..
CMakeLists.txt
VideoBackends / VideoCommon: refactor Vulkan to use new SPIRV functionality
2022-06-24 18:09:53 -05:00
CommandBufferManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
CommandBufferManager.h
Fix all uninitialized variable warnings (C26495)
2021-10-13 12:32:16 -07:00
Constants.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
ObjectCache.cpp
VideoCommon: Expose SamplerState to shaders
2021-11-17 20:04:34 -08:00
ObjectCache.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
ShaderCompiler.cpp
ShaderCompiler: Use compute shader header in compute shaders
2022-07-09 19:01:58 -04:00
ShaderCompiler.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
StagingBuffer.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
StagingBuffer.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
StateTracker.cpp
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
StateTracker.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VideoBackend.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VKBoundingBox.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
VKBoundingBox.h
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
VKMain.cpp
VKMain: Remove check for macOS 10.14
2022-06-01 22:57:56 -04:00
VKPerfQuery.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VKPerfQuery.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VKPipeline.cpp
VideoCommon: Better driver bug handling
2022-07-13 21:51:24 -05:00
VKPipeline.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VKRenderer.cpp
VideoBackends:Multiple: Grammar fixes
2022-07-21 20:44:19 -05:00
VKRenderer.h
VideoBackends: Add Metal renderer
2022-07-21 20:44:19 -05:00
VKShader.cpp
VKShader: Only set shader name if supported
2022-01-31 01:17:40 -05:00
VKShader.h
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
VKStreamBuffer.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VKStreamBuffer.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VKSwapChain.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VKSwapChain.h
Vulkan: Remove unused swap chain functions
2022-08-17 18:16:17 -07:00
VKTexture.cpp
VKTexture: Only set texture name if supported
2022-01-31 01:17:40 -05:00
VKTexture.h
VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc
2021-08-30 13:47:48 -05:00
VKVertexFormat.cpp
VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal
2022-04-22 16:54:36 -07:00
VKVertexFormat.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VKVertexManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VKVertexManager.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VulkanContext.cpp
VideoBackends:Metal: MSAA support
2022-07-21 20:44:19 -05:00
VulkanContext.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VulkanEntryPoints.inl
VulkanEntryPoints: Make vkSetDebugUtilsObjectNameEXT an instance function
2022-01-31 01:17:40 -05:00
VulkanLoader.cpp
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
VulkanLoader.h
Use __VA_OPT__(, ) __VA_ARGS__
instead of ##__VA_ARGS__
2022-08-23 12:09:57 -07:00