mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-14 21:37:52 -07:00
116 lines
6.1 KiB
XML
116 lines
6.1 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|x64">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|x64">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<ProjectGuid>{474661E7-C73A-43A6-AFEE-EE1EC433D49E}</ProjectGuid>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Label="Configuration">
|
|
<ConfigurationType>Application</ConfigurationType>
|
|
<PlatformToolset>v140</PlatformToolset>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<ImportGroup Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="..\VSProps\Base.props" />
|
|
<Import Project="..\VSProps\PCHUse.props" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<ItemDefinitionGroup>
|
|
<!--This project also compiles gtest-->
|
|
<ClCompile>
|
|
<AdditionalIncludeDirectories>$(ExternalsDir)gtest\include;$(ExternalsDir)gtest;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
</ClCompile>
|
|
<Link>
|
|
<!--This junk is needed for JIT to function correctly-->
|
|
<BaseAddress>0x00400000</BaseAddress>
|
|
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
|
<FixedBaseAddress>true</FixedBaseAddress>
|
|
<!--
|
|
The following libs are needed since we pull in pretty much the entire
|
|
dolphin codebase.
|
|
-->
|
|
<AdditionalLibraryDirectories>$(ExternalsDir)OpenAL\lib;$(ExternalsDir)ffmpeg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
<AdditionalDependencies>iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<SubSystem>Console</SubSystem>
|
|
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">/NODEFAULTLIB:libcmt %(AdditionalOptions)</AdditionalOptions>
|
|
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">/NODEFAULTLIB:libcmt %(AdditionalOptions)</AdditionalOptions>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<!--gtest is rather small, so just include it into the build here-->
|
|
<ClCompile Include="$(ExternalsDir)gtest\src\gtest-all.cc" />
|
|
<ClCompile Include="$(ExternalsDir)gtest\src\gtest_main.cc" />
|
|
<!--Lump all of the tests (and supporting code) into one binary-->
|
|
<ClCompile Include="*.cpp" />
|
|
<ClCompile Include="*\*.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Text Include="CMakeLists.txt" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="$(CoreDir)Core\Core.vcxproj">
|
|
<Project>{E54CF649-140E-4255-81A5-30A673C1FB36}</Project>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(CoreDir)VideoBackends\D3D\D3D.vcxproj">
|
|
<Project>{96020103-4ba5-4fd2-b4aa-5b6d24492d4e}</Project>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(CoreDir)VideoBackends\OGL\OGL.vcxproj">
|
|
<Project>{ec1a314c-5588-4506-9c1e-2e58e5817f75}</Project>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(CoreDir)VideoBackends\Software\Software.vcxproj">
|
|
<Project>{a4c423aa-f57c-46c7-a172-d1a777017d29}</Project>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(CoreDir)VideoBackends\Null\Null.vcxproj">
|
|
<Project>{53A5391B-737E-49A8-BC8F-312ADA00736F}</Project>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(CoreDir)VideoBackends\Vulkan\Vulkan.vcxproj">
|
|
<Project>{29F29A19-F141-45AD-9679-5A2923B49DA3}</Project>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
<!--
|
|
This project is always built, but the outputs are conditionally executed.
|
|
The tests will either be run by VS' test runner (requires a plugin to adapt
|
|
to gtest - developers will mostly use this method), or via msbuild (the
|
|
buildbot does it this way). The gtest adapter has the restriction that it
|
|
can only scan for tests on binaries it knows about (e.g. from projects' OutDir),
|
|
and it doesn't allow changing the working directory for running the tests.
|
|
Essentially this requires all runtime dependencies to be findable from the
|
|
context of the tests running with working directory set to OutDir. So...
|
|
that was the long-winded explanation of why we copy external things to the
|
|
OutDir :)
|
|
-->
|
|
<ItemGroup>
|
|
<ExternalDlls Include="$(ExternalsDir)OpenAL\lib\*.dll" />
|
|
</ItemGroup>
|
|
<!--Either method of running requires the runtime deps to be copied to pwd-->
|
|
<Target Name="CopyDeps" AfterTargets="AfterBuild" Inputs="@(ExternalDlls)" Outputs="@(ExternalDlls -> '$(OutDir)%(RecursiveDir)%(Filename)%(Extension)')">
|
|
<Copy SourceFiles="@(ExternalDlls)" DestinationFolder="$(OutDir)" Condition="!Exists('$(OutDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)') OR $([System.DateTime]::Parse('%(ModifiedTime)').Ticks) > $([System.IO.File]::GetLastWriteTime('$(OutDir)%(RecursiveDir)%(Filename)%(ExternalDlls.Extension)').Ticks)" />
|
|
</Target>
|
|
<Target Name="ExecUnitTests" AfterTargets="AfterBuild;CopyDeps" Condition="'$(RunUnitTests)'=='true'">
|
|
<!--This is only executed via msbuild, VS test runner automatically does this-->
|
|
<Exec Command="$(TargetPath)" />
|
|
</Target>
|
|
</Project>
|