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30 lines
503 B
C++
30 lines
503 B
C++
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#ifndef OGL_VIDEO_BACKEND_H_
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#define OGL_VIDEO_BACKEND_H_
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#include "VideoBackendBase.h"
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namespace OGL
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{
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class VideoBackend : public VideoBackendHardware
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{
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bool Initialize(void *&) override;
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void Shutdown() override;
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std::string GetName() override;
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std::string GetDisplayName() override;
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void Video_Prepare() override;
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void Video_Cleanup() override;
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void ShowConfig(void* parent) override;
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void UpdateFPSDisplay(const char*) override;
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unsigned int PeekMessages() override;
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};
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}
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#endif
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