dolphin/Source/Core/DolphinQt/CMakeLists.txt
JosJuice 40571cf13c DolphinQt: Add GBA TAS input window
When emulated GBAs were added to Dolphin, it was possible to control them
using the GC TAS input window. (Z was mapped to Select.) Unaware of this,
I broke the functionality in b296248.

To make it possible to control emulated GBAs using TAS input again,
I'm adding a proper TAS input window for GBAs, with a real Select button
and no analog controls.
2022-11-21 19:16:30 +01:00

682 lines
23 KiB
CMake

if(POLICY CMP0084)
# Disable trying to search for Qt3/4 if what we actually want is not found
cmake_policy(SET CMP0084 NEW)
endif()
if (NOT QT_DIR AND MSVC)
if(_M_ARM_64)
set(QT_DIR "${CMAKE_SOURCE_DIR}/Externals/Qt/Qt6.3.0/ARM64/lib/cmake/Qt6")
else()
set(QT_DIR "${CMAKE_SOURCE_DIR}/Externals/Qt/Qt6.3.0/x64/lib/cmake/Qt6")
endif()
endif()
set(CMAKE_AUTOMOC ON)
# For some reason the method in Qt6 documentation is not working (at least on ubuntu jammy)
# When Qt5 and Qt6 are given in same NAMES entry, only Qt5 is ever found.
find_package(QT NAMES Qt6 COMPONENTS Core Gui Widgets)
if(NOT QT_DIR)
find_package(QT NAMES Qt5 COMPONENTS Core Gui Widgets)
endif()
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Core Gui Widgets)
message(STATUS "Found Qt version ${QT_VERSION}")
set_property(TARGET Qt${QT_VERSION_MAJOR}::Core PROPERTY INTERFACE_COMPILE_FEATURES "")
add_executable(dolphin-emu
AboutDialog.cpp
AboutDialog.h
CheatSearchFactoryWidget.cpp
CheatSearchFactoryWidget.h
CheatSearchWidget.cpp
CheatSearchWidget.h
CheatsManager.cpp
CheatsManager.h
Config/ARCodeWidget.cpp
Config/ARCodeWidget.h
Config/CheatCodeEditor.cpp
Config/CheatCodeEditor.h
Config/CheatWarningWidget.cpp
Config/CheatWarningWidget.h
Config/CommonControllersWidget.cpp
Config/CommonControllersWidget.h
Config/ControllerInterface/ControllerInterfaceWindow.cpp
Config/ControllerInterface/ControllerInterfaceWindow.h
Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp
Config/ControllerInterface/DualShockUDPClientAddServerDialog.h
Config/ControllerInterface/DualShockUDPClientWidget.cpp
Config/ControllerInterface/DualShockUDPClientWidget.h
Config/ControllerInterface/ServerStringValidator.cpp
Config/ControllerInterface/ServerStringValidator.h
Config/ControllersWindow.cpp
Config/ControllersWindow.h
Config/FilesystemWidget.cpp
Config/FilesystemWidget.h
Config/FreeLookWidget.cpp
Config/FreeLookWidget.h
Config/FreeLookWindow.cpp
Config/FreeLookWindow.h
Config/GameConfigEdit.cpp
Config/GameConfigEdit.h
Config/GameConfigHighlighter.cpp
Config/GameConfigHighlighter.h
Config/GameConfigWidget.cpp
Config/GameConfigWidget.h
Config/GamecubeControllersWidget.cpp
Config/GamecubeControllersWidget.h
Config/GeckoCodeWidget.cpp
Config/GeckoCodeWidget.h
Config/Graphics/AdvancedWidget.cpp
Config/Graphics/AdvancedWidget.h
Config/Graphics/BalloonTip.cpp
Config/Graphics/BalloonTip.h
Config/Graphics/EnhancementsWidget.cpp
Config/Graphics/EnhancementsWidget.h
Config/Graphics/GeneralWidget.cpp
Config/Graphics/GeneralWidget.h
Config/Graphics/GraphicsBool.cpp
Config/Graphics/GraphicsBool.h
Config/Graphics/GraphicsChoice.cpp
Config/Graphics/GraphicsChoice.h
Config/Graphics/GraphicsInteger.cpp
Config/Graphics/GraphicsInteger.h
Config/Graphics/GraphicsRadio.cpp
Config/Graphics/GraphicsRadio.h
Config/Graphics/GraphicsSlider.cpp
Config/Graphics/GraphicsSlider.h
Config/Graphics/GraphicsWidget.h
Config/Graphics/GraphicsWindow.cpp
Config/Graphics/GraphicsWindow.h
Config/Graphics/HacksWidget.cpp
Config/Graphics/HacksWidget.h
Config/Graphics/PostProcessingConfigWindow.cpp
Config/Graphics/PostProcessingConfigWindow.h
Config/GraphicsModListWidget.cpp
Config/GraphicsModListWidget.h
Config/GraphicsModWarningWidget.cpp
Config/GraphicsModWarningWidget.h
Config/InfoWidget.cpp
Config/InfoWidget.h
Config/LogConfigWidget.cpp
Config/LogConfigWidget.h
Config/LogWidget.cpp
Config/LogWidget.h
Config/Mapping/FreeLookGeneral.cpp
Config/Mapping/FreeLookGeneral.h
Config/Mapping/FreeLookRotation.cpp
Config/Mapping/FreeLookRotation.h
Config/Mapping/GBAPadEmu.cpp
Config/Mapping/GBAPadEmu.h
Config/Mapping/GCKeyboardEmu.cpp
Config/Mapping/GCKeyboardEmu.h
Config/Mapping/GCMicrophone.cpp
Config/Mapping/GCMicrophone.h
Config/Mapping/GCPadEmu.cpp
Config/Mapping/GCPadEmu.h
Config/Mapping/GCPadWiiUConfigDialog.cpp
Config/Mapping/GCPadWiiUConfigDialog.h
Config/Mapping/Hotkey3D.cpp
Config/Mapping/Hotkey3D.h
Config/Mapping/HotkeyControllerProfile.cpp
Config/Mapping/HotkeyControllerProfile.h
Config/Mapping/HotkeyDebugging.cpp
Config/Mapping/HotkeyDebugging.h
Config/Mapping/HotkeyGBA.cpp
Config/Mapping/HotkeyGBA.h
Config/Mapping/HotkeyGeneral.cpp
Config/Mapping/HotkeyGeneral.h
Config/Mapping/HotkeyGraphics.cpp
Config/Mapping/HotkeyGraphics.h
Config/Mapping/HotkeyStates.cpp
Config/Mapping/HotkeyStates.h
Config/Mapping/HotkeyStatesOther.cpp
Config/Mapping/HotkeyStatesOther.h
Config/Mapping/HotkeyTAS.cpp
Config/Mapping/HotkeyTAS.h
Config/Mapping/HotkeyWii.cpp
Config/Mapping/HotkeyWii.h
Config/Mapping/IOWindow.cpp
Config/Mapping/MappingButton.cpp
Config/Mapping/MappingButton.h
Config/Mapping/MappingCommon.cpp
Config/Mapping/MappingCommon.h
Config/Mapping/MappingIndicator.cpp
Config/Mapping/MappingIndicator.h
Config/Mapping/MappingNumeric.cpp
Config/Mapping/MappingNumeric.h
Config/Mapping/MappingWidget.cpp
Config/Mapping/MappingWidget.h
Config/Mapping/MappingWindow.cpp
Config/Mapping/MappingWindow.h
Config/Mapping/WiimoteEmuExtension.cpp
Config/Mapping/WiimoteEmuExtension.h
Config/Mapping/WiimoteEmuExtensionMotionInput.cpp
Config/Mapping/WiimoteEmuExtensionMotionInput.h
Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp
Config/Mapping/WiimoteEmuExtensionMotionSimulation.h
Config/Mapping/WiimoteEmuGeneral.cpp
Config/Mapping/WiimoteEmuGeneral.h
Config/Mapping/WiimoteEmuMotionControl.cpp
Config/Mapping/WiimoteEmuMotionControl.h
Config/Mapping/WiimoteEmuMotionControlIMU.cpp
Config/Mapping/WiimoteEmuMotionControlIMU.h
Config/NewPatchDialog.cpp
Config/NewPatchDialog.h
Config/PatchesWidget.cpp
Config/PatchesWidget.h
Config/PropertiesDialog.cpp
Config/PropertiesDialog.h
Config/SettingsWindow.cpp
Config/SettingsWindow.h
Config/ToolTipControls/ToolTipCheckBox.cpp
Config/ToolTipControls/ToolTipCheckBox.h
Config/ToolTipControls/ToolTipComboBox.cpp
Config/ToolTipControls/ToolTipComboBox.h
Config/ToolTipControls/ToolTipRadioButton.cpp
Config/ToolTipControls/ToolTipRadioButton.h
Config/ToolTipControls/ToolTipSlider.cpp
Config/ToolTipControls/ToolTipSlider.h
Config/ToolTipControls/ToolTipSpinBox.cpp
Config/ToolTipControls/ToolTipSpinBox.h
Config/ToolTipControls/ToolTipWidget.h
Config/VerifyWidget.cpp
Config/VerifyWidget.h
Config/WiimoteControllersWidget.cpp
Config/WiimoteControllersWidget.h
ConvertDialog.cpp
ConvertDialog.h
Debugger/BreakpointWidget.cpp
Debugger/BreakpointWidget.h
Debugger/CodeDiffDialog.cpp
Debugger/CodeDiffDialog.h
Debugger/CodeViewWidget.cpp
Debugger/CodeViewWidget.h
Debugger/CodeWidget.cpp
Debugger/CodeWidget.h
Debugger/JITWidget.cpp
Debugger/JITWidget.h
Debugger/MemoryViewWidget.cpp
Debugger/MemoryViewWidget.h
Debugger/MemoryWidget.cpp
Debugger/MemoryWidget.h
Debugger/NetworkWidget.cpp
Debugger/NetworkWidget.h
Debugger/NewBreakpointDialog.cpp
Debugger/NewBreakpointDialog.h
Debugger/PatchInstructionDialog.cpp
Debugger/PatchInstructionDialog.h
Debugger/RegisterColumn.cpp
Debugger/RegisterColumn.h
Debugger/RegisterWidget.cpp
Debugger/RegisterWidget.h
Debugger/ThreadWidget.cpp
Debugger/ThreadWidget.h
Debugger/WatchWidget.cpp
Debugger/WatchWidget.h
DiscordHandler.cpp
DiscordHandler.h
DiscordJoinRequestDialog.cpp
DiscordJoinRequestDialog.h
FIFO/FIFOAnalyzer.cpp
FIFO/FIFOAnalyzer.h
FIFO/FIFOPlayerWindow.cpp
FIFO/FIFOPlayerWindow.h
GameList/GameList.cpp
GameList/GameList.h
GameList/GameListModel.cpp
GameList/GameListModel.h
GameList/GameTracker.cpp
GameList/GameTracker.h
GameList/GridProxyModel.cpp
GameList/GridProxyModel.h
GameList/ListProxyModel.cpp
GameList/ListProxyModel.h
GCMemcardCreateNewDialog.cpp
GCMemcardCreateNewDialog.h
GCMemcardManager.cpp
GCMemcardManager.h
Host.cpp
Host.h
HotkeyScheduler.cpp
HotkeyScheduler.h
Main.cpp
MainWindow.cpp
MainWindow.h
MenuBar.cpp
MenuBar.h
NetPlay/ChunkedProgressDialog.cpp
NetPlay/ChunkedProgressDialog.h
NetPlay/GameDigestDialog.cpp
NetPlay/GameDigestDialog.h
NetPlay/GameListDialog.cpp
NetPlay/GameListDialog.h
NetPlay/NetPlayBrowser.cpp
NetPlay/NetPlayBrowser.h
NetPlay/NetPlayDialog.cpp
NetPlay/NetPlayDialog.h
NetPlay/NetPlaySetupDialog.cpp
NetPlay/NetPlaySetupDialog.h
NetPlay/PadMappingDialog.cpp
NetPlay/PadMappingDialog.h
NANDRepairDialog.cpp
NANDRepairDialog.h
NKitWarningDialog.cpp
NKitWarningDialog.h
QtUtils/AspectRatioWidget.cpp
QtUtils/AspectRatioWidget.h
QtUtils/BlockUserInputFilter.cpp
QtUtils/BlockUserInputFilter.h
QtUtils/DolphinFileDialog.cpp
QtUtils/DolphinFileDialog.h
QtUtils/DoubleClickEventFilter.cpp
QtUtils/DoubleClickEventFilter.h
QtUtils/ElidedButton.cpp
QtUtils/ElidedButton.h
QtUtils/FileOpenEventFilter.cpp
QtUtils/FileOpenEventFilter.h
QtUtils/FlowLayout.cpp
QtUtils/FlowLayout.h
QtUtils/ImageConverter.cpp
QtUtils/ImageConverter.h
QtUtils/ModalMessageBox.cpp
QtUtils/ModalMessageBox.h
QtUtils/NonDefaultQPushButton.cpp
QtUtils/NonDefaultQPushButton.h
QtUtils/ParallelProgressDialog.h
QtUtils/PartiallyClosableTabWidget.cpp
QtUtils/PartiallyClosableTabWidget.h
QtUtils/SignalBlocking.h
QtUtils/UTF8CodePointCountValidator.cpp
QtUtils/UTF8CodePointCountValidator.h
QtUtils/WindowActivationEventFilter.cpp
QtUtils/WindowActivationEventFilter.h
QtUtils/WinIconHelper.cpp
QtUtils/WinIconHelper.h
QtUtils/WrapInScrollArea.cpp
QtUtils/WrapInScrollArea.h
RenderWidget.cpp
RenderWidget.h
ResourcePackManager.cpp
ResourcePackManager.h
Resources.cpp
Resources.h
RiivolutionBootWidget.cpp
RiivolutionBootWidget.h
SearchBar.cpp
SearchBar.h
Settings.cpp
Settings.h
Settings/AdvancedPane.cpp
Settings/AdvancedPane.h
Settings/AudioPane.cpp
Settings/AudioPane.h
Settings/BroadbandAdapterSettingsDialog.cpp
Settings/BroadbandAdapterSettingsDialog.h
Settings/GameCubePane.cpp
Settings/GameCubePane.h
Settings/GeneralPane.cpp
Settings/GeneralPane.h
Settings/InterfacePane.cpp
Settings/InterfacePane.h
Settings/PathPane.cpp
Settings/PathPane.h
Settings/USBDeviceAddToWhitelistDialog.cpp
Settings/USBDeviceAddToWhitelistDialog.h
Settings/WiiPane.cpp
Settings/WiiPane.h
TAS/GCTASInputWindow.cpp
TAS/GCTASInputWindow.h
TAS/GBATASInputWindow.cpp
TAS/GBATASInputWindow.h
TAS/IRWidget.cpp
TAS/IRWidget.h
TAS/StickWidget.cpp
TAS/StickWidget.h
TAS/TASCheckBox.cpp
TAS/TASCheckBox.h
TAS/TASInputWindow.cpp
TAS/TASInputWindow.h
TAS/TASSlider.cpp
TAS/TASSlider.h
TAS/WiiTASInputWindow.cpp
TAS/WiiTASInputWindow.h
ToolBar.cpp
ToolBar.h
Translation.cpp
Translation.h
Updater.cpp
Updater.h
WiiUpdate.cpp
WiiUpdate.h
)
if (NOT WIN32)
target_sources(dolphin-emu PRIVATE
QtUtils/SignalDaemon.cpp
QtUtils/SignalDaemon.h
)
endif()
target_compile_definitions(dolphin-emu
PRIVATE
-DQT_USE_QSTRINGBUILDER
-DQT_NO_CAST_FROM_ASCII
-DQT_NO_CAST_TO_ASCII
)
target_include_directories(dolphin-emu
PRIVATE
${CMAKE_CURRENT_BINARY_DIR}
${Qt${QT_VERSION_MAJOR}Gui_PRIVATE_INCLUDE_DIRS}
)
target_link_libraries(dolphin-emu
PRIVATE
core
Qt${QT_VERSION_MAJOR}::Widgets
uicommon
imgui
)
if (WIN32)
target_link_libraries(dolphin-emu
PRIVATE
gdi32.lib
shell32.lib
)
endif()
if (MSVC)
set(qtGui "")
set(qtGuiPriv "")
set(qtWidgetsPriv "")
list(TRANSFORM Qt6Gui_INCLUDE_DIRS PREPEND "/external:I" OUTPUT_VARIABLE qtGui)
list(TRANSFORM Qt6Gui_PRIVATE_INCLUDE_DIRS PREPEND "/external:I" OUTPUT_VARIABLE qtGuiPriv)
list(TRANSFORM Qt6Widgets_PRIVATE_INCLUDE_DIRS PREPEND "/external:I" OUTPUT_VARIABLE qtWidgetsPriv)
target_compile_options(dolphin-emu PRIVATE "${qtGui}")
target_compile_options(dolphin-emu PRIVATE "${qtGuiPriv}")
target_compile_options(dolphin-emu PRIVATE "${qtWidgets}")
# Qt 6.3.0 headers use std::aligned_storage instead of alignas
target_compile_definitions(dolphin-emu PRIVATE _SILENCE_CXX23_ALIGNED_STORAGE_DEPRECATION_WARNING)
if ("${QT_VERSION_MAJOR}" GREATER_EQUAL 6)
# Qt6 requires RTTI
remove_cxx_flag_from_target(dolphin-emu "/GR-")
target_compile_options(dolphin-emu PRIVATE "/GR")
else()
# Add precompiled header
target_link_libraries(audiocommon PRIVATE use_pch)
endif()
endif()
if(WIN32)
target_sources(dolphin-emu PRIVATE DolphinQt.manifest DolphinQt.rc)
set_target_properties(dolphin-emu PROPERTIES
DEBUG_POSTFIX D
OUTPUT_NAME Dolphin
WIN32_EXECUTABLE TRUE
)
# Copy Sys dir
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/Data/Sys" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Sys"
)
# Copy COPYING
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_SOURCE_DIR}/COPYING" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/COPYING"
)
# Copy Licenses dir
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/LICENSES" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Licenses"
)
# Copy qt.conf
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf.win" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qt.conf"
)
# Delegate to Qt's official deployment binary on Windows to copy over the necessary Qt-specific libraries, etc.
get_target_property(MOC_EXECUTABLE_LOCATION Qt${QT_VERSION_MAJOR}::moc IMPORTED_LOCATION)
get_filename_component(QT_BINARY_DIRECTORY "${MOC_EXECUTABLE_LOCATION}" DIRECTORY)
find_program(WINDEPLOYQT_EXE windeployqt HINTS "${QT_BINARY_DIRECTORY}")
if ("${QT_VERSION_MAJOR}" LESS 6)
set(NO_ANGLE_PARAM "--no-angle")
else()
# parameter no longer exists in Qt6
set(NO_ANGLE_PARAM "")
endif()
# Note: We set the PATH for the duration of this command so that the
# deployment application is able to locate the Qt libraries to copy.
# if the necessary paths aren't already set beforehand.
#
# For example, consider a hypothetical emulation project named Orca.
# Orca supplies its own version of Qt instead of having developers actually
# install the officially supported Qt libraries -- a method that would make
# wrangling around with Qt through CMake much nicer and lessen the external
# library maintenance burden of the project, but alas.
#
# In this case, as Qt is not installed through the official binary, this also
# means proper path variables will not be set up, thus the need to ensure they're
# always set up.
#
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E env PATH="${QT_BINARY_DIRECTORY}"
"${WINDEPLOYQT_EXE}" --libdir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}"
--plugindir="${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/QtPlugins"
$<IF:$<CONFIG:Debug>,--debug,--release>
--no-translations
--no-compiler-runtime
--no-system-d3d-compiler
"${NO_ANGLE_PARAM}"
--no-opengl-sw
"$<TARGET_FILE:dolphin-emu>"
)
endif()
# Handle localization
find_package(Gettext)
if(WIN32 AND NOT Gettext_FOUND)
message(STATUS "Using Gettext from Externals")
set(GETTEXT_MSGFMT_EXECUTABLE "${CMAKE_SOURCE_DIR}/Externals/gettext/msgfmt.exe")
endif()
if(GETTEXT_MSGFMT_EXECUTABLE)
set(pot_file "${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot")
file(GLOB LINGUAS ${CMAKE_SOURCE_DIR}/Languages/po/*.po)
target_sources(dolphin-emu PRIVATE ${pot_file} ${LINGUAS})
source_group("Localization" FILES ${LINGUAS})
source_group("Localization\\\\Generated" FILES ${pot_file})
foreach(po ${LINGUAS})
get_filename_component(lang ${po} NAME_WE)
if(WIN32)
set(mo_dir ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Languages)
set(mo ${mo_dir}/${lang}.mo)
else()
set(mo_dir ${CMAKE_CURRENT_BINARY_DIR}/${lang})
set(mo ${mo_dir}/dolphin-emu.mo)
endif()
target_sources(dolphin-emu PRIVATE ${mo})
source_group("Localization\\\\Generated" FILES ${mo})
if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set_source_files_properties(${mo} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources/${lang}.lproj")
else()
install(FILES ${mo} DESTINATION share/locale/${lang}/LC_MESSAGES)
endif()
if(WIN32)
add_custom_command(OUTPUT ${mo}
COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir}
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po}
DEPENDS ${po}
)
else()
add_custom_command(OUTPUT ${mo}
COMMAND ${CMAKE_COMMAND} -E make_directory ${mo_dir}
COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --quiet --update --backup=none -s ${po} ${pot_file}
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po}
DEPENDS ${po}
)
endif()
endforeach()
endif()
if(APPLE)
include(BundleUtilities)
set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Dolphin.app)
# Ask for an application bundle.
set_target_properties(dolphin-emu PROPERTIES
MACOSX_BUNDLE true
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS "${CMAKE_CURRENT_SOURCE_DIR}/DolphinEmu.entitlements"
XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS "--deep --options=runtime"
OUTPUT_NAME Dolphin
)
# Copy qt.conf into the bundle
target_sources(dolphin-emu PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf")
set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/qt.conf" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
# Copy icon into the bundle
target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/Dolphin.icns")
set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/Dolphin.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
# Plugins have to be manually included with Qt 6
if (QT_VERSION_MAJOR EQUAL 6)
find_package(Qt6QMacStylePlugin REQUIRED PATHS ${Qt6Widgets_DIR})
find_package(Qt6QCocoaIntegrationPlugin REQUIRED PATHS ${Qt6Gui_DIR})
endif()
# Copy Qt plugins into the bundle
get_target_property(qtcocoa_location Qt${QT_VERSION_MAJOR}::QCocoaIntegrationPlugin LOCATION)
target_sources(dolphin-emu PRIVATE "${qtcocoa_location}")
set_source_files_properties("${qtcocoa_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/platforms)
get_target_property(qtmacstyle_location Qt${QT_VERSION_MAJOR}::QMacStylePlugin LOCATION)
target_sources(dolphin-emu PRIVATE "${qtmacstyle_location}")
set_source_files_properties("${qtmacstyle_location}" PROPERTIES MACOSX_PACKAGE_LOCATION MacOS/styles)
# Copy resources into the bundle
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/Data/Sys")
file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*")
foreach(res ${resources})
target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}")
get_filename_component(resdir "${res}" DIRECTORY)
set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/${res}" PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources/${resdir}")
source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}")
endforeach()
# Copy MoltenVK into the bundle
if(ENABLE_VULKAN)
if(USE_BUNDLED_MOLTENVK)
add_dependencies(dolphin-emu MoltenVK)
ExternalProject_Get_Property(MoltenVK SOURCE_DIR)
target_sources(dolphin-emu PRIVATE "${SOURCE_DIR}/Package/Release/MoltenVK/dylib/macOS/libMoltenVK.dylib")
set_source_files_properties("${SOURCE_DIR}/Package/Release/MoltenVK/dylib/macOS/libMoltenVK.dylib" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks GENERATED ON)
else()
find_file(MOLTENVK_DYLIB NAMES libMoltenVK.dylib PATH_SUFFIXES lib)
if(NOT MOLTENVK_DYLIB)
message(FATAL_ERROR "Couldn't find libMoltenVK.dylib. Enable USE_BUNDLED_MOLTENVK?")
endif()
target_sources(dolphin-emu PRIVATE ${MOLTENVK_DYLIB})
set_source_files_properties(${MOLTENVK_DYLIB} PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks)
endif()
endif()
if(NOT SKIP_POSTPROCESS_BUNDLE)
# Update library references to make the bundle portable
include(DolphinPostprocessBundle)
dolphin_postprocess_bundle(dolphin-emu)
# Fix rpath
add_custom_command(TARGET dolphin-emu
POST_BUILD COMMAND
${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/"
$<TARGET_FILE:dolphin-emu>)
endif()
if(MACOS_CODE_SIGNING)
# Code sign make file builds
add_custom_command(TARGET dolphin-emu
POST_BUILD COMMAND
/usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY}" --deep --options=runtime --entitlements "${CMAKE_SOURCE_DIR}/Source/Core/DolphinQt/DolphinEmu$<$<CONFIG:Debug>:Debug>.entitlements" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Dolphin.app" || true)
# Code sign builds for build systems that do have release/debug variants (Xcode)
add_custom_command(TARGET dolphin-emu
POST_BUILD COMMAND
/usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY}" --deep --options=runtime --entitlements "${CMAKE_SOURCE_DIR}/Source/Core/DolphinQt/DolphinEmuDebug.entitlements" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG}/Dolphin.app" || true)
add_custom_command(TARGET dolphin-emu
POST_BUILD COMMAND
/usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY}" --deep --options=runtime --entitlements "${CMAKE_SOURCE_DIR}/Source/Core/DolphinQt/DolphinEmu.entitlements" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE}/Dolphin.app" || true)
endif()
else()
install(TARGETS dolphin-emu RUNTIME DESTINATION ${bindir})
endif()
if (CMAKE_SYSTEM_NAME STREQUAL "Linux" AND STEAM)
# Set that we want ORIGIN in FLAGS.
# We also want RPATH, not RUNPATH, so disable the new tags.
target_link_options(dolphin-emu
PRIVATE
LINKER:-z,origin
LINKER:--disable-new-dtags
)
# For Steam Runtime builds, our Qt shared libraries will be in a "lib" folder.
set_target_properties(dolphin-emu PROPERTIES
BUILD_WITH_INSTALL_RPATH true
INSTALL_RPATH "\$ORIGIN/lib"
)
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/lib"
COMMAND cp -P "${QT_DIR}/../../*.so*" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/lib"
COMMAND ${CMAKE_COMMAND} -E copy_directory "${QT_DIR}/../../../plugins/platforms" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/platforms"
)
# Copy qt.conf
target_sources(dolphin-emu PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf")
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/qt.conf" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/qt.conf"
)
# Mark all data files as resources
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${CMAKE_SOURCE_DIR}/Data/Sys")
file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*")
foreach(res ${resources})
target_sources(dolphin-emu PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}")
source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}")
endforeach()
# Copy Sys folder
add_custom_command(TARGET dolphin-emu POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/Data/Sys" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Sys"
)
endif()
if(USE_MGBA)
target_sources(dolphin-emu PRIVATE
GBAHost.cpp
GBAHost.h
GBAWidget.cpp
GBAWidget.h
)
endif()
if(USE_DISCORD_PRESENCE)
target_compile_definitions(dolphin-emu PRIVATE -DUSE_DISCORD_PRESENCE)
endif()