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https://github.com/dolphin-emu/dolphin.git
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5e3c98af1d
This is a fairly common operation, so let's make a utility function for it to cut down on code duplication.
132 lines
5.4 KiB
C++
132 lines
5.4 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <cstring>
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#include <limits>
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#include <map>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/StringUtil.h"
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#include "Common/Swap.h"
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#include "Core/IOS/ES/Formats.h"
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#include "DiscIO/Enums.h"
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namespace DiscIO
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{
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enum class BlobType;
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struct Partition final
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{
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Partition() : offset(std::numeric_limits<u64>::max()) {}
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explicit Partition(u64 offset_) : offset(offset_) {}
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bool operator==(const Partition& other) const { return offset == other.offset; }
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bool operator!=(const Partition& other) const { return !(*this == other); }
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bool operator<(const Partition& other) const { return offset < other.offset; }
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bool operator>(const Partition& other) const { return other < *this; }
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bool operator<=(const Partition& other) const { return !(*this < other); }
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bool operator>=(const Partition& other) const { return !(*this > other); }
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u64 offset;
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};
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const Partition PARTITION_NONE(std::numeric_limits<u64>::max() - 1);
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class Volume
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{
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public:
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Volume() {}
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virtual ~Volume() {}
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virtual bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& partition) const = 0;
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template <typename T>
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std::optional<T> ReadSwapped(u64 offset, const Partition& partition) const
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{
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T temp;
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if (!Read(offset, sizeof(T), reinterpret_cast<u8*>(&temp), partition))
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return {};
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return Common::FromBigEndian(temp);
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}
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std::optional<u64> ReadSwappedAndShifted(u64 offset, const Partition& partition) const
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{
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const std::optional<u32> temp = ReadSwapped<u32>(offset, partition);
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return temp ? static_cast<u64>(*temp) << GetOffsetShift() : std::optional<u64>();
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}
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virtual std::vector<Partition> GetPartitions() const { return {}; }
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virtual Partition GetGamePartition() const { return PARTITION_NONE; }
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virtual std::optional<u32> GetPartitionType(const Partition& partition) const { return {}; }
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std::optional<u64> GetTitleID() const { return GetTitleID(GetGamePartition()); }
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virtual std::optional<u64> GetTitleID(const Partition& partition) const { return {}; }
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virtual const IOS::ES::TicketReader& GetTicket(const Partition& partition) const
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{
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return INVALID_TICKET;
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}
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virtual const IOS::ES::TMDReader& GetTMD(const Partition& partition) const { return INVALID_TMD; }
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std::string GetGameID() const { return GetGameID(GetGamePartition()); }
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virtual std::string GetGameID(const Partition& partition) const = 0;
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std::string GetMakerID() const { return GetMakerID(GetGamePartition()); }
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virtual std::string GetMakerID(const Partition& partition) const = 0;
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std::optional<u16> GetRevision() const { return GetRevision(GetGamePartition()); }
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virtual std::optional<u16> GetRevision(const Partition& partition) const = 0;
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std::string GetInternalName() const { return GetInternalName(GetGamePartition()); }
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virtual std::string GetInternalName(const Partition& partition) const = 0;
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virtual std::map<Language, std::string> GetShortNames() const { return {}; }
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virtual std::map<Language, std::string> GetLongNames() const { return {}; }
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virtual std::map<Language, std::string> GetShortMakers() const { return {}; }
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virtual std::map<Language, std::string> GetLongMakers() const { return {}; }
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virtual std::map<Language, std::string> GetDescriptions() const { return {}; }
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virtual std::vector<u32> GetBanner(int* width, int* height) const = 0;
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std::string GetApploaderDate() const { return GetApploaderDate(GetGamePartition()); }
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virtual std::string GetApploaderDate(const Partition& partition) const = 0;
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// 0 is the first disc, 1 is the second disc
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std::optional<u8> GetDiscNumber() const { return GetDiscNumber(GetGamePartition()); }
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virtual std::optional<u8> GetDiscNumber(const Partition& partition) const { return 0; }
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virtual Platform GetVolumeType() const = 0;
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virtual bool SupportsIntegrityCheck() const { return false; }
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virtual bool CheckIntegrity(const Partition& partition) const { return false; }
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// May be inaccurate for WADs
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virtual Region GetRegion() const = 0;
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Country GetCountry() const { return GetCountry(GetGamePartition()); }
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virtual Country GetCountry(const Partition& partition) const = 0;
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virtual BlobType GetBlobType() const = 0;
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// Size of virtual disc (may be inaccurate depending on the blob type)
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virtual u64 GetSize() const = 0;
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// Size on disc (compressed size)
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virtual u64 GetRawSize() const = 0;
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static std::vector<u32> GetWiiBanner(int* width, int* height, u64 title_id);
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protected:
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template <u32 N>
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std::string DecodeString(const char (&data)[N]) const
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{
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// strnlen to trim NULLs
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std::string string(data, strnlen(data, sizeof(data)));
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if (GetRegion() == Region::NTSC_J)
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return SHIFTJISToUTF8(string);
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else
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return CP1252ToUTF8(string);
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}
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virtual u32 GetOffsetShift() const { return 0; }
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static std::map<Language, std::string> ReadWiiNames(const std::vector<u8>& data);
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static const size_t NUMBER_OF_LANGUAGES = 10;
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static const size_t NAME_STRING_LENGTH = 42;
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static const size_t NAME_BYTES_LENGTH = NAME_STRING_LENGTH * sizeof(u16);
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static const size_t NAMES_TOTAL_BYTES = NAME_BYTES_LENGTH * NUMBER_OF_LANGUAGES;
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static const IOS::ES::TicketReader INVALID_TICKET;
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static const IOS::ES::TMDReader INVALID_TMD;
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};
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std::unique_ptr<Volume> CreateVolumeFromFilename(const std::string& filename);
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} // namespace
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