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57 lines
1.7 KiB
C++
57 lines
1.7 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "VideoCommon/TextureCacheBase.h"
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namespace Null
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{
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class TextureCache : public TextureCacheBase
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{
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public:
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TextureCache() {}
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~TextureCache() {}
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bool CompileShaders() override { return true; }
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void DeleteShaders() override {}
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void ConvertTexture(TCacheEntryBase* entry, TCacheEntryBase* unconverted, void* palette,
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TlutFormat format) override
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{
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}
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void CopyEFB(u8* dst, const EFBCopyFormat& format, u32 native_width, u32 bytes_per_row,
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u32 num_blocks_y, u32 memory_stride, bool is_depth_copy,
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const EFBRectangle& src_rect, bool scale_by_half) override
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{
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}
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private:
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struct TCacheEntry : TCacheEntryBase
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{
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TCacheEntry(const TCacheEntryConfig& _config) : TCacheEntryBase(_config) {}
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~TCacheEntry() {}
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void Load(const u8* buffer, u32 width, u32 height, u32 expanded_width, u32 level) override {}
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void FromRenderTarget(bool is_depth_copy, const EFBRectangle& src_rect, bool scale_by_half,
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unsigned int cbufid, const float* colmat) override
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{
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}
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void CopyRectangleFromTexture(const TCacheEntryBase* source,
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const MathUtil::Rectangle<int>& srcrect,
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const MathUtil::Rectangle<int>& dstrect) override
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{
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}
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void Bind(unsigned int stage) override {}
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bool Save(const std::string& filename, unsigned int level) override { return false; }
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};
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TCacheEntryBase* CreateTexture(const TCacheEntryConfig& config) override
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{
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return new TCacheEntry(config);
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}
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};
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} // Null name space
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