dolphin/Source/Core/DolphinWX/Src/ISOFile.h
LPFaint99 b186f0821e Adds experimental data.bin export of wii saves,
use at your own risk as it has been tested only to the point that a real wii recognizes the save on an sd card
Please post test results here or on issue 1945
removed the automated backup when importing from a save.bin

fixed display of pokemon titles in memcardmanager

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4829 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-14 07:19:10 +00:00

88 lines
2.2 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef __ISOFILE_H_
#define __ISOFILE_H_
#include "Volume.h"
#include "VolumeCreator.h"
class PointerWrap;
class GameListItem
{
public:
GameListItem(const std::string& _rFileName);
~GameListItem();
bool IsValid() const {return m_Valid;}
const std::string& GetFileName() const {return m_FileName;}
const std::string& GetName(int index) const;
const std::string& GetCompany() const {return m_Company;}
const std::string& GetDescription(int index) const;
const std::string& GetUniqueID() const {return m_UniqueID;}
const std::string GetWiiFSPath() const;
DiscIO::IVolume::ECountry GetCountry() const {return m_Country;}
int GetPlatform() const {return m_Platform;}
const std::string& GetIssues() const {return m_Issues;}
bool IsCompressed() const {return m_BlobCompressed;}
u64 GetFileSize() const {return m_FileSize;}
u64 GetVolumeSize() const {return m_VolumeSize;}
#if defined(HAVE_WX) && HAVE_WX
const wxImage& GetImage() const {return m_Image;}
#endif
void DoState(PointerWrap &p);
enum
{
GAMECUBE_DISC = 0,
WII_DISC,
WII_WAD,
NUMBER_OF_PLATFORMS
};
private:
std::string m_FileName;
std::string m_Name[6];
std::string m_Company;
std::string m_Description[6];
std::string m_UniqueID;
std::string m_Issues;
u64 m_FileSize;
u64 m_VolumeSize;
DiscIO::IVolume::ECountry m_Country;
int m_Platform;
#if defined(HAVE_WX) && HAVE_WX
wxImage m_Image;
#endif
bool m_Valid;
bool m_BlobCompressed;
u8* m_pImage;
u32 m_ImageSize;
bool LoadFromCache();
void SaveToCache();
std::string CreateCacheFilename();
};
#endif