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GLExtensions
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Enables stereo rendering with OpenGL ES 3.1 + AEP.
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2014-12-07 11:14:35 +00:00 |
GLInterface
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VideoOGL: Move X11 wxWidgets utilities to DolphinWX
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2014-11-24 21:15:52 -05:00 |
BoundingBox.cpp
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
BoundingBox.h
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
CMakeLists.txt
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VideoOGL: Move X11 wxWidgets utilities to DolphinWX
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2014-11-24 21:15:52 -05:00 |
FramebufferManager.cpp
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OGL: Ensure a VAO is bound for all attributeless.
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2014-12-11 09:42:49 -08:00 |
FramebufferManager.h
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FramebufferManager: Bind only the first framebuffer layer when the EFB only has one layer.
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2014-12-05 00:36:10 +01:00 |
GLInterfaceBase.h
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Include CommonTypes.h instead of Common.h.
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2014-09-08 15:39:58 -04:00 |
GLUtil.cpp
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OGL: Attempt a larger buffer to workaround 7946.
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2014-12-16 22:20:45 -08:00 |
GLUtil.h
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OGL: Move attributeless VAO creation to Init.
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2014-12-11 01:00:37 -08:00 |
main.cpp
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OGL: Don't generate a geometry shader if the backend doesn't support it.
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2014-12-18 00:36:49 +01:00 |
main.h
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Move GLInterface around to remove VideoBackends dependency on DolphinWX
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2014-08-02 09:34:39 -07:00 |
NativeVertexFormat.cpp
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OGL: Add static to a function in NativeVertexFormat
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2014-08-15 14:16:04 -04:00 |
OGL.vcxproj
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
OGL.vcxproj.filters
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OGL: implement bounding box support with ssbo
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2014-11-17 21:20:32 +01:00 |
PerfQuery.cpp
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Move GLInterface around to remove VideoBackends dependency on DolphinWX
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2014-08-02 09:34:39 -07:00 |
PerfQuery.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
PostProcessing.cpp
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OGL: Use a fixed VAO for attributeless rendering.
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2014-12-06 19:27:49 -08:00 |
PostProcessing.h
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PostProcessing: Invalidate shader when anaglyph stereoscopy is toggled.
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2014-11-23 14:27:40 +01:00 |
ProgramShaderCache.cpp
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VideoCommon: Make IsPassthrough() a function of the ShaderUid.
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2014-12-19 14:10:53 +01:00 |
ProgramShaderCache.h
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GeometryShaderGen: Pass the primitive type and always run the generator regardless of stereoscopy.
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2014-12-14 21:23:20 +01:00 |
RasterFont.cpp
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OGL: draw shadows within rasterfont itself
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2014-12-20 13:31:41 +01:00 |
RasterFont.h
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OGL: draw shadows within rasterfont itself
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2014-12-20 13:31:41 +01:00 |
Render.cpp
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VideoCommon: merge debug test generators
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2014-12-20 13:06:29 +01:00 |
Render.h
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VideoCommon: merge debug test generators
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2014-12-20 13:06:29 +01:00 |
SamplerCache.cpp
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Remove another auto .. -> declaration.
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2014-10-14 01:10:35 -04:00 |
SamplerCache.h
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Fix more header sorting issues in VideoBackends/ (now check-includes clean).
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2014-02-20 01:01:11 +01:00 |
StreamBuffer.cpp
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Rename Log2 and add IsPow2 to MathUtils for future use
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2014-09-08 20:15:45 -07:00 |
StreamBuffer.h
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OGL: Fix brace and body placements
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2014-08-15 14:12:29 -04:00 |
TextureCache.cpp
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OGL: Bind the attributeless VAO before EFB copies.
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2014-12-10 23:19:18 -08:00 |
TextureCache.h
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TextureCache: Recompile EFB2Tex shaders when stereo 3D is toggled.
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2014-11-23 14:27:40 +01:00 |
TextureConverter.cpp
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OGL: Ensure a VAO is bound for all attributeless.
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2014-12-11 09:42:49 -08:00 |
TextureConverter.h
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Convert all includes to relative paths.
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2014-02-18 02:19:10 -05:00 |
VertexManager.cpp
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VertexManager: Disable culling for lines and points.
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2014-12-18 00:36:47 +01:00 |
VertexManager.h
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Add missing includes where headers depend on other headers having been included first.
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2014-10-21 21:22:16 -04:00 |
VideoBackend.h
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Core: Remove UpdateFPSDisplay
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2014-08-19 10:05:58 -04:00 |