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https://github.com/dolphin-emu/dolphin.git
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f39c301579
Several refactors of GUI creation into separate functions where the function was too large or intermixed different concerns making it hard to modify.
71 lines
1.7 KiB
C++
71 lines
1.7 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <algorithm>
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#include <string>
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#include <wx/frame.h>
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class CGameListCtrl;
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class wxCheckBox;
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class wxChoice;
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class wxListBox;
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class wxNotebook;
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class wxSpinCtrl;
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class wxStaticText;
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class wxTextCtrl;
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class NetPlaySetupFrame final : public wxFrame
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{
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public:
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NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl* const game_list);
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~NetPlaySetupFrame();
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private:
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static constexpr int CONNECT_TAB = 0;
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static constexpr int HOST_TAB = 1;
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static constexpr int DIRECT_CHOICE = 0;
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static constexpr int TRAVERSAL_CHOICE = 1;
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void CreateGUI();
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wxNotebook* CreateNotebookGUI(wxWindow* parent);
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void OnJoin(wxCommandEvent& event);
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void OnHost(wxCommandEvent& event);
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void DoJoin();
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void DoHost();
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void OnQuit(wxCommandEvent& event);
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void OnDirectTraversalChoice(wxCommandEvent& event);
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void OnResetTraversal(wxCommandEvent& event);
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void OnTraversalListenPortChanged(wxCommandEvent& event);
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void OnKeyDown(wxKeyEvent& event);
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void OnTabChanged(wxCommandEvent& event);
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void DispatchFocus();
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wxStaticText* m_ip_lbl;
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wxStaticText* m_client_port_lbl;
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wxTextCtrl* m_nickname_text;
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wxStaticText* m_host_port_lbl;
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wxTextCtrl* m_host_port_text;
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wxTextCtrl* m_connect_port_text;
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wxTextCtrl* m_connect_ip_text;
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wxTextCtrl* m_connect_hashcode_text;
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wxChoice* m_direct_traversal;
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wxStaticText* m_traversal_lbl;
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wxButton* m_trav_reset_btn;
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wxCheckBox* m_traversal_listen_port_enabled;
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wxSpinCtrl* m_traversal_listen_port;
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wxNotebook* m_notebook;
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wxListBox* m_game_lbox;
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#ifdef USE_UPNP
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wxCheckBox* m_upnp_chk;
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#endif
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wxString m_traversal_string;
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const CGameListCtrl* const m_game_list;
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};
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