mirror of
https://github.com/dolphin-emu/dolphin.git
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461077b1a1
New right-click popup menu in game list - allow editing patch files easily. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@31 8ced0084-cf51-0410-be5f-012b33b47a6e
493 lines
15 KiB
C++
493 lines
15 KiB
C++
#include "Globals.h"
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#include "PixelShader.h"
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#include "BPStructs.h"
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#include "XFStructs.h"
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/*
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old tev->pixelshader notes
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color for this stage (alpha, color) is given by bpmem.tevorders[0].colorchan0
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konstant for this stage (alpha, color) is given by bpmem.tevksel
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inputs are given by bpmem.combiners[0].colorC.a/b/c/d << could be current chan color
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according to GXTevColorArg table above
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output is given by .outreg
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tevtemp is set according to swapmodetables and
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*/
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const float epsilon = 1.0f/255.0f;
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const char *tevKSelTableC[] =
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{
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"1,1,1", //KCSEL_1 = 0x00
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"0.875,0.875,0.875",//KCSEL_7_8 = 0x01
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"0.75,0.75,0.75", //KCSEL_3_4 = 0x02
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"0.625,0.625,0.625",//KCSEL_5_8 = 0x03
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"0.5,0.5,0.5", //KCSEL_1_2 = 0x04
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"0.375,0.375,0.375",//KCSEL_3_8 = 0x05
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"0.25,0.25,0.25", //KCSEL_1_4 = 0x06
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"0.125,0.125,0.125",//KCSEL_1_8 = 0x07
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"ERROR", //0x08
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"ERROR", //0x09
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"ERROR", //0x0a
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"ERROR", //0x0b
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"k0.rgb",//KCSEL_K0 = 0x0C
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"k1.rgb",//KCSEL_K1 = 0x0D
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"k2.rgb",//KCSEL_K2 = 0x0E
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"k3.rgb",//KCSEL_K3 = 0x0F
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"k0.rrr",//KCSEL_K0_R = 0x10
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"k1.rrr",//KCSEL_K1_R = 0x11
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"k2.rrr",//KCSEL_K2_R = 0x12
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"k3.rrr",//KCSEL_K3_R = 0x13
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"k0.ggg",//KCSEL_K0_G = 0x14
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"k1.ggg",//KCSEL_K1_G = 0x15
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"k2.ggg",//KCSEL_K2_G = 0x16
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"k3.ggg",//KCSEL_K3_G = 0x17
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"k0.bbb",//KCSEL_K0_B = 0x18
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"k1.bbb",//KCSEL_K1_B = 0x19
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"k2.bbb",//KCSEL_K2_B = 0x1A
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"k3.bbb",//KCSEL_K3_B = 0x1B
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"k0.aaa",//KCSEL_K0_A = 0x1C
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"k1.aaa",//KCSEL_K1_A = 0x1D
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"k2.aaa",//KCSEL_K2_A = 0x1E
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"k3.aaa",//KCSEL_K3_A = 0x1F
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};
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const char *tevKSelTableA[] =
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{
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"1", //KASEL_1 = 0x00
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"0.875",//KASEL_7_8 = 0x01
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"0.75", //KASEL_3_4 = 0x02
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"0.625",//KASEL_5_8 = 0x03
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"0.5", //KASEL_1_2 = 0x04
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"0.375",//KASEL_3_8 = 0x05
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"0.25", //KASEL_1_4 = 0x06
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"0.125",//KASEL_1_8 = 0x07
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"ERROR",//0x08
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"ERROR",//0x09
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"ERROR",//0x0a
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"ERROR",//0x0b
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"ERROR",//0x0c
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"ERROR",//0x0d
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"ERROR",//0x0e
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"ERROR",//0x0f
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"k0.r", //KASEL_K0_R = 0x10
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"k1.r", //KASEL_K1_R = 0x11
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"k2.r", //KASEL_K2_R = 0x12
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"k3.r", //KASEL_K3_R = 0x13
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"k0.g", //KASEL_K0_G = 0x14
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"k1.g", //KASEL_K1_G = 0x15
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"k2.g", //KASEL_K2_G = 0x16
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"k3.g", //KASEL_K3_G = 0x17
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"k0.b", //KASEL_K0_B = 0x18
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"k1.b", //KASEL_K1_B = 0x19
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"k2.b", //KASEL_K2_B = 0x1A
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"k3.b", //KASEL_K3_B = 0x1B
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"k0.a", //KASEL_K0_A = 0x1C
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"k1.a", //KASEL_K1_A = 0x1D
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"k2.a", //KASEL_K2_A = 0x1E
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"k3.a", //KASEL_K3_A = 0x1F
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};
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const char *tevScaleTable[] =
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{
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"1", //SCALE_1
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"2", //SCALE_2
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"4", //SCALE_4
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"0.5", //DIVIDE_2
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};
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const char *tevBiasTable[] =
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{
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"", //ZERO,
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"+0.5", //ADD_HALF,
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"-0.5", //SUB_HALF,
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"", //WTF? seen in shadow2
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};
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const char *tevOpTable[] =
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{
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"+", //ADD = 0,
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"-", //SUB = 1,
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};
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const char *tevCompOpTable[] =
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{
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">",
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"==",
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};
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#define TEV_COMP_R8 0
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#define TEV_COMP_GR16 1
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#define TEV_COMP_BGR24 2
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#define TEV_COMP_RGB8 3
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const char *tevCInputTable[] =
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{
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"prev.rgb", //CPREV,
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"prev.aaa", //APREV,
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"c0.rgb", //C0,
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"c0.aaa", //A0,
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"c1.rgb", //C1,
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"c1.aaa", //A1,
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"c2.rgb", //C2,
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"c2.aaa", //A2,
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"textemp.rgb", //TEXC,
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"textemp.aaa", //TEXA,
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"rastemp.rgb", //RASC,
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"rastemp.aaa", //RASA,
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"float3(1,1,1)", //ONE,
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"float3(.5,.5,.5)", //HALF,
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"konsttemp.rgb", //KONST,
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"float3(0,0,0)", //ZERO
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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};
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const char *tevCInputTable2[] =
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{
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"prev", //CPREV,
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"(prev.aaa)", //APREV,
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"c0", //C0,
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"(c0.aaa)", //A0,
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"c1", //C1,
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"(c1.aaa)", //A1,
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"c2", //C2,
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"(c2.aaa)", //A2,
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"textemp", //TEXC,
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"(textemp.aaa)", //TEXA,
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"rastemp", //RASC,
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"(rastemp.aaa)", //RASA,
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"float3(1,1,1)", //ONE,
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"float3(.5,.5,.5)", //HALF,
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"konsttemp", //KONST,
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"float3(0,0,0)", //ZERO
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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};
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const char *tevAInputTable[] =
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{
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"prev.a", //APREV,
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"c0.a", //A0,
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"c1.a", //A1,
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"c2.a", //A2,
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"textemp.a", //TEXA,
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"rastemp.a", //RASA,
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"konsttemp.a", //KONST, (hw1 had quarter)
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"0.0", //ZERO
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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};
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const char *tevAInputTable2[] =
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{
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"prev", //APREV,
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"c0", //A0,
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"c1", //A1,
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"c2", //A2,
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"textemp", //TEXA,
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"rastemp", //RASA,
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"konsttemp", //KONST, (hw1 had quarter)
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"0.0", //ZERO
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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"PADERROR", "PADERROR", "PADERROR", "PADERROR",
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};
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const char *tevRasTable[] =
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{
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"colors[0]",//RAS1_CC_0 0x00000000 /* color channel 0 */
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"colors[1]",//RAS1_CC_1 0x00000001 /* color channel 1 */
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"ERROR", //2
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"ERROR", //3
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"ERROR", //4
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"alphabump", //RAS1_CC_B 0x00000005 /* indirect texture bump alpha */ //green cuz unsupported
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"(alphabump*(255.0f/248.0f))", //RAS1_CC_BN 0x00000006 /* ind tex bump alpha, normalized 0-255 *///green cuz unsupported
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"float4(0,0,0,0)", //RAS1_CC_Z 0x00000007 /* set color value to zero */
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};
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const char *tevCOutputTable[] = { "prev.rgb", "c0.rgb", "c1.rgb", "c2.rgb" };
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const char *tevAOutputTable[] = { "prev.a", "c0.a", "c1.a", "c2.a" };
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const char *tevIndAlphaSel[] = {"", "x", "y", "z"};
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const char *tevIndAlphaScale[] = {"", "*32","*16","*8"};
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const char *tevIndBiasField[] = {"", "x", "y", "xy", "z", "xz", "yz", "xyz"}; // indexed by bias
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const char *tevIndBiasAdd[] = {"-128.0f", "1.0f", "1.0f", "1.0f" }; // indexed by fmt
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const char *tevIndWrapStart[] = {"0", "256", "128", "64", "32", "16", "0.001" };
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const char *tevIndFmtScale[] = {"255.0f", "31.0f", "15.0f", "8.0f" };
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const char *tevTexFuncs[] =
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{
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"tex2D",
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"tex2Dproj"
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};
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const char *alphaRef[2] =
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{
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"alphaRef.x",
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"alphaRef.y"
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};
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char text[65536];
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#define WRITE p+=sprintf
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void WriteStage(char *&p, int n);
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void WriteAlphaTest(char *&p);
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char *swapColors = "rgba";
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char swapModeTable[4][5];
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void BuildSwapModeTable()
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{
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//bpmem.tevregs[0].
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for (int i = 0; i < 4; i++)
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{
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swapModeTable[i][0]=swapColors[bpmem.tevksel[i*2].swap1];
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swapModeTable[i][1]=swapColors[bpmem.tevksel[i*2].swap2];
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swapModeTable[i][2]=swapColors[bpmem.tevksel[i*2+1].swap1];
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swapModeTable[i][3]=swapColors[bpmem.tevksel[i*2+1].swap2];
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swapModeTable[i][4]=0;
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}
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}
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const char *GeneratePixelShader()
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{
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BuildSwapModeTable();
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int numStages = bpmem.genMode.numtevstages + 1;
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int numTexgen = bpmem.genMode.numtexgens;
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int numSamplers = 8;
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char *p = text;
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WRITE(p,"//Pixel Shader for TEV stages\n");
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WRITE(p,"//%i TEV stages, %i texgens, %i IND stages, %i COL channels\n",
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bpmem.genMode.numtevstages,bpmem.genMode.numtexgens,bpmem.genMode.numindstages,bpmem.genMode.numcolchans);
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//write kcolor declarations
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for (int i = 0; i < 4; i++)
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WRITE(p,"float4 k%i : register(c%i);\n",i,PS_CONST_KCOLORS+i);
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for (int i = 0; i < 3; i++)
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WRITE(p,"float4 color%i : register(c%i);\n",i,PS_CONST_COLORS+i+1);
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WRITE(p,"float constalpha : register(c%i);\n",PS_CONST_CONSTALPHA);
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WRITE(p,"float2 alphaRef : register(c%i);\n",PS_CONST_ALPHAREF);
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WRITE(p,"\n");
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WRITE(p,"sampler samp[%i] : register(s0);\n",numSamplers,numSamplers);
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WRITE(p,"\n");
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WRITE(p,"float4 main(in float4 colors[2] : COLOR0");
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if (numTexgen)
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WRITE(p,", float4 uv[%i] : TEXCOORD0",numTexgen);
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else
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WRITE(p,", float4 uv[1] : TEXCOORD0"); //HACK
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WRITE(p,") : COLOR\n");
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WRITE(p,"{\n");
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WRITE(p,"float4 c0=color0,c1=color1,c2=color2,prev=float4(0.0f,0.0f,0.0f,0.0f),textemp,rastemp,konsttemp;\n");
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WRITE(p,"\n");
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for (int i = 0; i < numStages; i++)
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WriteStage(p,i); //build the equation for this stage
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WriteAlphaTest(p);
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if (bpmem.dstalpha.enable)
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WRITE(p," return float4(prev.rgb,constalpha.x);\n");
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else
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WRITE(p," return prev;\n");
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WRITE(p,"}\n");
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WRITE(p,"\0");
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return text;
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}
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void WriteStage(char *&p, int n)
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{
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char *rasswap = swapModeTable[bpmem.combiners[n].alphaC.rswap];
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char *texswap = swapModeTable[bpmem.combiners[n].alphaC.tswap];
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int texfun = xfregs.texcoords[n].texmtxinfo.projection;
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WRITE(p,"rastemp=%s.%s;\n",tevRasTable[bpmem.tevorders[n/2].getColorChan(n&1)],rasswap);
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if (bpmem.tevorders[n/2].getEnable(n&1))
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WRITE(p,"textemp=%s(samp[%i],uv[%i]).%s;\n",
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tevTexFuncs[texfun],
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bpmem.tevorders[n/2].getTexMap(n&1),
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bpmem.tevorders[n/2].getTexCoord(n&1),texswap);
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else
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WRITE(p,"textemp=float4(1,1,1,1);\n");
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int kc = bpmem.tevksel[n/2].getKC(n&1);
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int ka = bpmem.tevksel[n/2].getKA(n&1);
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WRITE(p,"konsttemp=float4(%s,%s);\n",tevKSelTableC[kc],tevKSelTableA[ka]);
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TevStageCombiner::ColorCombiner &cc = bpmem.combiners[n].colorC;
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TevStageCombiner::AlphaCombiner &ac = bpmem.combiners[n].alphaC;
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WRITE(p,"float4(%s,%s)=", tevCOutputTable[cc.dest], tevAOutputTable[ac.dest]);
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//////////////////////////////////////////////////////////////////////////
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//start of color
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//////////////////////////////////////////////////////////////////////////
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WRITE(p,"float4(\n");
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if (cc.bias != TB_COMPARE)
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{
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//normal color combiner goes here
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WRITE(p," %s*(%s%s",tevScaleTable[cc.shift],tevCInputTable[cc.d],tevOpTable[cc.op]);
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WRITE(p,"(lerp(%s,%s,%s)%s)),\n",
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tevCInputTable[cc.a],tevCInputTable[cc.b],
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tevCInputTable[cc.c],tevBiasTable[cc.bias]);
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}
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else
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{
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//compare color combiner goes here
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switch(cc.shift) // yep comparemode stored here :P
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{
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case TEV_COMP_R8:
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if (cc.op == 0) //equality check needs tolerance, fp in gpu has drawbacks :(
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WRITE(p," %s + ((%s.r > %s.r) ? %s : float3(0,0,0)),\n",
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tevCInputTable[cc.d],tevCInputTable2[cc.a],
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tevCInputTable2[cc.b],tevCInputTable[cc.c]);
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else
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WRITE(p," %s + (abs(%s.r - %s.r)<%f ? %s : float3(0,0,0)),\n",
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tevCInputTable[cc.d],tevCInputTable2[cc.a],
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tevCInputTable2[cc.b],epsilon,tevCInputTable[cc.c]);
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break;
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default:
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WRITE(p,"float3(0,0,0),\n");
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break;
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}
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}
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//end of color
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//////////////////////////////////////////////////////////////////////////
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//start of alpha
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//////////////////////////////////////////////////////////////////////////
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if (ac.bias != TB_COMPARE)
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{
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//normal alpha combiner goes here
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WRITE(p," %s*(%s%s",tevScaleTable[ac.shift],tevAInputTable[ac.d],tevOpTable[ac.op]);
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WRITE(p,"lerp(%s,%s,%s) %s)\n",
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tevAInputTable[ac.a],tevAInputTable[ac.b],
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tevAInputTable[ac.c],tevBiasTable[ac.bias]);
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}
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else
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{
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int cmp = (ac.shift<<1)|ac.op|8; // comparemode stored here
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//compare alpha combiner goes here
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switch(cmp) {
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case TEVCMP_R8_GT:
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case TEVCMP_A8_GT:
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WRITE(p," %s + ((%s.%s > %s.%s) ? %s : 0)\n",
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tevAInputTable[ac.d],tevAInputTable2[ac.a], cmp==TEVCMP_R8_GT?"r":"a", tevAInputTable2[ac.b], cmp==TEVCMP_R8_GT?"r":"a", tevAInputTable[ac.c]);
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break;
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case TEVCMP_R8_EQ:
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case TEVCMP_A8_EQ:
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WRITE(p," %s + (abs(%s.r - %s.r)<%f ? %s : 0)\n",
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tevAInputTable[ac.d],tevAInputTable2[ac.a], tevAInputTable2[ac.b],epsilon,tevAInputTable[ac.c]);
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break;
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case TEVCMP_GR16_GT: // 16 bit compares: 255*g+r (probably used for ztextures, so make sure in ztextures, g is the most significant byte)
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case TEVCMP_BGR24_GT: // 24 bit compares: 255*255*b+255*g+r
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WRITE(p," %s + (( dot(%s.rgb-%s.rgb, comp%s) > 0) ? %s : 0)\n",
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tevAInputTable[ac.d],tevAInputTable2[ac.a], tevAInputTable2[ac.b], cmp==TEVCMP_GR16_GT?"16":"24", tevAInputTable[ac.c]);
|
|
break;
|
|
case TEVCMP_GR16_EQ:
|
|
case TEVCMP_BGR24_EQ:
|
|
WRITE(p," %s + (abs(dot(%s.rgb - %s.rgb, comp%s))<%f ? %s : 0)\n",
|
|
tevAInputTable[ac.d],tevAInputTable2[ac.a], tevAInputTable2[ac.b],cmp==TEVCMP_GR16_GT?"16":"24",epsilon,tevAInputTable[ac.c]);
|
|
break;
|
|
default:
|
|
WRITE(p,"0)\n");
|
|
break;
|
|
}
|
|
}
|
|
WRITE(p, ");");
|
|
if (ac.clamp)
|
|
WRITE(p, "%s = clamp(%s, 0.0f, 1.0f);\n", tevAOutputTable[ac.dest], tevAOutputTable[ac.dest]);
|
|
WRITE(p, "\n");
|
|
}
|
|
|
|
void WriteAlphaCompare(char *&p, int num, int comp)
|
|
{
|
|
WRITE(p," res%i = ",num);
|
|
switch(comp) {
|
|
case ALPHACMP_ALWAYS: WRITE(p,"0;\n"); break;
|
|
case ALPHACMP_NEVER: WRITE(p,"1;\n"); break;
|
|
case ALPHACMP_LEQUAL: WRITE(p,"prev.a - %s.x;\n",alphaRef[num]); break;
|
|
case ALPHACMP_LESS: WRITE(p,"prev.a - %s.x + %f;\n",alphaRef[num],epsilon*2);break;
|
|
case ALPHACMP_GEQUAL: WRITE(p,"%s - prev.a;\n",alphaRef[num]); break;
|
|
case ALPHACMP_GREATER: WRITE(p,"%s - prev.a + %f;\n",alphaRef[num],epsilon*2);break;
|
|
case ALPHACMP_EQUAL: WRITE(p,"abs(%s-prev.a)-%f;\n",alphaRef[num],epsilon*2); break;
|
|
case ALPHACMP_NEQUAL: WRITE(p,"%f-abs(%s-prev.a);\n",epsilon*2,alphaRef[num]); break;
|
|
}
|
|
}
|
|
|
|
void WriteAlphaTest(char *&p)
|
|
{
|
|
AlphaOp op = (AlphaOp)bpmem.alphaFunc.logic;
|
|
Compare comp[2] = {(Compare)bpmem.alphaFunc.comp0,(Compare)bpmem.alphaFunc.comp1};
|
|
|
|
//first kill all the simple cases
|
|
if (op == ALPHAOP_AND && (comp[0] == COMPARE_ALWAYS && comp[1] == COMPARE_ALWAYS)) return;
|
|
if (op == ALPHAOP_OR && (comp[0] == COMPARE_ALWAYS || comp[1] == COMPARE_ALWAYS)) return;
|
|
for (int i = 0; i < 2; i++)
|
|
{
|
|
int one = i;
|
|
int other = 1-i;
|
|
switch(op) {
|
|
case ALPHAOP_XOR:
|
|
if (comp[one] == COMPARE_ALWAYS && comp[other] == COMPARE_NEVER) return;
|
|
break;
|
|
case ALPHAOP_XNOR:
|
|
if (comp[one] == COMPARE_ALWAYS && comp[other] == COMPARE_ALWAYS) return;
|
|
if (comp[one] == COMPARE_ALWAYS && comp[other] == COMPARE_NEVER) return;
|
|
break;
|
|
}
|
|
}
|
|
|
|
//Ok, didn't get to do the easy way out :P
|
|
// do the general way
|
|
WRITE(p,"float res0, res1;\n");
|
|
WriteAlphaCompare(p, 0, bpmem.alphaFunc.comp0);
|
|
WriteAlphaCompare(p, 1, bpmem.alphaFunc.comp1);
|
|
WRITE(p,"res0 = max(res0, 0);\n");
|
|
WRITE(p,"res1 = max(res1, 0);\n");
|
|
//probably should use lookup textures for some of these :P
|
|
switch(bpmem.alphaFunc.logic) {
|
|
case ALPHAOP_AND: // if both are 0
|
|
WRITE(p,"clip(-(res0+res1)+%f);\n",epsilon);
|
|
break;
|
|
case ALPHAOP_OR: //if either is 0
|
|
WRITE(p,"clip(-res0*res1+%f);\n",epsilon*epsilon);
|
|
break;
|
|
case ALPHAOP_XOR:
|
|
//hmm, this might work:
|
|
WRITE(p,"res0=(res0>0?1:0)-.5;\n");
|
|
WRITE(p,"res1=(res1>0?1:0)-.5;\n");
|
|
WRITE(p,"clip(-res0*res1);\n",epsilon);
|
|
break;
|
|
case ALPHAOP_XNOR:
|
|
WRITE(p,"res0=(res0>0?1:0)-.5;\n");
|
|
WRITE(p,"res1=(res1>0?1:0)-.5;\n");
|
|
WRITE(p,"clip(res0*res1);\n",epsilon);
|
|
break;
|
|
}
|
|
}
|