dolphin/Source/DSPSpy/real_dsp.cpp
LPFaint99 a41c1b2d0a add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-06 02:10:26 +00:00

69 lines
1.9 KiB
C++

// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <gccore.h>
#include <ogcsys.h>
#include <ogc/dsp.h>
#include <ogc/irq.h>
#include <ogc/machine/asm.h>
#include <ogc/machine/processor.h>
#include "dsp_interface.h"
#include "real_dsp.h"
static vu16* const _dspReg = (u16*)0xCC005000;
// Handler for DSP interrupt.
static void dsp_irq_handler(u32 nIrq, void *pCtx)
{
// Acknowledge interrupt?
_dspReg[5] = (_dspReg[5] & ~(DSPCR_AIINT|DSPCR_ARINT)) | DSPCR_DSPINT;
}
void RealDSP::Init()
{
_dspReg[5] = (_dspReg[5] & ~(DSPCR_AIINT|DSPCR_ARINT|DSPCR_DSPINT)) | DSPCR_DSPRESET;
_dspReg[5] = (_dspReg[5] & ~(DSPCR_HALT|DSPCR_AIINT|DSPCR_ARINT|DSPCR_DSPINT));
// This code looks odd - shouldn't we initialize level?
u32 level;
_CPU_ISR_Disable(level);
IRQ_Request(IRQ_DSP_DSP, dsp_irq_handler, NULL);
_CPU_ISR_Restore(level);
}
void RealDSP::Reset()
{
// Reset the DSP.
_dspReg[5] = (_dspReg[5] & ~(DSPCR_AIINT|DSPCR_ARINT|DSPCR_DSPINT)) | DSPCR_DSPRESET;
_dspReg[5] = (_dspReg[5] & ~(DSPCR_HALT|DSPCR_AIINT|DSPCR_ARINT|DSPCR_DSPINT));
_dspReg[5] |= DSPCR_RES;
while (_dspReg[5] & DSPCR_RES)
;
_dspReg[9] = 0x63;
}
u32 RealDSP::CheckMailTo()
{
return DSP_CheckMailTo();
}
void RealDSP::SendMailTo(u32 mail)
{
DSP_SendMailTo(mail);
}