mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 13:57:57 -07:00
3c6742f66f
Also a few small non-debug text changes.
264 lines
8.8 KiB
C++
264 lines
8.8 KiB
C++
// Copyright 2016 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "DolphinWX/MainToolBar.h"
|
|
|
|
#include <array>
|
|
#include <utility>
|
|
|
|
#include "Core/Core.h"
|
|
#include "Core/HW/CPU.h"
|
|
#include "DolphinWX/Globals.h"
|
|
#include "DolphinWX/WxUtils.h"
|
|
|
|
wxDEFINE_EVENT(DOLPHIN_EVT_RELOAD_TOOLBAR_BITMAPS, wxCommandEvent);
|
|
|
|
MainToolBar::MainToolBar(ToolBarType type, wxWindow* parent, wxWindowID id, const wxPoint& pos,
|
|
const wxSize& size, long style, const wxString& name)
|
|
: wxToolBar{parent, id, pos, size, style, name}, m_type{type}
|
|
{
|
|
wxToolBar::SetToolBitmapSize(FromDIP(wxSize{32, 32}));
|
|
InitializeBitmaps();
|
|
AddToolBarButtons();
|
|
wxToolBar::Realize();
|
|
|
|
BindEvents();
|
|
}
|
|
|
|
void MainToolBar::BindEvents()
|
|
{
|
|
Bind(DOLPHIN_EVT_RELOAD_TOOLBAR_BITMAPS, &MainToolBar::OnReloadBitmaps, this);
|
|
|
|
BindMainButtonEvents();
|
|
|
|
if (m_type == ToolBarType::Debug)
|
|
BindDebuggerButtonEvents();
|
|
}
|
|
|
|
void MainToolBar::BindMainButtonEvents()
|
|
{
|
|
Bind(wxEVT_UPDATE_UI, &MainToolBar::OnUpdateIfCoreNotRunning, this, wxID_OPEN);
|
|
Bind(wxEVT_UPDATE_UI, &MainToolBar::OnUpdateIfCoreNotRunning, this, wxID_REFRESH);
|
|
Bind(wxEVT_UPDATE_UI, &MainToolBar::OnUpdateIfCoreRunningOrPaused, this, IDM_STOP);
|
|
Bind(wxEVT_UPDATE_UI, &MainToolBar::OnUpdateIfCoreRunningOrPaused, this, IDM_TOGGLE_FULLSCREEN);
|
|
Bind(wxEVT_UPDATE_UI, &MainToolBar::OnUpdateIfCoreRunningOrPaused, this, IDM_SCREENSHOT);
|
|
}
|
|
|
|
void MainToolBar::BindDebuggerButtonEvents()
|
|
{
|
|
Bind(wxEVT_UPDATE_UI, &MainToolBar::OnUpdateIfCPUCanStep, this, IDM_STEP);
|
|
Bind(wxEVT_UPDATE_UI, &MainToolBar::OnUpdateIfCPUCanStep, this, IDM_STEPOVER);
|
|
Bind(wxEVT_UPDATE_UI, &MainToolBar::OnUpdateIfCPUCanStep, this, IDM_STEPOUT);
|
|
Bind(wxEVT_UPDATE_UI, &MainToolBar::OnUpdateIfCPUCanStep, this, IDM_SKIP);
|
|
Bind(wxEVT_UPDATE_UI, &MainToolBar::OnUpdateIfCorePaused, this, IDM_SETPC);
|
|
}
|
|
|
|
void MainToolBar::OnUpdateIfCoreNotRunning(wxUpdateUIEvent& event)
|
|
{
|
|
event.Enable(!Core::IsRunning());
|
|
}
|
|
|
|
void MainToolBar::OnUpdateIfCorePaused(wxUpdateUIEvent& event)
|
|
{
|
|
event.Enable(Core::GetState() == Core::CORE_PAUSE);
|
|
}
|
|
|
|
void MainToolBar::OnUpdateIfCoreRunningOrPaused(wxUpdateUIEvent& event)
|
|
{
|
|
const auto state = Core::GetState();
|
|
|
|
event.Enable(state == Core::CORE_RUN || state == Core::CORE_PAUSE);
|
|
}
|
|
|
|
void MainToolBar::OnUpdateIfCPUCanStep(wxUpdateUIEvent& event)
|
|
{
|
|
event.Enable(Core::IsRunning() && CPU::IsStepping());
|
|
}
|
|
|
|
void MainToolBar::OnReloadBitmaps(wxCommandEvent& WXUNUSED(event))
|
|
{
|
|
Freeze();
|
|
|
|
m_icon_bitmaps.clear();
|
|
InitializeBitmaps();
|
|
ApplyThemeBitmaps();
|
|
|
|
if (m_type == ToolBarType::Debug)
|
|
ApplyDebuggerBitmaps();
|
|
|
|
Thaw();
|
|
}
|
|
|
|
void MainToolBar::Refresh(bool erase_background, const wxRect* rect)
|
|
{
|
|
wxToolBar::Refresh(erase_background, rect);
|
|
|
|
RefreshPlayButton();
|
|
}
|
|
|
|
void MainToolBar::InitializeBitmaps()
|
|
{
|
|
InitializeThemeBitmaps();
|
|
|
|
if (m_type == ToolBarType::Debug)
|
|
InitializeDebuggerBitmaps();
|
|
}
|
|
|
|
void MainToolBar::InitializeThemeBitmaps()
|
|
{
|
|
m_icon_bitmaps.insert({{TOOLBAR_FILEOPEN, CreateBitmap("open")},
|
|
{TOOLBAR_REFRESH, CreateBitmap("refresh")},
|
|
{TOOLBAR_PLAY, CreateBitmap("play")},
|
|
{TOOLBAR_STOP, CreateBitmap("stop")},
|
|
{TOOLBAR_PAUSE, CreateBitmap("pause")},
|
|
{TOOLBAR_SCREENSHOT, CreateBitmap("screenshot")},
|
|
{TOOLBAR_FULLSCREEN, CreateBitmap("fullscreen")},
|
|
{TOOLBAR_CONFIGMAIN, CreateBitmap("config")},
|
|
{TOOLBAR_CONFIGGFX, CreateBitmap("graphics")},
|
|
{TOOLBAR_CONTROLLER, CreateBitmap("classic")}});
|
|
}
|
|
|
|
void MainToolBar::InitializeDebuggerBitmaps()
|
|
{
|
|
m_icon_bitmaps.insert(
|
|
{{TOOLBAR_DEBUG_STEP, CreateDebuggerBitmap("toolbar_debugger_step")},
|
|
{TOOLBAR_DEBUG_STEPOVER, CreateDebuggerBitmap("toolbar_debugger_step_over")},
|
|
{TOOLBAR_DEBUG_STEPOUT, CreateDebuggerBitmap("toolbar_debugger_step_out")},
|
|
{TOOLBAR_DEBUG_SKIP, CreateDebuggerBitmap("toolbar_debugger_skip")},
|
|
{TOOLBAR_DEBUG_GOTOPC, CreateDebuggerBitmap("toolbar_debugger_goto_pc")},
|
|
{TOOLBAR_DEBUG_SETPC, CreateDebuggerBitmap("toolbar_debugger_set_pc")}});
|
|
}
|
|
|
|
wxBitmap MainToolBar::CreateBitmap(const std::string& name) const
|
|
{
|
|
return WxUtils::LoadScaledThemeBitmap(name, this, GetToolBitmapSize());
|
|
}
|
|
|
|
wxBitmap MainToolBar::CreateDebuggerBitmap(const std::string& name) const
|
|
{
|
|
constexpr auto scale_flags = WxUtils::LSI_SCALE_DOWN | WxUtils::LSI_ALIGN_CENTER;
|
|
|
|
return WxUtils::LoadScaledResourceBitmap(name, this, GetToolBitmapSize(), wxDefaultSize,
|
|
scale_flags);
|
|
}
|
|
|
|
void MainToolBar::ApplyThemeBitmaps()
|
|
{
|
|
constexpr std::array<std::pair<int, ToolBarBitmapID>, 8> bitmap_entries{
|
|
{{wxID_OPEN, TOOLBAR_FILEOPEN},
|
|
{wxID_REFRESH, TOOLBAR_REFRESH},
|
|
{IDM_STOP, TOOLBAR_STOP},
|
|
{IDM_TOGGLE_FULLSCREEN, TOOLBAR_FULLSCREEN},
|
|
{IDM_SCREENSHOT, TOOLBAR_SCREENSHOT},
|
|
{wxID_PREFERENCES, TOOLBAR_CONFIGMAIN},
|
|
{IDM_CONFIG_GFX_BACKEND, TOOLBAR_CONFIGGFX},
|
|
{IDM_CONFIG_CONTROLLERS, TOOLBAR_CONTROLLER}}};
|
|
|
|
for (const auto& entry : bitmap_entries)
|
|
ApplyBitmap(entry.first, entry.second);
|
|
|
|
// Separate, as the play button is dual-state and doesn't have a fixed bitmap.
|
|
RefreshPlayButton();
|
|
}
|
|
|
|
void MainToolBar::ApplyDebuggerBitmaps()
|
|
{
|
|
constexpr std::array<std::pair<int, ToolBarBitmapID>, 6> bitmap_entries{
|
|
{{IDM_STEP, TOOLBAR_DEBUG_STEP},
|
|
{IDM_STEPOVER, TOOLBAR_DEBUG_STEPOVER},
|
|
{IDM_STEPOUT, TOOLBAR_DEBUG_STEPOUT},
|
|
{IDM_SKIP, TOOLBAR_DEBUG_SKIP},
|
|
{IDM_GOTOPC, TOOLBAR_DEBUG_GOTOPC},
|
|
{IDM_SETPC, TOOLBAR_DEBUG_SETPC}}};
|
|
|
|
for (const auto& entry : bitmap_entries)
|
|
ApplyBitmap(entry.first, entry.second);
|
|
}
|
|
|
|
void MainToolBar::ApplyBitmap(int tool_id, ToolBarBitmapID bitmap_id)
|
|
{
|
|
const auto& bitmap = m_icon_bitmaps[bitmap_id];
|
|
|
|
SetToolDisabledBitmap(tool_id, WxUtils::CreateDisabledButtonBitmap(bitmap));
|
|
SetToolNormalBitmap(tool_id, bitmap);
|
|
}
|
|
|
|
void MainToolBar::AddToolBarButtons()
|
|
{
|
|
if (m_type == ToolBarType::Debug)
|
|
{
|
|
AddDebuggerToolBarButtons();
|
|
AddSeparator();
|
|
}
|
|
|
|
AddMainToolBarButtons();
|
|
}
|
|
|
|
void MainToolBar::AddMainToolBarButtons()
|
|
{
|
|
AddToolBarButton(wxID_OPEN, TOOLBAR_FILEOPEN, _("Open"), _("Open file..."));
|
|
AddToolBarButton(wxID_REFRESH, TOOLBAR_REFRESH, _("Refresh"), _("Refresh game list"));
|
|
AddSeparator();
|
|
AddToolBarButton(IDM_PLAY, TOOLBAR_PLAY, _("Play"), _("Play"));
|
|
AddToolBarButton(IDM_STOP, TOOLBAR_STOP, _("Stop"), _("Stop"));
|
|
AddToolBarButton(IDM_TOGGLE_FULLSCREEN, TOOLBAR_FULLSCREEN, _("FullScr"), _("Toggle fullscreen"));
|
|
AddToolBarButton(IDM_SCREENSHOT, TOOLBAR_SCREENSHOT, _("ScrShot"), _("Take screenshot"));
|
|
AddSeparator();
|
|
AddToolBarButton(wxID_PREFERENCES, TOOLBAR_CONFIGMAIN, _("Config"), _("Configure..."));
|
|
AddToolBarButton(IDM_CONFIG_GFX_BACKEND, TOOLBAR_CONFIGGFX, _("Graphics"),
|
|
_("Graphics settings"));
|
|
AddToolBarButton(IDM_CONFIG_CONTROLLERS, TOOLBAR_CONTROLLER, _("Controllers"),
|
|
_("Controller settings"));
|
|
}
|
|
|
|
void MainToolBar::AddDebuggerToolBarButtons()
|
|
{
|
|
// i18n: Here, "Step" is a verb. This function is used for
|
|
// going through code step by step.
|
|
AddToolBarButton(IDM_STEP, TOOLBAR_DEBUG_STEP, _("Step"), _("Step into the next instruction"));
|
|
// i18n: Here, "Step" is a verb. This function is used for
|
|
// going through code step by step.
|
|
AddToolBarButton(IDM_STEPOVER, TOOLBAR_DEBUG_STEPOVER, _("Step Over"),
|
|
_("Step over the next instruction"));
|
|
// i18n: Here, "Step" is a verb. This function is used for
|
|
// going through code step by step.
|
|
AddToolBarButton(IDM_STEPOUT, TOOLBAR_DEBUG_STEPOUT, _("Step Out"),
|
|
_("Step out of the current function"));
|
|
AddToolBarButton(IDM_SKIP, TOOLBAR_DEBUG_SKIP, _("Skip"),
|
|
_("Skips the next instruction completely"));
|
|
AddSeparator();
|
|
// i18n: Here, PC is an acronym for program counter, not personal computer.
|
|
AddToolBarButton(IDM_GOTOPC, TOOLBAR_DEBUG_GOTOPC, _("Show PC"),
|
|
_("Go to the current instruction"));
|
|
// i18n: Here, PC is an acronym for program counter, not personal computer.
|
|
AddToolBarButton(IDM_SETPC, TOOLBAR_DEBUG_SETPC, _("Set PC"), _("Set the current instruction"));
|
|
}
|
|
|
|
void MainToolBar::AddToolBarButton(int tool_id, ToolBarBitmapID bitmap_id, const wxString& label,
|
|
const wxString& short_help)
|
|
{
|
|
WxUtils::AddToolbarButton(this, tool_id, label, m_icon_bitmaps[bitmap_id], short_help);
|
|
}
|
|
|
|
void MainToolBar::RefreshPlayButton()
|
|
{
|
|
ToolBarBitmapID bitmap_id;
|
|
wxString label;
|
|
|
|
if (Core::GetState() == Core::CORE_RUN)
|
|
{
|
|
bitmap_id = TOOLBAR_PAUSE;
|
|
label = _("Pause");
|
|
}
|
|
else
|
|
{
|
|
bitmap_id = TOOLBAR_PLAY;
|
|
label = _("Play");
|
|
}
|
|
|
|
FindById(IDM_PLAY)->SetLabel(label);
|
|
SetToolShortHelp(IDM_PLAY, label);
|
|
ApplyBitmap(IDM_PLAY, bitmap_id);
|
|
}
|