dolphin/Source/Core/InputCommon
Léo Lam 8678133e87 ControllerInterface: Switch to std::shared_ptr
Small cleanup by using std::shared_ptr and getting rid of
ciface.Devices() which just returned the m_devices (which defeats the
point of making m_devices protected).

Incidentally, this should make the code safer when we have
different threads accessing devices in the future (for hotplug?).

A lot of code use Device references directly so there is
no easy way to remove FindDevice() and make those unique_ptrs.
2016-06-25 21:46:39 +02:00
..
ControllerInterface ControllerInterface: Switch to std::shared_ptr 2016-06-25 21:46:39 +02:00
CMakeLists.txt Use cmake to determine if we are enabling the Android Controller Interface 2016-02-05 10:54:17 -06:00
ControllerEmu.cpp ControllerInterface: Switch to std::shared_ptr 2016-06-25 21:46:39 +02:00
ControllerEmu.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
GCAdapter_Android.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
GCAdapter_Null.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
GCAdapter.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
GCAdapter.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
GCPadStatus.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
InputCommon.vcxproj Move SI_GCAdapter over to InputCommon 2016-01-05 13:44:37 -06:00
InputCommon.vcxproj.filters Move SI_GCAdapter over to InputCommon 2016-01-05 13:44:37 -06:00
InputConfig.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
InputConfig.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
KeyboardStatus.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00