Files
dolphin/Source/Core/Core/HW/GCKeyboardEmu.cpp
JosJuice 3f13dbe087 Translate certain button names but not all
Some button names should be translated, for instance Up, Left and such.
At the same time, some other button names shouldn't be translated,
for reasons that might be less obvious. In 0146456af, I removed the
_trans markers for button names that never need to be translated
(such as A and B), but that isn't actually enough to ensure that
DolphinWX won't try to translate them anyway. This commit adds a bool
that explicitly tells the GUI whether a button name should be translated.
Otherwise we'll have problems like the GUI treating the button name "B"
(which isn't supposed to be translated) as matching the translatable
string "B" (being an abbreviation of "bytes"), meaning that the button
"B" will be labeled "o" when running Dolphin in French (after
translations get pulled from Transifex the next time).

By the way, while it turned out that DolphinWX translated all button
names, it also turned out that DolphinQt2 translated *no* button names.
Go figure. This commit makes them consistent with each other.
2018-04-13 13:04:26 +02:00

312 lines
13 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Core/HW/GCKeyboardEmu.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "InputCommon/ControllerEmu/Control/Input.h"
#include "InputCommon/ControllerEmu/ControlGroup/Buttons.h"
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#include "InputCommon/ControllerEmu/Setting/BooleanSetting.h"
#include "InputCommon/KeyboardStatus.h"
static const u16 keys0_bitmasks[] = {KEYMASK_HOME, KEYMASK_END, KEYMASK_PGUP, KEYMASK_PGDN,
KEYMASK_SCROLLLOCK, KEYMASK_A, KEYMASK_B, KEYMASK_C,
KEYMASK_D, KEYMASK_E, KEYMASK_F, KEYMASK_G,
KEYMASK_H, KEYMASK_I, KEYMASK_J, KEYMASK_K};
static const u16 keys1_bitmasks[] = {
KEYMASK_L, KEYMASK_M, KEYMASK_N, KEYMASK_O, KEYMASK_P, KEYMASK_Q, KEYMASK_R, KEYMASK_S,
KEYMASK_T, KEYMASK_U, KEYMASK_V, KEYMASK_W, KEYMASK_X, KEYMASK_Y, KEYMASK_Z, KEYMASK_1};
static const u16 keys2_bitmasks[] = {
KEYMASK_2, KEYMASK_3, KEYMASK_4, KEYMASK_5,
KEYMASK_6, KEYMASK_7, KEYMASK_8, KEYMASK_9,
KEYMASK_0, KEYMASK_MINUS, KEYMASK_PLUS, KEYMASK_PRINTSCR,
KEYMASK_BRACE_OPEN, KEYMASK_BRACE_CLOSE, KEYMASK_COLON, KEYMASK_QUOTE};
static const u16 keys3_bitmasks[] = {
KEYMASK_HASH, KEYMASK_COMMA, KEYMASK_PERIOD, KEYMASK_QUESTIONMARK, KEYMASK_INTERNATIONAL1,
KEYMASK_F1, KEYMASK_F2, KEYMASK_F3, KEYMASK_F4, KEYMASK_F5,
KEYMASK_F6, KEYMASK_F7, KEYMASK_F8, KEYMASK_F9, KEYMASK_F10,
KEYMASK_F11};
static const u16 keys4_bitmasks[] = {
KEYMASK_F12, KEYMASK_ESC, KEYMASK_INSERT, KEYMASK_DELETE,
KEYMASK_TILDE, KEYMASK_BACKSPACE, KEYMASK_TAB, KEYMASK_CAPSLOCK,
KEYMASK_LEFTSHIFT, KEYMASK_RIGHTSHIFT, KEYMASK_LEFTCONTROL, KEYMASK_RIGHTALT,
KEYMASK_LEFTWINDOWS, KEYMASK_SPACE, KEYMASK_RIGHTWINDOWS, KEYMASK_MENU};
static const u16 keys5_bitmasks[] = {KEYMASK_LEFTARROW, KEYMASK_DOWNARROW, KEYMASK_UPARROW,
KEYMASK_RIGHTARROW, KEYMASK_ENTER};
static const char* const named_keys0[] = {"HOME", "END", "PGUP", "PGDN", "SCR LK", "A", "B", "C",
"D", "E", "F", "G", "H", "I", "J", "K"};
static const char* const named_keys1[] = {"L", "M", "N", "O", "P", "Q", "R", "S",
"T", "U", "V", "W", "X", "Y", "Z", "1"};
static const char* const named_keys2[] = {"2", "3", "4", "5", "6", "7", "8", "9",
"0", "-", "`", "PRT SC", "'", "[", "EQUALS", "*"};
static const char* const named_keys3[] = {"]", ",", ".", "/", "\\", "F1", "F2", "F3",
"F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11"};
static const char* const named_keys4[] = {
"F12", "ESC", "INSERT", "DELETE", ";", "BACKSPACE", "TAB", "CAPS LOCK",
"L SHIFT", "R SHIFT", "L CTRL", "R ALT", "L WIN", "SPACE", "R WIN", "MENU"};
static const char* const named_keys5[] = {"LEFT", "DOWN", "UP", "RIGHT", "ENTER"};
GCKeyboard::GCKeyboard(const unsigned int index) : m_index(index)
{
// buttons
groups.emplace_back(m_keys0x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys0)
m_keys0x->controls.emplace_back(new ControllerEmu::Input(false, key));
groups.emplace_back(m_keys1x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys1)
m_keys1x->controls.emplace_back(new ControllerEmu::Input(false, key));
groups.emplace_back(m_keys2x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys2)
m_keys2x->controls.emplace_back(new ControllerEmu::Input(false, key));
groups.emplace_back(m_keys3x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys3)
m_keys3x->controls.emplace_back(new ControllerEmu::Input(false, key));
groups.emplace_back(m_keys4x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys4)
m_keys4x->controls.emplace_back(new ControllerEmu::Input(false, key));
groups.emplace_back(m_keys5x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys5)
m_keys5x->controls.emplace_back(new ControllerEmu::Input(false, key));
// options
groups.emplace_back(m_options = new ControllerEmu::ControlGroup(_trans("Options")));
m_options->boolean_settings.emplace_back(std::make_unique<ControllerEmu::BooleanSetting>(
_trans("Iterative Input"), false, ControllerEmu::SettingType::VIRTUAL));
}
std::string GCKeyboard::GetName() const
{
return std::string("GCKeyboard") + char('1' + m_index);
}
ControllerEmu::ControlGroup* GCKeyboard::GetGroup(KeyboardGroup group)
{
switch (group)
{
case KeyboardGroup::Kb0x:
return m_keys0x;
case KeyboardGroup::Kb1x:
return m_keys1x;
case KeyboardGroup::Kb2x:
return m_keys2x;
case KeyboardGroup::Kb3x:
return m_keys3x;
case KeyboardGroup::Kb4x:
return m_keys4x;
case KeyboardGroup::Kb5x:
return m_keys5x;
case KeyboardGroup::Options:
return m_options;
default:
return nullptr;
}
}
KeyboardStatus GCKeyboard::GetInput() const
{
const auto lock = GetStateLock();
KeyboardStatus kb = {};
m_keys0x->GetState(&kb.key0x, keys0_bitmasks);
m_keys1x->GetState(&kb.key1x, keys1_bitmasks);
m_keys2x->GetState(&kb.key2x, keys2_bitmasks);
m_keys3x->GetState(&kb.key3x, keys3_bitmasks);
m_keys4x->GetState(&kb.key4x, keys4_bitmasks);
m_keys5x->GetState(&kb.key5x, keys5_bitmasks);
return kb;
}
void GCKeyboard::LoadDefaults(const ControllerInterface& ciface)
{
EmulatedController::LoadDefaults(ciface);
// Buttons
m_keys0x->SetControlExpression(5, "A");
m_keys0x->SetControlExpression(6, "B");
m_keys0x->SetControlExpression(7, "C");
m_keys0x->SetControlExpression(8, "D");
m_keys0x->SetControlExpression(9, "E");
m_keys0x->SetControlExpression(10, "F");
m_keys0x->SetControlExpression(11, "G");
m_keys0x->SetControlExpression(12, "H");
m_keys0x->SetControlExpression(13, "I");
m_keys0x->SetControlExpression(14, "J");
m_keys0x->SetControlExpression(15, "K");
m_keys1x->SetControlExpression(0, "L");
m_keys1x->SetControlExpression(1, "M");
m_keys1x->SetControlExpression(2, "N");
m_keys1x->SetControlExpression(3, "O");
m_keys1x->SetControlExpression(4, "P");
m_keys1x->SetControlExpression(5, "Q");
m_keys1x->SetControlExpression(6, "R");
m_keys1x->SetControlExpression(7, "S");
m_keys1x->SetControlExpression(8, "T");
m_keys1x->SetControlExpression(9, "U");
m_keys1x->SetControlExpression(10, "V");
m_keys1x->SetControlExpression(11, "W");
m_keys1x->SetControlExpression(12, "X");
m_keys1x->SetControlExpression(13, "Y");
m_keys1x->SetControlExpression(14, "Z");
m_keys1x->SetControlExpression(15, "1");
m_keys2x->SetControlExpression(0, "2");
m_keys2x->SetControlExpression(1, "3");
m_keys2x->SetControlExpression(2, "4");
m_keys2x->SetControlExpression(3, "5");
m_keys2x->SetControlExpression(4, "6");
m_keys2x->SetControlExpression(5, "7");
m_keys2x->SetControlExpression(6, "8");
m_keys2x->SetControlExpression(7, "9");
m_keys2x->SetControlExpression(8, "0");
m_keys3x->SetControlExpression(5, "F1");
m_keys3x->SetControlExpression(6, "F2");
m_keys3x->SetControlExpression(7, "F3");
m_keys3x->SetControlExpression(8, "F4");
m_keys3x->SetControlExpression(9, "F5");
m_keys3x->SetControlExpression(10, "F6");
m_keys3x->SetControlExpression(11, "F7");
m_keys3x->SetControlExpression(12, "F8");
m_keys3x->SetControlExpression(13, "F9");
m_keys3x->SetControlExpression(14, "F10");
m_keys3x->SetControlExpression(15, "F11");
m_keys4x->SetControlExpression(0, "F12");
#ifdef _WIN32
m_keys0x->SetControlExpression(0, "HOME");
m_keys0x->SetControlExpression(1, "END");
m_keys0x->SetControlExpression(2, "PRIOR");
m_keys0x->SetControlExpression(3, "NEXT");
m_keys0x->SetControlExpression(4, "SCROLL");
m_keys2x->SetControlExpression(9, "MINUS");
m_keys2x->SetControlExpression(10, "GRAVE");
m_keys2x->SetControlExpression(11, "SYSRQ");
m_keys2x->SetControlExpression(12, "APOSTROPHE");
m_keys2x->SetControlExpression(13, "LBRACKET");
m_keys2x->SetControlExpression(14, "EQUALS");
m_keys2x->SetControlExpression(15, "MULTIPLY");
m_keys3x->SetControlExpression(0, "RBRACKET");
m_keys3x->SetControlExpression(1, "COMMA");
m_keys3x->SetControlExpression(2, "PERIOD");
m_keys3x->SetControlExpression(3, "SLASH");
m_keys3x->SetControlExpression(4, "BACKSLASH");
m_keys4x->SetControlExpression(1, "ESCAPE");
m_keys4x->SetControlExpression(2, "INSERT");
m_keys4x->SetControlExpression(3, "DELETE");
m_keys4x->SetControlExpression(4, "SEMICOLON");
m_keys4x->SetControlExpression(5, "BACK");
m_keys4x->SetControlExpression(6, "TAB");
m_keys4x->SetControlExpression(7, "CAPITAL");
m_keys4x->SetControlExpression(8, "LSHIFT");
m_keys4x->SetControlExpression(9, "RSHIFT");
m_keys4x->SetControlExpression(10, "LCONTROL");
m_keys4x->SetControlExpression(11, "RMENU");
m_keys4x->SetControlExpression(12, "LWIN");
m_keys4x->SetControlExpression(13, "SPACE");
m_keys4x->SetControlExpression(14, "RWIN");
m_keys4x->SetControlExpression(15, "MENU");
m_keys5x->SetControlExpression(0, "LEFT");
m_keys5x->SetControlExpression(1, "DOWN");
m_keys5x->SetControlExpression(2, "UP");
m_keys5x->SetControlExpression(3, "RIGHT");
m_keys5x->SetControlExpression(4, "RETURN");
#elif __APPLE__
m_keys0x->SetControlExpression(0, "Home");
m_keys0x->SetControlExpression(1, "End");
m_keys0x->SetControlExpression(2, "Page Up");
m_keys0x->SetControlExpression(3, "Page Down");
m_keys0x->SetControlExpression(4, ""); // Scroll lock
m_keys2x->SetControlExpression(9, "-");
m_keys2x->SetControlExpression(10, "Paragraph");
m_keys2x->SetControlExpression(11, ""); // Print Scr
m_keys2x->SetControlExpression(12, "'");
m_keys2x->SetControlExpression(13, "[");
m_keys2x->SetControlExpression(14, "=");
m_keys2x->SetControlExpression(15, "Keypad *");
m_keys3x->SetControlExpression(0, "]");
m_keys3x->SetControlExpression(1, ",");
m_keys3x->SetControlExpression(2, ".");
m_keys3x->SetControlExpression(3, "/");
m_keys3x->SetControlExpression(4, "\\");
m_keys4x->SetControlExpression(1, "Escape");
m_keys4x->SetControlExpression(2, "Insert");
m_keys4x->SetControlExpression(3, "Delete");
m_keys4x->SetControlExpression(4, ";");
m_keys4x->SetControlExpression(5, "Backspace");
m_keys4x->SetControlExpression(6, "Tab");
m_keys4x->SetControlExpression(7, "Caps Lock");
m_keys4x->SetControlExpression(8, "Left Shift");
m_keys4x->SetControlExpression(9, "Right Shift");
m_keys4x->SetControlExpression(10, "Left Control");
m_keys4x->SetControlExpression(11, "Right Alt");
m_keys4x->SetControlExpression(12, "Left Command");
m_keys4x->SetControlExpression(13, "Space");
m_keys4x->SetControlExpression(14, "Right Command");
m_keys4x->SetControlExpression(15, ""); // Menu
m_keys5x->SetControlExpression(0, "Left Arrow");
m_keys5x->SetControlExpression(1, "Down Arrow");
m_keys5x->SetControlExpression(2, "Up Arrow");
m_keys5x->SetControlExpression(3, "Right Arrow");
m_keys5x->SetControlExpression(4, "Return");
#else // linux
m_keys0x->SetControlExpression(0, "Home");
m_keys0x->SetControlExpression(1, "End");
m_keys0x->SetControlExpression(2, "Prior");
m_keys0x->SetControlExpression(3, "Next");
m_keys0x->SetControlExpression(4, "Scroll_Lock");
m_keys2x->SetControlExpression(9, "minus");
m_keys2x->SetControlExpression(10, "grave");
m_keys2x->SetControlExpression(11, "Print");
m_keys2x->SetControlExpression(12, "apostrophe");
m_keys2x->SetControlExpression(13, "bracketleft");
m_keys2x->SetControlExpression(14, "equal");
m_keys2x->SetControlExpression(15, "KP_Multiply");
m_keys3x->SetControlExpression(0, "bracketright");
m_keys3x->SetControlExpression(1, "comma");
m_keys3x->SetControlExpression(2, "period");
m_keys3x->SetControlExpression(3, "slash");
m_keys3x->SetControlExpression(4, "backslash");
m_keys4x->SetControlExpression(1, "Escape");
m_keys4x->SetControlExpression(2, "Insert");
m_keys4x->SetControlExpression(3, "Delete");
m_keys4x->SetControlExpression(4, "semicolon");
m_keys4x->SetControlExpression(5, "BackSpace");
m_keys4x->SetControlExpression(6, "Tab");
m_keys4x->SetControlExpression(7, "Caps_Lock");
m_keys4x->SetControlExpression(8, "Shift_L");
m_keys4x->SetControlExpression(9, "Shift_R");
m_keys4x->SetControlExpression(10, "Control_L");
m_keys4x->SetControlExpression(11, "Alt_R");
m_keys4x->SetControlExpression(12, "Super_L");
m_keys4x->SetControlExpression(13, "space");
m_keys4x->SetControlExpression(14, "Super_R");
m_keys4x->SetControlExpression(15, "Menu");
m_keys5x->SetControlExpression(0, "Left");
m_keys5x->SetControlExpression(1, "Down");
m_keys5x->SetControlExpression(2, "Up");
m_keys5x->SetControlExpression(3, "Right");
m_keys5x->SetControlExpression(4, "Return");
#endif
}