dolphin/Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp
EmptyChaos 27d295ec7e WX: HiDPI: FrameAUI / Debugger
Changes:
  - MemoryWindow was cleaned up and gives more feedback on searches.

Some bugs were fixed as well:
  - A complex bug that allowed tearing off tabs and opening multiple
    copies of a debug panel which lead to segfaults
  - Another segfault related to right-click menus on code/memory views
    when those tools were floating in their own window.
2016-10-04 13:47:22 +11:00

279 lines
7.8 KiB
C++

// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cstdio>
#include <wx/artprov.h>
#include <wx/aui/auibook.h>
#include <wx/aui/dockart.h>
#include <wx/aui/framemanager.h>
#include <wx/listbox.h>
#include <wx/panel.h>
#include <wx/sizer.h>
#include <wx/textctrl.h>
#include <wx/thread.h>
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
#include "Common/SymbolDB.h"
#include "Core/DSP/DSPCore.h"
#include "Core/HW/DSPLLE/DSPDebugInterface.h"
#include "Core/HW/DSPLLE/DSPSymbols.h"
#include "Core/Host.h"
#include "DolphinWX/AuiToolBar.h"
#include "DolphinWX/Debugger/CodeView.h"
#include "DolphinWX/Debugger/DSPDebugWindow.h"
#include "DolphinWX/Debugger/DSPRegisterView.h"
#include "DolphinWX/Debugger/DebuggerUIUtil.h"
#include "DolphinWX/Debugger/MemoryView.h"
#include "DolphinWX/WxUtils.h"
static DSPDebuggerLLE* m_DebuggerFrame = nullptr;
DSPDebuggerLLE::DSPDebuggerLLE(wxWindow* parent, wxWindowID id)
: wxPanel(parent, id, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, _("DSP LLE Debugger")),
m_CachedStepCounter(-1), m_toolbar_item_size(FromDIP(wxSize(16, 16)))
{
Bind(wxEVT_MENU, &DSPDebuggerLLE::OnChangeState, this, ID_RUNTOOL, ID_SHOWPCTOOL);
m_DebuggerFrame = this;
// notify wxAUI which frame to use
m_mgr.SetManagedWindow(this);
m_mgr.SetFlags(wxAUI_MGR_DEFAULT | wxAUI_MGR_LIVE_RESIZE);
m_Toolbar =
new DolphinAuiToolBar(this, ID_TOOLBAR, wxDefaultPosition, wxDefaultSize, wxAUI_TB_HORZ_TEXT);
m_Toolbar->AddTool(ID_RUNTOOL, _("Pause"),
wxArtProvider::GetBitmap(wxART_TICK_MARK, wxART_OTHER, m_toolbar_item_size));
m_Toolbar->AddTool(ID_STEPTOOL, _("Step"),
wxArtProvider::GetBitmap(wxART_GO_DOWN, wxART_OTHER, m_toolbar_item_size));
m_Toolbar->AddTool(
ID_SHOWPCTOOL, _("Show PC"),
wxArtProvider::GetBitmap(wxART_GO_TO_PARENT, wxART_OTHER, m_toolbar_item_size));
m_Toolbar->AddSeparator();
m_addr_txtctrl = new wxTextCtrl(m_Toolbar, wxID_ANY, wxEmptyString, wxDefaultPosition,
wxDefaultSize, wxTE_PROCESS_ENTER);
m_addr_txtctrl->Bind(wxEVT_TEXT_ENTER, &DSPDebuggerLLE::OnAddrBoxChange, this);
m_Toolbar->AddControl(m_addr_txtctrl);
m_Toolbar->Realize();
m_SymbolList = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDLG_UNIT(this, wxSize(100, 80)),
0, nullptr, wxLB_SORT);
m_SymbolList->Bind(wxEVT_LISTBOX, &DSPDebuggerLLE::OnSymbolListChange, this);
m_MainNotebook = new wxAuiNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize,
wxAUI_NB_TOP | wxAUI_NB_TAB_SPLIT | wxAUI_NB_TAB_MOVE);
wxPanel* code_panel = new wxPanel(m_MainNotebook, wxID_ANY);
wxBoxSizer* code_sizer = new wxBoxSizer(wxVERTICAL);
m_CodeView = new CCodeView(&debug_interface, &DSPSymbols::g_dsp_symbol_db, code_panel);
m_CodeView->SetPlain();
code_sizer->Add(m_CodeView, 1, wxEXPAND);
code_panel->SetSizer(code_sizer);
m_MainNotebook->AddPage(code_panel, _("Disassembly"), true);
wxPanel* mem_panel = new wxPanel(m_MainNotebook, wxID_ANY);
wxBoxSizer* mem_sizer = new wxBoxSizer(wxVERTICAL);
m_MemView = new CMemoryView(&debug_interface, mem_panel);
mem_sizer->Add(m_MemView, 1, wxEXPAND);
mem_panel->SetSizer(mem_sizer);
m_MainNotebook->AddPage(mem_panel, _("Memory"));
m_Regs = new DSPRegisterView(this);
// add the panes to the manager
m_mgr.AddPane(m_Toolbar,
wxAuiPaneInfo().ToolbarPane().Top().LeftDockable(false).RightDockable(false));
m_mgr.AddPane(m_SymbolList,
wxAuiPaneInfo().Left().CloseButton(false).Caption(_("Symbols")).Dockable(true));
m_mgr.AddPane(
m_MainNotebook,
wxAuiPaneInfo().Name("m_MainNotebook").Center().CloseButton(false).MaximizeButton(true));
m_mgr.AddPane(m_Regs,
wxAuiPaneInfo().Right().CloseButton(false).Caption(_("Registers")).Dockable(true));
m_mgr.GetArtProvider()->SetFont(wxAUI_DOCKART_CAPTION_FONT, DebuggerFont);
UpdateState();
m_mgr.Update();
}
DSPDebuggerLLE::~DSPDebuggerLLE()
{
m_mgr.UnInit();
m_DebuggerFrame = nullptr;
}
void DSPDebuggerLLE::OnChangeState(wxCommandEvent& event)
{
if (DSPCore_GetState() == DSPCORE_STOP)
return;
switch (event.GetId())
{
case ID_RUNTOOL:
if (DSPCore_GetState() == DSPCORE_RUNNING)
DSPCore_SetState(DSPCORE_STEPPING);
else
DSPCore_SetState(DSPCORE_RUNNING);
break;
case ID_STEPTOOL:
if (DSPCore_GetState() == DSPCORE_STEPPING)
{
DSPCore_Step();
Repopulate();
}
break;
case ID_SHOWPCTOOL:
FocusOnPC();
break;
}
UpdateState();
m_mgr.Update();
}
void Host_RefreshDSPDebuggerWindow()
{
// FIXME: This should use QueueEvent to post the update request to the UI thread.
// Need to check if this can safely be performed asynchronously or if it races.
// FIXME: This probably belongs in Main.cpp with the other host functions.
// NOTE: The DSP never tells us when it shuts down. It probably should.
if (m_DebuggerFrame)
m_DebuggerFrame->Repopulate();
}
void DSPDebuggerLLE::Repopulate()
{
if (!wxIsMainThread())
wxMutexGuiEnter();
UpdateSymbolMap();
UpdateDisAsmListView();
UpdateRegisterFlags();
UpdateState();
if (!wxIsMainThread())
wxMutexGuiLeave();
}
void DSPDebuggerLLE::FocusOnPC()
{
JumpToAddress(g_dsp.pc);
}
void DSPDebuggerLLE::UpdateState()
{
if (DSPCore_GetState() == DSPCORE_RUNNING)
{
m_Toolbar->SetToolLabel(ID_RUNTOOL, _("Pause"));
m_Toolbar->SetToolBitmap(
ID_RUNTOOL, wxArtProvider::GetBitmap(wxART_TICK_MARK, wxART_OTHER, m_toolbar_item_size));
m_Toolbar->EnableTool(ID_STEPTOOL, false);
}
else
{
m_Toolbar->SetToolLabel(ID_RUNTOOL, _("Run"));
m_Toolbar->SetToolBitmap(
ID_RUNTOOL, wxArtProvider::GetBitmap(wxART_GO_FORWARD, wxART_OTHER, m_toolbar_item_size));
m_Toolbar->EnableTool(ID_STEPTOOL, true);
}
m_Toolbar->Realize();
}
void DSPDebuggerLLE::UpdateDisAsmListView()
{
if (m_CachedStepCounter == g_dsp.step_counter)
return;
// show PC
FocusOnPC();
m_CachedStepCounter = g_dsp.step_counter;
m_Regs->Repopulate();
}
void DSPDebuggerLLE::UpdateSymbolMap()
{
if (g_dsp.dram == nullptr)
return;
m_SymbolList->Freeze(); // HyperIris: wx style fast filling
m_SymbolList->Clear();
for (const auto& symbol : DSPSymbols::g_dsp_symbol_db.Symbols())
{
int idx = m_SymbolList->Append(StrToWxStr(symbol.second.name));
m_SymbolList->SetClientData(idx, (void*)&symbol.second);
}
m_SymbolList->Thaw();
}
void DSPDebuggerLLE::OnSymbolListChange(wxCommandEvent& event)
{
int index = m_SymbolList->GetSelection();
if (index >= 0)
{
Symbol* pSymbol = static_cast<Symbol*>(m_SymbolList->GetClientData(index));
if (pSymbol != nullptr)
{
if (pSymbol->type == Symbol::Type::Function)
{
JumpToAddress(pSymbol->address);
}
}
}
}
void DSPDebuggerLLE::UpdateRegisterFlags()
{
}
void DSPDebuggerLLE::OnAddrBoxChange(wxCommandEvent& event)
{
wxString txt = m_addr_txtctrl->GetValue();
auto text = StripSpaces(WxStrToStr(txt));
if (text.size())
{
u32 addr;
sscanf(text.c_str(), "%04x", &addr);
if (JumpToAddress(addr))
m_addr_txtctrl->SetBackgroundColour(*wxWHITE);
else
m_addr_txtctrl->SetBackgroundColour(*wxRED);
}
event.Skip();
}
bool DSPDebuggerLLE::JumpToAddress(u16 addr)
{
int page = m_MainNotebook->GetSelection();
if (page == 0)
{
// Center on valid instruction in IRAM/IROM
int new_line = DSPSymbols::Addr2Line(addr);
if (new_line >= 0)
{
m_CodeView->Center(new_line);
return true;
}
}
else if (page == 1)
{
// Center on any location in any valid ROM/RAM
int seg = addr >> 12;
if (seg == 0 || seg == 1 || seg == 8 || seg == 0xf)
{
m_MemView->Center(addr);
return true;
}
}
return false;
}