dolphin/Source
Pokechu22 3b4e17292d Revert "DSPLLE: Add assertion for bad DMA alignment"
This reverts commit e140516130. This assert triggers for AX and AXWii uCode games (including the Wii System Menu) for various addresses that seem to be 4-byte aligned. Worse still, if the DSP thread is in use (i.e. for DSP LLE recompiler, but not for DSP LLE interpreter), Dolphin completely hangs after the panic alert. Perhaps the data DMA has fewer restrictions compared to the instruction DMA?

The change to DSPTool (e391a28102) has not been reverted, as it still fixes broken behavior for DSPSpy at -O0 on real hardware.
2023-01-28 17:26:47 -08:00
..
Android Android: Convert Analytics to Kotlin 2023-01-26 21:14:35 -05:00
Core Revert "DSPLLE: Add assertion for bad DMA alignment" 2023-01-28 17:26:47 -08:00
DSPSpy DSPSpy: Add st3 BLOOP{,I} tests. 2022-09-30 11:07:41 +00:00
DSPTool DSPTool: Generate an alignment specifier 2023-01-23 15:30:49 -08:00
PCH bump required vs version 2022-12-22 00:43:34 -08:00
UnitTests PowerPC: Move a few functions to PowerPCState. 2023-01-27 15:22:44 +01:00
VSProps msvc: note some things to enable in vs 17.5 2023-01-13 01:36:03 -08:00
.clang-format
CMakeLists.txt Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata" 2022-09-27 19:06:05 +02:00
dolphin-emu.sln Add Dear ImPlot Library 2022-12-22 14:32:42 -05:00