.. |
Debugger
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Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
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2008-10-17 11:30:14 +00:00 |
GUI
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added option to use XFB in GL, but XFB support still needs work. modified viewport to include scissor offset.
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2008-10-15 14:07:03 +00:00 |
Logging
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fixed windows and linux builds. the console/debugger/etc files in lle/hle/ogl really need to be de-uglified!
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2008-10-11 02:29:57 +00:00 |
OS
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Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems.
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2008-10-15 21:29:44 +00:00 |
BPStructs.cpp
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Backport Donko's hackfix to DX9 plugin. Move some code around. Add a couple of sanity checks.
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2008-10-22 18:39:46 +00:00 |
BPStructs.h
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Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
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2008-10-17 11:30:14 +00:00 |
GLInit.cpp
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Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
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2008-10-17 11:30:14 +00:00 |
GLInit.h
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
Globals.cpp
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
Globals.h
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
ImageWrite.cpp
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This is a HUUUUUUUUUUUUUUUUUUUUUUGE commit, Make sure I didn't break too much ;p
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2008-10-20 22:31:55 +00:00 |
ImageWrite.h
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Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
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2008-10-17 11:30:14 +00:00 |
main.cpp
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Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
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2008-10-17 11:30:14 +00:00 |
main.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
memcpy_amd.cpp
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compiler doesn't like unmatched '' even in comments
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2008-09-08 06:48:23 +00:00 |
OpcodeDecoding.cpp
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
OpcodeReaders.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
OpcodeReaders.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
PixelShaderManager.cpp
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
PixelShaderManager.h
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
rasterfont.cpp
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more warning fixes
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2008-09-08 07:09:34 +00:00 |
rasterfont.h
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cosmetic change: Renamed printStuff to printMultilineText.
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2008-08-09 09:16:59 +00:00 |
Render.cpp
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
Render.h
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Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
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2008-10-17 11:30:14 +00:00 |
SConscript
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
TextureMngr.cpp
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
TextureMngr.h
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For unknown reasons, this patch fixes Beyond Good and Evil and Metroid intro in 32-bit mode only. Yeah, I have some work to do on the JIT.
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2008-08-11 19:35:38 +00:00 |
VertexLoader_Color.h
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DataReader migration to faster one: first step.
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2008-09-29 17:29:25 +00:00 |
VertexLoader_Normal.cpp
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Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
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2008-10-17 11:30:14 +00:00 |
VertexLoader_Normal.h
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Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.
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2008-08-31 14:32:35 +00:00 |
VertexLoader_Position.h
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DataReader migration to faster one: first step.
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2008-09-29 17:29:25 +00:00 |
VertexLoader_TextCoord.h
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DataReader migration to faster one: first step.
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2008-09-29 17:29:25 +00:00 |
VertexLoader.cpp
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
VertexLoader.h
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
VertexManager.cpp
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
VertexManager.h
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This is a HUUUUUUUUUUUUUUUUUUUUUUGE commit, Make sure I didn't break too much ;p
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2008-10-20 22:31:55 +00:00 |
VertexShaderManager.cpp
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
VertexShaderManager.h
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Move out Cg shader generators to VideoCommon (hope to use this in the DX plugin in the future). Also move out stats code. Comment a lot and cleanup. Kill DX9 Globals.cpp.
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2008-10-22 20:54:40 +00:00 |
XFB.cpp
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Kill lots of old outdated comments. Some new comments added. Misc style fixes. No effect on emulation.
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2008-10-16 22:06:06 +00:00 |
XFB.h
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added option to use XFB in GL, but XFB support still needs work. modified viewport to include scissor offset.
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2008-10-15 14:07:03 +00:00 |