mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
ad76edd157
Fixed a crash when no game ini exists git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2690 8ced0084-cf51-0410-be5f-012b33b47a6e
393 lines
14 KiB
C++
393 lines
14 KiB
C++
#include "X11Window.h"
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X11Window::X11Window() : GLWindow() {
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XVisualInfo *vi;
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Colormap cmap;
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int dpyWidth, dpyHeight;
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int glxMajorVersion, glxMinorVersion;
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int vidModeMajorVersion, vidModeMinorVersion;
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Atom wmDelete;
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// attributes for a single buffered visual in RGBA format with at least
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// 8 bits per color and a 24 bit depth buffer
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int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 8,
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GLX_GREEN_SIZE, 8,
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GLX_BLUE_SIZE, 8,
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GLX_DEPTH_SIZE, 24,
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None};
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// attributes for a double buffered visual in RGBA format with at least
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// 8 bits per color and a 24 bit depth buffer
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int attrListDbl[] = { GLX_RGBA, GLX_DOUBLEBUFFER,
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GLX_RED_SIZE, 8,
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GLX_GREEN_SIZE, 8,
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GLX_BLUE_SIZE, 8,
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GLX_DEPTH_SIZE, 24,
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GLX_SAMPLE_BUFFERS_ARB,
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g_Config.iMultisampleMode,
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GLX_SAMPLES_ARB, 1, None };
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dpy = XOpenDisplay(0);
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g_VideoInitialize.pWindowHandle = (HWND)dpy;
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screen = DefaultScreen(dpy);
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fs = g_Config.bFullscreen; //Set to setting in Options
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/* get an appropriate visual */
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vi = glXChooseVisual(dpy, screen, attrListDbl);
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if (vi == NULL) {
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vi = glXChooseVisual(dpy, screen, attrListSgl);
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doubleBuffered = False;
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ERROR_LOG("Only Singlebuffered Visual!\n");
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} else {
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doubleBuffered = True;
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NOTICE_LOG("Got Doublebuffered Visual!\n");
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}
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glXQueryVersion(dpy, &glxMajorVersion, &glxMinorVersion);
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NOTICE_LOG("glX-Version %d.%d\n", glxMajorVersion, glxMinorVersion);
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/* create a GLX context */
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ctx = glXCreateContext(dpy, vi, 0, GL_TRUE);
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if(!ctx) {
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ERROR_LOG("Couldn't Create GLX context.Quit");
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exit(0); // TODO: Don't bring down entire Emu
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}
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/* create a color map */
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cmap = XCreateColormap(dpy, RootWindow(dpy, vi->screen),
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vi->visual, AllocNone);
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attr.colormap = cmap;
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attr.border_pixel = 0;
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XkbSetDetectableAutoRepeat(dpy, True, NULL);
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// get a connection
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XF86VidModeQueryVersion(dpy, &vidModeMajorVersion, &vidModeMinorVersion);
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if (fs) {
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XF86VidModeModeInfo **modes = NULL;
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int modeNum = 0;
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int bestMode = 0;
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// set best mode to current
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bestMode = 0;
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NOTICE_LOG("XF86VidModeExtension-Version %d.%d\n", vidModeMajorVersion, vidModeMinorVersion);
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XF86VidModeGetAllModeLines(dpy, screen, &modeNum, &modes);
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if (modeNum > 0 && modes != NULL) {
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/* save desktop-resolution before switching modes */
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deskMode = *modes[0];
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/* look for mode with requested resolution */
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for (int i = 0; i < modeNum; i++) {
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if ((modes[i]->hdisplay == GetXwin()) &&
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(modes[i]->vdisplay == GetYwin())) {
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bestMode = i;
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}
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}
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XF86VidModeSwitchToMode(dpy, screen, modes[bestMode]);
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XF86VidModeSetViewPort(dpy, screen, 0, 0);
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dpyWidth = modes[bestMode]->hdisplay;
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dpyHeight = modes[bestMode]->vdisplay;
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NOTICE_LOG("Resolution %dx%d\n", dpyWidth, dpyHeight);
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XFree(modes);
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/* create a fullscreen window */
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attr.override_redirect = True;
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attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask |
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KeyReleaseMask | ButtonReleaseMask | StructureNotifyMask;
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win = XCreateWindow(dpy, RootWindow(dpy, vi->screen), 0, 0,
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dpyWidth, dpyHeight, 0, vi->depth, InputOutput,
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vi->visual, CWBorderPixel | CWColormap |
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CWEventMask | CWOverrideRedirect, &attr);
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XWarpPointer(dpy, None, win, 0, 0, 0, 0, 0, 0);
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XMapRaised(dpy, win);
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XGrabKeyboard(dpy, win, True, GrabModeAsync,
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GrabModeAsync, CurrentTime);
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XGrabPointer(dpy, win, True, ButtonPressMask,
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GrabModeAsync, GrabModeAsync, win, None, CurrentTime);
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}
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else {
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ERROR_LOG("Failed to start fullscreen. If you received the \n"
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"\"XFree86-VidModeExtension\" extension is missing, add\n"
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"Load \"extmod\"\n"
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"to your X configuration file (under the Module Section)\n");
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fs = 0;
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}
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}
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if (!fs) {
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// create a window in window mode
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attr.event_mask = ExposureMask | KeyPressMask | ButtonPressMask |
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KeyReleaseMask | ButtonReleaseMask |
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StructureNotifyMask | ResizeRedirectMask;
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win = XCreateWindow(dpy, RootWindow(dpy, vi->screen), 0, 0, GetXwin(),
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GetYwin(), 0, vi->depth, InputOutput, vi->visual,
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CWBorderPixel | CWColormap | CWEventMask, &attr);
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// only set window title and handle wm_delete_events if in windowed mode
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wmDelete = XInternAtom(dpy, "WM_DELETE_WINDOW", True);
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XSetWMProtocols(dpy, win, &wmDelete, 1);
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XSetStandardProperties(dpy, win, "GPU",
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"GPU", None, NULL, 0, NULL);
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XMapRaised(dpy, win);
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}
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}
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X11Window::~X11Window() {
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if (ctx) {
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if (!glXMakeCurrent(dpy, None, NULL)) {
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ERROR_LOG("Could not release drawing context.\n");
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}
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XUnmapWindow(dpy, win);
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glXDestroyContext(dpy, ctx);
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XCloseDisplay(dpy);
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ctx = NULL;
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}
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/* switch back to original desktop resolution if we were in fs */
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if (dpy != NULL) {
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if (fs) {
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XF86VidModeSwitchToMode(dpy, screen, &deskMode);
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XF86VidModeSetViewPort(dpy, screen, 0, 0);
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}
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}
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}
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void X11Window::SwapBuffers() {
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glXSwapBuffers(dpy, win);
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}
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void X11Window::SetWindowText(const char *text) {
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/**
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* Tell X to ask the window manager to set the window title. (X
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* itself doesn't provide window title functionality.)
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*/
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XStoreName(dpy, win, text);
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}
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bool X11Window::PeekMessages() {
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// TODO: implement
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return false;
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}
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// Taken from sfml code
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void X11Window::ProcessEvent(XEvent WinEvent) {
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switch (WinEvent.type) {
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case KeyPress :
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{
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// Get the keysym of the key that has been pressed
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static XComposeStatus KeyboardStatus;
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char Buffer[32];
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KeySym Sym;
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XLookupString(&WinEvent.xkey, Buffer, sizeof(Buffer), &Sym, &KeyboardStatus);
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// Fill the event parameters
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sf::Event Evt;
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Evt.Type = sf::Event::KeyPressed;
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Evt.Key.Code = KeysymToSF(Sym);
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Evt.Key.Alt = WinEvent.xkey.state & Mod1Mask;
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Evt.Key.Control = WinEvent.xkey.state & ControlMask;
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Evt.Key.Shift = WinEvent.xkey.state & ShiftMask;
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eventHandler->addEvent(&Evt);
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break;
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}
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// Key up event
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case KeyRelease :
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{
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// Get the keysym of the key that has been pressed
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char Buffer[32];
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KeySym Sym;
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XLookupString(&WinEvent.xkey, Buffer, 32, &Sym, NULL);
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// Fill the event parameters
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sf::Event Evt;
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Evt.Type = sf::Event::KeyReleased;
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Evt.Key.Code = KeysymToSF(Sym);
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Evt.Key.Alt = WinEvent.xkey.state & Mod1Mask;
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Evt.Key.Control = WinEvent.xkey.state & ControlMask;
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Evt.Key.Shift = WinEvent.xkey.state & ShiftMask;
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eventHandler->addEvent(&Evt);
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break;
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}
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}
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}
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void X11Window::Update() {
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// We just check all of our events here
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XEvent event;
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// KeySym key;
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// int x,y;
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// u32 w,h,depth;
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int num_events;
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for (num_events = XPending(dpy);num_events > 0;num_events--) {
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XNextEvent(dpy, &event);
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ProcessEvent(event);
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/* case ButtonPress:
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case ButtonRelease:
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XPutBackEvent(dpy, &event);
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break;
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case ConfigureNotify:
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Window winDummy;
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unsigned int borderDummy;
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XGetGeometry(dpy, win, &winDummy, &x, &y,
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&w, &h, &borderDummy, &depth);
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SetSize(w, h);
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break;
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case ClientMessage: //TODO: We aren't reading this correctly, It could be anything, highest chance is that it's a close event though
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Video_Shutdown(); // Calling from here since returning false does nothing
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return;
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break;
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default:
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//TODO: Should we put the event back if we don't handle it?
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// I think we handle all the needed ones, the rest shouldn't matter
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// But to be safe, let's but them back anyway
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//XPutBackEvent(dpy, &event);
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break;
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}*/
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}
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eventHandler->Update();
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updateDim();
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}
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bool X11Window::MakeCurrent() {
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Window winDummy;
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unsigned int borderDummy;
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int x,y;
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u32 w,h,depth;
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// connect the glx-context to the window
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glXMakeCurrent(dpy, win, ctx);
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XGetGeometry(dpy, win, &winDummy, &x, &y,
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&w, &h, &borderDummy, &depth);
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NOTICE_LOG("GLWin Depth %d", depth);
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if (glXIsDirect(dpy, ctx)) {
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ERROR_LOG("you have Direct Rendering!");
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} else {
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NOTICE_LOG("no Direct Rendering possible!");
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}
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// better for pad plugin key input (thc)
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XSelectInput(dpy, win, ExposureMask | KeyPressMask | ButtonPressMask |
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KeyReleaseMask | ButtonReleaseMask | StructureNotifyMask |
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EnterWindowMask | LeaveWindowMask | FocusChangeMask);
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return true;
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}
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// Taken from SF code
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sf::Key::Code X11Window::KeysymToSF(KeySym Sym) {
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// First convert to uppercase (to avoid dealing with two different keysyms for the same key)
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KeySym Lower, Key;
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XConvertCase(Sym, &Lower, &Key);
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switch (Key)
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{
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case XK_Shift_L : return sf::Key::LShift;
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case XK_Shift_R : return sf::Key::RShift;
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case XK_Control_L : return sf::Key::LControl;
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case XK_Control_R : return sf::Key::RControl;
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case XK_Alt_L : return sf::Key::LAlt;
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case XK_Alt_R : return sf::Key::RAlt;
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case XK_Super_L : return sf::Key::LSystem;
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case XK_Super_R : return sf::Key::RSystem;
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case XK_Menu : return sf::Key::Menu;
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case XK_Escape : return sf::Key::Escape;
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case XK_semicolon : return sf::Key::SemiColon;
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case XK_slash : return sf::Key::Slash;
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case XK_equal : return sf::Key::Equal;
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case XK_minus : return sf::Key::Dash;
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case XK_bracketleft : return sf::Key::LBracket;
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case XK_bracketright : return sf::Key::RBracket;
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case XK_comma : return sf::Key::Comma;
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case XK_period : return sf::Key::Period;
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case XK_dead_acute : return sf::Key::Quote;
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case XK_backslash : return sf::Key::BackSlash;
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case XK_dead_grave : return sf::Key::Tilde;
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case XK_space : return sf::Key::Space;
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case XK_Return : return sf::Key::Return;
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case XK_KP_Enter : return sf::Key::Return;
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case XK_BackSpace : return sf::Key::Back;
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case XK_Tab : return sf::Key::Tab;
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case XK_Prior : return sf::Key::PageUp;
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case XK_Next : return sf::Key::PageDown;
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case XK_End : return sf::Key::End;
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case XK_Home : return sf::Key::Home;
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case XK_Insert : return sf::Key::Insert;
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case XK_Delete : return sf::Key::Delete;
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case XK_KP_Add : return sf::Key::Add;
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case XK_KP_Subtract : return sf::Key::Subtract;
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case XK_KP_Multiply : return sf::Key::Multiply;
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case XK_KP_Divide : return sf::Key::Divide;
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case XK_Pause : return sf::Key::Pause;
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case XK_F1 : return sf::Key::F1;
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case XK_F2 : return sf::Key::F2;
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case XK_F3 : return sf::Key::F3;
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case XK_F4 : return sf::Key::F4;
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case XK_F5 : return sf::Key::F5;
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case XK_F6 : return sf::Key::F6;
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case XK_F7 : return sf::Key::F7;
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case XK_F8 : return sf::Key::F8;
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case XK_F9 : return sf::Key::F9;
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case XK_F10 : return sf::Key::F10;
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case XK_F11 : return sf::Key::F11;
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case XK_F12 : return sf::Key::F12;
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case XK_F13 : return sf::Key::F13;
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case XK_F14 : return sf::Key::F14;
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case XK_F15 : return sf::Key::F15;
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case XK_Left : return sf::Key::Left;
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case XK_Right : return sf::Key::Right;
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case XK_Up : return sf::Key::Up;
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case XK_Down : return sf::Key::Down;
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case XK_KP_0 : return sf::Key::Numpad0;
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case XK_KP_1 : return sf::Key::Numpad1;
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case XK_KP_2 : return sf::Key::Numpad2;
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case XK_KP_3 : return sf::Key::Numpad3;
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case XK_KP_4 : return sf::Key::Numpad4;
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case XK_KP_5 : return sf::Key::Numpad5;
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case XK_KP_6 : return sf::Key::Numpad6;
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case XK_KP_7 : return sf::Key::Numpad7;
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case XK_KP_8 : return sf::Key::Numpad8;
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case XK_Z : return sf::Key::Z;
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case XK_E : return sf::Key::E;
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case XK_R : return sf::Key::R;
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case XK_T : return sf::Key::T;
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case XK_Y : return sf::Key::Y;
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case XK_U : return sf::Key::U;
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case XK_I : return sf::Key::I;
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case XK_O : return sf::Key::O;
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case XK_P : return sf::Key::P;
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case XK_Q : return sf::Key::Q;
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case XK_S : return sf::Key::S;
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case XK_D : return sf::Key::D;
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case XK_F : return sf::Key::F;
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case XK_G : return sf::Key::G;
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case XK_H : return sf::Key::H;
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case XK_J : return sf::Key::J;
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case XK_K : return sf::Key::K;
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case XK_L : return sf::Key::L;
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case XK_M : return sf::Key::M;
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case XK_W : return sf::Key::W;
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case XK_X : return sf::Key::X;
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case XK_C : return sf::Key::C;
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case XK_V : return sf::Key::V;
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case XK_B : return sf::Key::B;
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case XK_N : return sf::Key::N;
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case XK_0 : return sf::Key::Num0;
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case XK_1 : return sf::Key::Num1;
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case XK_2 : return sf::Key::Num2;
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case XK_3 : return sf::Key::Num3;
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case XK_4 : return sf::Key::Num4;
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case XK_5 : return sf::Key::Num5;
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case XK_6 : return sf::Key::Num6;
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case XK_7 : return sf::Key::Num7;
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case XK_8 : return sf::Key::Num8;
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case XK_9 : return sf::Key::Num9;
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}
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return sf::Key::Code(0);
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}
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