mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
ac48b2eea4
Mesa (llvmpipe) only reports 4x MSAA, and doesn't report 2x (or 1x, but we implicitly add that). The old logic did not handle this correctly, causing selecting 4x to fail and fall back to None.
This also removes VideoUtils::GetAvailableAntialiasingModes, and thus VideoUtils entirely, as its only other function was removed in 1f74653501
.
1337 lines
77 KiB
XML
1337 lines
77 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project>
|
|
<ItemGroup>
|
|
<ClInclude Include="AudioCommon\AudioCommon.h" />
|
|
<ClInclude Include="AudioCommon\AudioStretcher.h" />
|
|
<ClInclude Include="AudioCommon\CubebStream.h" />
|
|
<ClInclude Include="AudioCommon\CubebUtils.h" />
|
|
<ClInclude Include="AudioCommon\Enums.h" />
|
|
<ClInclude Include="AudioCommon\Mixer.h" />
|
|
<ClInclude Include="AudioCommon\NullSoundStream.h" />
|
|
<ClInclude Include="AudioCommon\OpenALStream.h" />
|
|
<ClInclude Include="AudioCommon\SoundStream.h" />
|
|
<ClInclude Include="AudioCommon\SurroundDecoder.h" />
|
|
<ClInclude Include="AudioCommon\WASAPIStream.h" />
|
|
<ClInclude Include="AudioCommon\WaveFile.h" />
|
|
<ClInclude Include="Common\Align.h" />
|
|
<ClInclude Include="Common\Analytics.h" />
|
|
<ClInclude Include="Common\Assert.h" />
|
|
<ClInclude Include="Common\BitField.h" />
|
|
<ClInclude Include="Common\BitSet.h" />
|
|
<ClInclude Include="Common\BitUtils.h" />
|
|
<ClInclude Include="Common\BlockingLoop.h" />
|
|
<ClInclude Include="Common\ChunkFile.h" />
|
|
<ClInclude Include="Common\CodeBlock.h" />
|
|
<ClInclude Include="Common\ColorUtil.h" />
|
|
<ClInclude Include="Common\Common.h" />
|
|
<ClInclude Include="Common\CommonFuncs.h" />
|
|
<ClInclude Include="Common\CommonPaths.h" />
|
|
<ClInclude Include="Common\CommonTypes.h" />
|
|
<ClInclude Include="Common\Config\Config.h" />
|
|
<ClInclude Include="Common\Config\ConfigInfo.h" />
|
|
<ClInclude Include="Common\Config\Enums.h" />
|
|
<ClInclude Include="Common\Config\Layer.h" />
|
|
<ClInclude Include="Common\CPUDetect.h" />
|
|
<ClInclude Include="Common\Crypto\AES.h" />
|
|
<ClInclude Include="Common\Crypto\bn.h" />
|
|
<ClInclude Include="Common\Crypto\ec.h" />
|
|
<ClInclude Include="Common\Crypto\SHA1.h" />
|
|
<ClInclude Include="Common\Debug\MemoryPatches.h" />
|
|
<ClInclude Include="Common\Debug\Threads.h" />
|
|
<ClInclude Include="Common\Debug\Watches.h" />
|
|
<ClInclude Include="Common\DebugInterface.h" />
|
|
<ClInclude Include="Common\DynamicLibrary.h" />
|
|
<ClInclude Include="Common\ENet.h" />
|
|
<ClInclude Include="Common\EnumFormatter.h" />
|
|
<ClInclude Include="Common\EnumMap.h" />
|
|
<ClInclude Include="Common\Event.h" />
|
|
<ClInclude Include="Common\FatFsUtil.h" />
|
|
<ClInclude Include="Common\FileSearch.h" />
|
|
<ClInclude Include="Common\FileUtil.h" />
|
|
<ClInclude Include="Common\FixedSizeQueue.h" />
|
|
<ClInclude Include="Common\Flag.h" />
|
|
<ClInclude Include="Common\FloatUtils.h" />
|
|
<ClInclude Include="Common\FormatUtil.h" />
|
|
<ClInclude Include="Common\FPURoundMode.h" />
|
|
<ClInclude Include="Common\GekkoDisassembler.h" />
|
|
<ClInclude Include="Common\GL\GLContext.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\AMD_pinned_memory.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_blend_func_extended.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_buffer_storage.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_clip_control.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_compute_shader.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_copy_image.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_debug_output.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_draw_elements_base_vertex.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_ES2_compatibility.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_ES3_compatibility.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_framebuffer_object.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_get_program_binary.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_map_buffer_range.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_occlusion_query2.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_sample_shading.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_sampler_objects.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_shader_image_load_store.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_shader_storage_buffer_object.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_sync.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_texture_compression_bptc.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_texture_multisample.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_texture_storage_multisample.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_texture_storage.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_uniform_buffer_object.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_vertex_array_object.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\ARB_viewport_array.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\EXT_texture_compression_s3tc.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\EXT_texture_filter_anisotropic.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_1_1.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_1_2.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_1_3.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_1_4.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_1_5.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_2_0.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_2_1.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_3_0.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_3_1.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_3_2.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_4_2.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_4_3.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_4_4.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_4_5.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\gl_common.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\GLExtensions.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\HP_occlusion_test.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\KHR_debug.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\NV_depth_buffer_float.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\NV_occlusion_query_samples.h" />
|
|
<ClInclude Include="Common\GL\GLExtensions\NV_primitive_restart.h" />
|
|
<ClInclude Include="Common\GL\GLInterface\WGL.h" />
|
|
<ClInclude Include="Common\GL\GLUtil.h" />
|
|
<ClInclude Include="Common\GL\GLX11Window.h" />
|
|
<ClInclude Include="Common\Hash.h" />
|
|
<ClInclude Include="Common\HookableEvent.h" />
|
|
<ClInclude Include="Common\HRWrap.h" />
|
|
<ClInclude Include="Common\HttpRequest.h" />
|
|
<ClInclude Include="Common\Image.h" />
|
|
<ClInclude Include="Common\IniFile.h" />
|
|
<ClInclude Include="Common\Inline.h" />
|
|
<ClInclude Include="Common\Intrinsics.h" />
|
|
<ClInclude Include="Common\IOFile.h" />
|
|
<ClInclude Include="Common\JitRegister.h" />
|
|
<ClInclude Include="Common\Lazy.h" />
|
|
<ClInclude Include="Common\LdrWatcher.h" />
|
|
<ClInclude Include="Common\LinearDiskCache.h" />
|
|
<ClInclude Include="Common\Logging\ConsoleListener.h" />
|
|
<ClInclude Include="Common\Logging\Log.h" />
|
|
<ClInclude Include="Common\Logging\LogManager.h" />
|
|
<ClInclude Include="Common\MathUtil.h" />
|
|
<ClInclude Include="Common\Matrix.h" />
|
|
<ClInclude Include="Common\MemArena.h" />
|
|
<ClInclude Include="Common\MemoryUtil.h" />
|
|
<ClInclude Include="Common\MinizipUtil.h" />
|
|
<ClInclude Include="Common\MsgHandler.h" />
|
|
<ClInclude Include="Common\NandPaths.h" />
|
|
<ClInclude Include="Common\Network.h" />
|
|
<ClInclude Include="Common\PcapFile.h" />
|
|
<ClInclude Include="Common\PerformanceCounter.h" />
|
|
<ClInclude Include="Common\Profiler.h" />
|
|
<ClInclude Include="Common\QoSSession.h" />
|
|
<ClInclude Include="Common\Random.h" />
|
|
<ClInclude Include="Common\Result.h" />
|
|
<ClInclude Include="Common\scmrev.h" />
|
|
<ClInclude Include="Common\ScopeGuard.h" />
|
|
<ClInclude Include="Common\SDCardUtil.h" />
|
|
<ClInclude Include="Common\Semaphore.h" />
|
|
<ClInclude Include="Common\SettingsHandler.h" />
|
|
<ClInclude Include="Common\SFMLHelper.h" />
|
|
<ClInclude Include="Common\SocketContext.h" />
|
|
<ClInclude Include="Common\SPSCQueue.h" />
|
|
<ClInclude Include="Common\StringLiteral.h" />
|
|
<ClInclude Include="Common\StringUtil.h" />
|
|
<ClInclude Include="Common\Swap.h" />
|
|
<ClInclude Include="Common\SymbolDB.h" />
|
|
<ClInclude Include="Common\Thread.h" />
|
|
<ClInclude Include="Common\Timer.h" />
|
|
<ClInclude Include="Common\TraversalClient.h" />
|
|
<ClInclude Include="Common\TraversalProto.h" />
|
|
<ClInclude Include="Common\TypeUtils.h" />
|
|
<ClInclude Include="Common\UPnP.h" />
|
|
<ClInclude Include="Common\VariantUtil.h" />
|
|
<ClInclude Include="Common\Version.h" />
|
|
<ClInclude Include="Common\WindowsRegistry.h" />
|
|
<ClInclude Include="Common\WindowSystemInfo.h" />
|
|
<ClInclude Include="Common\WorkQueueThread.h" />
|
|
<ClInclude Include="Core\AchievementManager.h" />
|
|
<ClInclude Include="Core\ActionReplay.h" />
|
|
<ClInclude Include="Core\ARDecrypt.h" />
|
|
<ClInclude Include="Core\Boot\Boot.h" />
|
|
<ClInclude Include="Core\Boot\DolReader.h" />
|
|
<ClInclude Include="Core\Boot\ElfReader.h" />
|
|
<ClInclude Include="Core\Boot\ElfTypes.h" />
|
|
<ClInclude Include="Core\BootManager.h" />
|
|
<ClInclude Include="Core\CheatCodes.h" />
|
|
<ClInclude Include="Core\CheatGeneration.h" />
|
|
<ClInclude Include="Core\CheatSearch.h" />
|
|
<ClInclude Include="Core\CommonTitles.h" />
|
|
<ClInclude Include="Core\Config\AchievementSettings.h" />
|
|
<ClInclude Include="Core\Config\DefaultLocale.h" />
|
|
<ClInclude Include="Core\Config\FreeLookSettings.h" />
|
|
<ClInclude Include="Core\Config\GraphicsSettings.h" />
|
|
<ClInclude Include="Core\Config\MainSettings.h" />
|
|
<ClInclude Include="Core\Config\NetplaySettings.h" />
|
|
<ClInclude Include="Core\Config\SessionSettings.h" />
|
|
<ClInclude Include="Core\Config\SYSCONFSettings.h" />
|
|
<ClInclude Include="Core\Config\UISettings.h" />
|
|
<ClInclude Include="Core\Config\WiimoteSettings.h" />
|
|
<ClInclude Include="Core\ConfigLoaders\BaseConfigLoader.h" />
|
|
<ClInclude Include="Core\ConfigLoaders\GameConfigLoader.h" />
|
|
<ClInclude Include="Core\ConfigLoaders\IsSettingSaveable.h" />
|
|
<ClInclude Include="Core\ConfigLoaders\MovieConfigLoader.h" />
|
|
<ClInclude Include="Core\ConfigLoaders\NetPlayConfigLoader.h" />
|
|
<ClInclude Include="Core\ConfigManager.h" />
|
|
<ClInclude Include="Core\Core.h" />
|
|
<ClInclude Include="Core\CoreTiming.h" />
|
|
<ClInclude Include="Core\Debugger\CodeTrace.h" />
|
|
<ClInclude Include="Core\Debugger\Debugger_SymbolMap.h" />
|
|
<ClInclude Include="Core\Debugger\Dump.h" />
|
|
<ClInclude Include="Core\Debugger\GCELF.h" />
|
|
<ClInclude Include="Core\Debugger\OSThread.h" />
|
|
<ClInclude Include="Core\Debugger\PPCDebugInterface.h" />
|
|
<ClInclude Include="Core\Debugger\RSO.h" />
|
|
<ClInclude Include="Core\DolphinAnalytics.h" />
|
|
<ClInclude Include="Core\DSP\DSPAccelerator.h" />
|
|
<ClInclude Include="Core\DSP\DSPAnalyzer.h" />
|
|
<ClInclude Include="Core\DSP\DSPAssembler.h" />
|
|
<ClInclude Include="Core\DSP\DSPBreakpoints.h" />
|
|
<ClInclude Include="Core\DSP\DSPCaptureLogger.h" />
|
|
<ClInclude Include="Core\DSP\DSPCodeUtil.h" />
|
|
<ClInclude Include="Core\DSP\DSPCommon.h" />
|
|
<ClInclude Include="Core\DSP\DSPCore.h" />
|
|
<ClInclude Include="Core\DSP\DSPDisassembler.h" />
|
|
<ClInclude Include="Core\DSP\DSPHost.h" />
|
|
<ClInclude Include="Core\DSP\DSPHWInterface.h" />
|
|
<ClInclude Include="Core\DSP\DSPMemoryMap.h" />
|
|
<ClInclude Include="Core\DSP\DSPStacks.h" />
|
|
<ClInclude Include="Core\DSP\DSPTables.h" />
|
|
<ClInclude Include="Core\DSP\Interpreter\DSPIntCCUtil.h" />
|
|
<ClInclude Include="Core\DSP\Interpreter\DSPInterpreter.h" />
|
|
<ClInclude Include="Core\DSP\Interpreter\DSPIntExtOps.h" />
|
|
<ClInclude Include="Core\DSP\Interpreter\DSPIntTables.h" />
|
|
<ClInclude Include="Core\DSP\Interpreter\DSPIntUtil.h" />
|
|
<ClInclude Include="Core\DSP\Jit\DSPEmitterBase.h" />
|
|
<ClInclude Include="Core\DSP\LabelMap.h" />
|
|
<ClInclude Include="Core\DSPEmulator.h" />
|
|
<ClInclude Include="Core\FifoPlayer\FifoDataFile.h" />
|
|
<ClInclude Include="Core\FifoPlayer\FifoPlayer.h" />
|
|
<ClInclude Include="Core\FifoPlayer\FifoRecorder.h" />
|
|
<ClInclude Include="Core\FreeLookConfig.h" />
|
|
<ClInclude Include="Core\FreeLookManager.h" />
|
|
<ClInclude Include="Core\GeckoCode.h" />
|
|
<ClInclude Include="Core\GeckoCodeConfig.h" />
|
|
<ClInclude Include="Core\HLE\HLE_Misc.h" />
|
|
<ClInclude Include="Core\HLE\HLE_OS.h" />
|
|
<ClInclude Include="Core\HLE\HLE_VarArgs.h" />
|
|
<ClInclude Include="Core\HLE\HLE.h" />
|
|
<ClInclude Include="Core\Host.h" />
|
|
<ClInclude Include="Core\HotkeyManager.h" />
|
|
<ClInclude Include="Core\HW\AddressSpace.h" />
|
|
<ClInclude Include="Core\HW\AudioInterface.h" />
|
|
<ClInclude Include="Core\HW\CPU.h" />
|
|
<ClInclude Include="Core\HW\DSP.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\DSPHLE.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\MailHandler.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\ASnd.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\AESnd.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\AX.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\AXStructs.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\AXVoice.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\AXWii.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\CARD.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\GBA.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\INIT.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\ROM.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\UCodes.h" />
|
|
<ClInclude Include="Core\HW\DSPHLE\UCodes\Zelda.h" />
|
|
<ClInclude Include="Core\HW\DSPLLE\DSPDebugInterface.h" />
|
|
<ClInclude Include="Core\HW\DSPLLE\DSPLLE.h" />
|
|
<ClInclude Include="Core\HW\DSPLLE\DSPSymbols.h" />
|
|
<ClInclude Include="Core\HW\DVD\DVDInterface.h" />
|
|
<ClInclude Include="Core\HW\DVD\DVDMath.h" />
|
|
<ClInclude Include="Core\HW\DVD\DVDThread.h" />
|
|
<ClInclude Include="Core\HW\DVD\FileMonitor.h" />
|
|
<ClInclude Include="Core\HW\EXI\BBA\BuiltIn.h" />
|
|
<ClInclude Include="Core\HW\EXI\BBA\TAP_Win32.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_Channel.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_Device.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceAD16.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceAGP.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceDummy.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceEthernet.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceGecko.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceIPL.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceMemoryCard.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI_DeviceMic.h" />
|
|
<ClInclude Include="Core\HW\EXI\EXI.h" />
|
|
<ClInclude Include="Core\HW\GBACore.h" />
|
|
<ClInclude Include="Core\HW\GBAPad.h" />
|
|
<ClInclude Include="Core\HW\GBAPadEmu.h" />
|
|
<ClInclude Include="Core\HW\GCKeyboard.h" />
|
|
<ClInclude Include="Core\HW\GCKeyboardEmu.h" />
|
|
<ClInclude Include="Core\HW\GCMemcard\GCIFile.h" />
|
|
<ClInclude Include="Core\HW\GCMemcard\GCMemcard.h" />
|
|
<ClInclude Include="Core\HW\GCMemcard\GCMemcardBase.h" />
|
|
<ClInclude Include="Core\HW\GCMemcard\GCMemcardDirectory.h" />
|
|
<ClInclude Include="Core\HW\GCMemcard\GCMemcardRaw.h" />
|
|
<ClInclude Include="Core\HW\GCMemcard\GCMemcardUtils.h" />
|
|
<ClInclude Include="Core\HW\GCPad.h" />
|
|
<ClInclude Include="Core\HW\GCPadEmu.h" />
|
|
<ClInclude Include="Core\HW\GPFifo.h" />
|
|
<ClInclude Include="Core\HW\HSP\HSP.h" />
|
|
<ClInclude Include="Core\HW\HSP\HSP_Device.h" />
|
|
<ClInclude Include="Core\HW\HSP\HSP_DeviceARAMExpansion.h" />
|
|
<ClInclude Include="Core\HW\HSP\HSP_DeviceNull.h" />
|
|
<ClInclude Include="Core\HW\HW.h" />
|
|
<ClInclude Include="Core\HW\Memmap.h" />
|
|
<ClInclude Include="Core\HW\MemoryInterface.h" />
|
|
<ClInclude Include="Core\HW\MMIO.h" />
|
|
<ClInclude Include="Core\HW\MMIOHandlers.h" />
|
|
<ClInclude Include="Core\HW\ProcessorInterface.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_Device.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceDanceMat.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceGBA.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceGBAEmu.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceGCAdapter.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceGCController.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceGCSteeringWheel.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceKeyboard.h" />
|
|
<ClInclude Include="Core\HW\SI\SI_DeviceNull.h" />
|
|
<ClInclude Include="Core\HW\SI\SI.h" />
|
|
<ClInclude Include="Core\HW\Sram.h" />
|
|
<ClInclude Include="Core\HW\StreamADPCM.h" />
|
|
<ClInclude Include="Core\HW\SystemTimers.h" />
|
|
<ClInclude Include="Core\HW\VideoInterface.h" />
|
|
<ClInclude Include="Core\HW\WII_IPC.h" />
|
|
<ClInclude Include="Core\HW\Wiimote.h" />
|
|
<ClInclude Include="Core\HW\WiimoteCommon\DataReport.h" />
|
|
<ClInclude Include="Core\HW\WiimoteCommon\WiimoteConstants.h" />
|
|
<ClInclude Include="Core\HW\WiimoteCommon\WiimoteHid.h" />
|
|
<ClInclude Include="Core\HW\WiimoteCommon\WiimoteReport.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Camera.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Dynamics.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\DesiredWiimoteState.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Encryption.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Classic.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\DesiredExtensionState.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\DrawsomeTablet.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Drums.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Extension.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Guitar.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Nunchuk.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Shinkansen.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\TaTaCon.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\Turntable.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Extension\UDrawTablet.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\ExtensionPort.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\I2CBus.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\MotionPlus.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\Speaker.h" />
|
|
<ClInclude Include="Core\HW\WiimoteEmu\WiimoteEmu.h" />
|
|
<ClInclude Include="Core\HW\WiimoteReal\IOWin.h" />
|
|
<ClInclude Include="Core\HW\WiimoteReal\WiimoteReal.h" />
|
|
<ClInclude Include="Core\HW\WiiSave.h" />
|
|
<ClInclude Include="Core\HW\WiiSaveStructs.h" />
|
|
<ClInclude Include="Core\IOS\Device.h" />
|
|
<ClInclude Include="Core\IOS\DeviceStub.h" />
|
|
<ClInclude Include="Core\IOS\DI\DI.h" />
|
|
<ClInclude Include="Core\IOS\DolphinDevice.h" />
|
|
<ClInclude Include="Core\IOS\ES\ES.h" />
|
|
<ClInclude Include="Core\IOS\ES\Formats.h" />
|
|
<ClInclude Include="Core\IOS\FS\FileSystem.h" />
|
|
<ClInclude Include="Core\IOS\FS\FileSystemProxy.h" />
|
|
<ClInclude Include="Core\IOS\FS\HostBackend\FS.h" />
|
|
<ClInclude Include="Core\IOS\IOS.h" />
|
|
<ClInclude Include="Core\IOS\IOSC.h" />
|
|
<ClInclude Include="Core\IOS\MIOS.h" />
|
|
<ClInclude Include="Core\IOS\Network\ICMP.h" />
|
|
<ClInclude Include="Core\IOS\Network\IP\Top.h" />
|
|
<ClInclude Include="Core\IOS\Network\KD\NetKDRequest.h" />
|
|
<ClInclude Include="Core\IOS\Network\KD\NetKDTime.h" />
|
|
<ClInclude Include="Core\IOS\Network\KD\NWC24Config.h" />
|
|
<ClInclude Include="Core\IOS\Network\KD\NWC24DL.h" />
|
|
<ClInclude Include="Core\IOS\Network\KD\VFF\VFFUtil.h" />
|
|
<ClInclude Include="Core\IOS\Network\KD\WC24File.h" />
|
|
<ClInclude Include="Core\IOS\Network\MACUtils.h" />
|
|
<ClInclude Include="Core\IOS\Network\NCD\Manage.h" />
|
|
<ClInclude Include="Core\IOS\Network\NCD\WiiNetConfig.h" />
|
|
<ClInclude Include="Core\IOS\Network\Socket.h" />
|
|
<ClInclude Include="Core\IOS\Network\SSL.h" />
|
|
<ClInclude Include="Core\IOS\Network\WD\Command.h" />
|
|
<ClInclude Include="Core\IOS\SDIO\SDIOSlot0.h" />
|
|
<ClInclude Include="Core\IOS\STM\STM.h" />
|
|
<ClInclude Include="Core\IOS\Uids.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\BTBase.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\BTEmu.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\BTReal.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\BTStub.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\hci.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\l2cap.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\WiimoteDevice.h" />
|
|
<ClInclude Include="Core\IOS\USB\Bluetooth\WiimoteHIDAttr.h" />
|
|
<ClInclude Include="Core\IOS\USB\Common.h" />
|
|
<ClInclude Include="Core\IOS\USB\Emulated\Infinity.h" />
|
|
<ClInclude Include="Core\IOS\USB\Emulated\Skylander.h" />
|
|
<ClInclude Include="Core\IOS\USB\Host.h" />
|
|
<ClInclude Include="Core\IOS\USB\LibusbDevice.h" />
|
|
<ClInclude Include="Core\IOS\USB\OH0\OH0.h" />
|
|
<ClInclude Include="Core\IOS\USB\OH0\OH0Device.h" />
|
|
<ClInclude Include="Core\IOS\USB\USB_HID\HIDv4.h" />
|
|
<ClInclude Include="Core\IOS\USB\USB_HID\HIDv5.h" />
|
|
<ClInclude Include="Core\IOS\USB\USB_KBD.h" />
|
|
<ClInclude Include="Core\IOS\USB\USB_VEN\VEN.h" />
|
|
<ClInclude Include="Core\IOS\USB\USBV0.h" />
|
|
<ClInclude Include="Core\IOS\USB\USBV4.h" />
|
|
<ClInclude Include="Core\IOS\USB\USBV5.h" />
|
|
<ClInclude Include="Core\IOS\VersionInfo.h" />
|
|
<ClInclude Include="Core\IOS\WFS\WFSI.h" />
|
|
<ClInclude Include="Core\IOS\WFS\WFSSRV.h" />
|
|
<ClInclude Include="Core\LibusbUtils.h" />
|
|
<ClInclude Include="Core\MachineContext.h" />
|
|
<ClInclude Include="Core\MemTools.h" />
|
|
<ClInclude Include="Core\Movie.h" />
|
|
<ClInclude Include="Core\NetPlayClient.h" />
|
|
<ClInclude Include="Core\NetPlayCommon.h" />
|
|
<ClInclude Include="Core\NetPlayProto.h" />
|
|
<ClInclude Include="Core\NetPlayServer.h" />
|
|
<ClInclude Include="Core\NetworkCaptureLogger.h" />
|
|
<ClInclude Include="Core\PatchEngine.h" />
|
|
<ClInclude Include="Core\PowerPC\BreakPoints.h" />
|
|
<ClInclude Include="Core\PowerPC\CachedInterpreter\CachedInterpreter.h" />
|
|
<ClInclude Include="Core\PowerPC\CachedInterpreter\InterpreterBlockCache.h" />
|
|
<ClInclude Include="Core\PowerPC\ConditionRegister.h" />
|
|
<ClInclude Include="Core\PowerPC\CPUCoreBase.h" />
|
|
<ClInclude Include="Core\PowerPC\Expression.h" />
|
|
<ClInclude Include="Core\PowerPC\GDBStub.h" />
|
|
<ClInclude Include="Core\PowerPC\Gekko.h" />
|
|
<ClInclude Include="Core\PowerPC\Interpreter\ExceptionUtils.h" />
|
|
<ClInclude Include="Core\PowerPC\Interpreter\Interpreter_FPUtils.h" />
|
|
<ClInclude Include="Core\PowerPC\Interpreter\Interpreter.h" />
|
|
<ClInclude Include="Core\PowerPC\JitCommon\DivUtils.h" />
|
|
<ClInclude Include="Core\PowerPC\JitCommon\JitAsmCommon.h" />
|
|
<ClInclude Include="Core\PowerPC\JitCommon\JitBase.h" />
|
|
<ClInclude Include="Core\PowerPC\JitCommon\JitCache.h" />
|
|
<ClInclude Include="Core\PowerPC\JitInterface.h" />
|
|
<ClInclude Include="Core\PowerPC\MMU.h" />
|
|
<ClInclude Include="Core\PowerPC\PowerPC.h" />
|
|
<ClInclude Include="Core\PowerPC\PPCAnalyst.h" />
|
|
<ClInclude Include="Core\PowerPC\PPCCache.h" />
|
|
<ClInclude Include="Core\PowerPC\PPCSymbolDB.h" />
|
|
<ClInclude Include="Core\PowerPC\PPCTables.h" />
|
|
<ClInclude Include="Core\PowerPC\Profiler.h" />
|
|
<ClInclude Include="Core\PowerPC\SignatureDB\CSVSignatureDB.h" />
|
|
<ClInclude Include="Core\PowerPC\SignatureDB\DSYSignatureDB.h" />
|
|
<ClInclude Include="Core\PowerPC\SignatureDB\MEGASignatureDB.h" />
|
|
<ClInclude Include="Core\PowerPC\SignatureDB\SignatureDB.h" />
|
|
<ClInclude Include="Core\State.h" />
|
|
<ClInclude Include="Core\SyncIdentifier.h" />
|
|
<ClInclude Include="Core\SysConf.h" />
|
|
<ClInclude Include="Core\System.h" />
|
|
<ClInclude Include="Core\TitleDatabase.h" />
|
|
<ClInclude Include="Core\WiiRoot.h" />
|
|
<ClInclude Include="Core\WiiUtils.h" />
|
|
<ClInclude Include="DiscIO\Blob.h" />
|
|
<ClInclude Include="DiscIO\CISOBlob.h" />
|
|
<ClInclude Include="DiscIO\CompressedBlob.h" />
|
|
<ClInclude Include="DiscIO\DirectoryBlob.h" />
|
|
<ClInclude Include="DiscIO\DiscExtractor.h" />
|
|
<ClInclude Include="DiscIO\DiscScrubber.h" />
|
|
<ClInclude Include="DiscIO\DiscUtils.h" />
|
|
<ClInclude Include="DiscIO\Enums.h" />
|
|
<ClInclude Include="DiscIO\FileBlob.h" />
|
|
<ClInclude Include="DiscIO\Filesystem.h" />
|
|
<ClInclude Include="DiscIO\FileSystemGCWii.h" />
|
|
<ClInclude Include="DiscIO\GameModDescriptor.h" />
|
|
<ClInclude Include="DiscIO\LaggedFibonacciGenerator.h" />
|
|
<ClInclude Include="DiscIO\MultithreadedCompressor.h" />
|
|
<ClInclude Include="DiscIO\NANDImporter.h" />
|
|
<ClInclude Include="DiscIO\NFSBlob.h" />
|
|
<ClInclude Include="DiscIO\RiivolutionParser.h" />
|
|
<ClInclude Include="DiscIO\RiivolutionPatcher.h" />
|
|
<ClInclude Include="DiscIO\ScrubbedBlob.h" />
|
|
<ClInclude Include="DiscIO\SplitFileBlob.h" />
|
|
<ClInclude Include="DiscIO\TGCBlob.h" />
|
|
<ClInclude Include="DiscIO\Volume.h" />
|
|
<ClInclude Include="DiscIO\VolumeDisc.h" />
|
|
<ClInclude Include="DiscIO\VolumeFileBlobReader.h" />
|
|
<ClInclude Include="DiscIO\VolumeGC.h" />
|
|
<ClInclude Include="DiscIO\VolumeVerifier.h" />
|
|
<ClInclude Include="DiscIO\VolumeWad.h" />
|
|
<ClInclude Include="DiscIO\VolumeWii.h" />
|
|
<ClInclude Include="DiscIO\WbfsBlob.h" />
|
|
<ClInclude Include="DiscIO\WIABlob.h" />
|
|
<ClInclude Include="DiscIO\WIACompression.h" />
|
|
<ClInclude Include="DiscIO\WiiEncryptionCache.h" />
|
|
<ClInclude Include="DiscIO\WiiSaveBanner.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\Control\Control.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\Control\Input.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\Control\Output.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\AnalogStick.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Attachments.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Buttons.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\ControlGroup.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Cursor.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Force.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\IMUAccelerometer.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\IMUCursor.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\IMUGyroscope.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\MixedTriggers.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\ModifySettingsButton.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Slider.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Tilt.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControlGroup\Triggers.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\ControllerEmu.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\Setting\NumericSetting.h" />
|
|
<ClInclude Include="InputCommon\ControllerEmu\StickGate.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\ControllerInterface.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\CoreDevice.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\InputBackend.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DInput\DInput.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DInput\DInput8.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DInput\DInputJoystick.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DInput\DInputKeyboardMouse.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DInput\NamedKeys.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DInput\XInputFilter.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DualShockUDPClient\DualShockUDPClient.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\DualShockUDPClient\DualShockUDPProto.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\evdev\evdev.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\MappingCommon.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\WGInput\WGInput.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\Wiimote\WiimoteController.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\Win32\Win32.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\XInput\XInput.h" />
|
|
<ClInclude Include="InputCommon\ControllerInterface\SDL\SDL.h" />
|
|
<ClInclude Include="InputCommon\ControlReference\ControlReference.h" />
|
|
<ClInclude Include="InputCommon\ControlReference\ExpressionParser.h" />
|
|
<ClInclude Include="InputCommon\ControlReference\FunctionExpression.h" />
|
|
<ClInclude Include="InputCommon\DynamicInputTextures\DITConfiguration.h" />
|
|
<ClInclude Include="InputCommon\DynamicInputTextures\DITData.h" />
|
|
<ClInclude Include="InputCommon\DynamicInputTextures\DITSpecification.h" />
|
|
<ClInclude Include="InputCommon\DynamicInputTextureManager.h" />
|
|
<ClInclude Include="InputCommon\GCAdapter.h" />
|
|
<ClInclude Include="InputCommon\GCPadStatus.h" />
|
|
<ClInclude Include="InputCommon\ImageOperations.h" />
|
|
<ClInclude Include="InputCommon\InputConfig.h" />
|
|
<ClInclude Include="InputCommon\InputProfile.h" />
|
|
<ClInclude Include="InputCommon\KeyboardStatus.h" />
|
|
<ClInclude Include="UICommon\AutoUpdate.h" />
|
|
<ClInclude Include="UICommon\CommandLineParse.h" />
|
|
<ClInclude Include="UICommon\Disassembler.h" />
|
|
<ClInclude Include="UICommon\DiscordPresence.h" />
|
|
<ClInclude Include="UICommon\GameFile.h" />
|
|
<ClInclude Include="UICommon\GameFileCache.h" />
|
|
<ClInclude Include="UICommon\NetPlayIndex.h" />
|
|
<ClInclude Include="UICommon\ResourcePack\Manager.h" />
|
|
<ClInclude Include="UICommon\ResourcePack\Manifest.h" />
|
|
<ClInclude Include="UICommon\ResourcePack\ResourcePack.h" />
|
|
<ClInclude Include="UICommon\UICommon.h" />
|
|
<ClInclude Include="UICommon\USBUtils.h" />
|
|
<ClInclude Include="UpdaterCommon\UI.h" />
|
|
<ClInclude Include="UpdaterCommon\UpdaterCommon.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DBase.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DBoundingBox.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DPerfQuery.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DGfx.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DState.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DSwapChain.h" />
|
|
<ClInclude Include="VideoBackends\D3D\D3DVertexManager.h" />
|
|
<ClInclude Include="VideoBackends\D3D\DXPipeline.h" />
|
|
<ClInclude Include="VideoBackends\D3D\DXShader.h" />
|
|
<ClInclude Include="VideoBackends\D3D\DXTexture.h" />
|
|
<ClInclude Include="VideoBackends\D3D\VideoBackend.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\Common.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\D3D12BoundingBox.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\D3D12PerfQuery.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\D3D12Gfx.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\D3D12StreamBuffer.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\D3D12SwapChain.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\D3D12VertexManager.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DescriptorAllocator.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DescriptorHeapManager.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DX12Context.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DX12Pipeline.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DX12Shader.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DX12Texture.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\DX12VertexFormat.h" />
|
|
<ClInclude Include="VideoBackends\D3D12\VideoBackend.h" />
|
|
<ClInclude Include="VideoBackends\D3DCommon\D3DCommon.h" />
|
|
<ClInclude Include="VideoBackends\D3DCommon\Shader.h" />
|
|
<ClInclude Include="VideoBackends\D3DCommon\SwapChain.h" />
|
|
<ClInclude Include="VideoBackends\Null\NullBoundingBox.h" />
|
|
<ClInclude Include="VideoBackends\Null\NullGfx.h" />
|
|
<ClInclude Include="VideoBackends\Null\NullTexture.h" />
|
|
<ClInclude Include="VideoBackends\Null\NullVertexManager.h" />
|
|
<ClInclude Include="VideoBackends\Null\PerfQuery.h" />
|
|
<ClInclude Include="VideoBackends\Null\TextureCache.h" />
|
|
<ClInclude Include="VideoBackends\Null\VideoBackend.h" />
|
|
<ClInclude Include="VideoBackends\OGL\GPUTimer.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLBoundingBox.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLConfig.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLGfx.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLPerfQuery.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLPipeline.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLShader.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLStreamBuffer.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLTexture.h" />
|
|
<ClInclude Include="VideoBackends\OGL\OGLVertexManager.h" />
|
|
<ClInclude Include="VideoBackends\OGL\ProgramShaderCache.h" />
|
|
<ClInclude Include="VideoBackends\OGL\SamplerCache.h" />
|
|
<ClInclude Include="VideoBackends\OGL\VideoBackend.h" />
|
|
<ClInclude Include="VideoBackends\Software\Clipper.h" />
|
|
<ClInclude Include="VideoBackends\Software\CopyRegion.h" />
|
|
<ClInclude Include="VideoBackends\Software\EfbCopy.h" />
|
|
<ClInclude Include="VideoBackends\Software\EfbInterface.h" />
|
|
<ClInclude Include="VideoBackends\Software\NativeVertexFormat.h" />
|
|
<ClInclude Include="VideoBackends\Software\Rasterizer.h" />
|
|
<ClInclude Include="VideoBackends\Software\SetupUnit.h" />
|
|
<ClInclude Include="VideoBackends\Software\SWBoundingBox.h" />
|
|
<ClInclude Include="VideoBackends\Software\SWGfx.h" />
|
|
<ClInclude Include="VideoBackends\Software\SWOGLWindow.h" />
|
|
<ClInclude Include="VideoBackends\Software\SWRenderer.h" />
|
|
<ClInclude Include="VideoBackends\Software\SWTexture.h" />
|
|
<ClInclude Include="VideoBackends\Software\SWVertexLoader.h" />
|
|
<ClInclude Include="VideoBackends\Software\Tev.h" />
|
|
<ClInclude Include="VideoBackends\Software\TextureCache.h" />
|
|
<ClInclude Include="VideoBackends\Software\TextureEncoder.h" />
|
|
<ClInclude Include="VideoBackends\Software\TextureSampler.h" />
|
|
<ClInclude Include="VideoBackends\Software\TransformUnit.h" />
|
|
<ClInclude Include="VideoBackends\Software\Vec3.h" />
|
|
<ClInclude Include="VideoBackends\Software\VideoBackend.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\CommandBufferManager.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\Constants.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\ObjectCache.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\ShaderCompiler.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\StagingBuffer.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\StateTracker.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VideoBackend.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKBoundingBox.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKPerfQuery.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKPipeline.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKGfx.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKShader.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKStreamBuffer.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKSwapChain.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKTexture.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKVertexFormat.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VKVertexManager.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VulkanContext.h" />
|
|
<ClInclude Include="VideoBackends\Vulkan\VulkanLoader.h" />
|
|
<ClInclude Include="VideoCommon\AbstractFramebuffer.h" />
|
|
<ClInclude Include="VideoCommon\AbstractGfx.h" />
|
|
<ClInclude Include="VideoCommon\AbstractPipeline.h" />
|
|
<ClInclude Include="VideoCommon\AbstractShader.h" />
|
|
<ClInclude Include="VideoCommon\AbstractStagingTexture.h" />
|
|
<ClInclude Include="VideoCommon\AbstractTexture.h" />
|
|
<ClInclude Include="VideoCommon\Assets\CustomAsset.h" />
|
|
<ClInclude Include="VideoCommon\Assets\CustomAssetLibrary.h" />
|
|
<ClInclude Include="VideoCommon\Assets\CustomAssetLoader.h" />
|
|
<ClInclude Include="VideoCommon\Assets\CustomTextureData.h" />
|
|
<ClInclude Include="VideoCommon\Assets\DirectFilesystemAssetLibrary.h" />
|
|
<ClInclude Include="VideoCommon\Assets\TextureAsset.h" />
|
|
<ClInclude Include="VideoCommon\AsyncRequests.h" />
|
|
<ClInclude Include="VideoCommon\AsyncShaderCompiler.h" />
|
|
<ClInclude Include="VideoCommon\BoundingBox.h" />
|
|
<ClInclude Include="VideoCommon\BPFunctions.h" />
|
|
<ClInclude Include="VideoCommon\BPMemory.h" />
|
|
<ClInclude Include="VideoCommon\BPStructs.h" />
|
|
<ClInclude Include="VideoCommon\CommandProcessor.h" />
|
|
<ClInclude Include="VideoCommon\ConstantManager.h" />
|
|
<ClInclude Include="VideoCommon\Constants.h" />
|
|
<ClInclude Include="VideoCommon\CPMemory.h" />
|
|
<ClInclude Include="VideoCommon\CPUCull.h" />
|
|
<ClInclude Include="VideoCommon\CPUCullImpl.h" />
|
|
<ClInclude Include="VideoCommon\DataReader.h" />
|
|
<ClInclude Include="VideoCommon\DriverDetails.h" />
|
|
<ClInclude Include="VideoCommon\Fifo.h" />
|
|
<ClInclude Include="VideoCommon\FramebufferManager.h" />
|
|
<ClInclude Include="VideoCommon\FramebufferShaderGen.h" />
|
|
<ClInclude Include="VideoCommon\FrameDumpFFMpeg.h" />
|
|
<ClInclude Include="VideoCommon\FrameDumper.h" />
|
|
<ClInclude Include="VideoCommon\FreeLookCamera.h" />
|
|
<ClInclude Include="VideoCommon\GeometryShaderGen.h" />
|
|
<ClInclude Include="VideoCommon\GeometryShaderManager.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Config\GraphicsMod.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Config\GraphicsModFeature.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Config\GraphicsModGroup.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Config\GraphicsTarget.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Config\GraphicsTargetGroup.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Constants.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\Actions\MoveAction.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\Actions\PrintAction.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\Actions\ScaleAction.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\Actions\SkipAction.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\FBInfo.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModAction.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModActionData.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModActionFactory.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModGroup.h" />
|
|
<ClInclude Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModManager.h" />
|
|
<ClInclude Include="VideoCommon\GXPipelineTypes.h" />
|
|
<ClInclude Include="VideoCommon\HiresTextures.h" />
|
|
<ClInclude Include="VideoCommon\ImageWrite.h" />
|
|
<ClInclude Include="VideoCommon\IndexGenerator.h" />
|
|
<ClInclude Include="VideoCommon\LightingShaderGen.h" />
|
|
<ClInclude Include="VideoCommon\LookUpTables.h" />
|
|
<ClInclude Include="VideoCommon\NativeVertexFormat.h" />
|
|
<ClInclude Include="VideoCommon\NetPlayChatUI.h" />
|
|
<ClInclude Include="VideoCommon\NetPlayGolfUI.h" />
|
|
<ClInclude Include="VideoCommon\OnScreenDisplay.h" />
|
|
<ClInclude Include="VideoCommon\OnScreenUI.h" />
|
|
<ClInclude Include="VideoCommon\OnScreenUIKeyMap.h" />
|
|
<ClInclude Include="VideoCommon\OpcodeDecoding.h" />
|
|
<ClInclude Include="VideoCommon\PerfQueryBase.h" />
|
|
<ClInclude Include="VideoCommon\PerformanceMetrics.h" />
|
|
<ClInclude Include="VideoCommon\PerformanceTracker.h" />
|
|
<ClInclude Include="VideoCommon\PixelEngine.h" />
|
|
<ClInclude Include="VideoCommon\PixelShaderGen.h" />
|
|
<ClInclude Include="VideoCommon\PixelShaderManager.h" />
|
|
<ClInclude Include="VideoCommon\PostProcessing.h" />
|
|
<ClInclude Include="VideoCommon\Present.h" />
|
|
<ClInclude Include="VideoCommon\RenderBase.h" />
|
|
<ClInclude Include="VideoCommon\RenderState.h" />
|
|
<ClInclude Include="VideoCommon\ShaderCache.h" />
|
|
<ClInclude Include="VideoCommon\ShaderGenCommon.h" />
|
|
<ClInclude Include="VideoCommon\Spirv.h" />
|
|
<ClInclude Include="VideoCommon\Statistics.h" />
|
|
<ClInclude Include="VideoCommon\TextureCacheBase.h" />
|
|
<ClInclude Include="VideoCommon\TextureConfig.h" />
|
|
<ClInclude Include="VideoCommon\TextureConversionShader.h" />
|
|
<ClInclude Include="VideoCommon\TextureConverterShaderGen.h" />
|
|
<ClInclude Include="VideoCommon\TextureDecoder_Util.h" />
|
|
<ClInclude Include="VideoCommon\TextureDecoder.h" />
|
|
<ClInclude Include="VideoCommon\TextureInfo.h" />
|
|
<ClInclude Include="VideoCommon\TMEM.h" />
|
|
<ClInclude Include="VideoCommon\UberShaderCommon.h" />
|
|
<ClInclude Include="VideoCommon\UberShaderPixel.h" />
|
|
<ClInclude Include="VideoCommon\UberShaderVertex.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoader_Color.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoader_Normal.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoader_Position.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoader_TextCoord.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoader.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoaderBase.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoaderManager.h" />
|
|
<ClInclude Include="VideoCommon\VertexLoaderUtils.h" />
|
|
<ClInclude Include="VideoCommon\VertexManagerBase.h" />
|
|
<ClInclude Include="VideoCommon\VertexShaderGen.h" />
|
|
<ClInclude Include="VideoCommon\VertexShaderManager.h" />
|
|
<ClInclude Include="VideoCommon\VideoBackendBase.h" />
|
|
<ClInclude Include="VideoCommon\VideoCommon.h" />
|
|
<ClInclude Include="VideoCommon\VideoConfig.h" />
|
|
<ClInclude Include="VideoCommon\VideoEvents.h" />
|
|
<ClInclude Include="VideoCommon\VideoState.h" />
|
|
<ClInclude Include="VideoCommon\Widescreen.h" />
|
|
<ClInclude Include="VideoCommon\XFMemory.h" />
|
|
<ClInclude Include="VideoCommon\XFStructs.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="AudioCommon\AudioCommon.cpp" />
|
|
<ClCompile Include="AudioCommon\AudioStretcher.cpp" />
|
|
<ClCompile Include="AudioCommon\CubebStream.cpp" />
|
|
<ClCompile Include="AudioCommon\CubebUtils.cpp" />
|
|
<ClCompile Include="AudioCommon\Mixer.cpp" />
|
|
<ClCompile Include="AudioCommon\NullSoundStream.cpp" />
|
|
<ClCompile Include="AudioCommon\OpenALStream.cpp" />
|
|
<ClCompile Include="AudioCommon\SurroundDecoder.cpp" />
|
|
<ClCompile Include="AudioCommon\WASAPIStream.cpp" />
|
|
<ClCompile Include="AudioCommon\WaveFile.cpp" />
|
|
<ClCompile Include="Common\Analytics.cpp" />
|
|
<ClCompile Include="Common\ColorUtil.cpp" />
|
|
<ClCompile Include="Common\CommonFuncs.cpp" />
|
|
<ClCompile Include="Common\CompatPatches.cpp" />
|
|
<ClCompile Include="Common\Config\Config.cpp" />
|
|
<ClCompile Include="Common\Config\ConfigInfo.cpp" />
|
|
<ClCompile Include="Common\Config\Layer.cpp" />
|
|
<ClCompile Include="Common\Crypto\AES.cpp" />
|
|
<ClCompile Include="Common\Crypto\bn.cpp" />
|
|
<ClCompile Include="Common\Crypto\ec.cpp" />
|
|
<ClCompile Include="Common\Crypto\SHA1.cpp" />
|
|
<ClCompile Include="Common\Debug\MemoryPatches.cpp" />
|
|
<ClCompile Include="Common\Debug\Watches.cpp" />
|
|
<ClCompile Include="Common\DynamicLibrary.cpp" />
|
|
<ClCompile Include="Common\ENet.cpp" />
|
|
<ClCompile Include="Common\FatFsUtil.cpp" />
|
|
<ClCompile Include="Common\FileSearch.cpp" />
|
|
<ClCompile Include="Common\FileUtil.cpp" />
|
|
<ClCompile Include="Common\FloatUtils.cpp" />
|
|
<ClCompile Include="Common\GekkoDisassembler.cpp" />
|
|
<ClCompile Include="Common\GL\GLContext.cpp" />
|
|
<ClCompile Include="Common\GL\GLExtensions\GLExtensions.cpp" />
|
|
<ClCompile Include="Common\GL\GLInterface\WGL.cpp" />
|
|
<ClCompile Include="Common\GL\GLUtil.cpp" />
|
|
<ClCompile Include="Common\Hash.cpp" />
|
|
<ClCompile Include="Common\HRWrap.cpp" />
|
|
<ClCompile Include="Common\HttpRequest.cpp" />
|
|
<ClCompile Include="Common\Image.cpp" />
|
|
<ClCompile Include="Common\IniFile.cpp" />
|
|
<ClCompile Include="Common\IOFile.cpp" />
|
|
<ClCompile Include="Common\JitRegister.cpp" />
|
|
<ClCompile Include="Common\LdrWatcher.cpp" />
|
|
<ClCompile Include="Common\Logging\ConsoleListenerWin.cpp" />
|
|
<ClCompile Include="Common\Logging\LogManager.cpp" />
|
|
<ClCompile Include="Common\Matrix.cpp" />
|
|
<ClCompile Include="Common\MemArenaWin.cpp" />
|
|
<ClCompile Include="Common\MemoryUtil.cpp" />
|
|
<ClCompile Include="Common\MsgHandler.cpp" />
|
|
<ClCompile Include="Common\NandPaths.cpp" />
|
|
<ClCompile Include="Common\Network.cpp" />
|
|
<ClCompile Include="Common\PcapFile.cpp" />
|
|
<ClCompile Include="Common\PerformanceCounter.cpp" />
|
|
<ClCompile Include="Common\Profiler.cpp" />
|
|
<ClCompile Include="Common\QoSSession.cpp" />
|
|
<ClCompile Include="Common\Random.cpp" />
|
|
<ClCompile Include="Common\SDCardUtil.cpp" />
|
|
<ClCompile Include="Common\SettingsHandler.cpp" />
|
|
<ClCompile Include="Common\SFMLHelper.cpp" />
|
|
<ClCompile Include="Common\SocketContext.cpp" />
|
|
<ClCompile Include="Common\StringUtil.cpp" />
|
|
<ClCompile Include="Common\SymbolDB.cpp" />
|
|
<ClCompile Include="Common\Thread.cpp" />
|
|
<ClCompile Include="Common\Timer.cpp" />
|
|
<ClCompile Include="Common\TraversalClient.cpp" />
|
|
<ClCompile Include="Common\UPnP.cpp" />
|
|
<ClCompile Include="Common\WindowsRegistry.cpp" />
|
|
<ClCompile Include="Common\Version.cpp" />
|
|
<ClCompile Include="Core\AchievementManager.cpp" />
|
|
<ClCompile Include="Core\ActionReplay.cpp" />
|
|
<ClCompile Include="Core\ARDecrypt.cpp" />
|
|
<ClCompile Include="Core\Boot\Boot_BS2Emu.cpp" />
|
|
<ClCompile Include="Core\Boot\Boot_WiiWAD.cpp" />
|
|
<ClCompile Include="Core\Boot\Boot.cpp" />
|
|
<ClCompile Include="Core\Boot\DolReader.cpp" />
|
|
<ClCompile Include="Core\Boot\ElfReader.cpp" />
|
|
<ClCompile Include="Core\BootManager.cpp" />
|
|
<ClCompile Include="Core\CheatGeneration.cpp" />
|
|
<ClCompile Include="Core\CheatSearch.cpp" />
|
|
<ClCompile Include="Core\Config\AchievementSettings.cpp" />
|
|
<ClCompile Include="Core\Config\DefaultLocale.cpp" />
|
|
<ClCompile Include="Core\Config\FreeLookSettings.cpp" />
|
|
<ClCompile Include="Core\Config\GraphicsSettings.cpp" />
|
|
<ClCompile Include="Core\Config\MainSettings.cpp" />
|
|
<ClCompile Include="Core\Config\NetplaySettings.cpp" />
|
|
<ClCompile Include="Core\Config\SessionSettings.cpp" />
|
|
<ClCompile Include="Core\Config\SYSCONFSettings.cpp" />
|
|
<ClCompile Include="Core\Config\UISettings.cpp" />
|
|
<ClCompile Include="Core\Config\WiimoteSettings.cpp" />
|
|
<ClCompile Include="Core\ConfigLoaders\BaseConfigLoader.cpp" />
|
|
<ClCompile Include="Core\ConfigLoaders\GameConfigLoader.cpp" />
|
|
<ClCompile Include="Core\ConfigLoaders\IsSettingSaveable.cpp" />
|
|
<ClCompile Include="Core\ConfigLoaders\MovieConfigLoader.cpp" />
|
|
<ClCompile Include="Core\ConfigLoaders\NetPlayConfigLoader.cpp" />
|
|
<ClCompile Include="Core\ConfigManager.cpp" />
|
|
<ClCompile Include="Core\Core.cpp" />
|
|
<ClCompile Include="Core\CoreTiming.cpp" />
|
|
<ClCompile Include="Core\Debugger\CodeTrace.cpp" />
|
|
<ClCompile Include="Core\Debugger\Debugger_SymbolMap.cpp" />
|
|
<ClCompile Include="Core\Debugger\Dump.cpp" />
|
|
<ClCompile Include="Core\Debugger\OSThread.cpp" />
|
|
<ClCompile Include="Core\Debugger\PPCDebugInterface.cpp" />
|
|
<ClCompile Include="Core\Debugger\RSO.cpp" />
|
|
<ClCompile Include="Core\DolphinAnalytics.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPAccelerator.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPAnalyzer.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPAssembler.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPCaptureLogger.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPCodeUtil.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPCore.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPDisassembler.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPHWInterface.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPMemoryMap.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPStacks.cpp" />
|
|
<ClCompile Include="Core\DSP\DSPTables.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntArithmetic.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntBranch.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPInterpreter.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntExtOps.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntLoadStore.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntMisc.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntMultiplier.cpp" />
|
|
<ClCompile Include="Core\DSP\Interpreter\DSPIntTables.cpp" />
|
|
<ClCompile Include="Core\DSP\Jit\DSPEmitterBase.cpp" />
|
|
<ClCompile Include="Core\DSP\LabelMap.cpp" />
|
|
<ClCompile Include="Core\DSPEmulator.cpp" />
|
|
<ClCompile Include="Core\FifoPlayer\FifoDataFile.cpp" />
|
|
<ClCompile Include="Core\FifoPlayer\FifoPlayer.cpp" />
|
|
<ClCompile Include="Core\FifoPlayer\FifoRecorder.cpp" />
|
|
<ClCompile Include="Core\FreeLookConfig.cpp" />
|
|
<ClCompile Include="Core\FreeLookManager.cpp" />
|
|
<ClCompile Include="Core\GeckoCode.cpp" />
|
|
<ClCompile Include="Core\GeckoCodeConfig.cpp" />
|
|
<ClCompile Include="Core\HLE\HLE_Misc.cpp" />
|
|
<ClCompile Include="Core\HLE\HLE_OS.cpp" />
|
|
<ClCompile Include="Core\HLE\HLE_VarArgs.cpp" />
|
|
<ClCompile Include="Core\HLE\HLE.cpp" />
|
|
<ClCompile Include="Core\HotkeyManager.cpp" />
|
|
<ClCompile Include="Core\HW\AddressSpace.cpp" />
|
|
<ClCompile Include="Core\HW\AudioInterface.cpp" />
|
|
<ClCompile Include="Core\HW\CPU.cpp" />
|
|
<ClCompile Include="Core\HW\DSP.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\DSPHLE.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\MailHandler.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\ASnd.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\AESnd.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\AX.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\AXWii.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\CARD.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\GBA.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\INIT.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\ROM.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\UCodes.cpp" />
|
|
<ClCompile Include="Core\HW\DSPHLE\UCodes\Zelda.cpp" />
|
|
<ClCompile Include="Core\HW\DSPLLE\DSPHost.cpp" />
|
|
<ClCompile Include="Core\HW\DSPLLE\DSPLLE.cpp" />
|
|
<ClCompile Include="Core\HW\DSPLLE\DSPSymbols.cpp" />
|
|
<ClCompile Include="Core\HW\DVD\DVDInterface.cpp" />
|
|
<ClCompile Include="Core\HW\DVD\DVDMath.cpp" />
|
|
<ClCompile Include="Core\HW\DVD\DVDThread.cpp" />
|
|
<ClCompile Include="Core\HW\DVD\FileMonitor.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\BBA\BuiltIn.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\BBA\TAP_Win32.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\BBA\XLINK_KAI_BBA.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_Channel.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_Device.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceAD16.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceAGP.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceDummy.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceEthernet.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceGecko.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceIPL.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceMemoryCard.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI_DeviceMic.cpp" />
|
|
<ClCompile Include="Core\HW\EXI\EXI.cpp" />
|
|
<ClCompile Include="Core\HW\GBACore.cpp" />
|
|
<ClCompile Include="Core\HW\GBAPad.cpp" />
|
|
<ClCompile Include="Core\HW\GBAPadEmu.cpp" />
|
|
<ClCompile Include="Core\HW\GCKeyboard.cpp" />
|
|
<ClCompile Include="Core\HW\GCKeyboardEmu.cpp" />
|
|
<ClCompile Include="Core\HW\GCMemcard\GCIFile.cpp" />
|
|
<ClCompile Include="Core\HW\GCMemcard\GCMemcard.cpp" />
|
|
<ClCompile Include="Core\HW\GCMemcard\GCMemcardDirectory.cpp" />
|
|
<ClCompile Include="Core\HW\GCMemcard\GCMemcardRaw.cpp" />
|
|
<ClCompile Include="Core\HW\GCMemcard\GCMemcardUtils.cpp" />
|
|
<ClCompile Include="Core\HW\GCPad.cpp" />
|
|
<ClCompile Include="Core\HW\GCPadEmu.cpp" />
|
|
<ClCompile Include="Core\HW\GPFifo.cpp" />
|
|
<ClCompile Include="Core\HW\HSP\HSP.cpp" />
|
|
<ClCompile Include="Core\HW\HSP\HSP_Device.cpp" />
|
|
<ClCompile Include="Core\HW\HSP\HSP_DeviceARAMExpansion.cpp" />
|
|
<ClCompile Include="Core\HW\HSP\HSP_DeviceNull.cpp" />
|
|
<ClCompile Include="Core\HW\HW.cpp" />
|
|
<ClCompile Include="Core\HW\Memmap.cpp" />
|
|
<ClCompile Include="Core\HW\MemoryInterface.cpp" />
|
|
<ClCompile Include="Core\HW\MMIO.cpp" />
|
|
<ClCompile Include="Core\HW\ProcessorInterface.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_Device.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceDanceMat.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceGBA.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceGBAEmu.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceGCAdapter.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceGCController.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceGCSteeringWheel.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceKeyboard.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI_DeviceNull.cpp" />
|
|
<ClCompile Include="Core\HW\SI\SI.cpp" />
|
|
<ClCompile Include="Core\HW\Sram.cpp" />
|
|
<ClCompile Include="Core\HW\StreamADPCM.cpp" />
|
|
<ClCompile Include="Core\HW\SystemTimers.cpp" />
|
|
<ClCompile Include="Core\HW\VideoInterface.cpp" />
|
|
<ClCompile Include="Core\HW\WII_IPC.cpp" />
|
|
<ClCompile Include="Core\HW\Wiimote.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteCommon\DataReport.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Camera.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\DesiredWiimoteState.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Dynamics.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\EmuSubroutines.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Encryption.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Classic.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\DrawsomeTablet.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Drums.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Extension.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Guitar.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Nunchuk.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Shinkansen.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\TaTaCon.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\Turntable.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Extension\UDrawTablet.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\ExtensionPort.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\I2CBus.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\MotionPlus.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\Speaker.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteEmu\WiimoteEmu.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteReal\IOWin.cpp" />
|
|
<ClCompile Include="Core\HW\WiimoteReal\WiimoteReal.cpp" />
|
|
<ClCompile Include="Core\HW\WiiSave.cpp" />
|
|
<ClCompile Include="Core\IOS\Device.cpp" />
|
|
<ClCompile Include="Core\IOS\DeviceStub.cpp" />
|
|
<ClCompile Include="Core\IOS\DI\DI.cpp" />
|
|
<ClCompile Include="Core\IOS\DolphinDevice.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\ES.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\Formats.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\Identity.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\NandUtils.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\TitleContents.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\TitleInformation.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\TitleManagement.cpp" />
|
|
<ClCompile Include="Core\IOS\ES\Views.cpp" />
|
|
<ClCompile Include="Core\IOS\FS\FileSystemCommon.cpp" />
|
|
<ClCompile Include="Core\IOS\FS\FileSystemProxy.cpp" />
|
|
<ClCompile Include="Core\IOS\FS\HostBackend\File.cpp" />
|
|
<ClCompile Include="Core\IOS\FS\HostBackend\FS.cpp" />
|
|
<ClCompile Include="Core\IOS\IOS.cpp" />
|
|
<ClCompile Include="Core\IOS\IOSC.cpp" />
|
|
<ClCompile Include="Core\IOS\MIOS.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\ICMPWin.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\IP\Top.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\KD\NetKDRequest.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\KD\NetKDTime.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\KD\NWC24Config.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\KD\NWC24DL.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\KD\VFF\VFFUtil.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\MACUtils.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\NCD\Manage.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\NCD\WiiNetConfig.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\Socket.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\SSL.cpp" />
|
|
<ClCompile Include="Core\IOS\Network\WD\Command.cpp" />
|
|
<ClCompile Include="Core\IOS\SDIO\SDIOSlot0.cpp" />
|
|
<ClCompile Include="Core\IOS\STM\STM.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Bluetooth\BTBase.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Bluetooth\BTEmu.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Bluetooth\BTReal.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Bluetooth\BTStub.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Bluetooth\WiimoteDevice.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Bluetooth\WiimoteHIDAttr.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Common.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Emulated\Infinity.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Emulated\Skylander.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\Host.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\LibusbDevice.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\OH0\OH0.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\OH0\OH0Device.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USB_HID\HIDv4.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USB_HID\HIDv5.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USB_KBD.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USB_VEN\VEN.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USBV0.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USBV4.cpp" />
|
|
<ClCompile Include="Core\IOS\USB\USBV5.cpp" />
|
|
<ClCompile Include="Core\IOS\VersionInfo.cpp" />
|
|
<ClCompile Include="Core\IOS\WFS\WFSI.cpp" />
|
|
<ClCompile Include="Core\IOS\WFS\WFSSRV.cpp" />
|
|
<ClCompile Include="Core\LibusbUtils.cpp" />
|
|
<ClCompile Include="Core\MemTools.cpp" />
|
|
<ClCompile Include="Core\Movie.cpp" />
|
|
<ClCompile Include="Core\NetPlayClient.cpp" />
|
|
<ClCompile Include="Core\NetPlayCommon.cpp" />
|
|
<ClCompile Include="Core\NetPlayServer.cpp" />
|
|
<ClCompile Include="Core\NetworkCaptureLogger.cpp" />
|
|
<ClCompile Include="Core\PatchEngine.cpp" />
|
|
<ClCompile Include="Core\PowerPC\BreakPoints.cpp" />
|
|
<ClCompile Include="Core\PowerPC\CachedInterpreter\CachedInterpreter.cpp" />
|
|
<ClCompile Include="Core\PowerPC\CachedInterpreter\InterpreterBlockCache.cpp" />
|
|
<ClCompile Include="Core\PowerPC\ConditionRegister.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Expression.cpp" />
|
|
<ClCompile Include="Core\PowerPC\GDBStub.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_Branch.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_FloatingPoint.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_Integer.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_LoadStore.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_LoadStorePaired.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_Paired.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_SystemRegisters.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter_Tables.cpp" />
|
|
<ClCompile Include="Core\PowerPC\Interpreter\Interpreter.cpp" />
|
|
<ClCompile Include="Core\PowerPC\JitCommon\DivUtils.cpp" />
|
|
<ClCompile Include="Core\PowerPC\JitCommon\JitAsmCommon.cpp" />
|
|
<ClCompile Include="Core\PowerPC\JitCommon\JitBase.cpp" />
|
|
<ClCompile Include="Core\PowerPC\JitCommon\JitCache.cpp" />
|
|
<ClCompile Include="Core\PowerPC\JitInterface.cpp" />
|
|
<ClCompile Include="Core\PowerPC\MMU.cpp" />
|
|
<ClCompile Include="Core\PowerPC\PowerPC.cpp" />
|
|
<ClCompile Include="Core\PowerPC\PPCAnalyst.cpp" />
|
|
<ClCompile Include="Core\PowerPC\PPCCache.cpp" />
|
|
<ClCompile Include="Core\PowerPC\PPCSymbolDB.cpp" />
|
|
<ClCompile Include="Core\PowerPC\PPCTables.cpp" />
|
|
<ClCompile Include="Core\PowerPC\SignatureDB\CSVSignatureDB.cpp" />
|
|
<ClCompile Include="Core\PowerPC\SignatureDB\DSYSignatureDB.cpp" />
|
|
<ClCompile Include="Core\PowerPC\SignatureDB\MEGASignatureDB.cpp" />
|
|
<ClCompile Include="Core\PowerPC\SignatureDB\SignatureDB.cpp" />
|
|
<ClCompile Include="Core\State.cpp" />
|
|
<ClCompile Include="Core\SysConf.cpp" />
|
|
<ClCompile Include="Core\System.cpp" />
|
|
<ClCompile Include="Core\TitleDatabase.cpp" />
|
|
<ClCompile Include="Core\WiiRoot.cpp" />
|
|
<ClCompile Include="Core\WiiUtils.cpp" />
|
|
<ClCompile Include="DiscIO\Blob.cpp" />
|
|
<ClCompile Include="DiscIO\CISOBlob.cpp" />
|
|
<ClCompile Include="DiscIO\CompressedBlob.cpp" />
|
|
<ClCompile Include="DiscIO\DirectoryBlob.cpp" />
|
|
<ClCompile Include="DiscIO\DiscExtractor.cpp" />
|
|
<ClCompile Include="DiscIO\DiscScrubber.cpp" />
|
|
<ClCompile Include="DiscIO\DiscUtils.cpp" />
|
|
<ClCompile Include="DiscIO\Enums.cpp" />
|
|
<ClCompile Include="DiscIO\FileBlob.cpp" />
|
|
<ClCompile Include="DiscIO\Filesystem.cpp" />
|
|
<ClCompile Include="DiscIO\FileSystemGCWii.cpp" />
|
|
<ClCompile Include="DiscIO\GameModDescriptor.cpp" />
|
|
<ClCompile Include="DiscIO\LaggedFibonacciGenerator.cpp" />
|
|
<ClCompile Include="DiscIO\NANDImporter.cpp" />
|
|
<ClCompile Include="DiscIO\NFSBlob.cpp" />
|
|
<ClCompile Include="DiscIO\RiivolutionParser.cpp" />
|
|
<ClCompile Include="DiscIO\RiivolutionPatcher.cpp" />
|
|
<ClCompile Include="DiscIO\ScrubbedBlob.cpp" />
|
|
<ClCompile Include="DiscIO\SplitFileBlob.cpp" />
|
|
<ClCompile Include="DiscIO\TGCBlob.cpp" />
|
|
<ClCompile Include="DiscIO\Volume.cpp" />
|
|
<ClCompile Include="DiscIO\VolumeDisc.cpp" />
|
|
<ClCompile Include="DiscIO\VolumeFileBlobReader.cpp" />
|
|
<ClCompile Include="DiscIO\VolumeGC.cpp" />
|
|
<ClCompile Include="DiscIO\VolumeVerifier.cpp" />
|
|
<ClCompile Include="DiscIO\VolumeWad.cpp" />
|
|
<ClCompile Include="DiscIO\VolumeWii.cpp" />
|
|
<ClCompile Include="DiscIO\WbfsBlob.cpp" />
|
|
<ClCompile Include="DiscIO\WIABlob.cpp" />
|
|
<ClCompile Include="DiscIO\WIACompression.cpp" />
|
|
<ClCompile Include="DiscIO\WiiEncryptionCache.cpp" />
|
|
<ClCompile Include="DiscIO\WiiSaveBanner.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\Control\Control.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\Control\Input.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\Control\Output.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\AnalogStick.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Attachments.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Buttons.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\ControlGroup.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Cursor.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Force.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\IMUAccelerometer.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\IMUCursor.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\IMUGyroscope.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\MixedTriggers.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\ModifySettingsButton.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Slider.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Tilt.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControlGroup\Triggers.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\ControllerEmu.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\Setting\NumericSetting.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerEmu\StickGate.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\ControllerInterface.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\CoreDevice.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\InputBackend.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\DInput\DInput.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\DInput\DInputJoystick.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\DInput\DInputKeyboardMouse.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\DInput\XInputFilter.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\DualShockUDPClient\DualShockUDPClient.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\MappingCommon.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\WGInput\WGInput.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\Wiimote\WiimoteController.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\Win32\Win32.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\XInput\XInput.cpp" />
|
|
<ClCompile Include="InputCommon\ControllerInterface\SDL\SDL.cpp" />
|
|
<ClCompile Include="InputCommon\ControlReference\ControlReference.cpp" />
|
|
<ClCompile Include="InputCommon\ControlReference\ExpressionParser.cpp" />
|
|
<ClCompile Include="InputCommon\ControlReference\FunctionExpression.cpp" />
|
|
<ClCompile Include="InputCommon\DynamicInputTextures\DITConfiguration.cpp" />
|
|
<ClCompile Include="InputCommon\DynamicInputTextures\DITSpecification.cpp" />
|
|
<ClCompile Include="InputCommon\DynamicInputTextureManager.cpp" />
|
|
<ClCompile Include="InputCommon\GCAdapter.cpp" />
|
|
<ClCompile Include="InputCommon\ImageOperations.cpp" />
|
|
<ClCompile Include="InputCommon\InputConfig.cpp" />
|
|
<ClCompile Include="InputCommon\InputProfile.cpp" />
|
|
<ClCompile Include="UICommon\AutoUpdate.cpp" />
|
|
<ClCompile Include="UICommon\CommandLineParse.cpp" />
|
|
<ClCompile Include="UICommon\Disassembler.cpp" />
|
|
<ClCompile Include="UICommon\DiscordPresence.cpp" />
|
|
<ClCompile Include="UICommon\GameFile.cpp" />
|
|
<ClCompile Include="UICommon\GameFileCache.cpp" />
|
|
<ClCompile Include="UICommon\NetPlayIndex.cpp" />
|
|
<ClCompile Include="UICommon\ResourcePack\Manager.cpp" />
|
|
<ClCompile Include="UICommon\ResourcePack\Manifest.cpp" />
|
|
<ClCompile Include="UICommon\ResourcePack\ResourcePack.cpp" />
|
|
<ClCompile Include="UICommon\UICommon.cpp" />
|
|
<ClCompile Include="UICommon\USBUtils.cpp" />
|
|
<ClCompile Include="UpdaterCommon\UpdaterCommon.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DBase.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DBoundingBox.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DMain.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DNativeVertexFormat.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DPerfQuery.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DGfx.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DState.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DSwapChain.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\D3DVertexManager.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\DXPipeline.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\DXShader.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D\DXTexture.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\D3D12BoundingBox.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\D3D12PerfQuery.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\D3D12Gfx.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\D3D12StreamBuffer.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\D3D12SwapChain.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\D3D12VertexManager.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DescriptorAllocator.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DescriptorHeapManager.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DX12Context.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DX12Pipeline.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DX12Shader.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DX12Texture.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\DX12VertexFormat.cpp" />
|
|
<ClCompile Include="VideoBackends\D3D12\VideoBackend.cpp" />
|
|
<ClCompile Include="VideoBackends\D3DCommon\D3DCommon.cpp" />
|
|
<ClCompile Include="VideoBackends\D3DCommon\Shader.cpp" />
|
|
<ClCompile Include="VideoBackends\D3DCommon\SwapChain.cpp" />
|
|
<ClCompile Include="VideoBackends\Null\NullBackend.cpp" />
|
|
<ClCompile Include="VideoBackends\Null\NullGfx.cpp" />
|
|
<ClCompile Include="VideoBackends\Null\NullTexture.cpp" />
|
|
<ClCompile Include="VideoBackends\Null\NullVertexManager.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLBoundingBox.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLConfig.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLGfx.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLMain.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLNativeVertexFormat.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLPerfQuery.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLPipeline.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLShader.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLStreamBuffer.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLTexture.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\OGLVertexManager.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\ProgramShaderCache.cpp" />
|
|
<ClCompile Include="VideoBackends\OGL\SamplerCache.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\Clipper.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\EfbCopy.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\EfbInterface.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\Rasterizer.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SetupUnit.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWmain.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWBoundingBox.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWGfx.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWOGLWindow.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWRenderer.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWTexture.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\SWVertexLoader.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\Tev.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\TextureEncoder.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\TextureSampler.cpp" />
|
|
<ClCompile Include="VideoBackends\Software\TransformUnit.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\CommandBufferManager.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\ObjectCache.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\ShaderCompiler.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\StagingBuffer.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\StateTracker.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKBoundingBox.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKMain.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKPerfQuery.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKPipeline.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKGfx.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKShader.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKStreamBuffer.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKSwapChain.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKTexture.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKVertexFormat.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VKVertexManager.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VulkanContext.cpp" />
|
|
<ClCompile Include="VideoBackends\Vulkan\VulkanLoader.cpp" />
|
|
<ClCompile Include="VideoCommon\AbstractFramebuffer.cpp" />
|
|
<ClCompile Include="VideoCommon\AbstractGfx.cpp" />
|
|
<ClCompile Include="VideoCommon\AbstractStagingTexture.cpp" />
|
|
<ClCompile Include="VideoCommon\AbstractTexture.cpp" />
|
|
<ClCompile Include="VideoCommon\Assets\CustomAsset.cpp" />
|
|
<ClCompile Include="VideoCommon\Assets\CustomAssetLibrary.cpp" />
|
|
<ClCompile Include="VideoCommon\Assets\CustomAssetLoader.cpp" />
|
|
<ClCompile Include="VideoCommon\Assets\CustomTextureData.cpp" />
|
|
<ClCompile Include="VideoCommon\Assets\DirectFilesystemAssetLibrary.cpp" />
|
|
<ClCompile Include="VideoCommon\Assets\TextureAsset.cpp" />
|
|
<ClCompile Include="VideoCommon\AsyncRequests.cpp" />
|
|
<ClCompile Include="VideoCommon\AsyncShaderCompiler.cpp" />
|
|
<ClCompile Include="VideoCommon\BoundingBox.cpp" />
|
|
<ClCompile Include="VideoCommon\BPFunctions.cpp" />
|
|
<ClCompile Include="VideoCommon\BPMemory.cpp" />
|
|
<ClCompile Include="VideoCommon\BPStructs.cpp" />
|
|
<ClCompile Include="VideoCommon\CommandProcessor.cpp" />
|
|
<ClCompile Include="VideoCommon\CPMemory.cpp" />
|
|
<ClCompile Include="VideoCommon\CPUCull.cpp" />
|
|
<ClCompile Include="VideoCommon\DriverDetails.cpp" />
|
|
<ClCompile Include="VideoCommon\Fifo.cpp" />
|
|
<ClCompile Include="VideoCommon\FramebufferManager.cpp" />
|
|
<ClCompile Include="VideoCommon\FramebufferShaderGen.cpp" />
|
|
<ClCompile Include="VideoCommon\FrameDumpFFMpeg.cpp" />
|
|
<ClCompile Include="VideoCommon\FrameDumper.cpp" />
|
|
<ClCompile Include="VideoCommon\FreeLookCamera.cpp" />
|
|
<ClCompile Include="VideoCommon\GeometryShaderGen.cpp" />
|
|
<ClCompile Include="VideoCommon\GeometryShaderManager.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Config\GraphicsMod.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Config\GraphicsModFeature.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Config\GraphicsModGroup.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Config\GraphicsTarget.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Config\GraphicsTargetGroup.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\Actions\MoveAction.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\Actions\PrintAction.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\Actions\ScaleAction.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\Actions\SkipAction.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\FBInfo.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModActionFactory.cpp" />
|
|
<ClCompile Include="VideoCommon\GraphicsModSystem\Runtime\GraphicsModManager.cpp" />
|
|
<ClCompile Include="VideoCommon\HiresTextures.cpp" />
|
|
<ClCompile Include="VideoCommon\IndexGenerator.cpp" />
|
|
<ClCompile Include="VideoCommon\LightingShaderGen.cpp" />
|
|
<ClCompile Include="VideoCommon\NetPlayChatUI.cpp" />
|
|
<ClCompile Include="VideoCommon\NetPlayGolfUI.cpp" />
|
|
<ClCompile Include="VideoCommon\OnScreenDisplay.cpp" />
|
|
<ClCompile Include="VideoCommon\OnScreenUI.cpp" />
|
|
<ClCompile Include="VideoCommon\OpcodeDecoding.cpp" />
|
|
<ClCompile Include="VideoCommon\PerfQueryBase.cpp" />
|
|
<ClCompile Include="VideoCommon\PerformanceMetrics.cpp" />
|
|
<ClCompile Include="VideoCommon\PerformanceTracker.cpp" />
|
|
<ClCompile Include="VideoCommon\PixelEngine.cpp" />
|
|
<ClCompile Include="VideoCommon\PixelShaderGen.cpp" />
|
|
<ClCompile Include="VideoCommon\PixelShaderManager.cpp" />
|
|
<ClCompile Include="VideoCommon\PostProcessing.cpp" />
|
|
<ClCompile Include="VideoCommon\Present.cpp" />
|
|
<ClCompile Include="VideoCommon\RenderBase.cpp" />
|
|
<ClCompile Include="VideoCommon\RenderState.cpp" />
|
|
<ClCompile Include="VideoCommon\ShaderCache.cpp" />
|
|
<ClCompile Include="VideoCommon\ShaderGenCommon.cpp" />
|
|
<ClCompile Include="VideoCommon\Spirv.cpp" />
|
|
<ClCompile Include="VideoCommon\Statistics.cpp" />
|
|
<ClCompile Include="VideoCommon\TextureCacheBase.cpp" />
|
|
<ClCompile Include="VideoCommon\TextureConfig.cpp" />
|
|
<ClCompile Include="VideoCommon\TextureConversionShader.cpp" />
|
|
<ClCompile Include="VideoCommon\TextureConverterShaderGen.cpp" />
|
|
<ClCompile Include="VideoCommon\TextureDecoder_Common.cpp" />
|
|
<ClCompile Include="VideoCommon\TextureInfo.cpp" />
|
|
<ClCompile Include="VideoCommon\TMEM.cpp" />
|
|
<ClCompile Include="VideoCommon\UberShaderCommon.cpp" />
|
|
<ClCompile Include="VideoCommon\UberShaderPixel.cpp" />
|
|
<ClCompile Include="VideoCommon\UberShaderVertex.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoader_Color.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoader_Normal.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoader_Position.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoader_TextCoord.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoader.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoaderBase.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexLoaderManager.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexManagerBase.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexShaderGen.cpp" />
|
|
<ClCompile Include="VideoCommon\VertexShaderManager.cpp" />
|
|
<ClCompile Include="VideoCommon\VideoBackendBase.cpp" />
|
|
<ClCompile Include="VideoCommon\VideoConfig.cpp" />
|
|
<ClCompile Include="VideoCommon\VideoState.cpp" />
|
|
<ClCompile Include="VideoCommon\Widescreen.cpp" />
|
|
<ClCompile Include="VideoCommon\XFMemory.cpp" />
|
|
<ClCompile Include="VideoCommon\XFStructs.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Natvis Include="Common\BitField.natvis" />
|
|
<Natvis Include="Common\EnumMap.natvis" />
|
|
</ItemGroup>
|
|
</Project>
|