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#else
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u32 ScanDirectoryTree(const std::string& _Directory, FSTEntry& parentEntry)
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{
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// TODO - Insert linux stuff here
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return 0;
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}
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#endif
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} // namespace
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