dolphin/Source/Core/DiscIO/Volume.h
JosJuice 5e3c98af1d DiscIO: Add a Volume::ReadSwappedAndShifted function
This is a fairly common operation, so let's make a utility
function for it to cut down on code duplication.
2017-08-02 22:00:51 +02:00

132 lines
5.4 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstring>
#include <limits>
#include <map>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
#include "Common/Swap.h"
#include "Core/IOS/ES/Formats.h"
#include "DiscIO/Enums.h"
namespace DiscIO
{
enum class BlobType;
struct Partition final
{
Partition() : offset(std::numeric_limits<u64>::max()) {}
explicit Partition(u64 offset_) : offset(offset_) {}
bool operator==(const Partition& other) const { return offset == other.offset; }
bool operator!=(const Partition& other) const { return !(*this == other); }
bool operator<(const Partition& other) const { return offset < other.offset; }
bool operator>(const Partition& other) const { return other < *this; }
bool operator<=(const Partition& other) const { return !(*this < other); }
bool operator>=(const Partition& other) const { return !(*this > other); }
u64 offset;
};
const Partition PARTITION_NONE(std::numeric_limits<u64>::max() - 1);
class Volume
{
public:
Volume() {}
virtual ~Volume() {}
virtual bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, const Partition& partition) const = 0;
template <typename T>
std::optional<T> ReadSwapped(u64 offset, const Partition& partition) const
{
T temp;
if (!Read(offset, sizeof(T), reinterpret_cast<u8*>(&temp), partition))
return {};
return Common::FromBigEndian(temp);
}
std::optional<u64> ReadSwappedAndShifted(u64 offset, const Partition& partition) const
{
const std::optional<u32> temp = ReadSwapped<u32>(offset, partition);
return temp ? static_cast<u64>(*temp) << GetOffsetShift() : std::optional<u64>();
}
virtual std::vector<Partition> GetPartitions() const { return {}; }
virtual Partition GetGamePartition() const { return PARTITION_NONE; }
virtual std::optional<u32> GetPartitionType(const Partition& partition) const { return {}; }
std::optional<u64> GetTitleID() const { return GetTitleID(GetGamePartition()); }
virtual std::optional<u64> GetTitleID(const Partition& partition) const { return {}; }
virtual const IOS::ES::TicketReader& GetTicket(const Partition& partition) const
{
return INVALID_TICKET;
}
virtual const IOS::ES::TMDReader& GetTMD(const Partition& partition) const { return INVALID_TMD; }
std::string GetGameID() const { return GetGameID(GetGamePartition()); }
virtual std::string GetGameID(const Partition& partition) const = 0;
std::string GetMakerID() const { return GetMakerID(GetGamePartition()); }
virtual std::string GetMakerID(const Partition& partition) const = 0;
std::optional<u16> GetRevision() const { return GetRevision(GetGamePartition()); }
virtual std::optional<u16> GetRevision(const Partition& partition) const = 0;
std::string GetInternalName() const { return GetInternalName(GetGamePartition()); }
virtual std::string GetInternalName(const Partition& partition) const = 0;
virtual std::map<Language, std::string> GetShortNames() const { return {}; }
virtual std::map<Language, std::string> GetLongNames() const { return {}; }
virtual std::map<Language, std::string> GetShortMakers() const { return {}; }
virtual std::map<Language, std::string> GetLongMakers() const { return {}; }
virtual std::map<Language, std::string> GetDescriptions() const { return {}; }
virtual std::vector<u32> GetBanner(int* width, int* height) const = 0;
std::string GetApploaderDate() const { return GetApploaderDate(GetGamePartition()); }
virtual std::string GetApploaderDate(const Partition& partition) const = 0;
// 0 is the first disc, 1 is the second disc
std::optional<u8> GetDiscNumber() const { return GetDiscNumber(GetGamePartition()); }
virtual std::optional<u8> GetDiscNumber(const Partition& partition) const { return 0; }
virtual Platform GetVolumeType() const = 0;
virtual bool SupportsIntegrityCheck() const { return false; }
virtual bool CheckIntegrity(const Partition& partition) const { return false; }
// May be inaccurate for WADs
virtual Region GetRegion() const = 0;
Country GetCountry() const { return GetCountry(GetGamePartition()); }
virtual Country GetCountry(const Partition& partition) const = 0;
virtual BlobType GetBlobType() const = 0;
// Size of virtual disc (may be inaccurate depending on the blob type)
virtual u64 GetSize() const = 0;
// Size on disc (compressed size)
virtual u64 GetRawSize() const = 0;
static std::vector<u32> GetWiiBanner(int* width, int* height, u64 title_id);
protected:
template <u32 N>
std::string DecodeString(const char (&data)[N]) const
{
// strnlen to trim NULLs
std::string string(data, strnlen(data, sizeof(data)));
if (GetRegion() == Region::NTSC_J)
return SHIFTJISToUTF8(string);
else
return CP1252ToUTF8(string);
}
virtual u32 GetOffsetShift() const { return 0; }
static std::map<Language, std::string> ReadWiiNames(const std::vector<u8>& data);
static const size_t NUMBER_OF_LANGUAGES = 10;
static const size_t NAME_STRING_LENGTH = 42;
static const size_t NAME_BYTES_LENGTH = NAME_STRING_LENGTH * sizeof(u16);
static const size_t NAMES_TOTAL_BYTES = NAME_BYTES_LENGTH * NUMBER_OF_LANGUAGES;
static const IOS::ES::TicketReader INVALID_TICKET;
static const IOS::ES::TMDReader INVALID_TMD;
};
std::unique_ptr<Volume> CreateVolumeFromFilename(const std::string& filename);
} // namespace