dolphin/Source/Core/AudioCommon/CubebStream.cpp
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

85 lines
2.2 KiB
C++

// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cubeb/cubeb.h>
#include "AudioCommon/CubebStream.h"
#include "AudioCommon/CubebUtils.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/Thread.h"
#include "Core/ConfigManager.h"
// ~10 ms - needs to be at least 240 for surround
constexpr u32 BUFFER_SAMPLES = 512;
long CubebStream::DataCallback(cubeb_stream* stream, void* user_data, const void* /*input_buffer*/,
void* output_buffer, long num_frames)
{
auto* self = static_cast<CubebStream*>(user_data);
if (self->m_stereo)
self->m_mixer->Mix(static_cast<short*>(output_buffer), num_frames);
else
self->m_mixer->MixSurround(static_cast<float*>(output_buffer), num_frames);
return num_frames;
}
void CubebStream::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state)
{
}
bool CubebStream::Init()
{
m_ctx = CubebUtils::GetContext();
if (!m_ctx)
return false;
m_stereo = !SConfig::GetInstance().ShouldUseDPL2Decoder();
cubeb_stream_params params;
params.rate = m_mixer->GetSampleRate();
if (m_stereo)
{
params.channels = 2;
params.format = CUBEB_SAMPLE_S16NE;
params.layout = CUBEB_LAYOUT_STEREO;
}
else
{
params.channels = 6;
params.format = CUBEB_SAMPLE_FLOAT32NE;
params.layout = CUBEB_LAYOUT_3F2_LFE;
}
u32 minimum_latency = 0;
if (cubeb_get_min_latency(m_ctx.get(), &params, &minimum_latency) != CUBEB_OK)
ERROR_LOG_FMT(AUDIO, "Error getting minimum latency");
INFO_LOG_FMT(AUDIO, "Minimum latency: {} frames", minimum_latency);
return cubeb_stream_init(m_ctx.get(), &m_stream, "Dolphin Audio Output", nullptr, nullptr,
nullptr, &params, std::max(BUFFER_SAMPLES, minimum_latency),
DataCallback, StateCallback, this) == CUBEB_OK;
}
bool CubebStream::SetRunning(bool running)
{
if (running)
return cubeb_stream_start(m_stream) == CUBEB_OK;
else
return cubeb_stream_stop(m_stream) == CUBEB_OK;
}
CubebStream::~CubebStream()
{
SetRunning(false);
cubeb_stream_destroy(m_stream);
m_ctx.reset();
}
void CubebStream::SetVolume(int volume)
{
cubeb_stream_set_volume(m_stream, volume / 100.0f);
}